Wolfenstein 3D for Gameboy Color, WIP 5
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- Опубликовано: 10 сен 2024
- www.happydaze.se - Home made Gameboy cartridge with co-processor inside.
Started to implement game logic and basic AI (work in progress).
Contains 3 enemy types, and all 10 levels from episode 1.
I'm currently using 123Kb out of the 128Kb ROM space so I'm starting to reach the limit on what will fit.
The Gameboy is an original unmodified console which I've had since release day in 1998.
That frame rate is insanely good
Cubeface and runs more smoothly than the snes version!!!
@@retroboy-fh1ji snes version was terrible
it is using a co-processor
Ikr
@@TrashMarineMusic It’s a custom made cartridge with an ARM Cortex inside.
The sound effects make murder so cute.
Emily Berry ikr
Sounds like from pc speaker
Yeah it's basically the PC speaker effects. Every game in the late 80s into the early 90s sounded like this, unless you splurged on an Adlib or Soundblaster card.
I would pay a large sum of money to have doom on the gameboy color.
Multiply that by 300
I believe it is.
It's already on Gameboy Advance.
which isn't a Kong Feng!
Nova Nation yeah me too, however that co'oprocessor must dither 256 colors down too 56 colors to make doom possible on gameboycolor, also the sound must be mixed & converted to 4bit pcm to stream it trough the gameboycolor.
It would be definitaly cool to see doom running on gameboycolor.
runs impressively smooth
John Waugh Considerably smoother than the Gameboy Advance version.
What a fantastic achievement! Very impressive! I like it!
So, if they had did a GBC version of SuperFX, pseudo 3D games on the GBC would have been possible. Probably a tad more expensive back then but possible.
Main drawback would have been battery life: coprocessors, like all chips, run on electricity, not air, and back then they where more greedy.
Juan Herrero The Gameboy color has a really long battery life though: 30 hours is usually what you'd get, even with a big game like Pokemon Gold or Silver. I don't think this game could possibly cut down the battery life THAT much... I imagine it would still get at least 20 hours.
Yea I think so. Possibly more effective than the gba with the said cartridge had the necessary chips
You are a piece of raw talent. I hope you really have a successful life you amazing person!
It's smoother than the SNES version! This is amazing!
Seeing something like this is seriously more impressive to me than new AAA games with 4K graphics etc. Its the little things.
As someone that's done GameBoy dev, that's an awesome sight to behold. Well done!
What wizardry is this?!
not wizardry.
it's technolgy, he put some processing chips into the GBC cart and programmed the game to work with the GBC hardware and the internal processing chips inside of the GBC, it's the same thing as the SNES games running 3d graphics, it's just that unlike back in the SNES days, we have more powerful and smaller hardware now
@Trex 8210 Toy Story Racer was just an FMV game on GBC, pre-rendered graphics.
@Javascript required to display profile name raging kiddo
@Javascript required to display profile name ok
@Trex 8210 Faceball 2000 would be a better example
That intro song was lit. I'd love a video of just it playing to completion. the GBC had a unique little sound processor and I remember the exclusive GBC titles had that funny little unique sound to them.
if I were you, I would put an original logo to that startup screen, because it looks off with that new order's one.
This is definitely one of the most, if not THE most impressive, home projects I've ever seen in gaming. You've managed something that no developer ever has before. You essentially ported a game that was barely possible on SNES down to what is basically a slightly upgraded NES. There were actual development companies back in the day that attempted and failed at things like this! That's some amazing work! I hope someone sees this and gives you a programming job, because if you can do this, I'd love to see what you could do with modern consoles
And I thought the not released Resident Evil (except it was released public for download) was quite impressive, but this is really amazing (even if it's a special cartridge)!
I want to see it running on a Game Boy Player for the lulz.
Amazing. With 8MHz of CPU is possible this. What is the co processor ? ARM ?
I used to own the same color of this console. After all this years and still looks beautiful.
Sounds like an Atari game. Like it, and the visuals are AMAZING.
Using an ARM CPU? That's cheating! I'm very impressed.
And I thought Tyrannosaurus Tex was the GBC's only venture into the first-person realm...
Grand's hip to shack beans!
what
Landy R. Shambles Actually there's another game called Faceball 2000 that also is an fps. And there's also a flight simulator that I own. (I don't know if that counts though)
Why doesn't this have the full audio quality of the original game? The Gameboy cartridge port has an audio pin that an ARM chip could output the audio to.
Unsupported by GBA
Looks really good best than SNES version for me
I love it that this is better than the gba version in almost every way.
i would rather have this one then the gba..awesome man
Same. we could use the shoulder to strife
The cartridge has a coprocessor inside which makes the game run well 😮
If I had this game bAck in the day that would have been sweet
I am so impressed with your work. This is impressive! Keep up the good work!
This is amazing. Is it an actual cartridge?
I'd love to buy one :D
Thanks! Yes, it's an actual cartridge. The cartridge has extra hardware inside of it to make this kind of game possible to run on a Gameboy.
Anders Granlund
Please give me one I need it
He can't sell these. He could possibly give away the ROM, but he certainly can't sell them legally.
