NFS Underground 2 Spectating The AI

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  • Опубликовано: 11 авг 2022
  • in this video you'll see how the ai behave when they're left on the void, or just behind the player in general
    #needforspeed #nfs #underground2 #nfsunderground #nfsunderground2
  • ИгрыИгры

Комментарии • 224

  • @hiarus8850
    @hiarus8850 Год назад +451

    The rubberbanding in this game really was fucking outrageous
    I decided to play it again recently and Jesus Christ they literally teleport to you

    • @sondernfy
      @sondernfy 8 месяцев назад +76

      Underground 1 was arguably even crazier. Melissa can fly past you at Mach 4

    • @2Drexxed
      @2Drexxed 8 месяцев назад +34

      @@sondernfy not even melissa’s race, like race 95 or 103, even race 84 was annoying.

    • @davidk14
      @davidk14 8 месяцев назад +1

      @@sondernfy fr

    • @sondernfy
      @sondernfy 8 месяцев назад +21

      @@2Drexxed If there’s a number I recognize, it’s Kurt’s Killer Ride 😂

    • @2Drexxed
      @2Drexxed 8 месяцев назад +2

      @@sondernfy yea race 95

  • @NeedForSpeedRTX
    @NeedForSpeedRTX Год назад +421

    the rubberband thing happens more when you are on Hard mode with unlimited FPS.

    • @yod7934
      @yod7934  Год назад +96

      the video was made on hard difficulty with catch up, i believe the rubberband can go worse in late game career mode URL races though

    • @imprelude
      @imprelude Год назад +45

      @@yod7934 in url races especially the first ones there is a bugged racing line for ai
      Causing them hit the wall
      I have at least a glitch like that
      Because of the game was from internet

    • @ornix5761
      @ornix5761 8 месяцев назад +3

      If i knew that 2 years ago i wont have lose my sanity playing this game and underground 1

    • @afreshreaction
      @afreshreaction 8 месяцев назад +1

      skill diff

    • @SonicBoone56
      @SonicBoone56 8 месяцев назад +9

      Not the first racing game with glitches caused by uncapped framerates. I always cap to 60.

  • @BayAreaMike99
    @BayAreaMike99 Год назад +163

    2:20 how Miata owners expect their cars to handle in the corners😂

    • @tsuol7296
      @tsuol7296 7 месяцев назад

      miata players 🤢

    • @neonwattled
      @neonwattled 7 месяцев назад +9

      @@tsuol7296 i tried using only miata in career mode once. Its so good when its max upgrade. It can handle tight corner easily and has high acceleration speed too. But the top speed sucks

    • @mika012300
      @mika012300 7 месяцев назад

      You're not lying

    • @mrotakkured2516
      @mrotakkured2516 5 месяцев назад

      @@neonwattled I even like the MX5, but playing with it at maximum performance is not for everyone, it skids very easily, anyone who plays in difficult mode aiming for reputation points needs to adjust the grip and also the transmission to make it reach the last gear with less difficulty.
      I recommend the RX8 without a shadow of a doubt, it is better than the MX5 in practically everything...

    • @dammdaniel9953
      @dammdaniel9953 День назад

      Miata were always trash both in looks and in performance

  • @Trameiro
    @Trameiro Год назад +205

    the AI rubberband really depends on your speed. I remember using a trainer to have fun in the game, using instant speed I could see flying AI cars and over 1k km/h in the status in the end of the race lol

    • @IamJay02
      @IamJay02 Год назад +6

      Good lord what the shit

    • @XBGamerX20
      @XBGamerX20 Год назад +11

      yeah same. those mfs were able to somehow catch up with me even with this speed.

    • @lunaroseus
      @lunaroseus 8 месяцев назад +8

      If you use the trainer in URL and somehow catch the last AI they'll literally fly

  • @divecolosio4988
    @divecolosio4988 Год назад +36

    Now i see why the replay always highlight the player's car only

  • @MrGarryGrey
    @MrGarryGrey 8 месяцев назад +57

    They rubberband when you make mistakes. You shouldn't be punished, when you play game well, but if you crash, it's an opportunity for an AI to get ahead. You're purposefully hitting a wall during a wallride and AI thinks it's time to act.

