Redstone RAY-TRACER V2: Reflections, Shadows, ... (Minecraft) + Map Download

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  • Опубликовано: 15 окт 2024

Комментарии • 432

  • @georg240p
    @georg240p  Год назад +100

    In case you want to join my Discord Server: discord.gg/J2SDtqU

    • @cheesypies
      @cheesypies Год назад +2

      the redstone youve made is magic! its amazing what you've buildt

    • @lorenzodiambra5210
      @lorenzodiambra5210 Год назад +1

      6:15 boomer jumpscare 😱😱🥵🥵🥵🥶🥶🥶

    • @lionlight9514
      @lionlight9514 Год назад

      I love this content, it's so interesting, please make more!

  • @roboltamy
    @roboltamy Год назад +1160

    Love the boom of redstone recently where we're getting progressively more advanced builds at a pretty fast rate. Extremely impressive and I look forward to whatever you do next.

    • @tronsrop
      @tronsrop Год назад +15

      I think one of the factors are the recent updates mojang made to redstone

    • @mz7315
      @mz7315 Год назад +25

      Just like in the real world, except the currency here is clout. Very VERY well deserved clout.

    • @rowanbcapr
      @rowanbcapr Год назад +2

      maybe even soon someone will make a 10 hz computer!!!!

    • @boogiehasfun
      @boogiehasfun Год назад +7

      @@rowanbcapr probably not because running computers using computers by using redstone is slow on vanilla minecraft, with mods we can probably do this. we’ll just have to see if it ever happens
      extra non-sense:
      basically running java code that is deep down made into binary code which creates redstone which is used to make computers that run binary code themselves is very slow with the little optimization that minecraft has.

    • @GameJam230
      @GameJam230 Год назад +7

      ​@@tronsrop excluding the observer, the target block (which is used quite a lot in redstone surprisingly), and a small handful of containers which interact with comparators, redstone hasn't really been updated all that recently. The Redstone Update came out over 10 years ago now, and it added basically anything that isn't on the list above, from comparators, to redstone blocks.

  • @sanderbos4243
    @sanderbos4243 Год назад +485

    As someone who wrote a path tracer in C recently for uni, massive respect for being able to pull this off in Minecraft! Using maps is a great idea, and as you mention in the description it'd make for awesome wall decorations like they're paintings. You could even construct a massive render on a wall by putting a bunch of single maps next to one another! If you haven't heard of it yet you should look up "Minecraft High-Performance Redstone Server": "It turns your redstone in an optimized graph representation and then does a few basic optimizations on that and then finally just iterates over this data structure to run the redstone." It makes redstone run several orders of magnitude faster! :D

    • @hampter4017
      @hampter4017 Год назад +12

      this build won't work with mchprs, it doesn't support observers or pistons

    • @sanderbos4243
      @sanderbos4243 Год назад +17

      @@hampter4017 Right, but the observers and pistons aren't essential to this build in theory, right? It seems worth it to limit your redstone component arsenal when dealing with rendering for literal days.

    • @AlbySilly
      @AlbySilly Год назад +8

      Sadly the pistons are essential since it's what makes map rendering possible

    • @kerty-
      @kerty- Год назад +5

      ​@@AlbySilly I think it's possible to remove the display and write a script that will take the result and convert it to an image for faster debugging

    • @AlbySilly
      @AlbySilly Год назад +2

      @@kerty- I mean that is true, you can grab the state of a block via modding/scripting/plugins and possibly even having that output create a map with more work.
      I may be more of a purist when it comes to this though since I'd probably just want to see it in pure vanilla rs logic (probably with a high performance rs server/mod)
      It'd still be really impressive if it was implemented, I can think of two ways of doing it
      1. Take redstone strength in a grid and draw it to the image (The redstone strength at that position represents a color on the image)
      This is probably fairly similar to how it's done now, sans the pistons
      2. Take 3 redstone inputs (X,Y,col) and plot to image (basically give the rendering task to the mod)
      This would remove the need for a huge square to draw the image and you can basically just read the signals from the output of the dithering machine
      Actually looking at how he made the screen/data transfer, some changes to the design may be necessary

  • @DoggletPug
    @DoggletPug Год назад +385

    I literally can't imagine how frustrating debugging must be. I get pissed when I can't figure out a bug in 10 minutes, this guy has to wait that long for a quarter of the image to load before he knows if he's right in his calculations or not. Seriously good job my man.