Wooden Films
Why couldn't he sell them?
what kind of additional hardware?
I hate to think what the price would be for this on the open market, but it was my first FPS and I still enjoy it over 20 years later and I'd buy this. I'm already used to no music due to those cheapskates at BAM removing it on GBA. This is beyond impressive good job.
Vengo dall' Italia e sono impressionato da questo bellissimo gioco... è da quando ho avuto il game boy che sognavo un fps... davvero ottimo lavoro!
Woah!!! That's quiet incredible!
wow it's better than expected
So this is what the kids in every tv show and movie of all time were playing on their bleep blooping gameboys
this is just incredible
This is awesome! And it seems to run smoothly as well! I'm impressed. : )
I'm definitively digging this for my upcoming radioshow on Doom, I'd love to buy you one!
This is actually fucking amazing. Id be amazed to see what the custom chip looks like.
What custom chip?!
This looks absolutely fantastic. Nice work!
Wow. That runs really well.
This is really cool :)
Smoother than a pancake
that is actually kind of amazing.
Damn, this is seriously impressive.
This is fucking amazing!!!
Looks super smooth!
What kind of co-processor are you using?
It's an ARM Cortex-M0 from NXP called KE04.
I chose it because it is quite small, has a pin pitch that I can comfortably hand solder, and is one of the few that still runs on 5V.
Anders Granlund
Awesome, thanks for the detailed response, this looks incredible!
it's not a co-cpu, it's a co-processor. You can't have a co-central processor. Haha.
Lassi, how is this cheating? Game developers did it long time ago with snes (doom, starfox and other games).
Lassi It would not run quake, bus data speed in gbc would be a threshold.
Impressive!
The game runs great on your GBC
While it lags on the GBA
I love how this homebrew runs better that the gba port.
Seeing as how Wolfenstein 3D is technically a 2D game, it kinda makes sense how this is running smoothly.
"I'm currently using 123kb out of my 128kb rom so I'm reaching the limit of what will fit"
Ah yes, P A I N
This is remarkable!
This is total quality imagine this back then
Amazing accomplishment.
The real SuperFX game.
WUNDERBAR!
Would you ever release the game or chip?
Such an amazing accomplishment you made there. :D
it runs pretty smooth!
I can't the title music is way too good and similar to the one on the DOS
That's incredible
Somehow looks and runs better than the official GBA port
DAMN, better than the snes version
If this were originally out I’d be pretty pleased to be honest! Sound effects could do with a bit of work though!
The Sound effects remind me of Commander Keen :P
Will it be possible to buy single units of this or bulk orders? PM me please.
Very impressive! How much did the extra parts cost you?
that's actually pretty impressive !
Jason Chainey
You win. Great skills.
Thank you!
Rom please!!!!
So much work.
this should have been made for gbc back in 2000
And here’s me, still amazed by doom in gba
holy shit ! very impressive
Very impressive.
Any chance you'll be producing these to sell?
Runs pretty clean great job with this port of wolf on gbc😁🐺
with limits like you described, is why i quit doing roms. but you certainly made it work, that must have been painstaking. to say the least. :P
YEAH I WANT THIS PORT
This is stunning! The framerate is incredible and it looks really good! What coprocessor did you use?
Now thats fucking genius! putting chipsets into the fucking cartridge.
That is some truly fantastic work. I wish I had the know-how to accomplish a task like this.
Does the co-processor make a difference to the battery consumption?
Thanks! The KE04 draw extremely little power so it shouldn't make much if any difference. But there's also the sram which is accessed a *lot* more than what is normally the case on a Gameboy game so I expect that to reduce the battery life a little at least.
I haven't gotten around to measure the impact on battery life yet but I run my Gameboy on batteries during development and it seems to last a long time.
Superb work!
Excellent! Would something like Towers be possible using that co-processor? That's a first person RPG that could have used the extra power.
Either is version of wolf3d is so optimize that even binary space "whatever" which doom inhabited gets completely outshine, or the secret graphics chip is smaller than a dime
Bro shut up past me you ni-
There's no freakin way this is 100% legit... there has to be some shenanigans going on here. This looks WAY too good for the GBC!
this is beautifull
When a Game Boy Color can run Wolf3D better than a Super Nintendo.
Alright, when's it for sale?
Holy FUCK! This is fucking amazing! Even with a co-processor in the cartridge (which is insane you implemented something like that to begin with), this is a technological marvel! Did this get anywhere? :0
Mega impressive!!!!
looks great
Damn, dats wolfenstein
i always wonder if Carmack or Remero or any id employee has seen this video.
I need this in my life!
PRESS START ALREADY
That's a really impressive technical achievement of what you could do on a 2D-only console, and have pseudo-3D capabilities. Really awesome port. If only this would have been an actual port done two decades ago, and it would have acheived alot of critical acclaim, calling it the Resident Evil 2 of the Gameboy Color.
Razorblade1812 there is alone in the dark for the GBC so it could be possible to develop a game like RE2 to GBC imo :)
Impressive.
Frame is awesome
Awesome!