    • @hilbert8925
      @hilbert8925 7 месяцев назад +3

      IT'S SHOW TIME

    • @GewelReal
      @GewelReal 5 месяцев назад +3

      or it's just AI expects you to slow down for the turns but you didn't, so you're doing 200% the speed they expected, so now they have to get to 200% speed themselves

    • @gabrielv.4358
      @gabrielv.4358 2 месяца назад

      This cant be purposfully coded, can it?? Could make sense, but will it? If you crash you can see the AI getting ahead and not going any faster than you are

    • @gabrielcleffi9544
      @gabrielcleffi9544 2 месяца назад +1

      Well, i'm playing right now with a g29. I did a perfect lap full throttle without any crashes or wallride and they rubberbended the same way. Is just impossible to leave the bots behind, they always catch up some time

    • @JogginClown
      @JogginClown 2 месяца назад

      okay, that's, a, lot, of, comma, in, your, sentense, there, buddy.

  • @arandominternetperson4462
    @arandominternetperson4462 8 месяцев назад +115

    One thing that I noticed about UG1 and UG2 is when they are in front of you, you have to TAP them to stop them using this "snapped-on" handling. After they stop using snapped physics, they would use the normal physics we use, and they suck at driving with player physics.

    • @Zonda1996
      @Zonda1996 8 месяцев назад +20

      Yeah I noticed that too. Lay a finger on em and they drop the bullshit for 5-10 seconds. Was a huge help on the more notorious races in UG1

    • @mars..1.1
      @mars..1.1 7 месяцев назад

      @@Zonda1996wdym tap? Like click on them or what

    • @Zonda1996
      @Zonda1996 7 месяцев назад +15

      @@mars..1.1 Hit them with your car while they’re rubber banding past you.

    • @mars..1.1
      @mars..1.1 7 месяцев назад +18

      @@Zonda1996 Oh. Well good luck doing that when they go at 500 km per hour

    • @Zonda1996
      @Zonda1996 7 месяцев назад +7

      @@mars..1.1 Oh it’s hard, I think the devs knew that people would catch on so they made them feint one direction and then miraculously move to the other side while sustaining mach 10.
      But if ya keep your mirror on em while they’re coming up and keep out of traffic it’s easier to catch them

  • @Pluvillion
    @Pluvillion Год назад +156

    I still love some people saying the AI isn't broken and "just drive better". There's no hurt in agreeing that the catch-up system in the game is absolutely borked.

    • @ninjaskillzyt
      @ninjaskillzyt 11 месяцев назад +4

      0 people have said that

    • @ArbitraryOutcome
      @ArbitraryOutcome 9 месяцев назад +21

      @@ninjaskillzyt Yeah, in fact rubberband is a huge meme in NFS circles for a reason (besides ProStreet because that game doesn't have it and unfortunately is piss easy). Just look at people still complaining about certain Blacklist racers or the UG1 rubberbanding (Kurt's Killer Ride my beloathed).

    • @PS1212
      @PS1212 8 месяцев назад

      git gud

    • @sebastianaliandkulche
      @sebastianaliandkulche 8 месяцев назад +7

      ​@@PS1212That would make it worse.

    • @404TVfr
      @404TVfr 8 месяцев назад +3

      ​@@sebastianaliandkulchegit guddr

  • @user-it9uo9kr5j
    @user-it9uo9kr5j 7 месяцев назад +7

    1:31 NFS Heat Porsche RSR moment here

  • @valentinvas6454
    @valentinvas6454 Год назад +33

    It looks like they keep momentum even when sliding upside down LOL.

  • @Vivect
    @Vivect 7 месяцев назад +10

    As a kid I couldn't beat a game, but today you answered my question why. I didn't knew wallriding was boosting rubberbanding, and I was doing it all the time. Thank you.

