Cooking simpler Wuwa rotations... less is more!【Wuthering Waves】
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- Опубликовано: 11 сен 2024
- Recently I've gotten a lot of comments regarding rotations being too complex, and we've talked about it on stream a bunch too - maybe it'd be better to cook up some simpler rotations, and compare them to the super sweaty ones just to get an idea of the ceiling and floors of characters? I think it'd be good info to have!
It's time to chill, get some idle grinding done in the background, and try to get a lot of nice work done :3
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DPS Calculator (it's really cool): docs.google.co...
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BGM: Dova-Syndrome, xeliosphere
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Hihi! I'm Maygi~ your magical girl spreadsheet gremlin! You can find me at...
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Missed the stream! Will to live going down.
I enjoyed hanging out thanks for the stream Maygi ❤
Wouldn't it be features per rotation? You could have a few frame window but if you have to only do two things back and force then it's easy but a carpal tunnel simulator. If you rotation is forgiving timing wise but every single piece requires execution of a different mechanic it'd be way harder right? What matters most then is the the features because that contributes to total mental load.
Also don't feel too bad about zero-days. You do have to self-market and you do have to have a consistent schedule but you have to balance this against the very real possibility of you burning out. You'll figure out what works best for you but someone working a normal 9-5 has 2 days off and even that feels short. If you pigeonhole yourself even more (even though you HAVE to work hard to sell yourself) then it will eat at you more over time than even the 9-5 burnouts.
1:44:00
Glad to know even content creators sometimes get fked by rngesus