Some Rival/Ai cars for each race type in order. Grip: 0:06 Pedro Wilson's Cobalt SS Kazutoshi Kawakami's RX8 Gustavo Demetrius' Hemi Cuda Ryota Iwahara's Evo 9 Kazu Yoshida's Supra Don Berry's Chevelle SS (improved upgrades) Kaneko Hiroyori's S15 Joe Tackett's Civic Angelo Rowley's AE86 Shinji Takashu's G35 Takeshi Tatsumi's R34 Shinji Mori's Eclipse Don Berry's Chevelle SS (without mods) Dale Bennett's Charger Felix Tang's Cobalt SS Wilson Wong's Civic Eddie Cargo's AE86 Rudolph Reese's M3 E92 Oliver Armitage's 06 Mustang GT Tristan Christopher's Corvette Z06 Jake Winston's TT Don Braun's Corvette Eddie Cargo's Civic Henrik Dehn's S4 Paul Ko's Charger Gavin May's Escort Seiko Makiguchi's Focus ST Wade Jackson's Chevelle SS Rudy Chen's 911 Turbo Chet Higgens' S3 Kelvin Coates’ Viper Klaus Steele's Integra Carl Sanner's AE86 Mitsuharu Tanaka's Evo 9 Bill Vein's Civic Eddy Spencer's AE86 Dominik Wilkins' Integra Type R Mark Mann's S13 Dustin Elton's Delta Perry Prescott's M3 E92 Marcel Buddenseik's Civic Si Samantha Cross' S13 Masahide Omura's 350Z Roger Sole's AE86 Atshushi Muraguchi's Mazdaspeed 3 Andreas Romanoff's Murcielago Drift: 1:11 Alex Hutton's Challenger Takeshi Sato's S15 Bill Tireman's Camaro Concept Kazu Yoshida's Supra Kazutoshi Kawakami's RX8 Yoshi Suzuki's 350Z Vinnie Gaul's AE86 Seiko Makiguchi's RX8 Will Jackson's S13 Hitoshi Morie's RX7 Nobu Sawayama's Supra Carl Sanner's AE86 Tony Manilla's Camaro SS Colby Canham's GTO Makoto Yoshizawa S15 Mamoro Arakawa's S13 Perry Prescott's CTS-V Speed Challenge: 2:23 Gustavo Demetrius' Civic Si Don Braun's 65 GTO Chet Higgens' Cobalt SS Eddy Spencer's Camaro SS Armand Walker’s Corvette Z06 Tomonori Uetake's Mazdaspeed3 JP Laurent's Zonda F Oliver Armitage's CTS-V Paulo Cruz's Corvette Z06 Kaneko Hiroyori's Civic Rudolph Reese's Ford GT Marcel Buddensiek's Integra Makoto Yoshizawa's Eclipse Ben Haverrman's S3 Tsuneo Hamamoto's Supra Seiko Makiguchi's RX8 (Supposedly for Drift) Ken Burney's Challenger (Supposedly for Grip) Carlos Galliano's Supra Takeshi Tatsumi's 350Z Seb Crawford's Cayman S (Supposedly for Grip) Angelo Rowley's S4 Ukyo Ihara's S15 Tristan Christopher's 06 Mustang GT Charlie Heyman's Elise Joe Tackett's Civic Klaus Steele's 67 Shelby Antoine Gaskins' Murcielago Tony Small's R32 (Supposedly for Grip. Find him @Mondello Park - G Effect) Drag: 3:05 Oliver Armitage's Chevelle SS Mitsuharu Tanaka's Civic Takeshi Tatsumi's RX8 Derek Anderson's Charger Klaus Steele's 67 Shelby (Supposedly for Speed) Frank Book's Challenger Paul Trask's R34 Don Berry's Civic Shinji Mori's Civic Craig Wright's GTO Dale Bennett's Civic Bradley Hunter's Chevelle SS Eddy Spencer's Camaro SS Kaneko Hiroyori's Mazdaspeed3 Klaus Steele's Civic Si Joe Tackett's Civic Ivan Tarkovsky's Evo 9 Jimmy Sway's GTO Matt Pritchard's Cobalt SS Brad Adams' Hemi Cuda Tsuneo Hamamoto's R34 Chet Higgens' Integra Yoshio Sato's Eclipse Mitsuhide Nakamura's Focus ST Ken Burney's Golf GTI Perry Prescott's Cobalt SS Takeshi Sato's S15 Yoshio Sato's WRX STI Adrian Reed's S3
I just have a question, which files to modify exactly? is that there are cars like Brad Adams's black Cuda or Joe Tackett's Civic in Drag that I want them to be as they come in the normal game (for example the Civic without body kit and its base game performance), I don't know if I explain myself anyway, thanks for this great mod, without a doubt one of the best for this game
Hello do you know how to install everything that is in the rar file of the mega mod to put it in the game I play on a physical version of the game on PC in the version 1.0
Yes, there is a strange glitch that caps amount of preset rides that you can hold in the garage, even the cars you can obtain in racedays disappear. I did the next thing: I got Extra Options mod and turned on allthingsunlockable mode, this will add into your garage 4 preset rides each time you enter the the game. First they obviously disappear too but then for some reason they start be added into the garage normally. Of course it's a glitch too and works unstable but anyway it may shift this stupid cap so you can have more presets in your cars.