  • @Muhluri
    @Muhluri 7 месяцев назад +15

    1:32 the speed reminds me of Ridge Racer

  • @bruhSaintJohn
    @bruhSaintJohn Год назад +46

    I guess you gotta feel good about yourself when ai has to cheat hard to have any chance at victory

  • @theplayer12312
    @theplayer12312 Год назад +154

    I think the reason for the AI rubberbanding massively if you wall ride, is that there's probably code in the game to make the AIs slightly faster when you hit the wall, making the players drive safe and not crash often
    Wallriding is hitting like 10 walls each corner to auto steer the car, and doing so makes the AI go berserk

    • @sussyPapa69
      @sussyPapa69 8 месяцев назад +13

      Actually They Made A Script Like Comparing The Current Of Distance And Speed The AI To Other AI Plus With The Player Speed Devided The Current Game Time Since The Start Of The Race + Player Time Elapsed And Compare It To The Game Previous Finish Time Record If You Didn't Get On Time Or You're Elapsed Time Is Less Than The Required Finishing Time Then AI Will Add X Linear Value In Between Value Of Time And Distance And Speed Of You Or AI To AI Basically The AI Is Scripted You Need To Beat The Time To Win Against The AI So Don't Worry About The AI Worry About The Time

    • @dean8147
      @dean8147 8 месяцев назад +2

      @@sussyPapa69 a logical approach

    • @SanAntonioJoker
      @SanAntonioJoker 8 месяцев назад

      ​@@sussyPapa69dude type normal that's bullshit to read. how do you even type like that jesus christ

    • @Carbonific
      @Carbonific 8 месяцев назад +59

      @@sussyPapa69 Don't capitalise every word. It makes your sentences difficult to read.

    • @guguigugu
      @guguigugu 7 месяцев назад

      bro this is unreadable@@sussyPapa69

  • @NaomiGarcia1999
    @NaomiGarcia1999 Год назад +22

    To be honest nfs underground has extremely Agressive rubberbanding than underground 2

    • @yod7934
      @yod7934  Год назад +4

      have to agree on that, if only there is a tool to watch the AI

    • @colo2104
      @colo2104 7 месяцев назад +3

      In my experience Underground 1 rubberband is more frequent but way less aggressive than the one from Underground 2, on UG2 sometimes the opponent's pass you at light speed, it's really fun yo see, I have a recording of it happening to me on a drag race at the very end and I ended up on 2nd place just because of the insane rubberband

  • @Dimon12321
    @Dimon12321 Год назад +10

    I wish someone would make a custom map with obstacles and zig-zagging to make fun of AI screwing up even with its super speed and perfect handling.

  • @skazty7631
    @skazty7631 Год назад +11

    I thought this just would me cool information to know. Turn on ur speedometer and gauge. Then activate the ai mode. When you click it, the little gauge just disappears and notice that when the ai drives it handles really well. The moment that the ai mode crashes into a wall the gauge appears back and the car doesn’t have super grip anymore. However with the actually ai afterwards the gauge will disappear again which will allow them to rubberband again. That gauge being gone is what makes them bounce up and down and glitch and all that rubberbanding and stuff. You more than likely can find more than what I know. I just thought I’ll help.

  • @Enrygoesbrrrrr
    @Enrygoesbrrrrr Год назад +38

    Sometimes your car could get faster than those AI, or maybe AI gets stuck in whatever part of the map, if the game already unloads the chunk where the AI is, since it has no collision now, AI would just follow common AI paths(already set by developer to prevent crash or malfunction, especially in circuit).

    • @yod7934
      @yod7934  Год назад +3

      yeah I was meant to explain it this way but my vocabulary just isn't the best hahaha

  • @gtrulez
    @gtrulez 8 месяцев назад +12

    5:02 that sign went for the moon!😂

  • @meikelinde1623
    @meikelinde1623 7 месяцев назад +3

    In SRS Street racing syndicate there was no rubber banding if i recall correctly. If you took the fastest car to the first race you could out lap the ai.

