Another important aspect of this tip, call it tip adjacent, is that your DPS in first tab is not always indicative of skill based damage. So, for example, my DPS might be 360 but my skill damage (if I put it on the right mouse button) might be much higher or lower dependent on my gear and other considerations. Because that DPS number tends to reflect the amount of damage you are doing when swinging or firing a weapon and doesn't necessarily take into account direct damage skills. I don't know if I explained that super well but basically always check you direct damage from skills on right mouse button and don't rely on what the DPS is telling you that you are doing especially if you are a caster or pet build.
Yeah that’s spot on. Unless you’re focussing your build on weapon damage, the DPS value the game shows you can pretty much be ignored as you’re going to need to be looking at skill damage. Also, hovering over the skill in the skill bar won’t show you the damage after conversions and other stuff has been applied - the only place you will see that is on tab 2 with the skill assigned to RMB (assuming it can’t be assigned to LMB).
Recently picked up Grim Dawn and all the dlc after being profoundly disappointed in D4 season 3 and I have to say your content/videos have been absolutely invaluable and an enormous help. Great work man
This tip will make my GrimDawning much easier. I used to keep hovering my mouse on the skill from the hotbar section to check for the increase or decrease. I did know of this by it didn't stick, now things will be easier.
Awesome thank you. Ive played grim dawn on and off for a couple years now. I literally am on my first build ever from scratch as I have understood the game mechanics alot more over time. This one is definitely the number 1
That still doesn't account for +Skill attributes though. Yes it will compare each weapon in a vacuum, but if you're swapping out a weapon with +2 or +3 to one of your main skills, for one without, the only way to be sure which weapon leaves you with the most damage/DPS is to check the numbers in the character window. The hold control to hide augments and components trick is only very situationally useful, arguably most useful to quickly compare two of the same item, one with components and one without, since you know nothing else except its base stats will change.
And if you activate your damage "buff" skills from the left side of your skill bar while wearing weapon, you can also see a change in 2 tab on your char.
Basic common sense. I thought I was a noob. This is definitely a confidence builder. Dude your two main skills should be binded to the bottoms that make them show up there then you wouldn't have to keep changing your binds. Probably blow your mind. Lol
Thank you for this tip! What is your thought on showing average damage, compared to lower - upper damage figures? As a beginner (50 hours or so) this game just has too many damn numbers in it. Is it useful to show the average number instead?
My honest opinion on this is that all I want to know is whether the damage numbers go up (or down) when I swap a piece of gear. It could be one number, ten numbers, an average number, I don't really care as long as I can see those numbers going up. And, yes, I absolutely agree that much of the game is way more complex and confusing than it needs to be. This is why I consider this tip to be so useful, because all you need to do is watch the damage numbers on tab 2 change when you swap gear, you don't even need to understand why the numbers go up (or down) just that you can see that they do.
I was just thinking that every weapon already shows the damage difference, and it's nice, but not the rest of the gear. So yeah, you have to resort to that second tab. Also weird thing is that left click move has namelocking on it for some reason. So once you move on top of the monster, it gets selected, and you get stuck in it. I would assume that leftclick move would have the opposite intention of moving ignoring everything, like in PoE, but it doesn't work that way. That's just some weird things I discovered on my third day of playing Grim Dawn.
That’s a valid wish to have; Grim Dawn is lucky it has so many outstandingly good points to compensate for its many omissions and less than outstanding features 👊😜
Thanks for the view and the comment. The only mod I’ve ever used is the ‘rainbow item’ one, and that’s just a text file that alters the colours of item description text. There are loads of other available mods but I’ve never used any so I can’t offer my opinion on them.
Currently envious of that 120% attack speed since mine is sitting on 84% (level 25 primal strike elementalist)... I have no idea how, didn't even know that was possible. Good tip btw, I always use that to check for my main non weapon damage, right mouse button to check, even though I am using a controller to play.
Attack speed is crucial for activating celestial powers. You can type: "Attack speed" or "Total speed in the Devotion Tree, to find constellations with those attributes. Also, attack speed tops out at 200%. Cheers!
Yeah, this might need a bit of mental arithmetic if the components and/or augments buff your damage. If the components are easy/inexpensive to craft, just put them on the new item(s) and compare - even easier with augments which are generally inexpensive.
It is a very good tip for new players. However most if not all experience players already know this. A bit misleading and clickbaity title :D. Enjoy your vids no need for bombastic title shenanigans. Good luck with channel.
You must have missed the part where I actually say exactly that in this video - if it wasn’t already known and used, it wouldn’t be a good tip. In my opinion, it really is the best tip ever for GD, so I apologise if you found the title ‘clickbaity’ as this was not my intention at all.
Does the overlay on screen change on the steam deck, the same as it does if you use a controller or play on Xbox? Otherwise I’d say you have to investigate online to see what the alternative options are for opening character tab 2.