    • @nikkiofthevalley
      @nikkiofthevalley Год назад +28

      He probably uses speed mods, there's mods that remove the 20 TPS limit and let the game run as fast as it can.
      Edit: Oh, he was already using speed mods. MCHPRS might help still, but as far as I can tell, he wasn't using it.

    • @mz7315
      @mz7315 Год назад +4

      Sodium can also help, though I think that's just for chunk loading.

    • @Pixelhurricane
      @Pixelhurricane Год назад +15

      I get pissed when the auto-compiler doesn't redline a piece of code that doesn't work right lol, I'd probably die before I could fix a redstone machine like that

    • @LtdJorge
      @LtdJorge Год назад +1

      ​@@mz7315no, it cannot. The limit here is that redstone works with the tick system of Minecraft, which is 20 per second. So if you add 20 repeaters in a line, it would take 1 second for the signal to cross them, and there's nothing you can do about it.

    • @S_R_L_M
      @S_R_L_M Год назад +6

      @@LtdJorge He literally said he used a mod to speed up the game. 3:30 - He is running up to 500tps

  • @SkyF3ar
    @SkyF3ar Год назад +58

    My god I don't think enough people appreciate the wizardry you are doing here. This is far beyond the simple Minecraft calculators. Excellent job.

    • @davibarbosa1622
      @davibarbosa1622 Год назад +1

      And a calculator in Minecraft is already impressive

  • @MaxLai_0104
    @MaxLai_0104 Год назад +123

    Redstone has gone from opening a door, to doing simple math, to doing complicated math, to rendering a full game, and to ray-trace better than some hardware.

    • @Sasha2k1
      @Sasha2k1 Год назад +50

      >Raytrace better than some hardware.
      I feel this is a bit disingenuous. We were able to raytrace for a loong time, all the way back to the 70s. It's only now that we got to the level of hardware that can do it in REAL TIME, something Minecraft cannot do.

    • @bobajett1025
      @bobajett1025 Год назад

      @@Sasha2k1 what he said

    • @boltok1732
      @boltok1732 Год назад

      @@Sasha2k1ever heard about minecraft RTX and SEUS PTGI shaders?

    • @Mmshh
      @Mmshh Год назад +3

      @@boltok1732 using redstone

  • @oberonpanopticon
    @oberonpanopticon Год назад +47

    Honestly I’m just glad I’ve finally found someone using a map display rather than redstone lamps.
    I’m not an expert but it seems like it’s superior in most ways to use a map/piston setup.

    • @Whatismusic123
      @Whatismusic123 Год назад

      Tbf redstone lamps are more minecraft-y

    • @rowanbcapr
      @rowanbcapr Год назад

      @@Whatismusic123redstone lamps are easier but an rgb screen is so much better

    • @rivercape982
      @rivercape982 Месяц назад

      Maps arent real time , IRIS has to be the best

  • @nikocraftde
    @nikocraftde Год назад +22

    Just INSANE! Really good video! Respect for your work!

  • @isaakboes6781
    @isaakboes6781 Год назад +73

    Alright, so we have minecraft in minecraft, we have ray tracing in minecraft, time to make minecraft rtx!
    In all seriousness, this is absolutely insane! Earned a sub man.

    • @nightglide_
      @nightglide_ Год назад +12

      Modding Minecraft by building a redstone machine 💀

    • @AyushTH
      @AyushTH Год назад +3

      I wonder if we can actually run minecraft in minecraft eventually. (By this I mean in a redstone computer running minecraft, this ofc has never been done before).

    • @nyox999
      @nyox999 Год назад

      ​@@nightglide_mods in vanilla

    • @staywokecuhh
      @staywokecuhh Год назад +1

      @@AyushTH Maybe Im confused as to what exactly you mean by running MC in MC on a redstone computer, but there is already a video on youtube of a group of people that built a redstone comp in order to run MC. sammyuri posted this video, ruclips.net/video/-BP7DhHTU-I/видео.html of his build and simple explanations of each component of his redstone computer. granted, its a stretch to call the game they designed in redstone Minecraft.

    • @AyushTH
      @AyushTH Год назад +1

      @@staywokecuhh Although I was talking about getting java to run and all that crap someone already made a 32-bit redstone computer which could theoretically run Minecraft so I concede.

  • @alantaylor2694
    @alantaylor2694 Год назад +18

    On paper this is technically no big deal. Adders and such in redstone have been around for ages...and rendering principles are well known by now , but...
    The fact that you, sir, actually did it blows my freaking mind!
    Amazing work. The brain power going into this is huge.