  • @SanAntonioJoker
    @SanAntonioJoker 8 месяцев назад +2

    LIKE A DOG WITHOUT A BONE

  • @RoGamer97
    @RoGamer97 Год назад +45

    Very interesting! Loved the video! The AI has similar behaviors to Need for Speed Undercover (Wii/PS2). It turns out that there is a crazy bug that makes it affect cops there and causes them to pretty much instant accelerate, fly anf do insane stuff. I believe it uses Undrrground's rubberbanding and has changes to it. I made a video about it too

    • @yod7934
      @yod7934  Год назад +9

      watched your video on rubberbanding A.I in ps2 nfs UC, it's one hell of a fuckfest since I haven't see many documentaries or videos about it aside from kuru's gameplay on it

  • @PS1212
    @PS1212 8 месяцев назад +4

    People with 999 ping be like

  • @BayAreaMike99
    @BayAreaMike99 Год назад +3

    2:11 back to the future theme starts playing

  • @Proidysweet
    @Proidysweet 7 месяцев назад +3

    Feels great being able to complete the game racing against this.

  • @yaboyastro69420
    @yaboyastro69420 8 месяцев назад +1

    THis is so funny to me for some reason! GOLD! Thanks Homie this was neat AF!!

  • @gabrielv.4358
    @gabrielv.4358 2 месяца назад +1

    BROOOOOO That is SO AWESOME HADHHSDHAH The MOST INSANE Rubberbanding I ever seen happens if you run the oval ring track thats the highway, with the SUV's, I modded the suv to have 1000+ hp's and after I get away from them, they start to float or some shit like that, I've barely seen it looking back while playing. Awesome to know that it works on replays, sadly you cannot save them... If we could, I CANT IMAGINE HOW MUCH weird stuff would appear on the internet haha

  • @NCC-0000
    @NCC-0000 7 месяцев назад +2

    So, finally we have confirmation that U2 AI is so bad that needs to extreme rubberband into you to catch you? And even so....

  • @KafanskaTV
    @KafanskaTV 7 месяцев назад +1

    I think the most amazing thing about this ridiculous stuff "behind the scenes" is how you still have a feeling they are driving properly when they are near you.. it's only when you look at the map that you see some super weird stuff happening during normal gameplay.

  • @Philip_023
    @Philip_023 7 месяцев назад +2

    You fulfilled one of my dreams, mate. Thanks for that.

  • @starchild4627
    @starchild4627 Год назад +27

    damn i would really love a nfs game where you can rubberband and drive like that yourself, it would be INSANE

    • @user-bl5zc8zl4j
      @user-bl5zc8zl4j Год назад +11

      Its already, nfs carbon. Just call draft helper and you rubberband 400+ kmh entering turns

    • @stargazer2312
      @stargazer2312 8 месяцев назад +2

      That's just Burnout

    • @MentalParadox
      @MentalParadox 8 месяцев назад

      GTA V with catchup enabled

    • @execthts
      @execthts 8 месяцев назад

      @@user-bl5zc8zl4j Then you accidentally get out of the draft in a corner and you'll be sent flying sideways

  • @WallabeeBe4tles
    @WallabeeBe4tles 7 месяцев назад +2

    I like to think that the wallriding thing is a secret thing for people who try to win the petty way

  • @guguigugu
    @guguigugu 7 месяцев назад +3

    you can see this on the minimap too with their triangles jumping all over the place

    • @yod7934
      @yod7934  7 месяцев назад +3

      that's actually one of the main reasons why I made this xd, I was curious why are those triangles doing silly things when I'm far ahead

    • @guguigugu
      @guguigugu 7 месяцев назад +1

      @@yod7934 i wondered about that too so thanks for finally solving the mistery

  • @JayMaverick
    @JayMaverick 7 месяцев назад +1

    I remember this game. When I realized how stupid the rubberbanding is, I stopped playing NFS altogether.

  • @LeonCat
    @LeonCat 9 месяцев назад +4

    This is why I have to switch to easy mode by stage 4. I played on hard mode and even if I am slow, they still rubberband insanely, making the game almost unbeatable for me.

