What is "Perfect" Video Game Combat?

Поделиться
HTML-код

Комментарии • 10 тыс.

  • @CircleToonsHD
    @CircleToonsHD  3 года назад +6440

    Months of work went into this video, I seriously hope you guys love it!
    Thank you for all the amazing support as always! Now I'm gonna go play some Halo Infinite

  • @Danidev
    @Danidev 3 года назад +14222

    i mean not gonna lie i would totally get the toaster upgrade, 18% is pretty sick

    • @cwootton08
      @cwootton08 3 года назад +364

      try toast and milk and tell me how it is
      Ground Beef

    • @FroggyPrince
      @FroggyPrince 3 года назад +210

      Almost +20% that’s gonna be a fifth faster than normal

    • @brightshadow39
      @brightshadow39 3 года назад +77

      I read that as try toasting milk, I was like *wat*

    • @lolskating7311
      @lolskating7311 3 года назад +39

      It’s Dani!!

    • @coldstarxv8681
      @coldstarxv8681 3 года назад +68

      Especially when you pair it with the +30% bread thickness ability

  • @SomeThingElseYT
    @SomeThingElseYT 3 года назад +2502

    Hey this is a great video! I am typing this of my own agency!

    • @Goldskull_Mystic
      @Goldskull_Mystic 3 года назад +8

      Hey wassup. How ya doing, Adam?

    • @mohamedeyad3633
      @mohamedeyad3633 3 года назад +3

      Eyyyyyu

    • @SomeThingElseYT
      @SomeThingElseYT 3 года назад +72

      Haha he’s got me someone st
      Hello this is Adam I really like Christians videos. You should all subscribe

    • @Goldskull_Mystic
      @Goldskull_Mystic 3 года назад +4

      @@SomeThingElseYT hate to say it, I don’t think I can help you. Especially since I have already subscribed 👉👈

    • @balthasarjaja4890
      @balthasarjaja4890 3 года назад

      @@SomeThingElseYT done

  • @Joel-Haver
    @Joel-Haver 3 года назад +3759

    This was great, now I know exactly how to fight you when the time comes!

    • @CircleToonsHD
      @CircleToonsHD  3 года назад +1094

      I am the architect of my own destruction....

    • @kpr2
      @kpr2 3 года назад +27

      rotflmao

    • @rogue3475
      @rogue3475 3 года назад +44

      @@CircleToonsHD so it would seem

    • @nicklebrun1649
      @nicklebrun1649 3 года назад +14

      Please accept me as a man with a brain

    • @leovillant768
      @leovillant768 3 года назад +4

      Lol

  • @pawfector9463
    @pawfector9463 2 года назад +79

    This has helped me to better understand and appreciate the Resident Evil games. I'm not a fan of having to be careful with my item management to beat the game, but if I just switch my perspective that the item management is apart of the game and not necessarily the combat itself, I'm more encouraged to try the earlier ones. It's like a challenge now to how good I can manage my items.

    • @mr.cringe8773
      @mr.cringe8773 Год назад

      Agreed my only problem with it (I don’t know if this is true in all re games I’ve only played re 2&3 remakes a bit of re4 and re7) is the aiming sometimes mainly because I’m on console and getting headshots with a controller when you don’t have aim assist is harder then a genshin player when they see a child so conserving ammo and resources can be a pain in the a$$ to deal with

  • @Arka.Plexus
    @Arka.Plexus 3 года назад +511

    this man used to drag characters around on microsoft paint and now he can do this.
    So proud

    • @pugo7925
      @pugo7925 3 года назад +12

      He did some serious animation in the past, check his early videos

    • @Data-Expungeded
      @Data-Expungeded 2 года назад +3

      he still drags stuff in ms paint its just how he does stuff he’s able to do both he just does ms paint more

    • @minedone1236
      @minedone1236 2 года назад +1

      It’s similar to making animations and making tiktoks. You can spend ages making an animation but making a tiktok wouldn’t take too long. Not saying that making the ms paint stuff wouldn’t take a while but I’m just comparing the two.

  • @TheRealGuywithoutaMustache
    @TheRealGuywithoutaMustache 3 года назад +2609

    In all seriousness, Circletoons makes a lot of sense and makes a lot of good advice for game devs in the future

    • @truth5568
      @truth5568 3 года назад +6

      Bro, where did you come from?

    • @aragic9983
      @aragic9983 3 года назад +9

      I feel like I've seen you from story recapped? Or was it a genshin video I watched?

    • @succman3318
      @succman3318 3 года назад +32

      @@aragic9983 here's your awnser, he's fucking everywhere

    • @loki.8435
      @loki.8435 3 года назад +4

      @Just Some Guy without a Mustache is everywhere!!

    • @slowpro6888
      @slowpro6888 3 года назад +4

      Woah this commenting god is everywhere and can’t believe I’m here before this comment gets over 1k likes

  • @forkgodsdescendant2503
    @forkgodsdescendant2503 3 года назад +626

    An ad played right after he shot the guy yelling Assassins creed, that was hilarious.

  • @epic_pixelgaming7794
    @epic_pixelgaming7794 10 месяцев назад +175

    Hollow Knight is a great example of most of these things. Easily a great game with several challenges.

    • @matheuscardoso1
      @matheuscardoso1 10 месяцев назад +7

      I came looking for that recommendation in the comments. thank you

    • @worldssmallestdestron7819
      @worldssmallestdestron7819 9 месяцев назад +4

      was gonna say this but it has been said already.

    • @potatomans
      @potatomans 9 месяцев назад +4

      I was making sure that the people were informed, and they were

    • @Zebraguy20023
      @Zebraguy20023 9 месяцев назад +1

      Youre damn right

    • @TrueChaosLord
      @TrueChaosLord 6 месяцев назад +2

      I wonder... which box does hollow knight NOT fill?

  • @djtoxicdhg
    @djtoxicdhg 3 года назад +390

    I don't know that +18% toaster speed sounds mad op tbh.

    • @redpandamurphy
      @redpandamurphy 3 года назад +22

      Throw it into a bathtub of your enemies to cook a perfect hearty meal of monster guts and odd tasting tomato sauce.

    • @Kukakkau
      @Kukakkau 3 года назад +13

      It gets even better when you unlock the next skill of adding a second slot to your toaster.

    • @gonubaxthefrench6144
      @gonubaxthefrench6144 3 года назад +4

      It is a must in a dedicated build with toaster, but for anything else...

    • @wet0wl
      @wet0wl 3 года назад +1

      Nope because the bread now has +18% toasting resistance, NOTHING HAS CHANGED

    • @izshen
      @izshen 3 года назад +4

      It’s very op, it increases your toasters rate of fire by +18%!!! It’s a freaking Gatling gun out here!

  • @sparkythespark2322
    @sparkythespark2322 3 года назад +463

    "Without clarity, the other aspects all fall apart", he used an egg to represent clarity, and eggs are used to hold ingredients together in cooking. I see what you did there!

    • @s0ggys0ckz
      @s0ggys0ckz 3 года назад +2

      Suddenly oranges ??

  • @JPatrickRoldan
    @JPatrickRoldan 3 года назад +762

    Imagine if what came out of that soup was Raid: Shadow Legends and this was an ad all along.

  • @theec0median23
    @theec0median23 Год назад +39

    Monster Hunter World was this game for me, I never felt such growth in a game only to get humbled by the next elder dragon and me seeking a way to overcome it.

    • @jaxonlambert135
      @jaxonlambert135 10 месяцев назад +1

      My first MH was Generations Ultimate and going from that to Rise Sunbreak was like going from a fighter jet to one of the toy planes outside of stores 😂

    • @S0n0fG0D
      @S0n0fG0D 26 дней назад

      Had the same feeling with DD. I felt on top of the world, freaking unstoppable. Then I met a gryphon. It didn't go well.