  • @ethenaux
    @ethenaux Год назад +8

    Not sure if this has been brought up to you before but one way you could potentially optimise the machine is by using redstone rails instead of redstone wire. Redstone rails produce far less lag and function similarly (with the use of observers) which should reduce the amount of time it takes to process a single image.

  • @ckcgaming1134
    @ckcgaming1134 Год назад +16

    This is insanely cool, don't get me wrong, I love it, but sometimes I miss the days where being excited over redstone was when someone made a 3x3 piston door. I can't compete at this level😭

    • @Bledder
      @Bledder Год назад +2

      You don't need to compete. And a 3x3 redstone door still is exciting

  • @CraftyMasterman
    @CraftyMasterman Год назад +2

    YEEEEEAHHHHH more map displays! Best display method EVER!

  • @doggo9757
    @doggo9757 Год назад +5

    I recently built a path tracer in webgl and was pretty proud myself. But this, this is some next level stuff.

  • @davemarcosmalicdem9543
    @davemarcosmalicdem9543 Год назад +2

    soon enough we'll be able to render the entire observable universe in minecraft with redstone. this is amazingly fascinating.

  • @RainyCobra
    @RainyCobra Год назад +15

    This is genuinely insane.
    Also, nice seeing you make cool stuff in minecraft after so long :)

  • @toblobs
    @toblobs Год назад +2

    Can't wait to actually raytrace games in a few years on Minecraft redstone

  • @regav62
    @regav62 Год назад +17

    RTX ON
    Jokes aside, EPIC build
    1:40 this part is melting my brain

    • @saynousinz2459
      @saynousinz2459 Год назад

      really not hard to grasp the concept of reflections, what are you, 13?

  • @aspidinton
    @aspidinton Год назад +5

    bro is fr insane

  • @Hylianmonkeys
    @Hylianmonkeys Год назад +2

    This is truly awsome.
    I've been developing a 7bit redstone game system but this is a whole new level.
    It's always so inspiring to see this kind of work being done.

  • @orbismworldbuilding8428
    @orbismworldbuilding8428 Год назад +1

    This is, amazing, beautiful, interesting
    I can see how the recent advancements in redstone led to this (map rendering, redstone computer trend, renderers built in minecraft)
    Its so cool, i love how amazingly far redstone has come

  • @BariNgozi
    @BariNgozi Год назад +2

    Truly the greatest game of all time. Nothing is impossible in it.

  • @vsdan4814
    @vsdan4814 Год назад +5

    This is absolutely incredible!

  • @-.a
    @-.a Год назад +12

    this is insane, you deserve every single view and sub you get x10

  • @ruix
    @ruix Год назад

    One of those things that are technically simple and doable but realy REALLY hard to actually do. I remember the days most complicated redstone machine was 3x3 flush door. Hats off

  • @misterpoopnose6547
    @misterpoopnose6547 Год назад +1

    You stop paying attention in math class for literally a second: 0:27

  • @atomdyno6128
    @atomdyno6128 Год назад

    I am at a loss for words right now… this is amazing

  • @aradmnk1269
    @aradmnk1269 Год назад

    Just seeing the title and thumbnail is enough to blow one’s mind

  • @Picticon
    @Picticon Год назад +2

    Reminds me of when I bought Turbo Silver for my Amiga back in the day. I put a bunch of balls into a new scene and started the render. It said it would take almost a day... well... I didn't do much with it after that. Didn't get into 3d modeling until years later with 3dsmax.

  • @MinerBat
    @MinerBat Год назад +3

    why does the map display have colored pixels inside? are those unused remains from the design process or did you copy a display from another project?

    • @georg240p
      @georg240p  Год назад +1

      Yes, it can display up to 16 different colors, since the redstone signal can travel that far. But i'm using only 11 colors so I filled the rest with random blocks to able to spot it better in case something goes wrong.

  • @mrgeniasworld4374
    @mrgeniasworld4374 Год назад

    Stunning! Music at the beginning of the video: Música Eletrônica Leve Indiana

  • @aryananjayan
    @aryananjayan Год назад

    You're that one kid who goes overboard for the school projects.
    I have one word for you- Speechless

  • @unknownusrname
    @unknownusrname Год назад

    Man you redstone engineers are really something else ngl, amazing work keep it up.