This is for people who look at the skill on the skill bar and believe the numbers there are representative of the damage that skill does. They are not. For the actual numbers, tab 2 is what you need. Not maths as such, just two different sources of what appears to be the same information. But is not.
Another important aspect of this tip, call it tip adjacent, is that your DPS in first tab is not always indicative of skill based damage. So, for example, my DPS might be 360 but my skill damage (if I put it on the right mouse button) might be much higher or lower dependent on my gear and other considerations. Because that DPS number tends to reflect the amount of damage you are doing when swinging or firing a weapon and doesn't necessarily take into account direct damage skills. I don't know if I explained that super well but basically always check you direct damage from skills on right mouse button and don't rely on what the DPS is telling you that you are doing especially if you are a caster or pet build.
Yeah that’s spot on.
Unless you’re focussing your build on weapon damage, the DPS value the game shows you can pretty much be ignored as you’re going to need to be looking at skill damage.
Also, hovering over the skill in the skill bar won’t show you the damage after conversions and other stuff has been applied - the only place you will see that is on tab 2 with the skill assigned to RMB (assuming it can’t be assigned to LMB).
eye of reckoning with a fire build is like that. damage it doesnt show is actually higher than the "DPS" number
Recently picked up Grim Dawn and all the dlc after being profoundly disappointed in D4 season 3 and I have to say your content/videos have been absolutely invaluable and an enormous help. Great work man
Thanks for the support, it’s much appreciated. Always good to hear this stuff is useful 👊🙂
This tip will make my GrimDawning much easier. I used to keep hovering my mouse on the skill from the hotbar section to check for the increase or decrease. I did know of this by it didn't stick, now things will be easier.
Always good to hear this stuff is useful, thanks!
Awesome thank you. Ive played grim dawn on and off for a couple years now. I literally am on my first build ever from scratch as I have understood the game mechanics alot more over time. This one is definitely the number 1
Cheers for the comment, good to hear this stuff is useful.
Thanks. Started to play this game recently, was using skill tree screen to check damage, now will be easier to compare!
Its a super good game, I hope you keep playing.
This is an amazing tip! I only have 17 hours in this game and this tip is going to be very helpful. Thank you friend.
If you hold control, it shows you that number without augments and components
That's only weapon/offhand though.
That still doesn't account for +Skill attributes though. Yes it will compare each weapon in a vacuum, but if you're swapping out a weapon with +2 or +3 to one of your main skills, for one without, the only way to be sure which weapon leaves you with the most damage/DPS is to check the numbers in the character window.
The hold control to hide augments and components trick is only very situationally useful, arguably most useful to quickly compare two of the same item, one with components and one without, since you know nothing else except its base stats will change.
Haven't done this in 450 hours haha. Thanks for the vid. Got it installing now after a 6 month break
Thanks for the comment. I’ve taken a few long breaks from the game myself over the years 👊😜
2023 already but still valid, thank you for this! Learning lots as a grim dawn semi noob :D
I was pretty sure you were trolling until about 2 minutes in :) lol Great tip! I did not know this
It' the best tip I have. Unfortunately my natural voice is permanently set in sarcasm mode. Thanks for staying with it for more than 2 minutes ;-)
i came to this naturally after maybe a hundred hours of playtime. definitely a good tip for anyone starting out
And if you activate your damage "buff" skills from the left side of your skill bar while wearing weapon, you can also see a change in 2 tab on your char.
Yes.
Great tip. Never thought of doing this. But then again, I don't have 2.5k hours in the game.
That’s the beauty of ‘tab 2’ - it’s equally useful whether you have 10 minutes in the game or 10,000 hours 👍
I came 2 hate on blitzart, i stay 4 the great grim dawn and this Tipp just works!
Boom! Glad you liked it 👊😜
I was thinking, "Play the game!"
Might have been a runner up
Borderline transcendental existentialism right there 👊😜
This tip is crazy.
Thanks!!!
Basic common sense. I thought I was a noob. This is definitely a confidence builder. Dude your two main skills should be binded to the bottoms that make them show up there then you wouldn't have to keep changing your binds. Probably blow your mind. Lol
Hi! Sometimes there are other skills, that are not your mains, but you want to see how much damage they do. Did I blown your mind? Peace!
Excellent tip useful from day one to the the end
Cheers. I thought so too 👊🙂
That's bloody genius
Thanks - it's also bloody useful ;-)
Been playing 2 days. This is super helpful
Glad to hear it, thanks for the comment 👊🙂
Thank you for this tip! What is your thought on showing average damage, compared to lower - upper damage figures? As a beginner (50 hours or so) this game just has too many damn numbers in it. Is it useful to show the average number instead?
My honest opinion on this is that all I want to know is whether the damage numbers go up (or down) when I swap a piece of gear. It could be one number, ten numbers, an average number, I don't really care as long as I can see those numbers going up.