  • @DudeItzMarkus
    @DudeItzMarkus 3 года назад +369

    Circles production value has gone thru the ceiling. It’s fucking incredible.

  • @Kwiteee
    @Kwiteee 3 года назад +633

    doom mention, good video!

    • @luxiken6719
      @luxiken6719 3 года назад +5

      For Honor mention, bad video!

    • @Rimuru1
      @Rimuru1 3 года назад +3

      @thx islam is fake

    • @smallbutdeadly931
      @smallbutdeadly931 3 года назад

      Mr Hoodie Man, gimmie your alternate dimensional tripolygonal wall cotton candy

    • @deepakashinath6522
      @deepakashinath6522 3 года назад +2

      @@Rimuru1 wtf

    • @milktea6676
      @milktea6676 3 года назад

      Hello brother
      Also first furry

  • @ThePoshNinja
    @ThePoshNinja 2 года назад +20

    I had no idea you did longer style video’s, these are truly lovely to watch 😊😁

  • @lorihacking
    @lorihacking 3 года назад +841

    In terraria something like a 2.5% bonus is considered op, when other games let you do double damage every other attack and stuff like that.

    • @BMVfilms
      @BMVfilms 3 года назад +47

      Yeah I think incremental boosts are just as much of a tool as huge gameplay warping upgrades. You gotta mix and match them juuuust right... OOOOR just be a metroidvania.

    • @よしみ-x5j
      @よしみ-x5j 3 года назад +6

      Oh, that's one reasonable, just no-bullsh game, interesting, thank you.

    • @beebeasley3074
      @beebeasley3074 3 года назад +7

      You see but why attack when you can have 160 defense

    • @lucasdelaplace2795
      @lucasdelaplace2795 3 года назад +16

      @@beebeasley3074 why have 160 defense with calamity, when you get 2 hit as if you had 40 regardless :D

    • @Octol1ng
      @Octol1ng 3 года назад +5

      Bro I had to spent like 12 plat to get my accs and weapons to reasonable prefixes, and thats the only bad thing about preparing your equipment in Terraria

  • @ericwijaya2119
    @ericwijaya2119 3 года назад +590

    Circle explaining this must mean one thing.
    He's making a game

    • @fahadalsubaie8073
      @fahadalsubaie8073 3 года назад +19

      I would 100% play it just for the comedy like when that random guy said assassins creed and got shot (I absolutely agree about assassins creed)

    • @elyay7203
      @elyay7203 3 года назад +1

      Where can he hire me

    • @elyay7203
      @elyay7203 3 года назад +1

      @@fahadalsubaie8073 agree on circle side or the other guy?

    • @cizeek9748
      @cizeek9748 3 года назад +1

      Idk like he has some points but he has still a lotta learn, but I'll support him doing whatever he loves

    • @knightmarespawn2690
      @knightmarespawn2690 3 года назад +1

      @@elyay7203 I think he agrees with circle

  • @inotfunny5755
    @inotfunny5755 3 года назад +276

    A game that, at least for me, has a "perfect" combat system is Hyper Light Drifter. It's just so damn satisfying to kill enemies in that game that I've finishied it like 10 times

    • @CircleToonsHD
      @CircleToonsHD  3 года назад +123

      GOD WHY DID I FORGET TO ADD THAT

    • @inotfunny5755
      @inotfunny5755 3 года назад +4

      I was very surprised you didn't mentioned, but I'm happy to know you've enjoyed it. That game is an absolute gem

    • @manbat4582
      @manbat4582 3 года назад +7

      ​@@CircleToonsHD Circle, I think God of War 2018 contradict or do not fulfilled the points you've made.
      Agency, GOW confines you to a linear passage while also incorporating weapon specific enemies. Imbalances, the game gives you the same enemy types throughout a playthrough just with higher stats. Evolution, it's rather limited but grants the allusion of complexity through the branching skill tree and earning runic attacks. On a related note, I have to say that "button mashy" is a criticism of yourself because the choice of attacks are reliant own your creativity.
      Clarity and Control, the FOV. For a series that relishes on the one man army trope, it's utterly confusing as to why the devs agree to limit it with a tightly frame camera. I get the idea of complementing narrative but the band aid solution of giving threat indicators already compromise that. And for a melee focused game, the screen gets messy if players attempt crazier moves against multiple enemies as it is filled with motions and particle effects. Also, we lose manual jumping because of this.

    • @thisrandomdude_
      @thisrandomdude_ 3 года назад +1

      YOOOOOOOOOOOOOOOOOOOO FELLOW HLD FAN SPOTTED LET'S GOOOOOOO
      I literally played it today, it's my 3rd of 4th playthrough, and NG+

    • @inotfunny5755
      @inotfunny5755 3 года назад +1

      I remember finishing my first NG+ run, and right after that discovering that the cape, bot and sword you wear actually has a bunch of diferent effects including the super useful +1 HP that would have spared me of i don't know how many deaths

  • @yba_crusader9870
    @yba_crusader9870 Год назад +102

    This is probably one of my favorite videos on the entire platform, such a funny, informative but not too bias it’s so well done

  • @actuallyJubb
    @actuallyJubb 3 года назад +55

    This video just oozes with passion and love for video game combat, and it's refreshing to hear an in-depth analysis on it. So many points were brilliantly brought up but none felt like filler. Those months of work really paid off. Love it!

  • @Vuffi_
    @Vuffi_ 3 года назад +320

    Ancestors: The Humankind Odyssey fit a lot of these points ngl

  • @문아대
    @문아대 3 года назад +247

    Omg, the Clarity really hits me hard with how I'm feeling hurt by games these days. I know that some kids would want to play the game as well, but a 5+ minutes tutorial for one mechanic wouldn't help me nor the child I believe.

    • @joemency2242
      @joemency2242 3 года назад +3

      This is the way i feel with the witcher.

    • @lcefrisbee
      @lcefrisbee 3 года назад

      Yeah generally tutorials are done awful. Hate it when you physically can't skip them.

    • @pedrovitor5324
      @pedrovitor5324 3 года назад +1

      @@joemency2242 Although The Witcher is clearly a game not made for kids.

  • @rodrigoferreiramaciel4815
    @rodrigoferreiramaciel4815 Год назад +23

    I'm not sure if there's such thing as a perfect combat system, but I think different kinds of combats work best for different games. Hollow Knight, for example, manages to have an incredibly simple yet deep combat, not in the sense of having to use lots of buttons, but that in its simplicity it has so much room to grow. Each scenario is different and requires different skills from the player, the combat yet so simple is so satisfying and gives the sensation of growth through learning

  • @Gork862
    @Gork862 3 года назад +441

    One genre that gets to explore all of this but I think is frequently overlooked is metroidvania type platformers.
    Hollow Knight and Ori 2 are great examples of games that basically check all these boxes, at least for me.

    • @VulcanAurelius
      @VulcanAurelius 3 года назад +4

      Why not portal 2 as well?

    • @Sad_Coffee
      @Sad_Coffee 3 года назад +28

      Yeah, Hollow Knight is one of my favorite games, and I've just recently completed it again. It's a game you can come back to over and over.

    • @smilingcobra1891
      @smilingcobra1891 3 года назад +11

      Ori 2 had really great combat. That was the largest improvement from the first game. The best part about the combat is how you maneuver yourself to attack and dodge attacks using bash. Truly one of the best abilities in gaming.

    • @pizzapositive8459
      @pizzapositive8459 3 года назад +9

      @@VulcanAurelius Portal doesn't have combat bruv

    • @isyraqien1396
      @isyraqien1396 3 года назад +2

      don't forget about speed brawl

  • @dzarthedemon4855
    @dzarthedemon4855 3 года назад +173

    "The guy that's known for playing every single video game and 100%ing each one"
    I thought that was The Completionist

  • @supernova6856
    @supernova6856 3 года назад +164

    this that HIGH QUALITY stuff

  • @Longchain69
    @Longchain69 Год назад +24

    Flowing, fast and varied moves. It's why Arkham series and middle few Assassins Creed games were so good.

