If my character can jump I try to find any edge or cliff or whatever to jump from to see if I die or not. Climbing everywhere was also fun but you just realise how many invisible walls a game has.
That's why the only thing I liked about Dauntless is that the devs saw the players climb everything so they upgraded the hub to let the player climb and jump more.
@@michaelstrodick1769 but then also so how useless invisible walls are when you climb mountains in skyrim, pixel walk in Counter Strike, leave the map in COD lol
@@jeffsorrows The majority of games doesn't allow free roaming. Games like COD and CS aren't build to explore. Getting behind invisible walls is just breaking those games. That doesn't help at all. The Borderlands games for instance have something integrated into their world, that makes sense - those turrets - but they have a lot(!) of invisible walls too. Pure laziness in my opinion. Games that are designed to explore but limit you with invisible walls you can't overcome are just disappointing. And by the way: Skyrim doesn't count because no Bethesda game does in many regards. Those games need the community to become playable and not those UI messes to begin with.
In steep I went on a high mountain and I couldn't teleport to the top so I walked all the way up and then I look to my left and see a taller mountain I was just like Well Fu**
I love how in Yakuza 0 if you idle too long, your character will pull out a cigarette. But the best part is, if you control the buildings in an area, the workers standing outside will bow to you then light your cigarette
Hell yeah. That was shit back in GTA4. Or you get in a fight then run around until you find another NPC and get him or his vehicle in between you and the one trying to fight you. Then it turns into a brawl
@@demoniclegends7964 I remember hitting a priest with a bat and then he whooped my ass. I was like “Father, turn the other cheek, forgive thy sins and transgression.” But nope, he made me repent all the way to the curb
I remember seeing a building full of purple and red dots (soldiers and cartel guys) in ghost recon wildlands, wasn't sure how to go about it but shooting one guy from a distance made them fight each other until around 2 guys were left to deal with, first time i'd seen that in a game lol
In ‘Metal Gear Solid 3’, if you spin Snake around in the menu, once you resume the game, he’ll throw up. lol And It’s actually a good way to heal yourself from eating something rotten or poisonous 👍🏻
First thing I do in every level or "linear" area, is turn around and/or go the opposite direction the game wants you to go. It's amazing how many collectibles I have found by simply just turning around.
And don’t look up the answer to a puzzle on RUclips until you have bombed every wall in every room of the dungeon! Then you need to try lighting every torch! Lol!
Subnautica and the Prawn suit. What do you mean I don't have all the upgrades? There's also the bug where one falls through the world, loops back, and fall all over again.
About idle animations: I remember playing Catwoman, and as I left the room to get myself a quick snack and came back - I was stunned at the sight of her dancing, with a great camera work and all. That was actually a single time the camera was on point😅 Oh, and understandably I locked the door behind me so my parents won’t see the curvy girl in a tight black costume dancing for me🤣 That was a sight to behold, let me tell ya!
I wanted to see what happened on Eve online way back when they first introduced lvl 4 missions. A couple corp members and I after clearing a stage I had noticed a structure surrounded by a huge square made up of at least 200 structures surrounding it. So I got the idea to refit my Raven with nothing but smart bombs as all of the structures was within the maximum range. Took probably a good hour of firing them off until the capacitor drained. When it finally went the resulting explosion at the first second was amazing, then all of our screen’s started get choppy with flashes of white, eventually after a good 20 seconds we all got kicked. The funny part is before that explosion Eve had around 10k to 15k people on. When we went to log back in only 2k people remained lol I can’t imagine what one of the GM’s or Dev thought when they seen the data spike, Like what in the world just happened lol
In far cry 3 they usually have a tiger in a cage at their stronghold or whatever its called so i just use a sniper to shoot the cage open and the tiger does the rest of the work for me😂
Then you get the wierd games like destiny 2 that has fire you can stand in and be fine, and also fire that deals a ton of damage and they look the same. And both are scenery not like fire from guns
I started to collect light staves in Oblivion at one point. I can't remember how many I actually got but I'm sure it was at least in the teens. I put them all in a house and the bloom was incredible. Most of the walls and objects were washed out so much you couldn't see any detail on them. Thinking about it now I wish I'd tried dropping them in other places like at the bottom of a lake.
Ah, the ol' Skyrim physics room. Back when I had the game on 360 I once filled the basement of my house with skulls, bottles and cabbages. It got to the point where every time I'd go in all the objects would collide with each other and fly into the air, then my framerate would tank and/or the game would crash.
In Days Gone I've watched freakers (breakers in particular) killing each other from a sniper scope. Groups of freakers hunting animals. Attacking human enemy AI without being prompted by me. I don't think this game gets enough praise for this.
Speaking of enemies fighting each other, my favorite variation on this is actually in Breath of the Wild. I have had countless enemies use other enemies as weapons or just throw them at me and it's funny every time it happens.
usually a big enemy with a swarm of littles around it will just grab one when it's frustrated and chuck it at you. it's hilarious and so easy to dodge.
Heh heh yeah. Speaking of enemies fighting each other, in gta5 when you get to the point where the mob chases you down if you're in city limits, I like to take a small chopper into the different gang areas, hide on a rooftop, and watch the gang war unfold. I'll even make a special save just to go back sometimes.
I’m going through the catacombs in DS3 right now and every time I step on a trap I somehow manage to weave through the arrows without moving, they never touch me
the fact that Artyom makes his DB into a Quadbarrel in an instant is what sold Last Light for me xD he just randomly gets his finger stuck in the DB, and suddenly it becomes a QB instead.
In Skyrim I use to get every gem I came across. Then I put everything into one of the sword display containers in my house and I did the unrelenting force shout and my Xbox would crash 😂 Sometimes the game would just do a slow glitch of all these rainbows before crashing
Breaking a game is most definitely the most fun. I remember playing Dead Space 3 so much that i had all the enemy spawns memorized. So when i killed some of them in a air duct the bodies piled up and the game crashed. Still remember it vividly.
i knew he would annoy banjo if you had them standing there for a while but i never waited long enough for him to do it three times.... i need to look up a clip of this.
My favourite game for going idle is Saints Row 2. It turns out there’s some areas that if you go idle near your character will start doing an NPC animation. So far I’ve found: Smoking a Cigarette NPC Animation Drinking a bottle of beer NPC animation Browsing clothes in clothing stores Doing yoga if you’re near where the NPCs do it there’s a chance your character will join in. Kneeling at a Grave I know I’m probably missing some but it’s pointless but pretty cool.