And, yes, I absolutely agree that much of the game is way more complex and confusing than it needs to be. This is why I consider this tip to be so useful, because all you need to do is watch the damage numbers on tab 2 change when you swap gear, you don't even need to understand why the numbers go up (or down) just that you can see that they do.
Great tip this is going to help a lot in my game, many thanks.
Thanks for the comment, always much appreciated 👊🙂
Thank you for the tipp. Never used it this way.
Thanks for the comment, glad the tip was useful 👊🙂
I love that my commen sense actually is what most people do lol and they just check the damn spell dmg on the character sheet LOL
Fantastic. Incredibly handy.
Cheers, glad you liked it 👊🙂
I was just thinking that every weapon already shows the damage difference, and it's nice, but not the rest of the gear. So yeah, you have to resort to that second tab.
Also weird thing is that left click move has namelocking on it for some reason. So once you move on top of the monster, it gets selected, and you get stuck in it. I would assume that leftclick move would have the opposite intention of moving ignoring everything, like in PoE, but it doesn't work that way.
That's just some weird things I discovered on my third day of playing Grim Dawn.
Thanks for the comment - keep on discovering those weird things, it’s a lifetime task 👊😜
Super shout, thanks!
Thanks for the tip, this will help a lot
I just put my skill on right button then check dps but that's better.
Love this tip and although I do this mayelf as you know, I didn't think about the wider use case. Also, how many "one" references can you find lol
Never enough 'one' references. Although I probably missed at least 'one'...
Great tip, thanks
Thanks, glad you liked it!
Kinda wish we could have the skills screen and character screen open at the same time.
That’s a valid wish to have; Grim Dawn is lucky it has so many outstandingly good points to compensate for its many omissions and less than outstanding features 👊😜
Thanks for the tip. Will be using this. I was wondering what kind of mods do you have and what would your must have mods be?
Thanks for the view and the comment. The only mod I’ve ever used is the ‘rainbow item’ one, and that’s just a text file that alters the colours of item description text. There are loads of other available mods but I’ve never used any so I can’t offer my opinion on them.
@@Arcadelife1 Cheers. I'll give it a try. Seems like it's alot easier to read the stats with the "rainbow item" mod.
New player here. Great tip. Thanks
Thanks for the view and the comment. Have a great time with Grim Dawn 👍
Hi. Bye.
Thank you
Currently envious of that 120% attack speed since mine is sitting on 84% (level 25 primal strike elementalist)... I have no idea how, didn't even know that was possible. Good tip btw, I always use that to check for my main non weapon damage, right mouse button to check, even though I am using a controller to play.
Attack speed is crucial for activating celestial powers. You can type: "Attack speed" or "Total speed in the Devotion Tree, to find constellations with those attributes. Also, attack speed tops out at 200%. Cheers!
My issu is to compare new stuff with my currently gear augmented and with components. How do I know if a ring or a belt is worth ?
Yeah, this might need a bit of mental arithmetic if the components and/or augments buff your damage. If the components are easy/inexpensive to craft, just put them on the new item(s) and compare - even easier with augments which are generally inexpensive.
Just the tip
Anyone any level
that was a great tip. I wasn't doing that.
Cheers, I appreciate the feedback; great to hear this was useful for you.
But I'm not using a mace.
What about when I'm not using a mace button?
Imagine how funny this would be if the narrator pronounced mouse as mace. Crazy, right? 👊😂
It is a very good tip for new players. However most if not all experience players already know this. A bit misleading and clickbaity title :D. Enjoy your vids no need for bombastic title shenanigans. Good luck with channel.
You must have missed the part where I actually say exactly that in this video - if it wasn’t already known and used, it wouldn’t be a good tip.
In my opinion, it really is the best tip ever for GD, so I apologise if you found the title ‘clickbaity’ as this was not my intention at all.
actually on controller there is no left/right mouse button equivalents
Thanks - I’ll have a look (I’ll actually do some genuine research instead of guessing) so I know what the controller options are for Xbox.
The controller interface seems to be using the first two hotbar slots, A and X in my case.
This video was very passive aggressive 🤣
My god....I just soil'd m'self. Just now!
Have you found the Soiled Trousers in the game? Their unique skill is gross, toxic and highly effective.
Duck and move.
Any idea how to do this on steam deck.
Does the overlay on screen change on the steam deck, the same as it does if you use a controller or play on Xbox? Otherwise I’d say you have to investigate online to see what the alternative options are for opening character tab 2.
@@Arcadelife1I’ve been playing just on steam deck so far. Probably will try it on PC today.
Is it play on pc?
I play it on pc, but the game is also available for xbox.
asdf
wtf? this is for ppl who can't do basic math?
This is for people who look at the skill on the skill bar and believe the numbers there are representative of the damage that skill does. They are not. For the actual numbers, tab 2 is what you need. Not maths as such, just two different sources of what appears to be the same information. But is not.