  • @sagehovis6094
    @sagehovis6094 2 года назад +479

    Devil May Cry has literally every button being used for something different. It is the epitome of playing your controller like a piano.

    • @spiralgodking9877
      @spiralgodking9877 2 года назад +24

      SMOKIN' SEXY STYLE~!!!

    • @CaffeinatedCaveDweller
      @CaffeinatedCaveDweller 2 года назад +15

      @@spiralgodking9877 you must be motivated

    • @spiralgodking9877
      @spiralgodking9877 2 года назад +7

      @@CaffeinatedCaveDweller I am.

    • @PlsHelpMeImDumb
      @PlsHelpMeImDumb 2 года назад +10

      yeah, these games are pretty much a masterpieces (except 2)

    • @professorgreenbeans8275
      @professorgreenbeans8275 2 года назад +11

      Me, who normally spams buttons until something works, learning about combos: *Now I’m feeling a little motivated*

  • @D4vSG
    @D4vSG 3 года назад +237

    Man, just imagine how much more bread I could toast with that upgrade

  • @L4rsX5
    @L4rsX5 3 года назад +167

    I just like it when the combat is balanced between simple and complex.

    • @PeterParker-ff7ub
      @PeterParker-ff7ub 3 года назад +1

      Which is different for everyone

    • @YorkJonhson
      @YorkJonhson 3 года назад +7

      That's one thing I love about the 2D action games like Hollow Knight and Katana Zero, because even if the side-scroller format and core control schemes are super simple at a glance the different situations and challenges slowly escalate and evolve into a lot of unique and multi-layered encounters.

    • @sjcaljames
      @sjcaljames 3 года назад

      1st time seing a circletoonsHD animation :0
      Amaze

  • @sheep1238
    @sheep1238 2 года назад +19

    There's a game that I've been playing called "Curse Of The Dead Gods" it's a rogue-like but does a really good job of the things that were said in this video. I would recommend checking it out if you're into Hades!

  • @Ertyez
    @Ertyez 3 года назад +339

    Overgrowth has one of the best and most satisfying combat I've ever played.
    Definitely an underrated game. Check it out!

    • @deltaunion5334
      @deltaunion5334 3 года назад +9

      hell yeah, it's so satisfying to kill those pesky wolf

    • @pamperedmaster8690
      @pamperedmaster8690 3 года назад +5

      Overgrowth is way too fun

    • @weregamer
      @weregamer 3 года назад +2

      @@deltaunion5334 mmm yeah and don't forget to kill some rabbits too it also so satisfied :)

    • @tomaspabon2484
      @tomaspabon2484 2 года назад +2

      Oh man that game was so fucking fun, getting off a perfect rabbit kick on a wolf and instakilling them was like, the most satisfying thing you could do in a videogame

  • @marshalhadlock3468
    @marshalhadlock3468 3 года назад +198

    I dont know man dealing more dmg to vegetarian scorpions is quite a buff, those things hurt like crazy and have alot of health

    • @hiway19891
      @hiway19891 3 года назад +14

      But is it better than 13% toaster buff? I think not!

    • @mikijunior5339
      @mikijunior5339 3 года назад +4

      'cause they eat healthy

    • @forkgodsdescendant2503
      @forkgodsdescendant2503 3 года назад +4

      They're so annoying, fairly quick and hard to see. They hit then run for safety. Their poison effect is strong as hell, and it stacks too. You better have potions ready. If you get hit by them more than three times, you're basically crippled. Four, and just call yourself dead, its literally a terminal illness.

    • @ksicks
      @ksicks 3 года назад +5

      @@hiway19891 18% actually. Toaster is much better imo

    • @decalcomanie123
      @decalcomanie123 3 года назад

      I don't know man all you need to do is switch to a weapon that has the "meat lover" enchantment when fighting vegetarian scorpions, so that skill is kinda a waste of skill point imo

  • @ybouzl2191
    @ybouzl2191 3 года назад +207

    7:37 And THIS is why I love Terraria soo much. When you get hermes boots, grappling hook, wings, ect. You just wonder how you played without them.

    • @sarthakrevankar2828
      @sarthakrevankar2828 3 года назад +3

      Same with aragami 2, the ability to see where the enemies have gone and where they are going to go is acquired a bit later in the game and I always just forget how handy it is, no joke most of the missions would be impossible without it.

    • @aquitetiredguy2158
      @aquitetiredguy2158 3 года назад +7

      The biggest problem for me is the game is so f’ing hard to replay honestly like the first 3 bosses I fight in a play through are so hard because I forgot the control sceme

    • @ADMICKEY
      @ADMICKEY 3 года назад +1

      Yes

    • @rubub8455
      @rubub8455 3 года назад +10

      @@aquitetiredguy2158 i'm really sorry to say this but
      get good

    • @cassidy8307
      @cassidy8307 3 года назад +3

      I felt the same way in hollow knight, especially since you go from killing an oversized fly to killing god

  • @FlareToga76
    @FlareToga76 7 месяцев назад +12

    personally, simplistic controls are so much less overwhelming than having every button to use in combat. Jedi Survivor, Hollow Knight, and Assassin's Creed (at least the new ones) all feel so fun to fight in because anyone can do it. It's simplistic, you cant really make mistakes in what move you wanna pull off. It's just attack or block/dodge.

    • @eldaniels6730
      @eldaniels6730 21 день назад

      true, but the problem is the challenge. A game can have one basic button for light and heavy attacks, another for blocking, another for dodging, and still be challenging.
      A fighting game like smash ultimate has relatively simple controls that are easy to learn but difficult to master (although of course, it varies from character to character). I think a good combat system is just that; easy to learn, difficult to master.
      There's so many ways to combine and upgrade these stats that make the combat fun and engaging, but a lot of games miss the mark.

  • @Boo-lz7fm
    @Boo-lz7fm 3 года назад +191

    You know he gets serious when he actually animates.

    • @august3062
      @august3062 3 года назад +11

      No more dragging drawings on a screen. This is peak content now

    • @genericname3685
      @genericname3685 3 года назад +2

      That is peak efforts right there

    • @pedromeiramendesyoutuberpe7203
      @pedromeiramendesyoutuberpe7203 2 года назад +1

      You mean: you know he gets serious when someone animates for him

  • @greenyodais
    @greenyodais 3 года назад +293

    "This shit bussin" is where I lost it.

    • @HoppingSnake290
      @HoppingSnake290 3 года назад +9

      This shit bussin 🎮😩

    • @Ammar-qt8io
      @Ammar-qt8io 3 года назад +1

      where did he say that

    • @greenyodais
      @greenyodais 3 года назад

      @@Ammar-qt8io starts at 2:45 for set up

  • @TheComicKid_
    @TheComicKid_ 3 года назад +174

    Circle should make his own game at this point. That'd be amazing.

    • @matiaspucheta1211
      @matiaspucheta1211 3 года назад +4

      He should be the director at least

    • @z0bi_
      @z0bi_ 3 года назад +8

      Maybe he should work with a dev team as a creative director/consultant. He seems to know his shit conceptually, but i'd guess he doesn't know a lot of Programming and integrating these Systems into an actual game (could be wrong about that tho).
      It would be really cool to see a Videogame with his vision someboday!

    • @BigDaddyWes
      @BigDaddyWes 3 года назад +9

      It's infinitely easier to talk about what makes good game combat, than to actually implement it into a real game. You can make a list of goals, discuss the theory and all, but to actually design and build a game which takes on all of these attributes is a completely different set of skills and knowledge, which almost nobody watching this video will have.