I tried replacing my current files along with having version 1.1 and somehow still don’t see all the 300+ cars in the car lot, is there something else I need to do?
@@vesley8412 Sweet, thank you! will there be a way to soon make these presets fully customizable? I can only be able to add 17 preset cars and if I buy another, it automatically disappears... and if I buy a normal car, it's completely fine. Weird...
@@patrickstar9626 Yes, there is a strange glitch that caps amount of preset rides that you can hold in the garage, even the cars you can obtain in racedays disappear. I did the next thing: I got Extra Options mod and turned on allthingsunlockable mode, this will add into your garage 4 preset rides each time you enter the the game. First they obviously disappear too but then for some reason they start be added into the garage normally. Of course it's a glitch too and works unstable but anyway it may shift this stupid cap so you can have more presets in your cars.
Через Vlted добавляю машины в bonus_cars, кажется так. Копирую машины ботов в ту ячейку, ну и потом ставишь им детали 4 лвла. Потом делаешь новую карьеру, через Career Patch её модифицируешь, и в автосалоне появляются эти автомобили, на них можно даже карьеру проходить
@@vesley8412 я тут обнаружил такую вещь: там есть параметр PresetCarFilter, он может быть как у отдельного пресета, так и у целой категории, например у bonus_cars или booster_opponents (если нет, можно добавить вручную) со значениями 0,1,2,3, он как раз и отвечает за то, будет ли пресет записан в сейв или нет (0 и 1 - будет, 2 или 3, то нет). Как я выяснил, максимальное число машин, которые может добавить патчер - 250 (самих пресетов больше), но и при таком значении игра будет работать нестабильно.
@@vesley8412 да фильтр работает предсказуемо, главное все сразу не включать, а то игра просто не выдержит, так же нельзя выключать пресеты, которыми игрок непосредственно может воспользоваться при прохождении, иначе, опять же, краш.
Some Rival/Ai cars for each race type in order.
