I Play Engineer, Too (Plus Flare Giveaway!) | Deep Rock Galactic

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  • Опубликовано: 13 сен 2024
  • That's right, I Play Engineer, Too! In this series, I'll take a break from my roots and highlight one of my favorite non-Driller builds in Deep Rock Galactic. And as an added bonus, we're giving away a 3D-printed flare from D3lta Props! Details at the end of the video; Rock & Stone brothers and sisters!
    Spinning Death Build:
    imgur.com/gall...
    D3lta Props:
    www.etsy.com/s...
    Make sure to use code DITNO10 for 10% off your order!
    MeatShield's Twitch Channel:
    / ppstac2
    ‪@LazyMaybe‬'s Season 3/Grenade Video:
    • Deep Rock Galactic: Se...

Комментарии • 390

  • @coolishcomet1861
    @coolishcomet1861 7 месяцев назад +64

    the most underrated overclock is the RJ250 compound for engineer’s grenade launcher. The gl can still be used to kill large swarms of weak enemies, but it adds the utility of launching yourself around the cave while also increasing reserve ammo. A straight upgrade from stock imo

    • @chastermief839
      @chastermief839 7 месяцев назад +9

      RJ250 is so good that it almost feels unfair... it gives more ammo than either of the ammo OCs, and it has so much extra mobility and utility. it probably deserves a weaker ammo boost or a heavier damage penalty, but i'm certainly not complaining.

    • @987654321irock
      @987654321irock 7 месяцев назад +11

      You're so right, a nice blast of swarmer-be-gone and with the heat mod to burn away groups of grunts make RJ so nice. Combined with the utility to jump far, I can't understand how it's underrated.

    • @user-mw9zp5cv4e
      @user-mw9zp5cv4e 7 месяцев назад

      @@987654321irock prob because those leaf loving elf bastards haven't played tf2 nor doom, can not utilize rocket jump properly and can't comprehend how much swarm cleaning on top of traversal tool the gun becomes.
      For me, if Im not getting at least 1,5-2x times kills with this build compared to other teammates I call it a bad dive.

    • @anotheramber7074
      @anotheramber7074 7 месяцев назад +8

      RJ250 is underrated? its one of the OCS ive seen used the most with the pgl, up there with hyper prop

    • @TheSpeep
      @TheSpeep 7 месяцев назад +7

      The PGL only has 3 OC's.
      Fatboy, Hyperprop an RJ250.

  • @987654321irock
    @987654321irock 7 месяцев назад +45

    Wow, the few Spinning Death fans are gonna love this. Very informative and great breakdown of each weapon's purpose.
    For underrated weapons, I'm a big fan of Subata's Homebrew Powder. The tasty weakpoint damage being further increased with flame bonus damage shreds through enemy health, especially bulks.

    • @chastermief839
      @chastermief839 7 месяцев назад +2

      subata with homebrew is maybe the most hated weapon+overclock in the game, haha. i'm gonna have to give this one a try. what crispr build do you use? fuel stream diffuser?

    • @987654321irock
      @987654321irock 7 месяцев назад +3

      ​@@chastermief839 Yeah subata is simple compared to driller's other secondaries but not bad by any means (as someone who is chill in haz4 and dips their toes to haz5 on occassion) Homebrew is also disliked for it's blandness, but together with max damage it can be impressive. I like to run Sticky flames to generalize against the crowds of grunts and use its high heat to easily burn prateorieans and other big foes. The extra range of tier 1 is big since ammo with sticky flames shouldn't be a big deal at all. Having the ability to spread flame farther away from Mactera and in general not be as close to bugs is super important for survival.

    • @DrillingInTheNameOf
      @DrillingInTheNameOf  7 месяцев назад +4

      Thank you! I've never liked the Subata (which isn't helped by how much I love the EPC and CWC), but I should give it another shot since it's been buffed.

    • @birchwwolf
      @birchwwolf 7 месяцев назад +1

      @@DrillingInTheNameOf i'd love to hear your thoughts on the Subata. Little guy needs some love (and probably a dev re-tool)

    • @Intrafacial86
      @Intrafacial86 7 месяцев назад +1

      @@DrillingInTheNameOf I’ve been building my Subata 1-2-1-1-1 with Oversized Magazine when I take the CRSPR. It allows me to pop ceiling bugs from a healthy distance and tear down big bugs after I’ve set them on fire.

  • @birchwwolf
    @birchwwolf 7 месяцев назад +7

    congratulations on coming out king 👑

  • @dragonace5177
    @dragonace5177 7 месяцев назад +14

    I personally think that Aggressive Venting on the DRAK gets slept on a lot. With no heat-reducing mods and manual heat dump, you can fire out near-constant AOE bursts, giving Scout an AOE option he so desperately needs. You can then run this with any of his fantastic single-target secondary options, though I generally prefer Trifork for the added utility of the special bolts, either pheremones to keep bugs busy or tazer bolts to power up trifork even more with magnetic shafts.

    • @ShadowBolt4209
      @ShadowBolt4209 7 месяцев назад

      aggressive venting is my go-to as a max promotion scout main!! In my opinion, the most common factor in losing games in high levels of play (like haz 5 or Elite Deep Dives) is getting overwhelmed with bugs. Some may say that it's not the best crowd clear for scout but it is certainly in the top 3 overclocks that will keep a scout alive (top 1 and 2 are hoverclock and special powder)

  • @doublewideshine5410
    @doublewideshine5410 7 месяцев назад +32

    When Ghostship eventually/finally reworks the perk system I REALLY hope they just make dash a permanent ability (maybe a mod on our suit?) and not an active perk. It's too good to ever give up a slot for, and should be a standard ability like the power attack on our pickaxes.

    • @DrillingInTheNameOf
      @DrillingInTheNameOf  7 месяцев назад +9

      I'd be good with that 👍

    • @hokuhikene
      @hokuhikene 7 месяцев назад +4

      That's what Axis Kronos said to Mike from GSG in the Drop Pod cast. So there is a big possibility that it is now on the to do list judging mike's reaction.