    • @sohaib_t
      @sohaib_t 3 года назад +2

      I like gamedev and those advices are actually really good it's rly good

    • @z0bi_
      @z0bi_ 3 года назад +1

      @@BigDaddyWes I think quite a few indie devs will be watching this, if just for some infotainment.

  • @xylouser
    @xylouser Год назад +3

    HIFI Rush my favourite combat in my opinion, the slowly adding enemies, mechanics and regular new moves keeps it feeling constantly fresh, all while making sure to time all actions to the beat. The bosses ramp up the spectacle and difficulty perfectly and the different knockbacks, effects, and STUNNING visuals make every fight a fresh treat

  • @paulahenn5867
    @paulahenn5867 2 года назад +139

    One thing I want to see in games is enemys working together, such as having a sheild boy with the weakness of being shoved ,but when you do shove him a different type of enemy will counter you by shoving you. It would be great for a game to have 10 different types of enemys that work well together and can make different difficult to defeat teams.

    • @yar3333
      @yar3333 2 года назад +6

      Devs of Witcher 3 say that enemies attack differently when they are in a group.

    • @sinisterthoughts2896
      @sinisterthoughts2896 2 года назад

      Souls games. Demon souls variety pack of soldiers will end you so quick.

    • @da_bosso8634
      @da_bosso8634 2 года назад +1

      @@sinisterthoughts2896 I don't think that's what there talking about, in soul like games generally a mob of weak monsters do the same thin g they would do alone but there more of them so you can very easily get stunlocked

    • @travelsizedlions
      @travelsizedlions 2 года назад +1

      Competitive Pokemon is like this in a way.

    • @Acehighwind89
      @Acehighwind89 2 года назад

      I feel like i saw this in some game, but i can't really remember. The closest i can think of, is sadly a turn based example. Chrono Trigger has enemies do different attacks when grouped up with certain types and they also have different reactions depending on field placement and attacks used.

  • @Kamil0361
    @Kamil0361 3 года назад +87

    This has been the greatest thing I've seen in a long while.

  • @csquibs9900
    @csquibs9900 3 года назад +48

    Botw has great combat I mean I personally love how after a while once you’ve gotten far into the game it’s just so satisfying to sweep through enemy’s wether it be with a sword a spear a big sword a bow or even a shield

    • @Dwaynsully
      @Dwaynsully 3 года назад +2

      I swear that out the entire thing I was screaming out loud botw.
      If I had the choice to replay it for the first time again it would probably be my first choice because I kind of spoiled it with playthroughs guides exploits and I pretty much hate myself for destroying a perfectly great game for loot SMH🤦‍♂️

    • @samt3412
      @samt3412 3 года назад

      After playing through Skyward Sword HD, even the button-only controls feel downright frustrating against late-game enemies. Basically, I just want to play BOTW again

  • @Gabewackywizard
    @Gabewackywizard 2 года назад +8

    8:22 like the zelda reference
    also if you are wondering what the reference is it is one of the creatures camp

  • @johnnyoron5672
    @johnnyoron5672 3 года назад +300

    My therapist: smooth CircleToonsHD isn’t real, he can’t hurt you.
    CircleToonsHD:

    • @bounceysteve
      @bounceysteve 3 года назад +4

      Well it is circle toons HD so it lives up to the name

  • @gumble808
    @gumble808 2 года назад +485

    Hollow Knight has such amazing combat- so simple but so good. It’s tactile and varied, giving you choices but never becoming overwhelming

    • @sarahweiss9234
      @sarahweiss9234 2 года назад +3

      ya this wun ses it rite

    • @electricboogaloothethird8826
      @electricboogaloothethird8826 2 года назад +7

      Yes I was wondering how long it would take to see someone else who taught this

    • @Wendigo_With_A_Bow
      @Wendigo_With_A_Bow 2 года назад +2

      yeah, and it fills every criteria

    • @Stoicgame
      @Stoicgame 2 года назад +5

      Why don’t more games use badge systems for upgrades? Or the ability to respec like dark souls? This allows players to play their way. It’s just better.

    • @im_skrunkly
      @im_skrunkly 2 года назад +6

      i love hollow knight so much. That game is a masterpiece.

  • @josuelservin
    @josuelservin 3 года назад +39

    What a beautiful video, thank you for all the effort you put in this one

  • @cinnamondotpng
    @cinnamondotpng 3 месяца назад +1

    words cannot describe how much i love monster hunter's combat, especially from a lore point of view as you actively exploit these animal's biology as you fight them, i got issues with generations ultimate (like how cutting off a rathian's tail STILL POISONS YOU WHEN IT BACKFLIPS) but it's overall absolutely perfect for me

  • @miguelbermudo4823
    @miguelbermudo4823 2 года назад +104

    The part about not letting the player getting too comfy reminded me about Metal Gear Rising so much because the start of the game you dont really mind mechanics like parrying but then when you reach Monsoon and Jetstream Sam you realize how important parrying is and the game tells you to go for it whenever you can and to me thats good game design and gives the player more and more freedom on how they play

    • @blank.e5plus
      @blank.e5plus Год назад +5

      I didn't even figure out how to parry before monsoon, but I learned how to parry and that white people with Sam. I think the pinnacle of metal gear rising revengeance is the fight Jetstream Sam, but I love the grandio scale of senator Armstrong is the final boss.

    • @dinogaming7125
      @dinogaming7125 Год назад +3

      Also another thing that they weaponize comfortability in that game is that up until the sundowner fight despite sundowner being really easy unlike all bosses previously he is slow tanky and does a lot of damage where all the bosses before him are fast agile and the differences between the combat of sundowner and all the bosses before it causing you to have to adapt to a whole new type of bossfight

    • @spy.mp4773
      @spy.mp4773 Год назад +1

      Bladewolf exist to bully you into learning how to parry, Monsoon is there in case you need an extra beating to learn it

  • @guncake0778
    @guncake0778 3 года назад +61

    Hollow Knight bosses can make you feel like they are LITERALLY IMPOSSIBLE TO BEAT, but when you do, it feels so so good, like it can make you literally feel like a BOSS

    • @shmarfle47
      @shmarfle47 3 года назад +9

      Grimm, NKG, and Radiance were so fun to fight and finally beat

    • @guncake0778
      @guncake0778 3 года назад +2

      @@shmarfle47 Yeah

    • @gurentgc3546
      @gurentgc3546 3 года назад +3

      Just like Dark Souls in general.

    • @noyou9349
      @noyou9349 3 года назад +2

      For me most hollow knight bosses are really fun and satisfying cuz of the learning curve. Take for example hornet at first you die almost instantly but after a few fights you start dodging and a few more you feel so good dodging hitting dodging hitting again. But some bosses are just cancer for example traitor lord made me want to quit until I finaly beat him. But I truthly love the combat in hollow knight.But some sections like white palace are straight up just pain.

    • @captainkloaski1244
      @captainkloaski1244 3 года назад +3

      I never thought 2D games would be fun and have lore, but when I played hollow knight it blew my mind.

  • @j-star026
    @j-star026 3 года назад +256

    The perfect combat system is basically if "chef's kiss" was a game

  • @half_dead1172
    @half_dead1172 2 года назад +11

    At 9:46 I had a pretty similar experience in clash of clans, I was trying to beat a really hard goblin level and I couldn’t figure it out, so I took a nap to recalibrate my system and I figured out in my sleep that the mortar is better at destroying groups and if I wanted to win I had to split my barbarians up, it felt really good that I figured it out myself and that’s what I love about other games with that mechanic.

    • @boby9140
      @boby9140 2 года назад

      the gods sent you a sign

  • @parrot6258
    @parrot6258 3 года назад +267

    "your toaster toasts 18 percent faster"
    Hey where can I get this skill.