Grip: 0:06
Pedro Wilson's Cobalt SS
Kazutoshi Kawakami's RX8
Gustavo Demetrius' Hemi Cuda
Ryota Iwahara's Evo 9
Kazu Yoshida's Supra
Don Berry's Chevelle SS (improved upgrades)
Kaneko Hiroyori's S15
Joe Tackett's Civic
Angelo Rowley's AE86
Shinji Takashu's G35
Takeshi Tatsumi's R34
Shinji Mori's Eclipse
Don Berry's Chevelle SS (without mods)
Dale Bennett's Charger
Felix Tang's Cobalt SS
Wilson Wong's Civic
Eddie Cargo's AE86
Rudolph Reese's M3 E92
Oliver Armitage's 06 Mustang GT
Tristan Christopher's Corvette Z06
Jake Winston's TT
Don Braun's Corvette
Eddie Cargo's Civic
Henrik Dehn's S4
Paul Ko's Charger
Gavin May's Escort
Seiko Makiguchi's Focus ST
Wade Jackson's Chevelle SS
Rudy Chen's 911 Turbo
Chet Higgens' S3
Kelvin Coates’ Viper
Klaus Steele's Integra
Carl Sanner's AE86
Mitsuharu Tanaka's Evo 9
Bill Vein's Civic
Eddy Spencer's AE86
Dominik Wilkins' Integra Type R
Mark Mann's S13
Dustin Elton's Delta
Perry Prescott's M3 E92
Marcel Buddenseik's Civic Si
Samantha Cross' S13
Masahide Omura's 350Z
Roger Sole's AE86
Atshushi Muraguchi's Mazdaspeed 3
Andreas Romanoff's Murcielago
Drift: 1:11
Alex Hutton's Challenger
Takeshi Sato's S15
Bill Tireman's Camaro Concept
Kazu Yoshida's Supra
Kazutoshi Kawakami's RX8
Yoshi Suzuki's 350Z
Vinnie Gaul's AE86
Seiko Makiguchi's RX8
Will Jackson's S13
Hitoshi Morie's RX7
Nobu Sawayama's Supra
Carl Sanner's AE86
Tony Manilla's Camaro SS
Colby Canham's GTO
Makoto Yoshizawa S15
Mamoro Arakawa's S13
Perry Prescott's CTS-V
Speed Challenge: 2:23
Gustavo Demetrius' Civic Si
Don Braun's 65 GTO
Chet Higgens' Cobalt SS
Eddy Spencer's Camaro SS
Armand Walker’s Corvette Z06
Tomonori Uetake's Mazdaspeed3
JP Laurent's Zonda F
Oliver Armitage's CTS-V
Paulo Cruz's Corvette Z06
Kaneko Hiroyori's Civic
Rudolph Reese's Ford GT
Marcel Buddensiek's Integra
Makoto Yoshizawa's Eclipse
Ben Haverrman's S3
Tsuneo Hamamoto's Supra
Seiko Makiguchi's RX8 (Supposedly for Drift)
Ken Burney's Challenger (Supposedly for Grip)
Carlos Galliano's Supra
Takeshi Tatsumi's 350Z
Seb Crawford's Cayman S (Supposedly for Grip)
Angelo Rowley's S4
Ukyo Ihara's S15
Tristan Christopher's 06 Mustang GT
Charlie Heyman's Elise
Joe Tackett's Civic
Klaus Steele's 67 Shelby
Antoine Gaskins' Murcielago
Tony Small's R32 (Supposedly for Grip. Find him @Mondello Park - G Effect)
Drag: 3:05
Oliver Armitage's Chevelle SS
Mitsuharu Tanaka's Civic
Takeshi Tatsumi's RX8
Derek Anderson's Charger
Klaus Steele's 67 Shelby (Supposedly for Speed)
Frank Book's Challenger
Paul Trask's R34
Don Berry's Civic
Shinji Mori's Civic
Craig Wright's GTO
Dale Bennett's Civic
Bradley Hunter's Chevelle SS
Eddy Spencer's Camaro SS
Kaneko Hiroyori's Mazdaspeed3
Klaus Steele's Civic Si
Joe Tackett's Civic
Ivan Tarkovsky's Evo 9
Jimmy Sway's GTO
Matt Pritchard's Cobalt SS
Brad Adams' Hemi Cuda
Tsuneo Hamamoto's R34
Chet Higgens' Integra
Yoshio Sato's Eclipse
Mitsuhide Nakamura's Focus ST
Ken Burney's Golf GTI
Perry Prescott's Cobalt SS
Takeshi Sato's S15
Yoshio Sato's WRX STI
Adrian Reed's S3
Hey, I don't know what's happening but when I start a new career or go to a quick race, it just keeps loading endlessly, any solution?
finally, a mod that is worth it.
Nice mod! I would like to see all preset cars of the NPCs if there are any left.
There's a green version of the Battle Machine Cobalt SS in drag events that the CPUs use, and it is only seen in the Neveda Raceday event
OK, that's King mode.
Why the racers of Tokyo expressway don't appears but the racers of Leipzig yes in the freestyle race day mode ?
I don't know, but is strange..
I just have a question, which files to modify exactly? is that there are cars like Brad Adams's black Cuda or Joe Tackett's Civic in Drag that I want them to be as they come in the normal game (for example the Civic without body kit and its base game performance), I don't know if I explain myself
anyway, thanks for this great mod, without a doubt one of the best for this game
Can you teach me to customize the ai cars and preset ai cars you race against? I love to learn it!