    • @hokuhikene
      @hokuhikene 7 месяцев назад

      Or GSG could just add the abillity to get a 3rd active perk as a 2nd choice in the 3rd slot of the amor skill tree. Scout really doesn't need dash so it would be a waste on this class but a scout with iron will, field medic and also highten senses is a force to survive^^
      edit: Well now that I thought about it, every other class should be forced to only have dash as an active perk in the amor skill tree xD

    • @jameshumphrey869
      @jameshumphrey869 7 месяцев назад

      fr its hyper effective as the get out of dodge button or for expanding the mobility of less mobile characters

    • @raisinsmakemeuncomfortable6893
      @raisinsmakemeuncomfortable6893 6 месяцев назад +4

      I'm conflicted on this take. On the one hand dash is a very powerful perk that is used by almost everyone so it would make sense to do that to free up a perk slot. but at the same time im worried about power creep, the ability to have dash iron will and field medic would be extremely powerful and i think they would have do some rebalancing to keep power creep to a minimum.

  • @LinDUNguin
    @LinDUNguin 7 месяцев назад +5

    Thanks for doing this giveaway, as well as for regularly putting out such unique content :) Always look forward to the new vids!
    I think that the Mole Overclock for the Coil gun is definitely one of the more niche/"under-rated" overclocks for Gunner (at least post-nerf), as the potency of his other single-target damaging options feel too hard to pass up most of the time. But you can't deny that it's satisfying as hell to shoot through a big slab of rock into the behind of Dreadnought and watch that health bar plummet :)

  • @aSmallGreenDot
    @aSmallGreenDot 7 месяцев назад +9

    Shaped shells for the boomstick seems really underrated. After its buff it feels like a slug shotgun, on sabotage haz 5 you can ignite sniper turrets from quite far away and its great for mactera too

  • @blehmeh9889
    @blehmeh9889 7 месяцев назад +9

    Cool to see this vid. Engineer was the first class I played after the tutorial with a driller friend and he became my favorite very quickly. Ironically, the sentryguns were actually my least favorite part of the class by far because I tend to prefer wielding all of my firepower directly when I'm new to the game, but I've adjusted to them and I've come to appreciate them over time. Rather, my favorite part about Engineer was being able to build platforms. There's just something about taking a nightmare of a cave layout and building a robust bridge, staircase, and platform array all over it to the point that it becomes downright reasonable for any dwarf on my team to navigate that really appealed to me. I really like the feeling of building infrastructure to make a cave safer or to make the objectives way more convenient and accessible. In addition to all of this, I found his handheld weapons were no joke either, not even the pump action shotgun, which was very satisfying to use as I blew the faces off of bugs one blast at a time. My driller friend kept insisting that Engineer's weapons are weak and that I would have to "Get used to it", but I find they aren't really if you know how to use them for their most optimal purposes and combine them together to complement each others weaknesses. Even if they are, you should be backed up by two automatic machine guns that fire no matter what you're doing and never miss their targets.

  • @eurabe1
    @eurabe1 7 месяцев назад +3

    I think Volatile Impact Reactor is underrated but not entirely unknown.
    The biggest boon for me is to draw a quick circle around some bugs or over a chokepoint and everything that passes it gets set on fire and slowed on a direct hit.
    I pair it with electric shock stubby and shredders to max dot and slows. It is a highly efficient build and lets me resup at every other resup so other dwarves can get their strong utility items like shields, flares or C4 and fuel.
    It isn't the flashiest or strongest by numbers but with high enough DPI you can stop half a swarm in 5 seconds lol

  • @MotivatedDwarf
    @MotivatedDwarf 7 месяцев назад +5

    Before this video, I would have said Spinning death for the Breach Cutter, but now imma have to go with cryo minelets for the Zukovs. They are insane and even with Musnothus' video, I don't see them in the caves with randoms, haz 5, 4 who cares, never there. You and Musnothus have made that case better than I ever could so Rock and Stone miners and keep drilling.

    • @DrillingInTheNameOf
      @DrillingInTheNameOf  7 месяцев назад

      Cryo minelets are definitely underrated. I probably wouldn't have figured them out myself if MusNothus hadn't shown me the ropes.

  • @morgang4717
    @morgang4717 7 месяцев назад +7

    I think the Spinning Death might as well be the most underrated OC out there, I never see anyone use it. The area denial is incredible, but I think its harder to use than the base gun.

    • @DrillingInTheNameOf
      @DrillingInTheNameOf  7 месяцев назад +1

      Definitely takes some getting used to but so crazy powerful once you do

    • @xOwlBear
      @xOwlBear 7 месяцев назад

      If you play solo and in a big open areas, I think the OC is good but otherwise it's better to avoid it. It reminds me a lot of the fat boy OC which I also consider bad because how annoying can be for your teammates if you use it improperly or in close areas.

    • @raisinsmakemeuncomfortable6893
      @raisinsmakemeuncomfortable6893 6 месяцев назад

      ​​@@xOwlBear you do have to be careful but its definitely more versatile then fatboy. Even on haz 5 it does very little friendly fire damage. (Im on Xbox so i dont know about haz 6+)
      Also i think spinning death thrives in close areas so you can funnel the bugs into a single chokepoint and theow it down there

  • @CoolJguy.
    @CoolJguy. 7 месяцев назад +2

    I believe the most underrated overclock is definately neuro-lasso fot the LOK-1. It works best in dreadnought missions as support bc it slows down them a lot. Even in swarms on normal mission are easier when you lock onto the front bugs to get a horde more concentrated for a teammate or plasma burster. It still works on pretorians as it slows them down to prevent turning around and spitting acid at you. It still works as a gun with decent damage and support for any engi secondary.

    • @B_Skizzle
      @B_Skizzle 7 месяцев назад +1

      A fellow Neuro-Lasso fan! I thought I was the only one!

  • @Wclipped
    @Wclipped 7 месяцев назад +3

    I like the versatility of the crossbow on the scout. It might not be the most deadly but I love stacking effects or having a handy arrow for a sticky situation. Goodluck to everyone on the giveaway

  • @InvadeNormandy
    @InvadeNormandy 7 месяцев назад +3

    The SSGs are my favorite thing when it's time to book it to the pod, It minimizes the amount of slowing down and thinning the horde out on the way out.