    • @geek2.027
      @geek2.027 3 года назад +2

      I need to know this info too

    • @danielnunez1587
      @danielnunez1587 3 года назад

      Wasteland 3 with its Toaster Repair skill line is *chefs kiss*

    • @geek2.027
      @geek2.027 3 года назад

      @@danielnunez1587 thank you comrade
      I have been enlightened

    • @jared9493
      @jared9493 3 года назад

      www.youtubesolit.com/watch?v=yIGqWNjhsFo

  • @nocommentarygaming8208
    @nocommentarygaming8208 3 года назад +116

    i believe dark souls series has nailed the best gameplay for some players expecting in the adventure genre as you cant button smash your way, has many movements and even combo like light , heavy , and special attack for both single and double hand. it has lots of weapons suitable for their builds and every dark souls game has that unique style of gameplay and lots of other amazing feelings you feel after defeating that god damn bossfight

    • @juancampos9468
      @juancampos9468 2 года назад +6

      Honestly dark souls 3's combat is so good my only issue with it is that it makes 1 and 2 feel clunky by comparison

    • @koalachan6029
      @koalachan6029 2 года назад +4

      Dark Souls players rise up!we gotta over throw the goverment!

    • @knightfromlordran
      @knightfromlordran 2 года назад +3

      @@juancampos9468 100% agree and since Dark Souls 1 and 2 are just so good anyways Im still willing to play them

    • @clapointe151
      @clapointe151 2 года назад +2

      I mean I guess, as long as it does not overrun other ip, im fine with the combat.
      I finished demon's soul and it was fine I guess.
      But when I started dark soul, I got my ass kicked. Which is fine. But the sheer amount of death is personally too much.
      I felt like in demon's soul, the game was great when the game was hard, but not when it was HARD. I feel that difficulty is like...
      Nsfw. Bdsm. If its too gentle, then its boring and might as well do the real thing, do it to harsh and it just hurt but do it in between and it work great.
      Demon's soul is for me(except the two manticore, the big lava dude and false king alan) the exact right amount of difficulty. Dark soul is too much for me. And no, im not willing to get good. I just don't enjoy the process of getting good in dark soul unlike demon's soul.
      Now, im not asking them to put an easy mode. It would destroy the point of souls game. You can't go into a souls game and asking it to be easy. Souls is for souls fan and I respect that.
      My problem is, when that souls philosophy come to franchises that did not have that way of doing thing. Like darksider 3 or doom eternal. That is when I will complain. You have your thing, we have ours.
      But yeah. Souls combat is great. No wonder people try as best as they can to copy it.

    • @koalachan6029
      @koalachan6029 2 года назад +4

      @@clapointe151 if u thought dark souls 1 was hard lmao blood borne, sekiro is gonna make u burn ur house down and never look back. Because dark souls 1 believe it or not is one of the easier souls games. lol

  • @Flareono
    @Flareono 2 года назад +389

    The game that has my favorite combat has to be Devil May Cry 5, there are just so many options and so much to learn to perfect the combos you can do. It starts by giving you the basics and as you progress you get more tools, more moves, and more weapons that can all be paired with each other in some way to do combos. I have never seen a game that wants the player to style on the enemies as much as this game and I highly recommend it to anyone this sounds appealing to.

    • @BenandNeb
      @BenandNeb 2 года назад +13

      That's exactly the game I was thinking of while watching this video. I think the most fun I've ever had with combat in video games is with any of the Dante sections. He's pretty difficult to learn but the game does a great job of easing you into the infinite possibilities of his moveset whether you are a newcomer or veteran of the series

    • @ryanmann5497
      @ryanmann5497 2 года назад +9

      Most dmc games are great, 3,4&5 are the best, 1 is great but it’s combat isn’t as good as the other three, and 2.... we don’t talk about 2... that game can be boiled down to ‘enter devil trigger, spam ebony and ivory, win’ 😒

    • @notmakingitsoeasy3751
      @notmakingitsoeasy3751 2 года назад +5

      @@ryanmann5497 you mean you don't like the time that devil may cry became a third person shooter? Remember that helicopter fight though??

    • @ryanmann5497
      @ryanmann5497 2 года назад

      @@notmakingitsoeasy3751 nope, it was bad

    • @deunwrightmoran7234
      @deunwrightmoran7234 2 года назад +1

      I finished devil may cry 5 and it amazing and worth playing. My favourite characters to play was vegil because of the combat and the music (Bury the light).

  • @Dumbone.
    @Dumbone. Год назад +4

    I like games where the combat seems simple at first till you realise some of the moves used for other things can be used for the combat, I recently discovered while fuckin around in Sonic Frontiers that you can use the wild rush to cancel out of any attacks meaning if you are close enough to do a wild rush on an enemy then you can do attacks way faster

  • @ViscoseComb24
    @ViscoseComb24 3 года назад +612

    I really liked how Breath of the Wild handled combat. Elemental attacks, runes, stealth, flurry rushes, bullet time and the number of ways you can approach combat challenges. If you're careful with the controls and what you have you can take down nearly any enemy, and pulling off combos feels so nice.

    • @deathus90
      @deathus90 3 года назад +29

      M A T R I X B A C K F L I P S

    • @ViscoseComb24
      @ViscoseComb24 3 года назад +4

      @@deathus90 ikr

    • @jd50053
      @jd50053 3 года назад +14

      And the speed runners using every technique at once to show how weak a guardian is to them

    • @ArtemisWasHere
      @ArtemisWasHere 3 года назад +7

      @@jd50053 watching them bring the physics to its knees is amazing

    • @jd50053
      @jd50053 3 года назад +3

      @@ArtemisWasHere Fr it’s beautiful

  • @senzasmentalissues474
    @senzasmentalissues474 3 года назад +77

    *Sees that circle has uploaded* YEAH!
    *Sees the video length* LESS GOOOOOOOOOOO

    • @KSS7000
      @KSS7000 3 года назад +6

      Also the unusually amazing animation quality

    • @Fresh_Biscuits
      @Fresh_Biscuits 3 года назад +3

      But i want more GOOOOOO

  • @k.z.g.l.c9245
    @k.z.g.l.c9245 3 года назад +31

    He finally makes an actual animation. AND ITS SO SMOOTH

    • @bigboss425
      @bigboss425 3 года назад +1

      Hes made animation before just short ones

  • @peixepelado
    @peixepelado Год назад +2

    the witcher's 3 combat is pretty sick, it doesnt outright tell you what you should do, when going up against different creatures you have to figure out what each one of them does.

  • @SlawBunnies909
    @SlawBunnies909 3 года назад +259

    6:02 Destiny, in a nutshell. This is one of Bungie's biggest flaws with their game. There is absolutely no sense in a light/power level if the guy who just started a new character and myself at max level, do the same amount of damage to a level 1 enemy. So lame! Bungie has a fear of players being too strong. This was a good video.

    • @dynamogaming3656
      @dynamogaming3656 3 года назад +2

      I totally agree with this, i took a break from D2 recently and moved to sekiro, I am a souls veteran but i had to re learn a completely different combat system, but it feel so satisfying coming back to an earlier game area such as Senpou temple and breaking most of the enemies posture in a few hits. Another thing is looking back at the earlier game bosses/minibosses and seeing how quickly their posture bar fills compared to the slow almost antagonizing build of the final boss’ bar (sword saint isshin). well with the exception of the third phase as his lightning attacks can give you an advantage.

    • @dynamogaming3656
      @dynamogaming3656 3 года назад +2

      Long story short, games should make you realize that your journey was and still is meaningful, and a very simple way of doing that is scaling enemies based on the area or just that specific enemy type in general.

    • @passtehbacon9704
      @passtehbacon9704 3 года назад

      I stopped playing Destiny when all the Christmas noobs were able to just leap into gear I had to GRIND for, allowing them to easily and quickly level up to my high level/ gear score.

