I would like to see you expand on the concept of a "base", because it's a little bit nebulous. To me, in the "Is my group safe?" heuristic, a base is just a special sub-case of having eye space, specifically eye space that's orientated towards the edge of the board. Your later analyses make it clear that not all bases are equal either. When is a base considered "safe enough", and when is the threat of an invasion significant enough to diminish the safety of that group? Is the concept of a "base" even valuable in modern AI-dominated Go? Would love to see a video on this.
I think a video exploring the concept of a "base" would be fantastic! I'd also be really interested in seeing another video that covers shapes and techniques that lead to stable groups with two eyes.
That was a great video, thank you! You’re very clear and you talked about the concept in a really efficient way - so I might actually remember it properly!
For the curious, the first game introduced is on move 35, black has played 18, and white 17 stones, no captures. In very generalized terms, this means the mid-game begins when you've about played four stones to each corner, or two to each corner and each side, respectively.
Thank you for the great video. It was very informative and easy to understand! I'd like to suggest using AI technology that allows someone reading text to appear as if they’re looking directly at the camera. This would make an already excellent video even better.
I am curious if you could talk more about the idea of “this group has a clear line to the middle” … I am probably 99 kyu and play daily but I have no mind for strategy, still trying to understand the language of playing effectively.
If I understand correctly, at this stage of the game the middle acts like a lifeline, because it is so big and open, and every stone you play can add four liberties against the one your opponent can subtract, it should be usually be possible to guarantee whatever stones have retreated that way can make life, but at the tradeoff of controlling territory less efficiently to do so. If a group loses a clear line to the middle, that lifeline option is gone, and the group must live or die right where it is
Thanks for the video. Your explanation was well presented. I really like your decor as well. If you're OK with some constructive criticism, I recommend pre-viewing a couple of sentences to yourself before each clip starts, then make "eye contact" with the camera when you say it. The editor can edit out when you're reading the lines to yourself, and it'll end up looking like you have the whole script memorized. It was very distracting to see you looking up to your right to read off your script. I think the reading also suppressed your excitement/energy. As soon as you said anything off script, I could see your energy coming out, then drain as soon as you started reading again. Thank you for the video. Its concepts are very similar to lessons I've learned from other dan level instructors as well, such as shygost. Thank you again, go magic, for this video, I love to learn about middle game stuff. It's where I, and I'm sure many others, need the most work. I'd like to see more of Christopher Sagner 5d in the future.
It's a little bit unusual. You have a magnificent beginning from start to 4:27 and then you just jump from one game to another. For every game, you show only short time periods, which are not enought for me. There really were no more interesting moments in Cho Chikuns chuban?
What a quality entrance, this is a proper class
Hey Chris! That was so epic. Love the whole motif and presentation. It was so polished and professional. Well done!
Always happy to have a new host
Great lesson, thanks Chris!
I would like to see you expand on the concept of a "base", because it's a little bit nebulous. To me, in the "Is my group safe?" heuristic, a base is just a special sub-case of having eye space, specifically eye space that's orientated towards the edge of the board. Your later analyses make it clear that not all bases are equal either. When is a base considered "safe enough", and when is the threat of an invasion significant enough to diminish the safety of that group? Is the concept of a "base" even valuable in modern AI-dominated Go? Would love to see a video on this.
I think a video exploring the concept of a "base" would be fantastic! I'd also be really interested in seeing another video that covers shapes and techniques that lead to stable groups with two eyes.
This helps a lot! Very clear explanations and useful examples. The graphics were really well done as well!
Oh nice, welcome, Chris! :)
I first became aware of the three points of this list from Yilun Yang at a workshop in 1997.
I was at a YY workshop back then too! I remember “Do you have problems?” “fix them!”
Great content and format! Chris' explanations are always clear and interesting!
That was a great video, thank you! You’re very clear and you talked about the concept in a really efficient way - so I might actually remember it properly!
Beautiful Goban, thx for the lesson 🙏🏽
Cool video. I love the graphic animations on the board❤
Great Stuff! I would like to see more of it. For example, explain a certain move and where are the benefits compared to another move.
Amazing content
wooo keep it up 🎉🎉
For the curious, the first game introduced is on move 35, black has played 18, and white 17 stones, no captures. In very generalized terms, this means the mid-game begins when you've about played four stones to each corner, or two to each corner and each side, respectively.
Thank you for the great video. It was very informative and easy to understand! I'd like to suggest using AI technology that allows someone reading text to appear as if they’re looking directly at the camera. This would make an already excellent video even better.
Thanks!
Thank you
Nice vid...
4:01 - holly cow I thought about this move 😲 But wasn't sure whether playing that fast at second line is a good idea.
Go!
Thanks 👍
What stones are those?
I am curious if you could talk more about the idea of “this group has a clear line to the middle” … I am probably 99 kyu and play daily but I have no mind for strategy, still trying to understand the language of playing effectively.
If I understand correctly, at this stage of the game the middle acts like a lifeline, because it is so big and open, and every stone you play can add four liberties against the one your opponent can subtract, it should be usually be possible to guarantee whatever stones have retreated that way can make life, but at the tradeoff of controlling territory less efficiently to do so.
If a group loses a clear line to the middle, that lifeline option is gone, and the group must live or die right where it is
Clossi approach is also useful to keep in mind. Similar to advice given is this video. Great examples though, thanks!
Thanks for the video. Your explanation was well presented. I really like your decor as well.
If you're OK with some constructive criticism, I recommend pre-viewing a couple of sentences to yourself before each clip starts, then make "eye contact" with the camera when you say it. The editor can edit out when you're reading the lines to yourself, and it'll end up looking like you have the whole script memorized. It was very distracting to see you looking up to your right to read off your script. I think the reading also suppressed your excitement/energy. As soon as you said anything off script, I could see your energy coming out, then drain as soon as you started reading again.
Thank you for the video. Its concepts are very similar to lessons I've learned from other dan level instructors as well, such as shygost.
Thank you again, go magic, for this video, I love to learn about middle game stuff. It's where I, and I'm sure many others, need the most work. I'd like to see more of Christopher Sagner 5d in the future.
It's a little bit unusual. You have a magnificent beginning from start to 4:27 and then you just jump from one game to another. For every game, you show only short time periods, which are not enought for me. There really were no more interesting moments in Cho Chikuns chuban?
Why not use ELO rating