  • @birdmustard7098
    @birdmustard7098 7 месяцев назад +23

    I feel like Burning Hell's aoe capability is heavily underrated. many bugs will simply turn and run when you light them on fire with it, and those that don't put themselves right in front of your barrel.

  • @gostlyplays
    @gostlyplays 7 месяцев назад +2

    i think the sludge blast oc (the one that makes the pump into a shotgun) is pretty underrated
    like you can get so much damage out of a charge shot with it getting up close to a big enemy like a preditorian. and then normal shots can still be used to take out problem enemies and then wave cooker with endothermic explosion can boost your swarm clear. by far my favourite driller build and works in any mission except for maybe industrial sabo
    works really well on elim, i have solo’d many a dreadnought with it

  • @TNDTKDTTDTID
    @TNDTKDTTDTID 7 месяцев назад +19

    Burning hell and volatile bullets, there is no better combo in the game. I love gunner so much it is unreal

    • @RocketSlug
      @RocketSlug 7 месяцев назад +4

      Maybe it's because I usually run Haz 4, but a lot of times I feel like by the time I've set something like a praetorian on fire with burning hell (even with the heat cone in front) they're already pretty much dead, defeating the purpose of taking volatile bullets and its massive damage upgrade. I've been playing around with taking volatile bullets now with heat builds on the hurricane to see if it does a better job there

    • @kiro-fo9qg
      @kiro-fo9qg 7 месяцев назад +1

      Burning Hell is the best gunner overclock.

    • @synka5922
      @synka5922 7 месяцев назад

      there are just two issues with it, 1. teammates and 2. teammates :P
      1. if your team isnt coordinated, a combo weapon will not be effective because your team will kill the weakened enemies before you can finish them
      2. if your team doesnt understand breakpoints, they wont let burning enemies just die from DoT, they will waste ammo on finishing them off
      Tbf, these things hardly matter on haz5 or lower, but they still mean that you feel like your weapons arent very effective
      My favorite scout weapon is gk2 electric reload, with it I easily get 60k damage in a 20 min mission, but my team will have all the kills. because they will waste ammo on enemies that wouldve died anyways

    • @hokuhikene
      @hokuhikene 7 месяцев назад

      I Beg to differ. I throw Lok1 with ECR in 21111 and Shard with just efficiency tweaks in 32211 into the ring. Best swap combo in the game imo. Burning/volatile bullets is 2nd best to me tho. It's just better known because it's longer in the game.

  • @vinylwalk3r
    @vinylwalk3r 7 месяцев назад +3

    I have to agree, I put spinning death on my engy the second I got it and upping the damage on the BC makes it super fun on slow enemies. Throw some armour break on that bad boy at it rips through praetorians in no time!
    I have to say RJ250 compound for Engy (it's just a BLAST to use hehe (I'll find the door)) or Gunners "Volatile Bullets" oc for the Bulldog.
    Pairing VB on the Bulldog with my Fire build on the Lead Storm (Burning Hell) is just so much fun!
    I'm a walking beer drinking BBQ in those caves!

  • @bast4rdlyreaper
    @bast4rdlyreaper 5 месяцев назад +1

    I started using this build today, super fun. The alterations that I made were using The Stunning Overclock instead of Cycle Overcharge for the warthog, and two turrets instead of one.

  • @pebblemuncher659
    @pebblemuncher659 7 месяцев назад

    Stunner on the warthog is the most underrated overclock in my eyes, it stops praetorians in their TRACKS as long as you're shootin em, alongside anything smaller than a prae. I feel it's very overlooked in favor of it's other more unstable and complex brother overclocks, but i couldn't imagine my engi loadout without it.

  • @Coffeemancy
    @Coffeemancy 7 месяцев назад +1

    Most underrated OC: Minelayer System on the Hurricane.
    The damage, stun, crowd control, and ammo efficiency is insane. The Single target damage isn't so great so you want to build your secondary for that, but it's also not too bad in a pinch. I feel like I never see people playing with it but I'm constantly using it on my gunner in haz 5. it's especially good on escort and salvage where you can easily tell where bugs are going to be coming from.

  • @bluebuffoon5313
    @bluebuffoon5313 7 месяцев назад +1

    Roll Control for Engie's Breech Cutter is such an interesting overclock that can completely change how you use the weapon. It takes some time getting used to wrapping your brain around it, but you can be a force to be reckoned with once mastered

  • @anotheramber7074
    @anotheramber7074 7 месяцев назад

    it might not be the most underrated, but I think one of the most overlooked is the mole overclock for gunner's armskore coil gun, even when not going for setups involving enginner platforms, the mole can provide a massive burst damage boost if you simply ping an enemy to see it through walls and then go behind cover. it is a great pair with any primary that focuses on crowd control and is (in my opinion) one of the most fun and unique weapons due to how it forces you to change how you look at the terrain

  • @TheArthur2107
    @TheArthur2107 7 месяцев назад

    Bodkin points is the most underrated. The Boltshark is rarely seen but the range on the bouncing shots is amazing for hordes that are too spread out. Couple it with pheromones and that’s all the crowd control you will need, specially because of all the bolts you get to carry. Now you can enjoy that beautiful bolt hit sound effect.

  • @giblerider2549
    @giblerider2549 7 месяцев назад +1

    I definitely gotta try out spinning death now! Im unsure how others rate it, but one of my favorite overclocks is Overdrive booster on the shard diffractor. Its advertised as an unstable overclock, but it doesnt effect the gun unless you use the ability. But when you do use it, It'll shred through any swarms or single targets in seconds! I love that feeling of the power of the sun, in my hands.

  • @thecolumbo7323
    @thecolumbo7323 7 месяцев назад +1

    after watching this awesome video of yours, you convinced me. Personally i think for my own rating the most underrated Overclock is the Spinning death overclock for the Breach Cutter after seeing you use it. I'm an Engi Main and i wrote it of a long time ago after experimenting with it and failing in multiple attempts. it just didn't pack enough control and versatility for me, but i feel like now i need to give it another try

  • @TheRealLTJRH512
    @TheRealLTJRH512 7 месяцев назад +1

    I love micro flechettes on the Brt. The damage isn’t great but I can stun plenty of enemies while my auto cannon is getting reloaded with born ready for continuous fire which is exactly what I want when I play gunner

  • @tfb526
    @tfb526 7 месяцев назад

    In my late and 100% correct opinion the Goo Bomber OC for the sludge pump is the most underrated overclock. Nothing like giving the bugs a taste of their own medicine while chewing through pratoreans and oppressors with DoT. (btw just found you through the steam community forums! Great vid and R&S!!)