  • @2008Dev
    @2008Dev 4 месяца назад

    Seeing ai cornering perfectly like an f1 car is kinda satisfying

  • @thf1933
    @thf1933 7 месяцев назад +2

    What the first impression of U2 AI you get is that they going faster when they re behind you and slower when ahead. And this just looks rediculous like they are tied with you and you cant rid of them however fast you re going. This actually makes no sence of that performance level after a race which depends on the gap between you and your rivals because you just cant make it.

  • @lunaroseus
    @lunaroseus 8 месяцев назад +3

    2:55 lmao this made me laugh hard

  • @sirtristan01
    @sirtristan01 8 дней назад

    Imagine if someone re-coded old games for AI to genuinely drive well within the constraints of the game

  • @triggeredcat120
    @triggeredcat120 7 месяцев назад +1

    I’ve been replaying this game and I love these kinds of videos of dissecting a game. Rubber banding is absolutely ridiculous in this game. Even myself playing the game I was rubber banding.😂

  • @notbambang
    @notbambang 7 месяцев назад +1

    finally i can see what happen to the AI, in the minimap when they left far behind their icon become crazy fast

  • @herniagaming
    @herniagaming 8 месяцев назад +1

    The worst rubber band ive seen on one of these games was video where a guy was holding down first solidly about to finish, then he gets absolutely chopped by a honda civic literally going about 1000kmh it was so fuvking stupid lol

  • @JudgeVenat
    @JudgeVenat Год назад +2

    They just shift to maximum overdrive

  • @axamesvc
    @axamesvc 3 месяца назад

    Amazing footage. It reminds me on a movie, "The Wraith" bcz these AI cars are moving like UFO's.

  • @savagesam205
    @savagesam205 8 месяцев назад +6

    Epic video. NFSU2 is still such an absolute blast to play in 2023. Recently got the OG Xbox disc wich works natively in an Xbox 360!

    • @Theweouthereforrealclub-
      @Theweouthereforrealclub- 8 месяцев назад +4

      Try and find it for pc, I have a laptop from 2015 that can run underground 2 at full specs and it’s not even a gaming laptop. The game looks incredible on pc!

    • @Astrothunder_
      @Astrothunder_ 7 месяцев назад

      @@Theweouthereforrealclub-I still have the PS2 disc played it about a year ago but I would love to play it on PC where you can actually upscale the game and probably do fun modding stuff!

  • @shogun470
    @shogun470 7 месяцев назад

    The rapid turns make me think of the Knight Bus in Harry Potter and the Prisoner of Azkaban.

  • @JogginClown
    @JogginClown 2 месяца назад

    I've developped a very curious but effective trick to counter the rubberband.
    There's little to none advantages to go all in for your speed against rubberband, since no matter how fast your ride is, they'll always catch up.
    So instead of working hard, you gotta work smart.
    I purposely go slower (being as fast as a stock car's power) to keep my average speed not too low, but also not too high. Without hiting anything of course so I don't trigger the “ rubberband punishment. “
    For NFS Most Wanted 2005 I use this trick for the hardest AI races and especially most boss fights. And it seems to work surprisingly well!
    Basically just make sure your speed varies between 175 and 200 km/h, no matter how fast you could go. I know it's tempting to go faster.Especially at the start, since i've tested it multiple times. At the start, they'll get a big chunk ahead of you. So much that you'd think that you'll never catch them up. But eventually, they seem to go slower and make very stupid mistakes on purpose, so you can get closer to them again, but still behind them.
    That's where the fun part kicks in: At the final lap (or 75%) of the race, you go all in on the gas and get a huge distance ahead of them, surprising the AI. (Since they still adapted to your average speed of 200-220 km/h most of the race. When the AI start rubberbanding because of your sudden speed increase, it's already too late for them, since you'll be hopefully close to the finish line and winning with a few seconds to spare.
    Tryhard is not the way to go against Rubberbanding AI. You gotta outsmart the system to have an easier time.
    But Underground does have a difficulty system the Most Wanted doesn't. So I don't know if that trick would work, as they're maybe not using the same code.