    • @cynthius6567
      @cynthius6567 3 года назад +2

      I've had the opposite problem with a lot of games too though, including Destiny at times. It's a really weird balance that designers have to strike between making you constantly feel more powerful than before while also making sure every encounter is more difficult than the last despite all those upgrades. Relative to the challenges you face, you should always be getting weaker, not stronger, but the way you FEEL needs to be the inverse.

    • @DaddySolairee
      @DaddySolairee 3 года назад +1

      the immediate example my brain applied to that clip, along with warframe XD

  • @AtilonWoW
    @AtilonWoW 3 года назад +713

    The combat in Middle Earth: Shadow of War is just amazing. I spent at least two weeks not doing any quests or story just so I can kill...orcs.

    • @double_07
      @double_07 3 года назад +27

      Yep. And the best of all is that there are so many different ways to approach different targets/locations. Ive played from start to finish 2 times already 😁

    • @mr.bigguy1956
      @mr.bigguy1956 3 года назад +15

      middle earth combat is so repetitive it should be a crime. Every encounter takes 15 minutes because you have party which is very easy but then oh no you have to finish them on the ground and when you have other enemies fighting you, you can't finish them off. The combat is so annoying

    • @Shadow-bc5nr
      @Shadow-bc5nr 3 года назад +2

      PC version is awesome but console key binding is trash .

    • @AtilonWoW
      @AtilonWoW 2 года назад +39

      @@mr.bigguy1956 If you think that ground execution is the only way to kill something, then you can't be more than wrong

    • @mr.bigguy1956
      @mr.bigguy1956 2 года назад +1

      @@AtilonWoW its the main way otherwise it takes forever to kill them. the combat is extremely flawed

  • @NPC20567
    @NPC20567 3 года назад +211

    "Not everything should scale with the player" *ahem* fallout 76 *ahem* the scorched/feral ghouls should not take three point blank shots from a combat shotgun *ahem*

    • @arubikcubethatshouldnthave4440
      @arubikcubethatshouldnthave4440 3 года назад +1

      lmao

    • @SollowP
      @SollowP 3 года назад

      That's just Bethesta's garbage level progression. Fallout 3 and Skyrim had the same fucking issue.

    • @meoff7602
      @meoff7602 3 года назад

      To be fair they didn't do that until like three years into the game and it was mostly to jack up enemies for high level characters.

    • @NPC20567
      @NPC20567 3 года назад +1

      @@meoff7602 yeah but it shouldn't effect enemies that are supposed to be weak

  • @whiteteety9751
    @whiteteety9751 9 месяцев назад +1

    Cyberpunk 2077 has some of the best one vs the world combat systems ive ever played. Hits all five points, plus the seamless transition between dialogue to combat is so immersive. Talking to someone and they said something you didn't like don't even exit the convo just pull out your shotgun slow down time and shoot them back where they came from. Beautiful.

  • @kermitwantsdeath6665
    @kermitwantsdeath6665 3 года назад +26

    I always hated whenever the game would make the same enemy scale in level with the player like "Well since I'm a higher level and deal more damage (and you deal more to me) that makes me an amazing enemy!"

  • @hubertkrakowski722
    @hubertkrakowski722 3 года назад +83

    ULTRAKILL checks pretty much everything on the list.

    • @theukon-dos7271
      @theukon-dos7271 3 года назад +5

      Agreed, but it was in his list of reccomended games at the end.

    • @506hunterst
      @506hunterst 3 года назад +2

      I got that game like 2 weeks ago, no downsides, I love the game

    • @beautifulmeeses
      @beautifulmeeses 3 года назад +2

      Ultrakill is literally perfect gameplay wise. Slick and responsive movement, satisfying and unique weapons and abilities and equipment that are all useful and add to the flow of combat. The gimmick of healing yourself with the blood of the damned is both fun and absolutely badass.

    • @Burger19985
      @Burger19985 3 года назад +1

      doom and ultrakill our the fps gods
      praise hakita

    • @W1K___
      @W1K___ 3 года назад +1

      … damn … thats the most polish surname I ever seen… like … it’s named after a city and also has ski at the end

  • @nubuart
    @nubuart 3 года назад +31

    Dude. The bouncy wavelike animations just makes me happy, thanks

  • @ImLemon7274
    @ImLemon7274 2 года назад +2

    I'm glad you mentioned For Honor.
    It has a cool and unique combat system that no other games have.
    It's why I love it so much.

  • @muhddanish8311
    @muhddanish8311 3 года назад +80

    I want "Scarface: The World Is Yours" remake

    • @bestlinks2605
      @bestlinks2605 3 года назад

      ruclips.net/video/NyYnEvwfJO4/видео.html ..

    • @dutchynehtam
      @dutchynehtam 3 года назад +2

      Yes I loved this game. GTA elements but added in some business into it. Love this when I was 8 years old

    • @unclebuck4046
      @unclebuck4046 3 года назад +2

      This, BLACK, and Mercenaries 2 were my jam.

  • @fengx93
    @fengx93 3 года назад +221

    CircleToons: “You should be rewarded after defeating a boss”
    Dark Souls: Here’s a ember and the bosses soul gtfo

    • @Tomberoniandcheese
      @Tomberoniandcheese 3 года назад +10

      I know gfto is probably a typo but my brain read it a get F,d too often and now I’m physically wheezing 😂

    • @conoromeara6108
      @conoromeara6108 3 года назад +4

      @@Tomberoniandcheese I dont think its a typo, DS3 basically says "gtfo and go die now" after every boss. I love it.

    • @anxander
      @anxander 3 года назад +4

      Gfto = Get F**ked Too Often

    • @Axeqr
      @Axeqr 3 года назад +6

      Boss weapons are pretty cool

    • @aaronking2020
      @aaronking2020 3 года назад

      @@conoromeara6108 read the comment again he said gfto(incorrect) not gtfo(correct)

  • @noinfo1014
    @noinfo1014 3 года назад +145

    Personally, I think there’s a 6th point: Attacks. Good games slowly scale not only your player level, but the weapons you have as well. If I’m fighting some mid game boss, I don’t want to use the starter club, I want to use fire swords or water schythes or a grass gun, interesting weapons that spruce up the game. In games that aren’t focused on weapons, giving you cool abilities that are functional are great. Spider-Man ps5 does this well, slowly building up your abilities and giving you new gadgets

    • @willjones5232
      @willjones5232 3 года назад +1

      Lol
      Grass gun.

    • @ksicks
      @ksicks 3 года назад +5

      So you want terraria

    • @Lordofcin
      @Lordofcin 3 года назад +5

      I disagree, I like how Dark would does it. Where you have the option to power up your old starter weapons or just get newer cooler ones

    • @W0lfguard1997
      @W0lfguard1997 3 года назад +8

      These can be good for added spectacle but aren't really needed. God of War has one satisfyingly designed axe to chop things to pieces. In Sekiro you run around with the same sword the entire game and everything is about using it to counter. The ability part was pretty much covered in this video but is once again not mandatory (Dark Souls 3) where the combat is so tightly designed that it doesn't need to evolve. Only the enemies evolve around you and you have to manage.

    • @jardonkingdom5413
      @jardonkingdom5413 3 года назад +2

      I like the idea of the beginning item being basic and just does the job, but as you play there are items that change up how you play. Like a shield that if you get a perfect block you gain a little attack speed, so you can now attack and then dodge, but that shield doesn't absorb as much damage. So now you have to think about what you block and what you dodge, but the damage doesn't fall off, but you find more items made for other playstyles you could try out. That's what I think would be good for the point 6 you made.