  • @trulers8713
    @trulers8713 7 месяцев назад

    The most underrated overclock is Hurricane Rocket Barragem for crowd control you usually see minelayer system or fragmentation missiles, but even without guidance the pure "Hurricane" of missiles you fire can't be beat and with napalm rockets and aoe upgrades you'll be igniting swarms of bugs.

  • @bishop782
    @bishop782 7 месяцев назад +1

    A super underrated overclock imo is AI Stability Engine for Scout's Deepcore. Having an assault rifle that has ZERO RECOIL is just such an incredible feeling imo. Plus it absolutely shreds annoying enemies in the game like spitters and Mactera. I don't see many people talking about how nice it is to make a gun shoot where you want it to shoot without moving for recoil.

  • @moonwxlker
    @moonwxlker 7 месяцев назад

    i would say fire bolts on scout is very underrated. shooting one at the ground will cause grunts to die if they walk through it, as well as swarmers and other similar bugs. also, fire spreads between bugs, so if you throw a cryo nade into a group bugs that are on fire, the temp shock will do a bunch of damage. great vid btw

  • @gwangi007
    @gwangi007 7 месяцев назад +2

    Great video. 👍 My fave (maybe) underrated overclock is Hoverclock. Being able to take shots and be impervious to melee enemies is such a great feeling.

  • @ThiagoJaqueta
    @ThiagoJaqueta 7 месяцев назад +1

    IMO the most underrated OC is RJ250, I rarely see people run it in lobbies. It has great ammo economy, can kill swarmers and groups of grunts easily, and of course, the mobility it provides to the engineer is absolutely insane when you combine it with platforms.

  • @kellimon3517
    @kellimon3517 7 месяцев назад

    Snowball on cryo cannon is something I dont see very often, but man, 1-shotting entire mactera swarms brings a different kind of catharsis.

  • @Scotwolf09
    @Scotwolf09 7 месяцев назад

    Rock and Stone, Brothers! Love your content! Always a highlight of my week seeing a new video posted!
    For the underrated overclock, I'm going with Seeker Rounds for the LOK-1. I love this overclock for making the smart rifle as brain dead as possible to use on the fly, and I never hear anyone mention it anywhere!

  • @tytolley2645
    @tytolley2645 7 месяцев назад

    Shaped shells for the boom stick is one of my favorite overclocks that I don’t see too often

  • @makayf
    @makayf 7 месяцев назад

    The cryo cannon is my absolute favorite instant crowd killer, when paired with the wave cooker using Temperature Amplifier and Exothermic Reactor. 1-2 seconds of cryo will freeze 3+ grunts, who will shatter and freeze additional mobs with the slightest touch of the wave cooker

  • @bast4rdlyreaper
    @bast4rdlyreaper 2 месяца назад +1

    This build is one of my favorite builds on engineer. The new Pump Action is awesome, I used to use Stunner, but Pump Action is AMAZING!

  • @specialmeats
    @specialmeats 7 месяцев назад

    I didn't know about spinning death hitting all of the weakpoints on the BETc, death machine and hive guard. That's really useful!

  • @TheCogman117
    @TheCogman117 7 месяцев назад

    Mole is a somewhat popular overclock, but I STILL think it's underrated to what most people think how good it is. If you spend some ammo to set up a couple holes to shoot through perpendicular, it's crazy how much damage you can deal. Also incredibly useful for providing long-range support from other caves to your teammates. I always tell them to ping priority targets no matter where they are.

  • @RocketSlug
    @RocketSlug 7 месяцев назад +2

    I think Plastcrete Catalyst gets overshadowed by a lot of the other overclocks for the Shard Diffractor. I spec for AoE damage and range since the overclock multiplies those by 1.5 when shooting platforms (something like 1-2-2-2-3). You can end up killing a lot of bugs without even needing to trigger the explosion. I tried for the longest time to run the platform gun without bug repellent, going for more ammo so that I had more platforms to shoot, but often times it ended up with glyphids walking over the platforms and getting in the way of having a clean shot, but that could also be a skill issue on my part when it comes to platform placement. It really changes how you think about it, similar to how you think differently about turret placement if you're using EM Discharge on the stubby.

  • @kasca4080
    @kasca4080 7 месяцев назад

    As for me, one of the underrated overclocks is the "persistent plasma" for EPC. The damage from
    the plasma field is gigantic and helps to cut off the crowd of bugs from the team in a few seconds.

  • @Azamagon
    @Azamagon 7 месяцев назад +1

    Imo, Electrifying Reload for the GK2 is easily one of the most underrated OCs in the game. I mean, 1 bullet = 1 grunt killed. If a target requires more than that, a Conductive Bullets Zhukovs with the Gas Recycling OC (another arguably underrated OC) absolutely shreds an electrified enemy. One of my personal fav combo builds on Scout.

  • @metarmored
    @metarmored 7 месяцев назад

    I don't see anyone talking about the Electric Arc overclock on the Stubby, but it was my first overclock ever, and it has a special place in my arsenal because of that. So i made a build to make it work along side the rest of my stuff. I never forget my first overclock on each class

  • @dereziumstorm1662
    @dereziumstorm1662 7 месяцев назад

    I believe the Shard Diffractor is one of the most underutilized weapons in DRG.
    it has a lot of cool combos with other weapons with other classes, being fire-based, and can be made to explode with platforms. it is one of the coolest weapons I've seen in video games and it makes me wish more people would just experiment with builds and combos.