  • @hyper_channel
    @hyper_channel 7 месяцев назад +2

    Interesting to actually see it. It was obvious they were doing shady stuff. Apart from mysteriously catching up to you, you could see their arrows un the mini map going like a heat seeking missile. Even with all that I was able to complete both UG1 and 2 on release on whatever is the default difficulty, without patches or anything, great games

  • @cloudedpoints
    @cloudedpoints Год назад +12

    Tbh its so unfair for the player because they get insane amount of grip when they start to rubberband like at 1:32

    • @SorakaOTP462
      @SorakaOTP462 3 месяца назад

      its purpose is to make bad players have a chance to play and good players don't die out of boredom.

  • @PS1212
    @PS1212 8 месяцев назад +6

    Other than during drag races, I enjoy the rubberbanding since no matter how good u get; theyre always pushing you to do better.

  • @hyperturbotechnomike
    @hyperturbotechnomike 7 месяцев назад

    This video has 2000's vibes. Thanks.

  • @waszqba
    @waszqba 7 месяцев назад +1

    Gotta love the fact that all the whooshing sounds from passing objects at high speed are just played at random and not attached to actual objects

    • @yod7934
      @yod7934  7 месяцев назад +1

      It was meant to be attached to my car, but the frozen camera seems to mess it up lol

  • @ieatmicroplastics
    @ieatmicroplastics 7 месяцев назад +2

    nfsu2 ai: fuck your intial d bullshit, i have the power of GOD

  • @Zonda1996
    @Zonda1996 8 месяцев назад +6

    Honestly from what I’ve seen the AI just rocket around tight corners no matter where they are relative to you. is pretty funny on that URL race where they magnet to the inside, then fling into the outside wall at mach 10

  • @davidoliva1036
    @davidoliva1036 8 месяцев назад

    loved to see the orange triangles spining on the minimap, now i can see what really happens hahahaha

  • @starkiller7278
    @starkiller7278 8 месяцев назад +1

    Best thing is turbo mode in Zolika's trainer. But I don't know if it will be added if it's not already in the Underground 2 version.

  • @costelo_6297
    @costelo_6297 7 месяцев назад

    I like the idea of rubberbanding becoming stronger when the player wallrides themselves.

  • @Webberjo
    @Webberjo 7 месяцев назад +5

    I remember lapping the final boss of this game when I was a kid. You'd think the rubberbanding would prevent that, but I did.

    • @user-xn9xh7ez3w
      @user-xn9xh7ez3w 3 месяца назад

      Me too.
      Probably his rubberbanding was broken in some cases

    • @gabrielv.4358
      @gabrielv.4358 2 месяца назад

      @tommystark777 I played in easy and it happened a lot.

  • @DantesGrill
    @DantesGrill 7 месяцев назад +1

    And I thought they behaved weird on camera...

  • @Marcaoemidio12
    @Marcaoemidio12 Год назад +1

    That's why it's difficult, they keep going like a rocket, and it's practically impossible to get 300 reputation, since they go like crazy and never stop overtaking us.

  • @StreetDrilla
    @StreetDrilla 11 месяцев назад +2

    NAHH ☠☠☠
    aint no way i'm doing my first playthrough rn on hard difficulty

  • @Renopus
    @Renopus 7 месяцев назад

    1:31 Certified Fujiwara Zone Momento.

  • @boiledelephant
    @boiledelephant 8 месяцев назад +1

    They look like Scalextric cars 😂

  • @fernando929305
    @fernando929305 3 месяца назад

    I just love this type of AI, it's pure juice of video game feelings.

    • @femboyyandereking
      @femboyyandereking 3 месяца назад +1

      Well I hate it personally. Rubberbanding is a great concept that I find interesting. It's execution though has never once been done right sadly.

  • @LumenPsycho
    @LumenPsycho 7 месяцев назад

    And those are the things we race against..
    May as well be car vs aliens.