I remember Saints Row 2 being great for that. The best animation they had on there was the fishing one you get if you stand on the end of a pier. I used to think it was a mini game when I was younger 😂🤦🏼♂️
My Favorite to idle in is stubs the zombie rebel with a pulse. Sometimes he will pull out organs and start juggling them. Sometimes he’ll fart and then wave it away. The best is after awhile, he’ll break out into the Thriller Dance and if there are any zombies minions around, they’ll join in too.
On breaking the game, in 2000's Star Trek Invasion which was mostly a single player game, with decently detailed environments for the time, but jumping into its' sparsely filled two player deathmatch arena, it was clear that the mode was pushing the game close to its' limits already.... While you could outfit the two ships with various armaments, the most destructive weapons you could use were mines and though sets both ships' maximum amount off together in the open was impressive, the game could still handle it, however if you set them all off inside one of the enterable structures, it crashed the game 😀🤘🩲 .
I think the one thing people almost always do when they play a game for the first time: Testing to see if there's fall damage by purposefully jumping off high places. Or finding a small one person sized hole in the ground and seeing if you will actually fall through it or not.
Honestly my best example of the MPC’s fighting each other is in Lego Pirates of the Caribbean on the 3DS. It was the most fun when you would start a duel if you shot one and then dodged out of the way
reminds me of "conker's bad fur day". if you make Conker spin around when he's drunk he will get sick. or get hit by one of the "fart clouds" that Rat makes.
I break games without even trying. My favourite was playing Mass Effect, when you had to be Joker sneaking through the Normandy. I somehow managed to follow the group you came upon going up the stairs (the one had a floating 'casket' and they went from screen-left to screen-right through a set of doors). I made it through the doors with them without triggering the 'get caught' animation and we all stood around the hallway like extras waiting to hear "CUT!"
I caused my Skyrim to cause everytime I went into one of my homes. I stocked it full with so many potions that the frame rate just plummeted and It took so much effort just to turn around and go out the door. Eventually it got to the point where I’d enter my home, the gameplay would just freeze and I’d have to restart the game.
Bubsy on SNES had a great idle animation, where after about a minute of generic fidgeting, he would look out at you, then he’d raise his hand and tap on the screen and it would even make the sound like the old heavy glass TV screens. One of my favorite and most memorable idles.
I don't know if it's in other games, but I always just sit there and figure out how to dodge most of the enemy shots, and sometimes the enemy AI gets mad and tries to just come punch me. It's happened in Destiny 2 when I dodge the sniper enemies, to the point that cabal psions have an animation that sounds like they get frustrated and then chase me around trying to punch me, lol.
ah well, some people have to get aggression out on video game npcs and some people, like you, treat them as if you are actually the hero of the series and not a bored player seeing how far you can push them.
I like to get on top of anything that moves, including npcs, to see if I can ride it or it slides out from under me. I've yet to find a game where the npcs will carry me around town with them like a lazy tourist.
One of my favorite 'annoy the NPC' thing of all time was Warcraft and Starcraft's 'poke a non-hostile critter dozens of times and then it freaking explodes.'
In Fallout 3, I hacked a protectron, it walked out and asked a super mutant for his ticket, only to then waste the super mutant. It was one of the funniest things I've seen in a game.
For me it was using GTA IV’s awesome damage modelling to make my cars as thin and small as possible and still move, whats better than driving round in a pretzel shaped car, Or a car so thin it can drive through two cones without touching them.
I remember on my Ps2, it was a motocross game but you could also use atv's, anyways there was a mode where you were in this giant free-stunt-type area surrounded by steep inclines that were supposed to be the map boundary. I soon discovered that you can drive up them and go beyond the play area. What was cool to me is that if you kept going past the boundary it would eventually launch you back into the play area like a cannon, and it would just beam you into the sky until you landed. By far my favorite thing to do in that game, I just wish I could remember the name...
@@raerose619 Yeah thats the one lmao, a long time ago I lost the game in a move. Since then I wasn't been able to remember the name of it so I was never able to get it again. Thanks man!
I have done all of this things my favs: idle animation and follow or watch npcs lives (people, animals, insects, etc), I love the little details so if a devs add them, is great. Classics: make the enemies fight each other and the spin around, I even have a song for that and my siblings got stick with it so is a fond memory for us.
My favorite thing is in the Far Cry series (mainly 3-5). Like finding a really big hill, standing on top of it and trying to shoot the tires off a far off moving vehicles and watching them crash (I've succeeded twice in 3 and 4 each)
I like manipulating conversations in RPGs. Lots of times, you can avoid conflict by talking, and sometimes you even get experience, but you rarely get loot too. While playing a good guy route, you want to try diplomacy first, right? I make it a point to try the diplomacy to max out good guy points, and then make a small critical failure near the end that ensures a fight that's still technically not my fault. This worked so often in KOTOR games.
My favorite Idle quotes are the Borderland games! If you stop moving they will start complaining or talk to themselves, and depending on the character they might be more quiet or aggressive with there responses. Makes me laugh every time. Like Claptrap begging you to stick around cuz he’s lonely.
Idle animations are awesome. Usually, I find that if a game has idle animations, it's probably at least a good, decent game for sure. NPC hostilities towards each other are also very cool. Like guards attacking or arresting criminals, or skeletons having a cowboy archer duel in MInecraft. It's especially awesome, though, when rival groups that are extremely similar attack each other - like two different bandit groups, or two different goblin clans, or 2 different types of soldiers. I find that to be extremely interesting, because it gives off a small sense of story - or in some cases, a much bigger sense of story. Both, though... if a game has both, then it is truly amazing.
in "just cause 4", there's an achievement for jumping out of vehicles just before they explodes... you get some obscure reward if you do that with EVERY SINGLE TYPE OF VEHICLE IN THE ENTIRE GAME. there's something like 78 altogether, mostly different civilian vehicles. #7 reminds me: in MGSV, hide in a cardboard box, stand up, then run and jump forward, and Snake will TOBOGGAN DOWN HILLS! there's actually an in-game achievement for doing this a LONG way! #6 oh, yeah! i loved doing that sort of thing in StarCraft! here's some of my favorite reactions: -Siege Tank: "what IS your major malfunction?" -Dropship: "that's veery interesting...but Shtupid." -Raynor: "i KNEW i should have stayed in bed this morning." -Kerrigan (ghost) "you get off on annoying people, don't you?" -Tassadar: "i don't have time for games!" #4 i still laugh about the Idle animations in Earthworm Jim and Banjo-Kazooie! #2 oh, in Doom you need to trick two DIFFERENT TYPES of enemies into hitting each other to have them start retaliating! this also works in Minecraft, if you can get a skeleton to shoot a zombie the zombie will forget about you.