  • @Beebeebeeboo
    @Beebeebeeboo 7 месяцев назад +1

    Really liked your Blackreach Blonde video! Breach cutter is my favorite secondary, so I'm definitely going to keep farming Engi overclocks in the hopes of getting Spinning Death!
    I think one of the most underrated weapon/overclocks is the Colette Wave Cooker + Liquid Cooling System, particularly paired with the Flamer.
    Most of the time you want to lean into your strengths rather than compensate for weaknesses, but this weapon does both and then some.
    Colette gives the Driller the ability to efficiently melt masses of Swarmers, Naedocytes, and Shredders with a beam AoE that has basically infinite range. It is also one of the best weapons for quickly saving teammates from Leeches/Grabbers, and gives you the option to prevent Exploders from exploding.
    On top of all this, its primary use enables you to burst down enemies you've caught on fire while still being ammo efficient.
    Sure, it's not very damaging, but that's why people run throwing Axes, right? Flamer Drillers are generally built to clear swarms, so why not clear all types of swarms?
    I almost never see people run the weapon for some reason, primarily in favor of the Experimental Charger's ability to manipulate terrain and mine from afar.

    • @DrillingInTheNameOf
      @DrillingInTheNameOf  7 месяцев назад +2

      Thank you! Good luck pulling Spinning Death; you'll never go back!

  • @SuperSucc69
    @SuperSucc69 7 месяцев назад

    I absolutely love Roll Control on the breach cutter and think it's super underused after the recent buff. Having that much area damage on a beam you can control like a jedi is awesome

  • @quintonlim4275
    @quintonlim4275 7 месяцев назад

    For Gunner's Coil Gun. I'd say Triple Tech Chambers. When combined with Tier 2 Controlled Magnetic flow allowing for partial charges of the gun. And tier 5 electric trail you can quickly create a large zone of damaging slows around you. Not to mention that the the Overclock still allows for high burst damage with the triple shot. It's a very versatile secondary option for gunner. But alas the Hellfire gang outshines it for good reason haha.

  • @quantumslime7265
    @quantumslime7265 7 месяцев назад

    I feel like an underrated overclock for certain is stunner for the warthog. It does surprisingly good damage with its bonus to stunned enemies and the higher innate chance to stun is nice as well. Combined with most of the things mentioned in this video it makes a nice well rounded damage dealer for a stun build.

  • @hexerin
    @hexerin 7 месяцев назад +1

    I can feel the frustration of what was likely many dozens of failed takes due to tongue twisting on the Spinning Death numbers segment.

  • @Dementic_Doctor
    @Dementic_Doctor 7 месяцев назад +4

    Man i like this guy i subbed to him a while back and i came to have another look at his channel and this is some well edited great content.Rock and stone miner!

    • @DrillingInTheNameOf
      @DrillingInTheNameOf  7 месяцев назад +2

      I've come a long way since the early days! Still don't know what I'm doing but I know a lot more than I did a couple years ago 🤣

    • @Dementic_Doctor
      @Dementic_Doctor 7 месяцев назад +2

      @@DrillingInTheNameOf Just keep it up man! your doing great!

    • @DrillingInTheNameOf
      @DrillingInTheNameOf  7 месяцев назад +2

      💛

  • @BigWemser92
    @BigWemser92 7 месяцев назад

    The anti-gravity overclock for the sludge pump really gets me the range I need. I don't know why it isn't used more often.

  • @sardobi
    @sardobi 7 месяцев назад

    Another great video, despite the tragic lack of drilling! My favourite underrated overclock right now is Electro Minelets for the BRT. It takes some practice, but it provides really nice crowd control when you get the hang of it. Satisfying to pair it with max damage Jet Fuel Homebrew and hit lots of weakpoints on the very slow electrocuted bugs.

  • @box5349
    @box5349 7 месяцев назад +1

    An underrated weapon in my opinion would be the driller's wave cooker. It's really fun to use in my opinion and I like when bugs just explode in front of your eyes.

  • @michaelbowman6684
    @michaelbowman6684 3 месяца назад

    A note about Gemini: you can choose to put down only 1 turret. It exchanges 2 (~18%) damage per shot, 15 (16.7%) ammo capacity, and +5m (25%) more range, for 90 (~21%) more reserve ammo, which is a slightly uneven tradeoff when discounting the second turret, bit there are other advantages to consider besides just total ammo efficiency.
    Less experienced Engineers will oftentimes find themselves having to wait around for their turret to recall because they forget about it, but with Gemini you could be putting down your second turret that you still have on you while waiting for your first turret to recall, which reduces downtime.
    Once you become more accustomed to placing down turrets, you can start putting down 2 of them at the same time to really reap the benefits of Gemini, that being it's massively increased DPS (180 rounds * 11 damage * 2 turrets > 105 rounds * 13 damage * 1 turret) and increased efficiency against specifically Naedocytes (and I guess Glyphid Spawn), as 11 damage is enough to kill them in a single shot, the extra total ammo makes killing them more efficient in relation to how much ammo you have, on top of the doubled rate of fire from having two turrets allowing you to kill them twice as quickly.
    You also double the amount of Turret Whips you can perform in quick succession, as each turret has it's own cooldown so you can alternate between the two for increased uptime, and you also increase the amount of Turret Whips you can perform before needing to Resupply because you have more Ammo to spend on performing them.

  • @Intrafacial86
    @Intrafacial86 7 месяцев назад +1

    10:22 I was not aware of this functionality. I need to remember that for Turret EM Discharge, so I can call a turret directly to a spot I want to zap bugs at without wasting turret ammo.

  • @TheSpeep
    @TheSpeep 7 месяцев назад

    You can kinda create a similar effect to Spinning Death with gunners Plasma Burster Missiles.
    By firing a volley at a large or airborne enemy and then swapping to your secondary, the missiles will swarm the point you aimed at and create a kind of plasma whirlwind that damages and stuns whatever steps inside.
    Grunts are generally a bit too low to the floor for this, but It works quite nicely on Praetorians or Mactera, and if everything in that area is dead you can swap back to the Hurricane and send the leftover missiles toward their next target.

  • @tabbycar6741
    @tabbycar6741 2 месяца назад

    pretty late here but as I like to say, any dwarf worth their beer will play all dwarves at least on occasion to understand what other classes need, and learn how you can synergize with them.

