Top 8 Substance Painter Tips with Nikie Monteleone | Adobe Substance 3D

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  • Опубликовано: 29 окт 2024

Комментарии • 24

  • @Eron_135
    @Eron_135 5 лет назад +60

    time stamp
    7:54 Reference
    10:28 Texel Density
    13:29 UV Layout
    18:52 Project Set up
    22:34 Normals Info
    23:59 Baking
    25:27 Fills Vs Layers
    36:25 Bitmap 2 Material
    37:04 Skin and SSS (subsurface Scaterring)
    44:20 Question & answer

    • @Fantino502
      @Fantino502 5 лет назад +1

      I love you! Thank you, mate

  • @Dumbanana00
    @Dumbanana00 5 лет назад +17

    Another tip, when importing textures into SubP, you can press Ctrl + A to select all and set them to texture/ whatever without having to change each individual import setting.

    • @jackj147
      @jackj147 5 лет назад +1

      Dude! Very useful. Thank you!

  • @cape8591
    @cape8591 3 года назад +1

    Absolutely love her work!

  • @fxtdpro
    @fxtdpro 5 лет назад +4

    Awesome talk! Way to go Nikie!

  • @lockenessmotorsports818
    @lockenessmotorsports818 4 года назад +2

    Awesome talk

  • @hrishi4149
    @hrishi4149 2 года назад +1

    At 23:44, how did she get a height map from the bake? This is a 3 year old video and even in the latest version, substance painter doesn't bake a height map from the high poly, correct?

    • @MatrixRex05
      @MatrixRex05 3 месяца назад

      it says hight, but that clearly is a thickness map.

  • @LahceneBelbachir
    @LahceneBelbachir 5 лет назад +12

    Didn't you guys just upload a video about Hard Surface texturing? It got quickly deleted.

  • @BersArsamakov
    @BersArsamakov 5 лет назад +7

    Everything she says is right, but not all tips are universal.
    For example, about the density of the textural space. Texel Density. For game characters, for example, it is very difficult to keep all parts of a character in the same density. Considering that his face needs much more ...

    • @RunTheTape
      @RunTheTape 4 года назад +1

      Aren't UDIMs suppose to solve that ?

  • @LasherAF
    @LasherAF 5 лет назад +3

    I was sitting in the crowd at GDC for this talk 😃

  • @ammonn9930
    @ammonn9930 5 лет назад +1

    Nice tipps, thank you nikie 😄

  • @monhoobatraa3967
    @monhoobatraa3967 5 лет назад +2

    I like ikie Monteleone because I pan of DreamWorks.

  • @-GameHacKeR-
    @-GameHacKeR- 5 лет назад

    Has anyone got a link to that "skin shader chris narchi" not showing up on substance share. :(
    Also Metal Grinded\ Gold Natural\ Silk Duchesse Satin also don't show up :(

    • @hongzou7351
      @hongzou7351 5 лет назад +3

      Here is the link to the skin shader
      share.allegorithmic.com/libraries/2437

  • @zBrush01
    @zBrush01 5 лет назад +3

    I don't really get why every leave needs it's own texture. Isn't that a huge waste of texture-space? You maybe could've get variety in a better way than texturing every leave in a slightly different way. Same for the shingles. Just my 2 cents.

    • @TheGreatJon
      @TheGreatJon 5 лет назад +2

      Less of an issue with pre-rendered.

  • @muhammedbaykul3194
    @muhammedbaykul3194 5 лет назад

    Hello. do we have to install this program in C folder, like 3 DS Max?

  • @kwlxxi4813
    @kwlxxi4813 5 лет назад +1

    11:30 That is not possible in videogames... We need to save memory, so most of the time we need to assign different weitghts depending on the detail needed on that section... Usually, as the most common example, the face will have a higher pixel density than the body... Trying to match the body with the face density, would consume too much memory... Matching the face with the body, would look really bad, as you need more detail tehre.

  • @an1_mate
    @an1_mate 5 лет назад +4

    where are tips?

    • @pd5156
      @pd5156 4 года назад +1

      xD

  • @peter486
    @peter486 5 лет назад +3

    i like to believe that we share the interest Not as a man or as a female , black , white , so when she injects identity politics in this im gona push a dislike. I dont want politics into Art at all. So why did she have to do that. i sure hope that shes there because she is skilled. not because shes a woman.