Idk if this is unique to this game, but in Warband multiplayer I was always looking for a place where the floor keeps going and a hill starts above it, you can glide through still on the floor.
@@csaba9285 In certain maps, you can shoot out through the hillside as long as the crossbow tip is clipping through the other side of the hill. Luckily if you read the relevant literature, it's a technique not a glitch.
For that last one::::: One of the things I LOVE to do is see how small an area I can run directly left then right then left and so on. In Pokemon Sword or Zelda BoTW it is surprisingly small LOL The game's dash mechanic does help with that, but I like to see how short of a line can make you run back and forth with NONE of the twirl or spin mechanic activating. Much better than playing ballerina is to play 1 mm dash on repeat
especially in games with little or no fall damage, or ones where you can earn perks where at the begining a trip on a flat surface might take half your life and later on, once the perks start rolling in, you can literally fall farther than a normal human/whatever you are should ever be able to survive and not get a scratch.
I do a stupid stunt in Halo 3 on the multiplayer map High Ground (the one with the big gate), I go into forge, I place the max limit of explosives of any kind right against the gate in a pile, I even go around the level completely to grab more, and then I spawn a ghost down the hill, I go to player mode, get in and speed boost and ram those explosives, explode, see my body launch up to the mountains and just to be ridiculously silly, I imitate the voice of The Flea from a tv show called Mucha Lucha, I say a line he has said but I add too it just to piss my pants laughing, he normally would say "the flea is king, hehe" in a triumphant voice, but since I imitate him while I die in game, I make him say "the flea is king of dieing, hehe" and it kills me laughing, especially since I play an Elite doing this cause it almost looks like The Flea
@@KatOwO2235 Thats a line from a particular episode. It was the running joke in that episode that The Flea would fall on the ground and yell "AYE, The Flea's Splean!!" to get out of doing things. By the end of that episode he pulled it on his parents and they were so worried they took him to the hospital. So it backfiered spectacularly.
Another example for number 2 is minecraft,how certain mobs attack can make others turn on them and its just fun to bet diamonds or anything else on those mobs
breaking out of the level play space to explore. one of the best examples is world of warcraft since the game world is so big it was fun to find ways to get to places you arent expected to like areas between zones etc , and alot of times there were interesting things there like test environments, there was even a small island that was supposed to be only for in-game game moderators to park their character at that was supposed to be off limits for players to get to
Love in Saints Row game, having a passenger in a car, turning on cruise control. Then driving the car into the water or off something to see what the NPC does before and after.
Wing Commander for the PSX is notorious for this. Turn on the cheat "invulnerability" which is actually an option in the game. Then go after the hot shot, "Maniac." Just sneak up behind his ship while in space and slowly merge yours with his. As his ship blows up he says, "Dude ! It's too hot here, I'm bailing !" Do it enough times he really grows to hate you as the story progresses. Pure fun.
In Driver 3 (or Driv3r), in the city of Istanbul, there is a draw bridge. one that YOU CAN TRIGGER. so i used to spend hours just blocking the roads to let npc cars line up, then when the bridge was full (or as full as i could get it before cars either stopped spawning, or disappear when i looked away) i'd activate the bridge and re-enact the opening from maximum overdrive. the best moments were when cars near the center got stuck as the bridge rose, so when the bridge was fully open they'd just pop off and fall like they were dropped from a building.
In some newer open world games your character doesn't turn INSTANTLY when you tilt your joystick or press an arrow in a certain direction. Instead they will do a realistic wide turn radius. This can also be true for their walking and run animations. In red faction guerilla and deep rock galactic the characters have realistic walk and run animations. They don't just go from standing to INSTANTLY RUNNING like in older games. They ACTUALLY HAVE TO LIFT AND BRING THEIR FOOT FORWARD, OR IF THEY'RE FACING LEFT AND YOU WANT THEM TO RUN TO THE RIGHT, THEY HAVE TO TURN THEIR BODY AROUND FIRST BEFORE THEY START THEIR RUNNING ANIMATION. WITH THAT SAID, in these two games, if you tap a directional arrow on the keyboard (or tilt your joystick on the controller) EVER SO SLIGHTLY AND BRIEFLY, THE CHARACTER WILL TAKE ONLY HALF A STEP! Then they will return their feet to a standard standing position. XD Keep on repeating this brief light tapping, the character will inch along the ground verrrrry slowly, but the character will look like he's stuck in a forward run stance and seem to just GLIDE ALONG THE GROUND! X'DDDDD THIS IS TAKEN A WONKY *STEP* FURTHER IN DRG! XD If you keep speed tapping left and right while facing left, if you time it right, it will look like your dwarf character is MOONWALKING! X'DDDDDDDDD
For #6 in Starcraft 1 there are sometimes alien creatures wandering on the map; you can select them and hear them get annoyed too. Keep doing it and they'll explode in a little "nuclear" detonation.
I remember way back in the original Sonic the Hedgehog trilogy, if you just stood there Sonic would get annoyed and start tapping his foot impatiently and checking his invisible watch. "C'mon man. Gotta go fast"
My favorite idle animation is from Ken Griffey Jr's Winning Run on the SNES. If you're pitching and you don't do anything the umpire turns around and taps the camera. You hear the "ping on the glass" and he tells you to "play the game kid" ... 8 year old me was blown away by this lol
I like it in some shooter games when the NPCs are so eager to shoot at you they will shoot someone at someone right in front of them on their own team!
speaking of leaving the game idle, i remember in the FIRST Resident Evil REmake that was released for the gamecube, if you left Jill on idle, long enough, she'll roll her shoulders a bit, and get into a martial arts practicing exercise, plus in Duke Nukem 64, when Duke's on idle, you'll see him cracking his knuckles, while saying campy crude one-liners, like "What're ya waitin' for, Christmas?" or "Ain't got time to play with myself!" as for annoying the npcs, even though this line was taken out due to Blizzard trying to "clean things up in their games", in World of Warcraft, dating from Legion, to the big censorship in Shadowlands 9.1.5, in the warrior order hall, if you've recruited King Ymiron as one of your warrior's followers, given that a lot of his dialogue makes him sound pissed the Odyn is forcing him to serve as your follower, his line that got taken out of the game, was if you clicked on him long enough, he starts shouting bleeped curse words at you,. the fact that that particular voice line for him had the be bleeped like he was R2-D2 made me hop on a warrior alt from time to time, JUST to piss him off. the line was, "CURSE YOU! CURSE YOUR MOTHER! I WILL **** BITE YOUR **** HEAD DOWN, DOWN YOUR *** THROAT, YOU ****! ODYN HIMSELF WOULD **** YOU ONTO THE GROUND!"