  • @Skelterbane69
    @Skelterbane69 Год назад

    I can barely power a minecart track and this guy is deconstructing the universe

  • @therealtwo2dee
    @therealtwo2dee Год назад +1

    man you are an actual wizard or something like i still struggle with a redstone door and you're out here building a functional computer that does ray tracing im both so confused and impressed!

  • @portalwalker_
    @portalwalker_ Год назад +3

    Have you heard of MCHPR? From my understanding it is a Minecraft server you can run on your PC specifically designed for building PCs because it handles a few chunks together in separate threads and thereby speeds up the calculation your PC has to do

  • @SeamlessError
    @SeamlessError Год назад

    im loving the plethora of redstone engineers im seeing on my fyp lately!
    1 new subscriber, this is amazing!

  • @HighVoltageDrakensang
    @HighVoltageDrakensang Год назад

    this is crazy considering that this shit is hard even in program language and you did it in redstone mc. big respect

  • @STANNco
    @STANNco Год назад

    took me a while to realize, but you're basically coding a fancy shader with minecraft redstone, super cool

  • @vladde
    @vladde Год назад

    i'm so amazed by this! and you talk about it like it's nothing special 🤯🤯

  • @cursedRavioli
    @cursedRavioli Год назад

    What. Is. Happening?
    I mean, super impressive. Mind blown.

  • @jonathanwilson8809
    @jonathanwilson8809 Год назад +2

    I would suggest adding specular highlights to the top left sphere because it acts shiny during the ray tracing, but not in the global diffuse lighting

  • @Zuion_Art
    @Zuion_Art Год назад

    Bruh this is the most Minecraft thing i ever seen 💀💀💀 good job

  • @mineless1
    @mineless1 Год назад +2

    Not sure what I just witnessed, but I LOVE IT! :)

  • @fulgenexc7285
    @fulgenexc7285 Год назад

    I am incredibly impressed.

  • @Shrek5when
    @Shrek5when Год назад +2

    He is becoming too powerful!

  • @chilledwavez
    @chilledwavez Год назад +2

    This is insane, kudos to you

  • @albertoedgar831
    @albertoedgar831 Год назад

    redstone in minecraft is reaching the point at wich we are in real world: now its all about performance and how well you can code assembly.

  • @ramil-go9627
    @ramil-go9627 Год назад

    I can't write it is in c++, but this guy can make himself language into the game

  • @Kokonutzlz
    @Kokonutzlz Год назад

    I love your skin, it's so funny with the bombastic side eye it's giving

  • @Hasslpaff
    @Hasslpaff Год назад

    WOW. I´m always looking for youtubers who go beyond. i´d call myself a noob and i´m learning more and more by the time. I´m glad that i found you. you explain really well. But seeing your videos shows me how much of a noob i still am. :-D

  • @cosmojev
    @cosmojev Год назад

    This man needs more subscribers. The things he creates are unimaginable in minecraft!

  • @filmjolkfilmjolk5518
    @filmjolkfilmjolk5518 Год назад +1

    try making a custom resourcepack that makes mostof the cuboids empty, especially for redstone and any other block that changes state. Should speed up computation a lot. So basically you make the redstone invisible by using an empty model

  • @sh_4016
    @sh_4016 Год назад +1

    This just improved a lot since the last one!🤯
    But could you please Show how the square-root and division aproximations work?🙏

  • @phame1225
    @phame1225 Год назад

    Finally, I can have raytracing on my low-end pc

  • @O_Godz
    @O_Godz Год назад

    Immediately after hearing his accent I knew the title wasn't lying

  • @dikiy_0pezdal
    @dikiy_0pezdal Год назад +1

    just incredible.

  • @Hunar1997
    @Hunar1997 Год назад +1

    Can you explain more about replacing division by an approximation? what is it called, i want to read about it

    • @georg240p
      @georg240p  Год назад

      I'm approximating the sphere intersections by using functions that don't use divisions or square roots. Haven't tested it much but I suspect it will not work well in more complicated scenes.
      The intersections in my last video were perfect but required a single division (but no square roots and worked with unnormalized vectors)
      Of course there is also bit shifting, which results in a multiplication or division by a multiple of 2. I also used that a lot to keep the values in the 20bit integer range.

  • @Jayderzomb
    @Jayderzomb Год назад

    Crazy such video only has such „few“ views, sounds like a German accent, keep it up man!