  • @captainfach
    @captainfach 2 года назад +1

    I think your best point in here is about the combat not needing you to refresh yourself for so long when you come back. I've had so many games that I quit for a while, and by the time I come back I just end up restarting the game because I have no idea what the hell I'm doing anymore

  • @vg1808
    @vg1808 3 года назад +249

    The Dishonored series has the perfect gameplay imo. They let you in big ass open levels where you can go almost everywhere and choose your approach (you even have the possibility to not kill anyone) and always be creative with a wide variety of options (you can like throw things from the decor like glasses), upgrades give you useful powers, ennemies are all different from each others, the mechanics are freaking awesome... it definitely have one of the greatest combat system of all time.

    • @JokerInTheCardDeck1273
      @JokerInTheCardDeck1273 3 года назад +15

      But it’s kinda bs that if your not interested is stealth/pasifist style the game says:”you are a horrible person and the world is fucked because of you.” Meanwhile the ignore all and be boring in the shadow path says: “ you didn’t murder anyone,the world is now happy and the plague doesn’t exist,yay.”

    • @vg1808
      @vg1808 3 года назад +10

      @@JokerInTheCardDeck1273 what you don't like to be a monster ?
      I do

    • @fernandozavaletabustos205
      @fernandozavaletabustos205 3 года назад +7

      @@JokerInTheCardDeck1273 And that's why I'm having way more fun in Deathloop, because you don't have to care about moral dilemas. Kill them all with awesome tools, powers and weapons.

    • @somegoodsoup7008
      @somegoodsoup7008 3 года назад +1

      Hehe Domino go WEEEEEE

    • @exhaustmosk
      @exhaustmosk 3 года назад +8

      No joke!! for whole of the video dishonored was in my mind! like it clearly have all of the things toons mentioned in his video! i guess the only logical reason is he never played it

  • @Sharkayne_
    @Sharkayne_ 3 года назад +93

    This needs to be shown to actual game devs, a lot of solid points and a ton of good examples

    • @mariotormann5904
      @mariotormann5904 3 года назад +3

      That assumes that game devs want to create a combat system like that... many casual gamers like the Assassin's Creed style of combat system BECAUSE it is so f***ing easy. Those type of players rarely write in gaming forums or RUclips comments. But they are a huge customer group.

    • @bemo_10
      @bemo_10 3 года назад +1

      @@mariotormann5904 The sad thing is that we had a lot of varied combat systems across many games before but then the Batman Arkham games popularized that brain dead type of combat that we have in almost every game today where you just mash one button until you see an icon telling you to counter, instead of actually conveying that with clear attack animations.

  • @realkingofantarctica
    @realkingofantarctica 3 года назад +161

    "Perfect Videogame Combat" is when every neuron in your brain is lit up and you're pouring every ounce of your adrenaline, reflexes and combat mastery into a fight.
    Examples of this in my opinion are Orphan of Kos [Bloodborne], Vergil [Devil May Cry 5], Moon Lord [Terraria], Isshin, the Sword Saint [Sekiro] and basically any late-game shootout in Doom Eternal.

  • @Ramaxx95
    @Ramaxx95 9 месяцев назад +1

    One of the best combat I found in a videogame was in Prince of Persia: Warrior Within.
    Something that I like in a combat system is an intuitive control scheme that still has enough depth for you to learn the ins and outs, variety of enemy types with their own weaknesses and freedom for player expression.
    This game uses not only its items/weapons and abilities to aide you in combat, but the environments as well: you can trigger traps against enemies, use parkour to hit them where they can't hit you or, if you are on a balcony, just grab them and throw them off the railing.

  • @phoebe7269
    @phoebe7269 3 года назад +287

    I really liked Horizon Zero Dawn’s combat system. You could shoot off armor and weapons from machines, pick them up, and use it against them. The quick paced bow combat was pretty cool!

    • @twuble
      @twuble 3 года назад +11

      Me two I commented saying Horizon as well it actually is weird to me since I like older rpg games the only one of my usual recruitment it meets is being able to grind levels as much as your heart desires

    • @reinirgi3376
      @reinirgi3376 3 года назад +7

      I recently finished horizon and I love the combat as well. However, my problem with it is how there isn't exactly a proper boss fight in it. I can't really consider thunder Jaws and other machines on the same level be a boss since they are easy to find. The closest thing to a boss there are the corruptors and deathbringers but since they are basically used in every huge fight, they don't feel special anymore either.

    • @twuble
      @twuble 3 года назад +3

      @@reinirgi3376 have you done new game+ or did you not get all the dlc for free since the completed bundle was free on ps4

    • @reinirgi3376
      @reinirgi3376 3 года назад +2

      @@twuble I got it for free. I've already done the dlc but not new game plus.

    • @thememelord42meme77
      @thememelord42meme77 2 года назад +4

      My older brother was having trouble on the first saber tooth thing you fight as a boss, and he kept playing the game normally. When I learned there was a dodge with I-frames, I dark souls'd the hell out of it with the melee, since it had super one dimensional attacks.

  • @w_out7631
    @w_out7631 3 года назад +32

    The animation here is crazy. Bravo, Circle.

  • @DamageMaximo
    @DamageMaximo 3 года назад +64

    11:09 ULTRAKILL is really a great recommendation, and an extremely underrated game as well

    • @cayo990tm8
      @cayo990tm8 3 года назад +2

      This game is great, however, v2 could not exist

    • @Oliver300Dude
      @Oliver300Dude 3 года назад +3

      I agree. Although it definitely isn’t underrated, it’s just not as publicly known as it should be.

    • @willyboi1389
      @willyboi1389 3 года назад +1

      Yes! It’s such a good game, and I’m glad to see it’s name going around more

    • @DamageMaximo
      @DamageMaximo 3 года назад +2

      @@cayo990tm8 but v2 is the best part

    • @lemonisafruit5984
      @lemonisafruit5984 3 года назад +1

      May I recommend h o t l i n e m i a m i

  • @violetsalka6647
    @violetsalka6647 Год назад +2

    I really think the infamous and more specifically second son, has a really strong game mechanic, with the unlocking of new powers through your play through, the need to manage experience points and time to better yourself and your abiities, the choice to be good or evil, and in general some pretty nice graphics and a wonderful story line. Things make sense and the reasons for why and how things evolve durring the game are well explained. I recenty went back to paying the game after a year or two away, and after playing around again the controls are intuitive. There are some things that can get repetitive over time, but with the ammount of enemies coming at you in battle, you are constantly faced with the need to expand your arsonal and use the other abiities raather then just button smashing the attack button. The cooldown effect also adds a nice edge to the game in intense situations, its not intrusive yet provides an extremely clear message of hide, block, or run before its game over. Overal i realy enjoy this game and i woud highly reccomend infamous: second son to anyone :)

  • @The.Reilly
    @The.Reilly 3 года назад +38

    "Accomplishment" could also be in there too, how much satisfaction you get from beating strong enemies. Sekiro is that game for me, the rush if adrenaline you get from mastering the timing and moves of a boss until finally beating it is something I've never experienced in a game before.

  • @Street-Pigeons
    @Street-Pigeons 3 года назад +54

    my friend pedro is perfect. it checks off all the boxes and more. i'd like to add that sound design also make fighting ten times better, good sound design can tell you what is less important actions with soft sounds like swooshes on dashing and rolling and big clangs on parries and heavy hits.

    • @someone-iv2nt
      @someone-iv2nt 3 года назад +5

      I'm your friend?