If you goof around and cheat with cheat engine in RE2, and give yourself those lab key cards, you'll get surprise sucker punch from Mr. X lot earlier. Apparently his arrival is linked to you picking up senior key card from lab, so if you give yourself one earlier then intended, Mr. X will show up lot earlier and start to stalk you around. Similar idea is with Sherry, if you give her chief Irons key earlier, game will glitch out and play cutscene of Sherry locking doors and Irons hacking them with axe and they you'll switch back to Claire as normal. I don't know if this can be done legit via some exploit, but it's easy to do with cheat engine if you feel bored and don't wanna play Sherry's sequence.
Doom's in-fighting is actually something put into the lore of the games and the Doom universe. Each type of enemy basically has its own faction system, similar to the Fallout games. And some factions are absolutely hostile to each other. Barons of Hell and Cacodemons hate each other. In some rooms populated by Cacodemons, you'll find more instances of the "crucified Baron of Hell" wall textures and Baron corpses. And in rooms populated by many Barons of Hell, you'll find a few Cacodemon corpses. Games with factions are in general fun to trick some hapless enemy or group of enemies into walking into their enemy factions' territories. Sometimes in Fallout New Vegas, I'll stay out of contact range of the leader of a group of Legion assassins, and just lead them right into NCR encampments, where they get slaughtered.
If my character can jump, you can be sure I'll try to climb wherever.
If my character can jump I try to find any edge or cliff or whatever to jump from to see if I die or not.
Climbing everywhere was also fun but you just realise how many invisible walls a game has.
That's why the only thing I liked about Dauntless is that the devs saw the players climb everything so they upgraded the hub to let the player climb and jump more.
@@michaelstrodick1769 but then also so how useless invisible walls are when you climb mountains in skyrim, pixel walk in Counter Strike, leave the map in COD lol
@@jeffsorrows The majority of games doesn't allow free roaming. Games like COD and CS aren't build to explore. Getting behind invisible walls is just breaking those games. That doesn't help at all.
The Borderlands games for instance have something integrated into their world, that makes sense - those turrets - but they have a lot(!) of invisible walls too. Pure laziness in my opinion.
Games that are designed to explore but limit you with invisible walls you can't overcome are just disappointing.
And by the way: Skyrim doesn't count because no Bethesda game does in many regards. Those games need the community to become playable and not those UI messes to begin with.
I try that even if I _can't_ jump. You'd be surprised how often you can abuse terrain geometry.
Find the highest point of whatever game, and then jump
Yeees, climbing random shit for no reason is a big one
Didn't skyrim make this a sport?
I did that on fucking Genshin Impact just because I was bored
Assassins creed in a nut shell
In steep I went on a high mountain and I couldn't teleport to the top so I walked all the way up and then I look to my left and see a taller mountain I was just like
Well Fu**
I love how in Yakuza 0 if you idle too long, your character will pull out a cigarette. But the best part is, if you control the buildings in an area, the workers standing outside will bow to you then light your cigarette
*KIIIRYYUUUUUUU-CHAAAAAAANNNN!!!!!~*
Tigers at the bus stop
Dropping a pot on an NPC’s head in Skyrim and stealing everything from their home is one of the greatest things that came out of video games.
too bad they patched it out relatively quickly...
@@QueenOfTheSea101 ?? I still do that today
@@Spyro_2076 Me too, but sometimes you have to crouch for it to work.
@@TheYodelingViking uh, just always crouch for just in case,
A bit off topic but i think the funniest thing in a game is to see if friendly fire is on/off by shooting ur friend in the head
Same
Right off the rip
Friendly fire without friends is just fire🙃
Wowww sooooo funnyyyy hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahajaja
Classic coop science experiment
I would mess with npcs in GTAV and get them angry enough to punch me in fron of a cop and watch hilarious arrests unfold
Hell yeah. That was shit back in GTA4. Or you get in a fight then run around until you find another NPC and get him or his vehicle in between you and the one trying to fight you. Then it turns into a brawl
@@Lawrence_Talbot dude I was doing that a month ago
@@Lawrence_Talbot GTA IV was the shit man. Some of the funniest things you can do in that game is fuck around with NPCs.
@@demoniclegends7964 I remember hitting a priest with a bat and then he whooped my ass. I was like “Father, turn the other cheek, forgive thy sins and transgression.” But nope, he made me repent all the way to the curb
In RDR just pull o it a gun in a first fight put it away and the sheriff will shoot they guy
I remember seeing a building full of purple and red dots (soldiers and cartel guys) in ghost recon wildlands, wasn't sure how to go about it but shooting one guy from a distance made them fight each other until around 2 guys were left to deal with, first time i'd seen that in a game lol
Seeing Unidad and Santa Blanca fight is always fun
Lol it is very fun
Far Cry players: *First Time?*
@@AlqhemyA infamous 1 OGs: about time?
Laughs in days gone dragging a freaker horde
In ‘Metal Gear Solid 3’, if you spin Snake around in the menu, once you resume the game, he’ll throw up. lol
And It’s actually a good way to heal yourself from eating something rotten or poisonous 👍🏻
Yeeting yourself off the cliff at the start.
And then again, on the cliff in the desert area
Xd
Snake was not made to be spun at high speeds
@@starlight_studios_art I mean, truly, no snake is used to that.
@@exxiethewriter3567 nope, no snake is.
*Grabs a snake and spins it in circles*
'Does this game have fall damage?' *while jumping off a high point*
Wearings body armor.. survives while body armor gets damaged
Haha the worst is playing halo in order- the fall damage varies game to game. 😅
FACTS 😂😂
@@99mrpogi 😂
lol, first thing I do in any game. Also, usually a bad sign if the game has invisible walls blocking you off from throwing yourself.
First thing I do in every level or "linear" area, is turn around and/or go the opposite direction the game wants you to go. It's amazing how many collectibles I have found by simply just turning around.
It is
Oh cool, an extra life!
Oh cool, extra ammo!
*_OH COOL, A PERMANENT HEALTH UPGRADE_*
I always go the correct way last
Yeah every time I play a game I find what way the game wants me to go then I go the other way
I’m glad to see this. I’ve been doing that for a while now.