  • @Housesider
    @Housesider 7 месяцев назад +1

    Black Box also made Hot Pursuit 2, from 2002, which exhibits some similarly outrageous rubberbanding and behavior as well. One of the most egregious happened to me a few years ago: I was doing an 8 lap endurance series at Palm Springs and despite me being about 50-ish seconds ahead of P2 when I was on lap7, the P2 AI somehow teleported AHEAD OF ME INSTANTLY by about 30 seconds the very instant I crossed a split-time/checkpoint barrier -- not that the AI _traveled so quickly_ that they "teleported" ahead of me, I mean the game flat-out placed their car so far ahead that catching up would've been impossible with the rubberband still activated. I haven't had that happen since, but the AI will sometimes hit walls so hard due to the rubberband that they get catapulted about 50 feet or higher in the air. Their AI code was bonkers lol

    • @yod7934
      @yod7934  7 месяцев назад +2

      I'm currently in a playthrough of that game and I can relate this so well lol

  • @GHX2.0
    @GHX2.0 Год назад +7

    Cool man

  • @robinefox122
    @robinefox122 8 месяцев назад +1

    It seems that ai 2004 is good at using fujirawa zone

  • @MenkoDany
    @MenkoDany 7 месяцев назад +1

    Oh so that's what the AI was doing when I saw them getting jiggy with it on the map

    • @gabrielv.4358
      @gabrielv.4358 2 месяца назад +1

      yep I thought i was crazy or the game glitched (or cheatin? lol

  • @Wesker346
    @Wesker346 Год назад +1

    It is amazing that people still care about this game

  • @samppa109s
    @samppa109s 7 месяцев назад

    Well on my 1999 hp laptop thingy them bots don't go that wild and the ps2 also kinda calm until i use ps3 for it then u can notice a change in the difficulty

  • @MrMUSTACHE
    @MrMUSTACHE 8 месяцев назад

    Into the knee deep of darkness

  • @neromastic4512
    @neromastic4512 8 месяцев назад

    wow that is beyond broken

  • @arushamm
    @arushamm 8 месяцев назад

    Good recommendation

  • @_Uzum_
    @_Uzum_ 9 месяцев назад +1

    the ai does get a bit quirky at night

  • @GTgaming98
    @GTgaming98 Год назад +1

    Some of the times the Ai can abuse the rubber banding for example if your in stage 5 doing the airport URLs the Ai is in front and they will sometimes rubber band like crazy

    • @XBGamerX20
      @XBGamerX20 Год назад +1

      yeah exactly. pretty much its unbeatable if you don't have a corolla. its the only car that accelerates and steers well.

    • @khachaturarutyunyan9898
      @khachaturarutyunyan9898 8 месяцев назад

      ​@@XBGamerX20yes, I was reaching them only on Corolla

  • @TheSkalker
    @TheSkalker 8 месяцев назад

    1:01 That Rx-8 literally did the "yupiii"

  • @WeebBountyHunter
    @WeebBountyHunter Месяц назад

    Same goes with NFS Most Wanted. People say get gud but they don't admit that the AI is absolutely broken and you have to rely on luck and extreme precision to win certain races

  • @SuperRaynet
    @SuperRaynet 8 месяцев назад

    Well, at least in NFS Unbound Challenging difficult they drive like the player and don't have rubberbanding but they always miss any corner, especially if is an U turn

  • @mkzhero
    @mkzhero 8 месяцев назад

    When you use cheats and make the rubber band tighten up even more and snap it gets even more ridiculous. I still remember using a speed trainer as a kid and seeing the terrifying sight of the ai all follow me even faster than i was moving while doing 360's nonstop

  • @JogginClown
    @JogginClown 2 месяца назад

    1:01 That's not weird. It's just their hydrolics going off.😂

  • @dlbutters7164
    @dlbutters7164 8 месяцев назад

    I bet it's even crazier in NFS Most Wanted (2005), at some point, i actually had some struggles when i was using a Porsche Carrera GT while the AI had some random cars...