    • @bofa8366
      @bofa8366 3 года назад +1

      Agreed

    • @cedricmk6397
      @cedricmk6397 3 года назад

      Rest in splattered pieces pedro

    • @Street-Pigeons
      @Street-Pigeons 3 года назад

      @@someone-iv2nt no, your the friend of a man born into a corrupt family of criminals that was spawned when the son of the family knocked himself out to forget it all. (this might not be right because i haven't played the game in forever)

    • @someone-iv2nt
      @someone-iv2nt 3 года назад +1

      @@Street-Pigeons what

  • @coffeeshack6160
    @coffeeshack6160 3 года назад +186

    IMO hollow knight does all of these things. It uses a lot of abilities, buttons and player choice, with clarity

    • @inbredbanana8156
      @inbredbanana8156 3 года назад +2

      Same with dark souls, except maybe evolution

    • @rachelcheng9510
      @rachelcheng9510 3 года назад +13

      Hollow knight is the perfect game right?

    • @letsBrn
      @letsBrn 3 года назад +5

      @@rachelcheng9510 tbh my only gripe is that the opening is a bit slow but besides that the game is amazing.

    • @branban2040
      @branban2040 3 года назад +3

      @@letsBrn the opening is a tutorial, its meant to be slow. It doesnt feel like a tutorial because its not supposed to be but it 100% is

    • @Nova-115
      @Nova-115 3 года назад +2

      yeah I was thinking the same thing, each ability feels so impactful and allows you to find out how to incorporate it into the battles

  • @travisdacon9480
    @travisdacon9480 2 месяца назад

    I definitely agree with you about combat evolution. Getting the flash shift ability in metroid dread literally changes the whole game from that point on.

  • @WrathofViolet
    @WrathofViolet 3 года назад +54

    I like to think that "Effect | Cause" was a Titanfall 2 reference.

  • @kaladin783
    @kaladin783 3 года назад +119

    I’ll be real, Titanfall 2’a campaign embodies everything here

    • @richmeisterradio
      @richmeisterradio 3 года назад +1

      The game literally tells you the weakness's of certain titans and enemies.

    • @aydanantunes821
      @aydanantunes821 3 года назад +7

      @@richmeisterradio it does? Cause most of the time you have to play to find out how to counter each titan

    • @m.ubaidaadam
      @m.ubaidaadam 3 года назад +3

      absolutely agree one of the best fps campaigns I've played in a long time

    • @pocketglove
      @pocketglove 3 года назад +5

      @@m.ubaidaadam Have you played Doom Eternal?

    • @m.ubaidaadam
      @m.ubaidaadam 3 года назад +8

      @@pocketglove yeah it was amazing too hence why I said ONE of the best I’ve played

  • @limo4586
    @limo4586 3 года назад +60

    I was thinking about Hades the whole time, I'm glad you recommended it at the end because God how fucking good is that game

    • @Ghostly_Cactus
      @Ghostly_Cactus 3 года назад

      I was thinking the same thing, Hades is definitely one of my all time favorite games

    • @Racso-oscaR
      @Racso-oscaR 3 года назад

      I honestly thought of ghost of Tsushima

  • @Avenue-Angel
    @Avenue-Angel 4 месяца назад

    i love this guys videos. Credit to the team that puts effort behind the scenes.

  • @eleiy3894
    @eleiy3894 3 года назад +18

    The World Ends With You fits this entirely. If you haven't played it, circle, i'd recommend trying it out, it's really good! Hollow Knight also feels like it fits this very well.

  • @ComicalRealm
    @ComicalRealm 3 года назад +96

    Most games: Our combat system is extremely intricate, about 69% of our efforts went into designing it!
    Minecraft: clicky clicky

    • @thesnatcher3616
      @thesnatcher3616 3 года назад +6

      It did get a bit better as time went on. Now you actually have to time your strikes instead of just spamming the mouse button!

    • @gmalamat1393
      @gmalamat1393 3 года назад +1

      Well actually-

    • @themasterofmastery4404
      @themasterofmastery4404 3 года назад +2

      Funi number

    • @vividant
      @vividant 3 года назад +2

      @@thesnatcher3616 bedrock edition go brrrr

    • @Bukwheat
      @Bukwheat 3 года назад +1

      @@thesnatcher3616 bedrock still is clickey clickey

  • @bababoey3209
    @bababoey3209 3 года назад +68

    This cooking show is so damn wild.

  • @amymialee
    @amymialee 11 месяцев назад +1

    Papers Please doesn't even have combat but it has amazing upgrades that give you that feeling of being unable to live without them.

  • @eamoncasey4728
    @eamoncasey4728 3 года назад +182

    Honestly I feel like a lot of people count out 2D games when it comes to open-ended/open world combat games, but terraria is magnificent when it comes to all this. Countless playstyles and simple but effective controls that translate well across numerous platforms. It’s a game of movement and possibilities, and easily one of my all-time favorites

    • @StabbyCat3000
      @StabbyCat3000 3 года назад +4

      I totally agree, and also some people don't enjoy games with the survival aspect as much as they do games that focus mostly or only on fighting. I know which side of that I'm on with my 500+ hours in terraria, but that's just my assumption. Also go watch the dark souls video it kind explains some of circle's views on combat and difficulty. He do got good opinions tho

    • @jameskivenko
      @jameskivenko 3 года назад +7

      I immediately thought of terraria at 7:36. finishing a playthrough and starting again without wings or a hook or a sword that oneshots most enemies makes you wonder how you survived early game at all. in terms of evolution, terraria does a good job of scaling slowly but satisfyingly

    • @gamerhj2186
      @gamerhj2186 3 года назад +4

      Not me looking through the comments looking for someone to say terraria…

    • @Mossmann8596
      @Mossmann8596 3 года назад +2

      @@jameskivenko pre hard mode kinda hurts

    • @zacha28
      @zacha28 3 года назад +3

      I love Terraria combat but another- my favorite- 2D game is Hollow Knight. It’s combat system is so amazing and when you play well it feels awesome. :)

  • @thomasski9862
    @thomasski9862 3 года назад +54

    This vid is INCREDIBLY animated

  • @JonForshort
    @JonForshort 3 года назад +37

    That beginning, when that audience member was so excited about an empty pot, when Toons said "what!? Its not even done yet!"
    Thats early access.

    • @Reikoku.
      @Reikoku. 3 года назад

      or over hyping a game before its out :)

  • @Toadprince29
    @Toadprince29 2 года назад +9

    i love how circle was able to make a good lecture of combat become a entertaining, interesting, and funny animation.

  • @slendveny7191
    @slendveny7191 3 года назад +81

    That "1 vs the world factor" hit different.

  • @nova-tm4sg
    @nova-tm4sg 3 года назад +120

    Ima be honest Devil May Cry 5 fits a lot of these.

    • @donniejefferson9554
      @donniejefferson9554 3 года назад +15

      I was thinking the same. That game has easily some of the sickest combat I've seen in a game

    • @Lanoman123
      @Lanoman123 3 года назад +16

      I can’t believe it was never mentioned at all

    • @1theprince1
      @1theprince1 3 года назад +6

      And it didn't even get a mention.

    • @knightmare3706
      @knightmare3706 3 года назад +11

      Sad Devil Trigger noises

    • @zmansadventures
      @zmansadventures 3 года назад +11

      Maybe he didn't play tat game yet.

  • @Whaccd
    @Whaccd 3 года назад +95

    Glad to see Returnal and Ultrakill get some love on your list. They're awesome game that deserve more appreciation.

    • @knightfromlordran
      @knightfromlordran 2 года назад +3

      Agree with Returnal for sure! It was such a fun game and I earned the Platinum trophy for it and put almost 90 hours in it. I havent played Ultrakill so I wouldnt know

    • @ralek592
      @ralek592 2 года назад +5

      @@knightfromlordran Ultrakill is insane, and it's voiced by a godly meme lord. Although difficulty can be insane sometimes

    • @mrboxhed5214
      @mrboxhed5214 2 года назад

      I haven't played Ultrakill yet but Returnal is for sure a great game. I just suck at it.

  • @Ty-douken
    @Ty-douken Год назад +1

    Sifu is the gold standard for me in terms of combat now, at least in a 3D game.