I always shoot walls, windows, floors and whatever else is on the map to see what the bullet holes look like or what will break.
Don’t know why.
do that too
Cars, trucks, tanks, airplanes, jets, ships, bikes, submarines, rockets all of them in most games brake.
No more soup for you!!!
I was so satisfied when I shot a butterfly in skyrim with an arrow and it exploded into dust.
And don’t look up the answer to a puzzle on RUclips until you have bombed every wall in every room of the dungeon! Then you need to try lighting every torch! Lol!
I've jumped off a million ledges thinking there was something hidden down below or whatever, across many games :/
Subnautica and the Prawn suit. What do you mean I don't have all the upgrades? There's also the bug where one falls through the world, loops back, and fall all over again.
The ultimate weapon/power up is hidden just below the edge of the screen 😀😂
100% especially waterfalls and creek lines up into the mountains.
in zero dawn in was the cause of almost all my deaths. just going to get up to the…
@@cystarkman yea, and even worse us when one ledge does have a secret, like in Dark Souls, then I'll jump off even more
i found tons of brightly colored blocks below the map in borderlands by doing this.
Setting things on fire in the game world
Far cry 3 vibes 😂
Basically technological arson
༼ つ ◕◡◕ ༽つ
I see there's a pyro amongst us
@@davidragsdale5047 𝙝𝙚 𝙧𝙚𝙖𝙡𝙡𝙮 𝙩𝙝𝙞𝙣𝙠 𝙨𝙡𝙞𝙘𝙠
About idle animations: I remember playing Catwoman, and as I left the room to get myself a quick snack and came back - I was stunned at the sight of her dancing, with a great camera work and all. That was actually a single time the camera was on point😅 Oh, and understandably I locked the door behind me so my parents won’t see the curvy girl in a tight black costume dancing for me🤣 That was a sight to behold, let me tell ya!
I wanted to see what happened on Eve online way back when they first introduced lvl 4 missions. A couple corp members and I after clearing a stage I had noticed a structure surrounded by a huge square made up of at least 200 structures surrounding it. So I got the idea to refit my Raven with nothing but smart bombs as all of the structures was within the maximum range. Took probably a good hour of firing them off until the capacitor drained.
When it finally went the resulting explosion at the first second was amazing, then all of our screen’s started get choppy with flashes of white, eventually after a good 20 seconds we all got kicked. The funny part is before that explosion Eve had around 10k to 15k people on. When we went to log back in only 2k people remained lol I can’t imagine what one of the GM’s or Dev thought when they seen the data spike, Like what in the world just happened lol
Nothing more satisfying than breaking an MMO server and crashing everyone's game.
That's the kind of s*** that needs recorded and uploaded with a tasty title
well we now know it was secretly the server
"there's always the chance you provoke them a little too much and they pull out a gun"
*headbutts police officer*
Never laughed so hard
In far cry 3 they usually have a tiger in a cage at their stronghold or whatever its called so i just use a sniper to shoot the cage open and the tiger does the rest of the work for me😂
That never got old, but it was also an official gameplay mechanic.
@@DavidCowie2022 its an amazing mechanic
One thing i thought would be on here: standing in a fire to see if it damages you. I do it in evwry game with a fire.
Hey, that could be a life saving thing knowing a camp fire won't light you on fire.
The title says "Big brain"
i just throw in an npc instead.
Or testing if there is a 4th wall preventing you from falling off cliffs, if not, is there fall damage 😈
Then you get the wierd games like destiny 2 that has fire you can stand in and be fine, and also fire that deals a ton of damage and they look the same. And both are scenery not like fire from guns
I started to collect light staves in Oblivion at one point. I can't remember how many I actually got but I'm sure it was at least in the teens. I put them all in a house and the bloom was incredible. Most of the walls and objects were washed out so much you couldn't see any detail on them. Thinking about it now I wish I'd tried dropping them in other places like at the bottom of a lake.
"The RDR" sounds like a mockingly sarcastic laugh
what is the time?
@@gabrielarkangelo 1:00
I don't get it
"Har-dee-har"
Mr. Crabs
Ah, the ol' Skyrim physics room. Back when I had the game on 360 I once filled the basement of my house with skulls, bottles and cabbages. It got to the point where every time I'd go in all the objects would collide with each other and fly into the air, then my framerate would tank and/or the game would crash.
In Days Gone I've watched freakers (breakers in particular) killing each other from a sniper scope. Groups of freakers hunting animals. Attacking human enemy AI without being prompted by me. I don't think this game gets enough praise for this.
Days Gone is genuinely one of my favourite games of all time.
Speaking of enemies fighting each other, my favorite variation on this is actually in Breath of the Wild. I have had countless enemies use other enemies as weapons or just throw them at me and it's funny every time it happens.
usually a big enemy with a swarm of littles around it will just grab one when it's frustrated and chuck it at you. it's hilarious and so easy to dodge.
Heh heh yeah. Speaking of enemies fighting each other, in gta5 when you get to the point where the mob chases you down if you're in city limits, I like to take a small chopper into the different gang areas, hide on a rooftop, and watch the gang war unfold. I'll even make a special save just to go back sometimes.
GOAT Simulator actually have a Trophy for breaking the game
That game was so stupid funny... I spent hours playing, laughing at all the ridiculous, over-the-top stuff there was to discover! 😆
Just stand still in Borderlands...watch how annoyed your character gets
"Its almost more fun than trying to play the games." Thats honesty right there. Lol awesome.
I've always try to test the fall damage first and ways to workaround, whenever I got a new game on me hands lol
Gotta know how high you can fall without dieing lol.
@@kaimagnus5760
It's dying pal, not being a prick but it's a word you should know.
Skyrim easily has to be the best game that lets you combine your powers to just be an overpowered God. Or any Elder Scrolls in general.
For getting enemies to fight each other, I really enjoy Valheim for this. Loxes vs Trolls, or Growths; Trolls vs Furlings, lots of fun.
also in borderlands 1 and 2, and Fallout 3.
arrows activate traps in dark souls
You must have 99 endurance for that BIG BRAIN.
@@Saint_Arod there is actually a video in my profile testing that :)
fear those who don't have anything to do
I’m going through the catacombs in DS3 right now and every time I step on a trap I somehow manage to weave through the arrows without moving, they never touch me
Boundary breaking. I've walked right off the New Vegas map. Lol
AHHHHHHHHH NEW VEGAS ZOOMING ON EVERYTHING WITH MAH SCOPE
the fact that Artyom makes his DB into a Quadbarrel in an instant is what sold Last Light for me xD he just randomly gets his finger stuck in the DB, and suddenly it becomes a QB instead.