  • @Draconis_Eltanin
    @Draconis_Eltanin 7 месяцев назад

    In my humble opinion a very underrated overclock is the Stunner overclock for the Engineer's Warthog: with a build basically same as the one in the video you can most definitely make up for the less RoF and base damage as it is a clean with no downside. It is just weaker agains stun immune enemies, but as long as you avoid Elimination missions you'll be fine.
    Another criminally underrated OC is minelayer system for the hurricane: I never see anyone playing with it, but except the lack of anti-air option that can be offered by a good secondary or team mates it is a very strong contender for a very defensive playstyle.

  • @fouryeartransform3042
    @fouryeartransform3042 7 месяцев назад

    Ty for this. I have been using this exact build since season 1 and it has done me well. The only major difference is that I take magnetic aligned pellets for the warthog. The spinning death was OP before they buffed the ammo, now I feel unstoppable with it.

  • @Count_Goatenberg
    @Count_Goatenberg 7 месяцев назад

    Electrocuting Reload for the GK2 is pretty underrated. If fired in little bursts hitting as many enemies at least once before reloading, you can quickly manage the approach of a horde. Not to mention it can save a lot of ammo due to the DoT. Also great against sniper turrets and the like. I primarily use it to get as much DoT out of each shot and to slow enemies down - which now also works on Dreadnoughts in case you didn't know.

  • @robbertscherhaufer975
    @robbertscherhaufer975 7 месяцев назад +2

    in my eyes is the drillers subata. i always hear that subata just a pistol. i uses the pistol with the explosive reload and the sludgpump.
    if you take the 3 upgrate of tier 5. it does amazing much damage when it in the sludge of the sludgepump and it stacks damage.
    well its hard to explain so if you use it in action and have the build out. it will make sense.

  • @ThomasCircenis
    @ThomasCircenis 7 месяцев назад

    For me, I think the LOK-1 has a ton of great overclocks that can overshadow the seeker rounds. Seeker rounds are a go-to option for me when I want to play with my brain turned off. I don't have to worry about armor, don't have to worry about terrain, ammo is conserved, and the only thing I need to relatively point in the correct direction of bugs will be my secondary.

  • @LionAzul
    @LionAzul 7 месяцев назад

    I think Scout's Fire Bolts for the crossbow are pretty underrated, since if you take Cryo Grenades, you can force Thermal Shock on larger enemies and sometimes even groups if you hit the bolt right. Allows the Scout a good way to deal with crowds using minimal ammo, contrary to their general disposition of needing WAY too many rounds to clear even simple swarms.

  • @koristia6670
    @koristia6670 7 месяцев назад

    I'm always surprised how little often I see the Neurotoxin Payload for the Thunderhead, I find it so good to poke wave from a distance and by the time the bugs should have reached us, they're already dead.

  • @Laoloafs
    @Laoloafs 7 месяцев назад +1

    Underrated from what i've seen would be Diffusion Ray for the wave cooker. running it 21112 it sweeps grunt swarms before overheating and slows big threats well when tap fired. great for backing up ice storm or sludge pump and still kills webbers and spitters reliably

    • @DrillingInTheNameOf
      @DrillingInTheNameOf  7 месяцев назад +1

      Works great with my Cryo Temp Shock build!

    • @Laoloafs
      @Laoloafs 7 месяцев назад +1

      @@DrillingInTheNameOf Havent tried it with the temp shocks, I'll give it a shot.

    • @DrillingInTheNameOf
      @DrillingInTheNameOf  7 месяцев назад

      @@Laoloafs the combos are crazy! I have a build here if you want to check it out:
      ruclips.net/video/F7a9DeWbsuU/видео.html

  • @DrDwarven
    @DrDwarven 7 месяцев назад +1

    Okay this is probably a hot take but bullets of mercy for the gk2 is so underrated the extra damage to bugs with status effects like cryo fire and electricity and all the elemental damages but also it plays perfectly with all the classes for example it goes with I’m pretty sure every driller primary weapon and gunner with the incendiary grenade and some of his other over clocks and it works with engineer with some of his overclocks so just in general it syncs well with all the classes and plus scout have 3 grenades that do elemental effects so like I said its probably gonna one of the most underrated overclocks

  • @ZAZZAMATAZ
    @ZAZZAMATAZ 7 месяцев назад

    I love neuro lasso as I just enjoy kiting in this game, and I can't help but feel like it's got some crazy good synergy with spinning death. Def underrated. It's just so satisfying to just march the bugs right into the meat grinder.

  • @brewbreuw8115
    @brewbreuw8115 7 месяцев назад

    I find "Electrifying Reload" on the scout's deepcore GK2 to be underrated. Just 1 bullet + a reload is enough to kill a basic grunt, and you can easily spray a horde with the weapon to get electric procs on everything. It pairs very well with the NUK17's bonus damage to electrified targets, and can even slow dreadnoughts now. It's extremely ammo efficient and slows down all your enemies for easy kills, not to mention it has great range and guaranteed procs unlike the engineer's stubby.

  • @zacpiscopo1351
    @zacpiscopo1351 7 месяцев назад

    Salvo module for the hurricane would have to be my favourite underrated overclock. The added utility of having a giant shotgun that takes up your entire screen and explodes with the force of a dying star is pretty powerful not gonna lie, plus it has no downside (ish). Thanks for giving spinning death some love, I love your videos. I cannot count how many drillers I have directed to your under bunkie tutorial lol

  • @thevarianthuman5669
    @thevarianthuman5669 7 месяцев назад

    An absolutely underrated weapon AND overclock is the Zhukov’s and gas recycling. When built with 1, 2, 2, 1, 1 the guns become excellent at mowing down hordes of grunts and stripping armor from tougher targets and are great to pair with IFG’s. These have come to be a pretty staple weapon I play around with on scout as both a pseudo primary to supplement S.C.C M1k on dreadnaught missions. But also as a generalist weapon that excels at pumping damage into targets that scout may traditionally have more trouble with such as shellbacks and other carapaced enemies. Give them a try! Rock and Stone!

  • @garbagefreak
    @garbagefreak 7 месяцев назад +1

    Underrated overclock: Bullet Hell for the Minigun (with stun). I never hear it mentioned, but it almost feels like cheating. You can spray a huge swarm without really aiming and stop them dead in their tracks while you melt their health. It's really good against some of the most annoying mobs in the game including mactera, swarmers, and shredders. Single target damage isn't its strong suit, so I recommend taking a secondary with that in mind, but it's still okay against the big bugs in a pinch, especially if they're surrounded by a lot of grunts (you don't have to hit their weak points to bounce your bullets).