Not sure why, but I can't get your version to run, no matter what I try.
Good mod, but why did you put it for download on mega and not on mediafire?
Mediafire is not available in my country:(
Oh I understand :(
@@vesley8412 it's loading so long, what should i do
@@ALKHAtheHedgehog Put only the global folder to your game files, don't put all game files from archive
ok, thanks for that
@@vesley8412
Vesley Почему 326 машин? должно быть 344 или 355 машин
ok, after i download it, what the first thing i need to do
thx alot bro +1 sub :)
Hello do you know how to install everything that is in the rar file of the mega mod to put it in the game I play on a physical version of the game on PC in the version 1.0
Use 1.1 version and replace your files
@@vesley8412 ok thanks you
Hello, I can only seem to buy 17 of these cars in my garage and if I buy another it disappears. Is there a way that can be fixed?
Yes, there is a strange glitch that caps amount of preset rides that you can hold in the garage, even the cars you can obtain in racedays disappear. I did the next thing: I got Extra Options mod and turned on allthingsunlockable mode, this will add into your garage 4 preset rides each time you enter the the game. First they obviously disappear too but then for some reason they start be added into the garage normally. Of course it's a glitch too and works unstable but anyway it may shift this stupid cap so you can have more presets in your cars.
Hey, last question, i have a question, would you mind if i do a tutorial on how to install your mod? That's if I'm going to give you credits
Download folder and copy global folder to your game files
pls help, when i get in game it doe3snt show me none of the cars
It's only 1.1, and use career patch for buy this cars
I tried replacing my current files along with having version 1.1 and somehow still don’t see all the 300+ cars in the car lot, is there something else I need to do?
Use career patch
@@vesley8412 huh I’ve only been able the get the one with only 189 cars on the career patch :/ perhaps I’m missing something?
@@patrickstar9626 create new career file
@@vesley8412 Sweet, thank you! will there be a way to soon make these presets fully customizable? I can only be able to add 17 preset cars and if I buy another, it automatically disappears... and if I buy a normal car, it's completely fine. Weird...
@@patrickstar9626 Yes, there is a strange glitch that caps amount of preset rides that you can hold in the garage, even the cars you can obtain in racedays disappear. I did the next thing: I got Extra Options mod and turned on allthingsunlockable mode, this will add into your garage 4 preset rides each time you enter the the game. First they obviously disappear too but then for some reason they start be added into the garage normally. Of course it's a glitch too and works unstable but anyway it may shift this stupid cap so you can have more presets in your cars.
do you know how to fix 0$ prices?
It's a popular glitch
do you have to replace those files with your current prostreet files
Yes, replace
@@vesley8412 by the way how were you able to do this was it a tool and can you add more?
@@gakta6756 coming soon
@@vesley8412 so? How where you able to do it?
1:17 1:26 1:27 1:50 1:56
this works with v1.1 right??
Yes
Привет, вы всё это через VLT замутили? Если да, то как?
Через Vlted добавляю машины в bonus_cars, кажется так. Копирую машины ботов в ту ячейку, ну и потом ставишь им детали 4 лвла. Потом делаешь новую карьеру, через Career Patch её модифицируешь, и в автосалоне появляются эти автомобили, на них можно даже карьеру проходить
@@vesley8412 я тут обнаружил такую вещь: там есть параметр PresetCarFilter, он может быть как у отдельного пресета, так и у целой категории, например у bonus_cars или booster_opponents (если нет, можно добавить вручную) со значениями 0,1,2,3, он как раз и отвечает за то, будет ли пресет записан в сейв или нет (0 и 1 - будет, 2 или 3, то нет). Как я выяснил, максимальное число машин, которые может добавить патчер - 250 (самих пресетов больше), но и при таком значении игра будет работать нестабильно.
@@dunnohow2live997 бывают некоторые нестабильности но в целом все нормально. Насчёт фильтра, работает он как-то непонятно, поэтому я его не трогал
@@vesley8412 да фильтр работает предсказуемо, главное все сразу не включать, а то игра просто не выдержит, так же нельзя выключать пресеты, которыми игрок непосредственно может воспользоваться при прохождении, иначе, опять же, краш.
@@dunnohow2live997 это знаю, уже пробовал пару раз
How to install?
Install files to your game
Ok ty bro