The number 1 question in gaming
*"Is there a limit?"*
In Skyrim I use to get every gem I came across. Then I put everything into one of the sword display containers in my house and I did the unrelenting force shout and my Xbox would crash 😂
Sometimes the game would just do a slow glitch of all these rainbows before crashing
That's the sort of thing Bethesda RPG's are made for if you ask me.
@@jmaguire2232 You mean crashing? Yes that's what Bethesda games are excellent at :P
Ubisoft games does the breaking for me, I actually just gotta play....
Im surprise halo 2 exploration isnt on here lool
Breaking a game is most definitely the most fun. I remember playing Dead Space 3 so much that i had all the enemy spawns memorized. So when i killed some of them in a air duct the bodies piled up and the game crashed. Still remember it vividly.
The best way to annoy npc's is definitely the taunt upgrade for the drone from watchdogs 2
Lmao FACTS 🤞 😂
Playing hide and seek with the currier in Skyrim..he’s always wins.
I always liked when idle in the original Banjo-Kazooie, Kazooie annoys Banjo 3 times before getting his neck stretched
i knew he would annoy banjo if you had them standing there for a while but i never waited long enough for him to do it three times.... i need to look up a clip of this.
I love messing with NPCs when I can. It's hilarious when they flip their wigs!
Holy shit.... I got hearted! :) :) :)
My favourite game for going idle is Saints Row 2.
It turns out there’s some areas that if you go idle near your character will start doing an NPC animation.
So far I’ve found:
Smoking a Cigarette NPC Animation
Drinking a bottle of beer NPC animation
Browsing clothes in clothing stores
Doing yoga if you’re near where the NPCs do it there’s a chance your character will join in.
Kneeling at a Grave
I know I’m probably missing some but it’s pointless but pretty cool.
Best game of the series I've played it so many times. Have to try some of this stuff now
I remember Saints Row 2 being great for that. The best animation they had on there was the fishing one you get if you stand on the end of a pier. I used to think it was a mini game when I was younger 😂🤦🏼♂️
My Favorite to idle in is stubs the zombie rebel with a pulse. Sometimes he will pull out organs and start juggling them. Sometimes he’ll fart and then wave it away. The best is after awhile, he’ll break out into the Thriller Dance and if there are any zombies minions around, they’ll join in too.
@@Lawrence_Talbot I completely forgot about that. God I love Stubbs so much lmao
On breaking the game, in 2000's Star Trek Invasion which was mostly a single player game, with decently detailed environments for the time, but jumping into its' sparsely filled two player deathmatch arena, it was clear that the mode was pushing the game close to its' limits already....
While you could outfit the two ships with various armaments, the most destructive weapons you could use were mines and though sets both ships' maximum amount off together in the open was impressive, the game could still handle it, however if you set them all off inside one of the enterable structures, it crashed the game 😀🤘🩲 .
I would always try to climb high up in non Parkour games
I think the one thing people almost always do when they play a game for the first time: Testing to see if there's fall damage by purposefully jumping off high places. Or finding a small one person sized hole in the ground and seeing if you will actually fall through it or not.
I guess I would be doing what we call “mass shootings” in the hospital in gta4 😂😂😂
Thats the only fun thing in that game
Honestly my best example of the MPC’s fighting each other is in Lego Pirates of the Caribbean on the 3DS. It was the most fun when you would start a duel if you shot one and then dodged out of the way
Starting barfights Lego Star Wars the Complete Saga
much wow
Might be wrong but my brain remembers a Fable game where if you spun your character enough they'd get sick
reminds me of "conker's bad fur day".
if you make Conker spin around when he's drunk he will get sick.
or get hit by one of the "fart clouds" that Rat makes.
I’m amazed that he didn’t talk about testing how badly you can break your ankles
I shoot red barrels point-blank to see if they're explosive, most of the times killing myself and my friends in co-op games.
So are they?
@@sjonnieplayfull5859 most definetly yes
Plus u have to check k the barrels exploding hurts you, or not
... i dare you to do it in botw. go ahead. it'll be fine...
I break games without even trying. My favourite was playing Mass Effect, when you had to be Joker sneaking through the Normandy. I somehow managed to follow the group you came upon going up the stairs (the one had a floating 'casket' and they went from screen-left to screen-right through a set of doors). I made it through the doors with them without triggering the 'get caught' animation and we all stood around the hallway like extras waiting to hear "CUT!"
I caused my Skyrim to cause everytime I went into one of my homes. I stocked it full with so many potions that the frame rate just plummeted and It took so much effort just to turn around and go out the door. Eventually it got to the point where I’d enter my home, the gameplay would just freeze and I’d have to restart the game.
I knew who was doing this one by the title.
Bubsy on SNES had a great idle animation, where after about a minute of generic fidgeting, he would look out at you, then he’d raise his hand and tap on the screen and it would even make the sound like the old heavy glass TV screens. One of my favorite and most memorable idles.
I don't know if it's in other games, but I always just sit there and figure out how to dodge most of the enemy shots, and sometimes the enemy AI gets mad and tries to just come punch me. It's happened in Destiny 2 when I dodge the sniper enemies, to the point that cabal psions have an animation that sounds like they get frustrated and then chase me around trying to punch me, lol.
I don’t know why but despite them being AI I feel bad for them and try to be as nice as possible
ah well, some people have to get aggression out on video game npcs and some people, like you, treat them as if you are actually the hero of the series and not a bored player seeing how far you can push them.
I like to get on top of anything that moves, including npcs, to see if I can ride it or it slides out from under me. I've yet to find a game where the npcs will carry me around town with them like a lazy tourist.
One of my favorite 'annoy the NPC' thing of all time was Warcraft and Starcraft's 'poke a non-hostile critter dozens of times and then it freaking explodes.'
In Fallout 3, I hacked a protectron, it walked out and asked a super mutant for his ticket, only to then waste the super mutant. It was one of the funniest things I've seen in a game.
For me it was using GTA IV’s awesome damage modelling to make my cars as thin and small as possible and still move, whats better than driving round in a pretzel shaped car, Or a car so thin it can drive through two cones without touching them.