  • @jaythecoderx4623
    @jaythecoderx4623 Год назад

    You're officially insane

  • @ArtisticScratch
    @ArtisticScratch Год назад +2

    I'm a little confused on how to managed to have the shading in a dithered style, no bare bones render engine comes with that functionality and would (like you pointed out) have very sharp shadows and shading

    • @georg240p
      @georg240p  Год назад +1

      the dithering does not affect the shadows at all. They are still perfectly sharp. - on such a small display it would require a very large lightsource to produce visible soft shadows.

    • @ArtisticScratch
      @ArtisticScratch Год назад

      @@georg240p Though I don't understand why or how there's dithering to begin with. Dithering is a technique to add more levels of shading to an otherwise limited color set. but if I'm right a simple lighting setup with basic materials and lights shouldn't produce dithering at all

    • @georg240p
      @georg240p  Год назад

      @@ArtisticScratch I explained this around 5:40. Of course there is no dithering by default. I had to add dithering by blending in a checkerboard pattern to the 64color data before it was converted to the final 11 colors. The checkerboard pattern or noise makes it so that the individual color thresholds are triggered slightly offset. This breaks up color banding artifacts. In my example I converted a smooth black to white gradient to only 2 colors. The amount of added noise controls how much dithering is visible.

  • @idol_ru
    @idol_ru Год назад

    OMFG, its unreal. Like

  • @АртемОрешкин-ф9г

    This guy is gonna build his own RTX4090 in Minecraft for absolutely free

  • @witherschat
    @witherschat Год назад +1

    The one thing I'm wondering the most is, how does this map renderer return a grayscale pixel by changing only one of the 16 blocks?

    • @georg240p
      @georg240p  Год назад

      it's a scaled map so every pixel on the map is a 4x4 chunk. Minecraft chooses the most common surface block in this chunk for the color on the map. I filled the top-most blocks in the chunk with the colors that i want to display. So seen from above, every block in the 4x4 chunk exists once. Now let's say I push an iron block into the single empty pixel slot. Now the iron block exists twice when viewed from above and because every other block only exists once, iron is the most common block and thus is chosen by the game as the pixel color. And if i push a stone block, stone exists twice and so on.

  • @FluffyAngelUwU
    @FluffyAngelUwU Год назад

    "Hey, how do you like to render your models?"
    "Minecraft!"

  • @davidvce5035
    @davidvce5035 4 месяца назад

    There is an error in the reset, the screen does not reset completely, leaving 2 vertical lines almost at the end of it. It can be solved by improving or adding a "comparators" capacitor to the reset activator (only on the screen) so that the pistons that are responsible for erasing the memory on the screen act completely.

  • @wilbowaggons
    @wilbowaggons Год назад

    I've been looking forward to this

  • @clamdeity
    @clamdeity Год назад

    why is the minecraft redstone community undergoing an industrial revolution

  • @vip_bimmervip_bimmer8033
    @vip_bimmervip_bimmer8033 Год назад +1

    Could you not speed this up with MCHPRS?

  • @_adamalfath
    @_adamalfath Год назад +1

    You're basically routing a transistor in silicone wafer

  • @filmgunproductions4448
    @filmgunproductions4448 Год назад

    So if you mod minecraft for raytracing, you have a raytraced "game" inside a raytraced game... that's mind-blowing

  • @InnocentOne933
    @InnocentOne933 Год назад +2

    This is insane

  • @Akimitsu64
    @Akimitsu64 Год назад

    Wow! I wanna do map art now haha!
    That is so clever!!!

  • @MECKENICALROBOT
    @MECKENICALROBOT Год назад

    Let’s go!!! Omg you definitely get my sub!

  • @heksatek3407
    @heksatek3407 Год назад

    sir this is so fucked up and impressive at the same time im lost for words

  • @Tusk56
    @Tusk56 Год назад

    This guy deserves more subs geez well done *:)*

  • @Cresette0
    @Cresette0 Год назад +1

    Redstone player on their way to make a functioning rtx 4090 ti in minecraft:

  • @spectro742
    @spectro742 Год назад

    Finally I have a legitimate use for my RTX3080

  • @sagard444
    @sagard444 Год назад

    Minecraft is really great you can do watever you want

  • @sp1ckaxe
    @sp1ckaxe Год назад

    This guy took "RTX in Minecraft" to a whole new level

  • @jubinha
    @jubinha Месяц назад +1

    *Sees thumbnail and title*
    -What
    *Watches video*
    -What

  • @criticalposts3143
    @criticalposts3143 Год назад

    dammit now you got me wanting to code a simple rat tracer again

  • @WiseNoodleOfficial
    @WiseNoodleOfficial Год назад +1

    Very impressive good sir, keep it up
    tutorial? XD

  • @sgtmajorkiwi
    @sgtmajorkiwi Год назад

    that song in the intro has those string instruments that remind me of (I can never remember the name of the song, bear with me) that one song that played in the trailer for (I believe) the natural texture pack on xbox360 (yup, that's how I remember that song)

  • @tainicon4639
    @tainicon4639 Год назад

    So… when do we all think a decent HDL compilation to Redstone will be worked out haha

  • @undertalecomics
    @undertalecomics Год назад

    You are the most smart ass i ever saw on RUclips

  • @LenzGraphics
    @LenzGraphics Год назад +1

    🤯

  • @HarryLarsson-b2n
    @HarryLarsson-b2n 28 дней назад

    what mods did you use to speed up minecraft that fast, for me carpet mod can only speed it up maybe 100x

    • @georg240p
      @georg240p  28 дней назад

      @@HarryLarsson-b2n I only used carpet mod. Keep in mind that if your system hardware cant keep up with carpet mod, it runs even slower.

  • @ARealLemonLime
    @ARealLemonLime Год назад

    This is crazy! Great job :D

  • @LucasStraub
    @LucasStraub Год назад

    As a game engineer and a Redstone enthusiast, I have to say: this is fucking awesome!

  • @bzqp2
    @bzqp2 Год назад

    How do you build it? I imagine you're not just flying around to place the blocks, right??? Is it some script, that translates code into blocks?

    • @georg240p
      @georg240p  Год назад

      world edit mod to copy and paste. or you could also use the built in /clone commands etc

  • @mihalydozsa2254
    @mihalydozsa2254 Год назад

    I'm no redstone expert, but I may give an idea to some better solution. Based on an idea and a quick youtube search.
    If you could live the space empty under the color part of the pixel
    You could build a column pusher under the pixel something like this:
    YT video: "Automatic Wall Builder / Conveyor Belt 1.11-1.15"
    (I think if you build it two sided one piston out, one in it would be invertable)
    push up a column of something from the bottom so you lift out the pixel
    one in the middle of the pixels between the colors to get over the piston limit
    (I don't know if you would give it a signal as it would be a color what would be the result of the pushing)
    But if it can work after you lift out the pixel over the level of the display, you could build an invertable vertical slime block conveyor so you can move it to any height.
    YT video: "Minecraft Proof of Concept - Slime block conveyor belt elevator (14w18b)"
    If it still could work like this maybe it gives an idea to make something better out of it than my description.

  • @MKx2_05
    @MKx2_05 Год назад

    This dude is too smart for minecraft

  • @mega9465
    @mega9465 Год назад

    Big respect !

  • @oberonpanopticon
    @oberonpanopticon Год назад +2

    ah, the logical solution for when your computer can’t run minecraft with RTX: do it yourself.

  • @dapcuber7225
    @dapcuber7225 Год назад +1

    holy shit this is insane

  • @davidvce5035
    @davidvce5035 3 месяца назад

    Hello, a question, about the redstone blocks that act as a shock absorber (extra blocks):
    They only reduce the LAG or if I remove them can it cause BUGS in the circuit?

    • @georg240p
      @georg240p  3 месяца назад

      @@davidvce5035 Yes, they only reduce lag. But in some places I might also have used the signal from the redstone block for a different purpose - I'm not entirely sure. So double check if anything else nearby is affected.

    • @davidvce5035
      @davidvce5035 3 месяца назад +1

      @@georg240p ok, thank you very much, because I am thinking of using that design to reduce the work of turning the wire on and off in the redstone circuits. I think it is important because I have verified that if a circuit runs at very low FPS it begins to fail, a very characteristic BUG that consists of a cable being interrupted between on and off in the cable path, which is corrected by breaking and returning to put a redstone dust on said cable. Let me clarify, this does NOT happen with your circuit, it happens with a calculator I have.

  • @JoaoFelipe-gm3pq
    @JoaoFelipe-gm3pq Год назад

    54 shades of grey 🥰

  • @SuperLlama88888
    @SuperLlama88888 Год назад

    WOW!!!!!! This is truly insane!

  • @Brug98
    @Brug98 Год назад

    the beaty of this is that even when you understand, you still won't be able to build it