    • @yod7934
      @yod7934  8 месяцев назад

      If only that game has replay mode

  • @JKiefer
    @JKiefer 7 месяцев назад +2

    4:34 love how the AI in the background even lifts two wheels over that sharp turn, lmao.

  • @kevinateplus
    @kevinateplus Год назад

    Nice

  • @Philip_023
    @Philip_023 7 месяцев назад

    I'm always playing NFSU2, and nowadays I try to test myself (no wall ride, no NO², no touching cars, weak engine, etc). The game adapts the race difficulty to match your car (I normally use a Focus or a 240sx the entire game) and it's way more fun than flying a Skyline with nitrous above 300km/h on every straight. But the problem is, for some reason, the last lap of every race (or above the 75% completion for Sprint races) the AI cars suddenly reach speeds they never reached during the race, even with no nitrous, they fly past me even though I'm putting the best laptime lap after lap. I check the race status all the time and the AI's Max Speed is always equivalent to mine, so maybe they're just going through tight corners at 200km/h.

  • @mrhyde4249
    @mrhyde4249 6 месяцев назад

    More like car anomalies vid for me

  • @amaterasu_chan1
    @amaterasu_chan1 Год назад

    The AI from Underground 1 - 2 & Rivals are really broken lmao ngl.

  • @roymcdre9180
    @roymcdre9180 7 месяцев назад

    Damn... they would have to fix that for the remake lol

  • @JogginClown
    @JogginClown 2 месяца назад

    I didn't know Need for Speed had a creepypasta. 3:46 This is so cursed.
    Edit: Also that engine sounds like that one mosquito tormenting me last night.

  • @McMallister
    @McMallister 7 месяцев назад

    Somehow, I could swear the video was about watching the AI you programmed, playing the game. Oh God... It's almost 3am btw.

  • @BeamerFonz
    @BeamerFonz 7 месяцев назад +2

    So this is why anyone who grew up playing nfs underground will smoke anyone today in a racing game who hasnt. We had to deal w this ungodly sht 😂

  • @rigo1124
    @rigo1124 3 месяца назад

    *Ai is losing*
    “omae wa mou shindeiru”

  • @BimBims
    @BimBims 26 дней назад

    This is why Trainer was build 😂

  • @dhruv6339
    @dhruv6339 3 месяца назад +1

    I didn't know nfs u2 is a horror game 1:01

  • @white_mage
    @white_mage 8 месяцев назад

    yup seems legit

  • @_amrbadr_
    @_amrbadr_ 5 месяцев назад

    i literally be doing insanely hard turns and those turns NEED you to SLOW THE FUCK DOWN and those motherfuckers make those turns without even braking and then draft me and completely demolish me, the AI in this game is insane, they literally defy the laws of physics.

  • @KanadGodse
    @KanadGodse 7 месяцев назад

    I have seen cops in NFS World destroy everything when I was just parked there. That may be the reason why in a later update they removed the ability to start pursuits like in MW (2005) by getting spotted by a cop in free roam. Their AI is pretty stupid.

  • @seanmichaelmartinez
    @seanmichaelmartinez 8 месяцев назад +1

    Wall Ride 2:14

  • @Spacemonkeymojo
    @Spacemonkeymojo 7 месяцев назад

    I would definitely buy a remake of these games.

    • @TheHardcoreGamer1
      @TheHardcoreGamer1 6 месяцев назад +2

      It isn't going to happen because of companies like toyota not allowing their cars to be in games like this anymore. Not to mention other licenses for things like the music would have to be renewed.

  • @antimagetop1
    @antimagetop1 Год назад +2

    nfsu1 has difference to trigger rubber band. Each circuit has determine spots when ai gets insane acceleration doesn't matter what speed you have.
    for examples xd
    Atlantica - ruclips.net/video/5lkPb4FvICs/видео.html
    Port Royal - ruclips.net/video/ZtcnAcIFhtE/видео.html

    • @yod7934
      @yod7934  Год назад

      Interesting, gotta dig more info on this

    • @IllaKilla_13
      @IllaKilla_13 7 месяцев назад

      nfshp2 on the ps2 does this too