I remember on my Ps2, it was a motocross game but you could also use atv's, anyways there was a mode where you were in this giant free-stunt-type area surrounded by steep inclines that were supposed to be the map boundary. I soon discovered that you can drive up them and go beyond the play area. What was cool to me is that if you kept going past the boundary it would eventually launch you back into the play area like a cannon, and it would just beam you into the sky until you landed. By far my favorite thing to do in that game, I just wish I could remember the name...
MX vs ATV Unleashed?
@@raerose619 Yeah thats the one lmao, a long time ago I lost the game in a move. Since then I wasn't been able to remember the name of it so I was never able to get it again. Thanks man!
Haven't**
I have done all of this things my favs: idle animation and follow or watch npcs lives (people, animals, insects, etc), I love the little details so if a devs add them, is great. Classics: make the enemies fight each other and the spin around, I even have a song for that and my siblings got stick with it so is a fond memory for us.
My favorite thing is in the Far Cry series (mainly 3-5). Like finding a really big hill, standing on top of it and trying to shoot the tires off a far off moving vehicles and watching them crash (I've succeeded twice in 3 and 4 each)
I like manipulating conversations in RPGs. Lots of times, you can avoid conflict by talking, and sometimes you even get experience, but you rarely get loot too. While playing a good guy route, you want to try diplomacy first, right? I make it a point to try the diplomacy to max out good guy points, and then make a small critical failure near the end that ensures a fight that's still technically not my fault. This worked so often in KOTOR games.
I loved accusing others in prototype. Hands down one of my favorite games
My favorite Idle quotes are the Borderland games! If you stop moving they will start complaining or talk to themselves, and depending on the character they might be more quiet or aggressive with there responses. Makes me laugh every time. Like Claptrap begging you to stick around cuz he’s lonely.
"Is there a limit?" Is my favorite experiment!
Idle animations are awesome. Usually, I find that if a game has idle animations, it's probably at least a good, decent game for sure.
NPC hostilities towards each other are also very cool. Like guards attacking or arresting criminals, or skeletons having a cowboy archer duel in MInecraft. It's especially awesome, though, when rival groups that are extremely similar attack each other - like two different bandit groups, or two different goblin clans, or 2 different types of soldiers. I find that to be extremely interesting, because it gives off a small sense of story - or in some cases, a much bigger sense of story.
Both, though... if a game has both, then it is truly amazing.
if two witches fight in minecraft the battle will last forever because the witches will just heal when they get low
The Jack and Dexter franchise had my favorite AFK animations
in "just cause 4", there's an achievement for jumping out of vehicles just before they explodes...
you get some obscure reward if you do that with EVERY SINGLE TYPE OF VEHICLE IN THE ENTIRE GAME.
there's something like 78 altogether, mostly different civilian vehicles.
#7 reminds me: in MGSV, hide in a cardboard box, stand up, then run and jump forward, and Snake will TOBOGGAN DOWN HILLS!
there's actually an in-game achievement for doing this a LONG way!
#6 oh, yeah! i loved doing that sort of thing in StarCraft! here's some of my favorite reactions:
-Siege Tank: "what IS your major malfunction?"
-Dropship: "that's veery interesting...but Shtupid."
-Raynor: "i KNEW i should have stayed in bed this morning."
-Kerrigan (ghost) "you get off on annoying people, don't you?"
-Tassadar: "i don't have time for games!"
#4 i still laugh about the Idle animations in Earthworm Jim and Banjo-Kazooie!
#2 oh, in Doom you need to trick two DIFFERENT TYPES of enemies into hitting each other to have them start retaliating!
this also works in Minecraft, if you can get a skeleton to shoot a zombie the zombie will forget about you.
Such a gaming moment
Idk if this is unique to this game, but in Warband multiplayer I was always looking for a place where the floor keeps going and a hill starts above it, you can glide through still on the floor.
@@Ioganstone holy shit gamer that's a hell of a gaming moment gaming4life fellow gamer
@@csaba9285 In certain maps, you can shoot out through the hillside as long as the crossbow tip is clipping through the other side of the hill. Luckily if you read the relevant literature, it's a technique not a glitch.
@@Ioganstone that's some gaming right there gamer
For that last one:::::
One of the things I LOVE to do is see how small an area I can run directly left then right then left and so on. In Pokemon Sword or Zelda BoTW it is surprisingly small LOL
The game's dash mechanic does help with that, but I like to see how short of a line can make you run back and forth with NONE of the twirl or spin mechanic activating. Much better than playing ballerina is to play 1 mm dash on repeat
A runner up for list could be -jumping off high places.
Most games approach it differently, and some often it's fun.
especially in games with little or no fall damage, or ones where you can earn perks where at the begining a trip on a flat surface might take half your life and later on, once the perks start rolling in, you can literally fall farther than a normal human/whatever you are should ever be able to survive and not get a scratch.
I love the idle animations in LEGO games. They can sometimes be surprisingly detailed, like Anakin's lightsaber turning red in the Skywalker Saga.
Metro is such a gem. Quality gaming at its finest.
I do a stupid stunt in Halo 3 on the multiplayer map High Ground (the one with the big gate), I go into forge, I place the max limit of explosives of any kind right against the gate in a pile, I even go around the level completely to grab more, and then I spawn a ghost down the hill, I go to player mode, get in and speed boost and ram those explosives, explode, see my body launch up to the mountains and just to be ridiculously silly, I imitate the voice of The Flea from a tv show called Mucha Lucha, I say a line he has said but I add too it just to piss my pants laughing, he normally would say "the flea is king, hehe" in a triumphant voice, but since I imitate him while I die in game, I make him say "the flea is king of dieing, hehe" and it kills me laughing, especially since I play an Elite doing this cause it almost looks like The Flea
Aye! The Flea's Splean!!!!
I miss that show
@@kaimagnus5760 is that an actual line?
@@kaimagnus5760 I admit I have barely watched it as a kid, might watch it now since internet exists
@@KatOwO2235 Thats a line from a particular episode. It was the running joke in that episode that The Flea would fall on the ground and yell "AYE, The Flea's Splean!!" to get out of doing things. By the end of that episode he pulled it on his parents and they were so worried they took him to the hospital. So it backfiered spectacularly.
Another example for number 2 is minecraft,how certain mobs attack can make others turn on them and its just fun to bet diamonds or anything else on those mobs
Making the skeletons in Minecraft to fight each other is really helpful and funny 😂
3:30 Just Cause 3 is crazy when it comes to cars, you can drive it off a massive cliff, and if there's no water below, then it's still driveable
breaking out of the level play space to explore. one of the best examples is world of warcraft since the game world is so big it was fun to find ways to get to places you arent expected to like areas between zones etc , and alot of times there were interesting things there like test environments, there was even a small island that was supposed to be only for in-game game moderators to park their character at that was supposed to be off limits for players to get to
Love in Saints Row game, having a passenger in a car, turning on cruise control. Then driving the car into the water or off something to see what the NPC does before and after.