  • @Flipthot
    @Flipthot 7 месяцев назад

    I think ice storm for the cryocannon is really underrated, especially once you realise how impactful cold radience is to your total freeze power so the loss of 3 freeze power doesn't actually feel that bad, especially when it lowers it to 5 since as far as im aware all creatures have freeze points which are multiples of 5 or 10.
    The damage bonus it gives, especially with the bonus kinetic damage to frozen targets, makes it much easier to be reliant on purely your primary to kill enemies like grunts and slashers, so you don't have to be switching between primary and secondary nearly as often.
    It can be really nice if you're a fan of either solo or being more independant in missions.
    If anything I wish the mod fragile worked somewhat akin to it rather than it's current abysmal state.

  • @chunky6272
    @chunky6272 7 месяцев назад

    Idk why but but the engi sub is just too satisfying with a build centred around just having a huge mag or lots of back up ammo

  • @GoldenBrother02
    @GoldenBrother02 7 месяцев назад

    Special powder for the boomstick is the most underrated overclock because I don't see enough scouts flying around at mach 12 crashing into every cave wall there is.

  • @benjaminponka5509
    @benjaminponka5509 7 месяцев назад

    I'd say placrete catalyst for the shard diffractor is an underated overclock for sure. I rarely see it down in the caves, unless I bring it myself.
    Probably due to how easy it is to do friendly fire, and how bugs can sometimes distupt the beam, making triggering it's explosion more difficult.
    It can often end up requiring more effort than its worth, but I honestly think its a fun choice.
    (As well, a very 'special' mention to the goo-bomber special, its weird, and it works.)
    But honestly, just play what you enjoy, at the end of the day having fun is what really matters!
    ROCK AND STONE MINERS!

  • @justsomeguywithahandlebarm2456
    @justsomeguywithahandlebarm2456 7 месяцев назад +2

    personally i think its probably gotta be the sludge pump because boy that thing can shred swarms if you place your puddles properly (also its a great slow tool)

    • @DrillingInTheNameOf
      @DrillingInTheNameOf  7 месяцев назад +1

      Gotta love slow sludge
      *slowly bangs head 🤘*

    • @justsomeguywithahandlebarm2456
      @justsomeguywithahandlebarm2456 7 месяцев назад +1

      ok fuck that got me good

    • @DrillingInTheNameOf
      @DrillingInTheNameOf  7 месяцев назад

      Check out Messa - Close. Been listening to it non-stop for a few weeks.
      ruclips.net/p/OLAK5uy_mO9twZpEh5WoB2qCGSXHEYLCSVYzblbqA&si=a0xTSl0gX52mFRAt

  • @TrojanManSCP
    @TrojanManSCP 7 месяцев назад +1

    Has to be the gunner’s Bulldog w/ six shooter. The only problems are the need to equip a cowboy hat for +100% accuracy and mic spamming Marty Robins’ Big Iron for -3 friendship.

  • @ShadowBolt4209
    @ShadowBolt4209 7 месяцев назад

    the most underrated overclock for scout has got to be shield battery booster. It teaches you a good fundamental for higher levels of play (such as haz 5 and Elite Deep Dives), which is "kite and do not get hit". If you get the hang of it, you should have the "increased damage and projectile speed" up for most of the time. Additionally, it reduces your shield regeneration delay by 3.5 secs, which means that you are less likely to take damage that will decrease your actual health bar. Lastly, even if your shield is damaged, you still have the +1 rate of fire buff up permanently
    I take this with fire bolt with pheromone bolts on the crossbow. Having pheromone bolts means that bugs will not attack you which means you should be receiving all the upsides the overclock has to offer. As far as Drak builds go, I think this one is the best for EDD specifically where you may get a mishmash of crowd-heavy missions like uplinks to single target heavy missions like Industrial Sabotage. The crossbow is your main crowd clearing weapon but the Shield Battery Booster drak can both crowd clear and deal tons of damage to enemies with a lot of health

  • @firegodmc1080
    @firegodmc1080 7 месяцев назад

    In my friend group, most drillers won't touch the sludge pump or the subata, while I personally really enjoy using auto fire on the latter with the tier 5c upgrade to shred through bigger enemies pretty easy. Aiming can be a pain at a distance, but unless the rest of your team has no distance, you're probably fine.
    Great video, I stopped using the breach cutter after I got hyperprop, rj250, and fat boy, but this definitely makes me interested in doing a build with it.

  • @DatFruitbat
    @DatFruitbat 7 месяцев назад

    My favourite (possibly) underrated oc is aggressive venting for drak, scout isn't known for crowd clear but it's great especially on solo if you combo with pheromones to group bugs up, and you can use it almost on demand with certain upgrades

  • @richardbudge9416
    @richardbudge9416 7 месяцев назад

    Most underrated overclock: automated beam controller on the shard diffractor

  • @sallyvoodraws
    @sallyvoodraws 7 месяцев назад

    i think the EPC is pretty underrated specifically for temperature shock with the cryo cannon. I have a signature build with it where all the upgrades are specced into faster freezing, and i use the epc to spam out constant temp shock. The shatter upgrade makes up for the CC you lose using the epc, and if you run out of cryo ammo, the charge shot actually makes for a good backup using TCF with a fast chargeup. all in all i think more people should try combo driller, hes super fun :D

  • @MageScience
    @MageScience 3 месяца назад

    hot take: add a way to give the M.U.L.E upgrades, which could include things like faster walking speed, and maybe even overclocks like allowing mule to pick up resources that falls near her, or allowing mule to dig through terrain when being recalled

  • @dirtbikeenjoyer1037
    @dirtbikeenjoyer1037 7 месяцев назад

    I’m in my house by myself and that “all and all” off to the side really startled me lol. R&S

  • @gareth680
    @gareth680 7 месяцев назад +1

    I have no idea if it's underrated but I gotta love the stubby with all the electric mods :) taught me a lot about these dwarves, thank you

  • @machinamawatcher
    @machinamawatcher 7 месяцев назад

    For me, it's the Overclocked Firing Mechanism for the GK2. I know people love the AI stability engine for non-freeze builds and Bullets of Mercy for going all-in on freezing, but I've always found the OFM to be the "goldilocks" OC between the two for when you don't want to commit to freezing but still want to make some use of it - it's not quite as good as either OC when you're doing no-freezing or all-freezing, but I have come to really enjoy the adaptability that comes with turning the GK2 into a total bullet hose find it works amazingly well in pretty much any situation. The downside is basically nothing as well, maybe I'm just used to games with more kick but I find the x2 recoil to be barely noticeable.