Enemies fighting each other IS ALWAYS part of my offensive strategy. A lovely chaos arrow/spell is always the best
Awesome
Wing Commander for the PSX is notorious for this. Turn on the cheat "invulnerability" which is actually an option in the game. Then go after the hot shot, "Maniac." Just sneak up behind his ship while in space and slowly merge yours with his.
As his ship blows up he says, "Dude ! It's too hot here, I'm bailing !"
Do it enough times he really grows to hate you as the story progresses. Pure fun.
"How often have you done any of these?"
Spiff and Game it out: "Yes."
In Driver 3 (or Driv3r), in the city of Istanbul, there is a draw bridge. one that YOU CAN TRIGGER. so i used to spend hours just blocking the roads to let npc cars line up, then when the bridge was full (or as full as i could get it before cars either stopped spawning, or disappear when i looked away) i'd activate the bridge and re-enact the opening from maximum overdrive.
the best moments were when cars near the center got stuck as the bridge rose, so when the bridge was fully open they'd just pop off and fall like they were dropped from a building.
In a game where you can shoot, there'll always comes the time you just empty all your weapons on the surounding just to see what happens.
Hi guys still in the middle of watching 👋
In some newer open world games your character doesn't turn INSTANTLY when you tilt your joystick or press an arrow in a certain direction. Instead they will do a realistic wide turn radius.
This can also be true for their walking and run animations. In red faction guerilla and deep rock galactic the characters have realistic walk and run animations. They don't just go from standing to INSTANTLY RUNNING like in older games. They ACTUALLY HAVE TO LIFT AND BRING THEIR FOOT FORWARD, OR IF THEY'RE FACING LEFT AND YOU WANT THEM TO RUN TO THE RIGHT, THEY HAVE TO TURN THEIR BODY AROUND FIRST BEFORE THEY START THEIR RUNNING ANIMATION.
WITH THAT SAID, in these two games, if you tap a directional arrow on the keyboard (or tilt your joystick on the controller) EVER SO SLIGHTLY AND BRIEFLY, THE CHARACTER WILL TAKE ONLY HALF A STEP! Then they will return their feet to a standard standing position. XD
Keep on repeating this brief light tapping, the character will inch along the ground verrrrry slowly, but the character will look like he's stuck in a forward run stance and seem to just GLIDE ALONG THE GROUND! X'DDDDD
THIS IS TAKEN A WONKY *STEP* FURTHER IN DRG! XD
If you keep speed tapping left and right while facing left, if you time it right, it will look like your dwarf character is MOONWALKING! X'DDDDDDDDD
For #6 in Starcraft 1 there are sometimes alien creatures wandering on the map; you can select them and hear them get annoyed too.
Keep doing it and they'll explode in a little "nuclear" detonation.
1
Lol
Lol
Lol
Lol
Lol
I remember way back in the original Sonic the Hedgehog trilogy, if you just stood there Sonic would get annoyed and start tapping his foot impatiently and checking his invisible watch.
"C'mon man. Gotta go fast"
My favorite idle animation is from Ken Griffey Jr's Winning Run on the SNES. If you're pitching and you don't do anything the umpire turns around and taps the camera. You hear the "ping on the glass" and he tells you to "play the game kid" ... 8 year old me was blown away by this lol
getting npc's and enemies to attack each other is the funniest one by far 😂
loved trapping corpses in doors/gates in Oblivion and watching them spazz out xD
Skyrim, where you put a basket on a merchant's head.
I like it in some shooter games when the NPCs are so eager to shoot at you they will shoot someone at someone right in front of them on their own team!
speaking of leaving the game idle, i remember in the FIRST Resident Evil REmake that was released for the gamecube, if you left Jill on idle, long enough, she'll roll her shoulders a bit, and get into a martial arts practicing exercise, plus in Duke Nukem 64, when Duke's on idle, you'll see him cracking his knuckles, while saying campy crude one-liners, like "What're ya waitin' for, Christmas?" or "Ain't got time to play with myself!" as for annoying the npcs, even though this line was taken out due to Blizzard trying to "clean things up in their games", in World of Warcraft, dating from Legion, to the big censorship in Shadowlands 9.1.5, in the warrior order hall, if you've recruited King Ymiron as one of your warrior's followers, given that a lot of his dialogue makes him sound pissed the Odyn is forcing him to serve as your follower, his line that got taken out of the game, was if you clicked on him long enough, he starts shouting bleeped curse words at you,. the fact that that particular voice line for him had the be bleeped like he was R2-D2 made me hop on a warrior alt from time to time, JUST to piss him off. the line was, "CURSE YOU! CURSE YOUR MOTHER! I WILL **** BITE YOUR **** HEAD DOWN, DOWN YOUR *** THROAT, YOU ****! ODYN HIMSELF WOULD **** YOU ONTO THE GROUND!"
I can’t even tell you how many hours i used to spend running around shirtless in skate 3 smacking people with my skateboard😂😂
If you goof around and cheat with cheat engine in RE2, and give yourself those lab key cards, you'll get surprise sucker punch from Mr. X lot earlier. Apparently his arrival is linked to you picking up senior key card from lab, so if you give yourself one earlier then intended, Mr. X will show up lot earlier and start to stalk you around. Similar idea is with Sherry, if you give her chief Irons key earlier, game will glitch out and play cutscene of Sherry locking doors and Irons hacking them with axe and they you'll switch back to Claire as normal. I don't know if this can be done legit via some exploit, but it's easy to do with cheat engine if you feel bored and don't wanna play Sherry's sequence.
Doom's in-fighting is actually something put into the lore of the games and the Doom universe. Each type of enemy basically has its own faction system, similar to the Fallout games. And some factions are absolutely hostile to each other. Barons of Hell and Cacodemons hate each other. In some rooms populated by Cacodemons, you'll find more instances of the "crucified Baron of Hell" wall textures and Baron corpses. And in rooms populated by many Barons of Hell, you'll find a few Cacodemon corpses.
Games with factions are in general fun to trick some hapless enemy or group of enemies into walking into their enemy factions' territories. Sometimes in Fallout New Vegas, I'll stay out of contact range of the leader of a group of Legion assassins, and just lead them right into NCR encampments, where they get slaughtered.