  • @WerdnaTheRed
    @WerdnaTheRed 7 месяцев назад

    Been a hot minute since I've put down the hyper prop, but I've used spinning death before that in very different builds, haha.
    I think the most underrated OC that I use is impact deflection for the Drak. It admittedly doesn't add much damage with only one bounce, but if you toss on the plasma splash and shoot for their bellies you can tear through even praetorians in good order. Plus it's just fun to send plasma ricocheting all over the place

  • @butofcourse
    @butofcourse 7 месяцев назад

    I've never seen anyone else use spinning death before, and it's actually really good. Really underrated.
    People seem to really not like the GK2 for the Scout, too. Even though it's still really good.

  • @tobybrooks3108
    @tobybrooks3108 7 месяцев назад

    I feel that the turret arc mod for engi is rather underused and underappreciated simply for the fact that for it to be used at it's most effective you really need at least two engineers to really keep up a wall of electricity, plus not every mission is a "defend this area" type of mission where this OC can really shine.

  • @GregTess
    @GregTess 7 месяцев назад +1

    RnS brother, good vid
    (p.s. imo the most underrated OC is Active Stability System. It's not flashy but it makes using the M1k on the move feel very fluid :3)

  • @s_f1539
    @s_f1539 7 месяцев назад

    I feel like an underrated overclock is Fuel Stream Diffuser for the CRSPR Flamethrower, mainly cause you either focus on stuff like sticky fuel and Driller's secondary's normally can focus on range. But in all honesty I fell like the FSD is more of a clean overclock, because it gives more range for flamethrower and by lowering the rate of fire less fuel is wasted. With FSD either tier 1 can be good, with High Capacity tanks giving more ammo, which is always a win and with the lower rate of fire makes the flamethrower last longer in a mission. Or with High Pressure Ejector, which can provide even more range to deal with hoards from further distance or ranged targets such as ceiling crawling acid spitters.

  • @Jarc21
    @Jarc21 7 месяцев назад +1

    RJ250 for the PGL is great for when you have no/a bad scout, and its just fun to spam fire nades into those medium grunt swarms

  • @danekdzbanekk
    @danekdzbanekk 7 месяцев назад

    The most underrated overclock from drg is probably the firebolt for scout. I honestly dont know why is nobody using that. It can kill an entire swarm, demolish swarmers, set on fire a group of enemies, etc. and you can allso pick a electricity bolts for slowing down big enemies. Its just awesome

  • @timothye.2902
    @timothye.2902 5 месяцев назад

    I'm also a driller main, with engineer secondary.
    For the sentry, I do like Gemini even though it's a bit more upkeep. I can place only 1 down at a time if I'm moving around, that way I have a spare if caught off guard. Or I place both down near each other and facing the same way, so they'll lose ammo at nearly identical rates. My full setup for them is A-B-C-A. I love the extra magazine size in tier 3 because the increase to starting ammo is doubled by Gemini and it lets me leave my turrets alone for longer.
    The LOK-1 is easily my favourite primary for Engi. As you mentioned, he really struggles with range. But Loki can have a 50m range if you take t2A, and even the base range of 25m is often better than what the Warthog and Stubby are doing. I'm happy to let my Breach cutter handle swarms of bugs at close/medium range while Loki picks off distant targets or softens up packs from weird angles

  • @BaldursGate2Jonaleth
    @BaldursGate2Jonaleth 7 месяцев назад

    Carpet Bomber is my favorite overclock. The more bugs there are, the more effective it is. If you're in a swarm, you can kill all but the hardiest bugs in short order, then switch to your secondary or have your team focus the strong bugs that remain. Plus, it is the easiest way for a lone gunner to check for cave leeches; simply shoot at the ceiling, and any leeches will get a small tick of damage.

  • @premc8071
    @premc8071 7 месяцев назад +1

    Dayum you scared me there at the beginning. Driller 4lyfe. Most underrated weapon mod is crossbows "the specialist". I love picking out the strongest target in the crowd, hitting it with pheromone dart and doing a quite a good job at crowd control when haz 5 gets a little hairy. "The Specialist" gives me those extra darts I'm always short of, plus I get to see how a fight breaks out between bugs and I get to place quick bets on the winners.

    • @DrillingInTheNameOf
      @DrillingInTheNameOf  7 месяцев назад

      I'm not great with the crossbow but when I'm in the mood I definitely go Specialist with pheromone bolts 👍

  • @K.L3225
    @K.L3225 7 месяцев назад

    One overclock I’ve almost never seen used by others is the hurricane minelayer system. While the need to plan where your shots land may be off putting, the increase in damage and blast radius is well worth it. You can usually spray a few meters in front of a horde or at your feet while being chased. It usually only takes 1-2 explosions to kill grunts, and you can still deal a fair amount of direct hit damage when needed

  • @theramor0149
    @theramor0149 7 месяцев назад

    In my opinion, plastcrete catalyst is a highly underrated overclock. It's a bit finnicky to learn how to use it properly, but once you do, it's one hell of a wave clear machine with decent single target damage as well.

  • @xedralya
    @xedralya 7 месяцев назад

    I've gotta go with Tranquilizer Rounds on the Subata. The weapon's totally underrated to begin with, but Tranq Rounds with Sticky Flames are incredible. 21211 not only delivers that consistent mega-stun with +100% weak point damage that'll double-tap Mactera Spawn, but lets you absolutely unload into Praetorian or Oppressor weakpoints to neutralize them quickly in your flames. It feels more like Six Shooter and it locks down anything you hit with it.
    Love all your content, incredible editing and production value!