Making a Toon Shader | Blender 2.82

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  • Опубликовано: 12 сен 2024

Комментарии • 190

  • @KrinkelsNG
    @KrinkelsNG 2 года назад +26

    Kinda blew my mind there with that use of the color ramp as the dividing factor on the texture. Very awesome. Thank you for teaching this.

    • @TeamMiracles
      @TeamMiracles  2 года назад +4

      You are so welcome!

    • @Papyrus9027wastaken
      @Papyrus9027wastaken 2 года назад +1

      I was watching this tutorial for a madness combat model I'm making. Wow

  • @rowlette
    @rowlette 4 года назад +25

    Thank you for this, other tutorials I've tried were very unclear. This is the first that worked for me

  • @kaijin5996
    @kaijin5996 2 года назад +5

    you are the only one who explains how to connect the texture map to have this shader, thank you very much you saved me ! ✨✨😊

  • @AntarikshPatreSpace
    @AntarikshPatreSpace 3 года назад +11

    Dude, you have one of the best NPR tutorials on the internet! Clear and concise! Thank you!

  • @Sam-hd7iy
    @Sam-hd7iy 3 года назад +12

    did not realize it was that easy. thanks a buunch

  • @TeamMiracles
    @TeamMiracles  3 года назад +3

    Hey guys! If you want to help us make more tutorials like these, consider joining our Patreon! We have some basic tiers for now, but it'll really help us continue this channel :D
    Link here: bit.ly/TMpatreon :D

  • @42lightspots
    @42lightspots 3 года назад +4

    Thanks Venushka! This is the simplest toon video for me! Very great video Venushka!

  • @Eliqzar
    @Eliqzar 4 года назад +6

    I love the toon shader I ended up making my own and got it to work in both Cycles and Eevee without changing nodes around.

    • @TeamMiracles
      @TeamMiracles  4 года назад +3

      Awesome! Sounds great :D

    • @rowlette
      @rowlette 4 года назад +1

      Could you please share how you did it? Did you use a toon BSDF?

    • @Eliqzar
      @Eliqzar 4 года назад +2

      It's actually very simple. Diffuse BSDF and Toon BSDF both do pretty much the same thing. I basically take either one and put it through a Shader to RGB node and then to a Color Ramp node. With the Color Ramp node I add black grey and white and use this to adjust the intensity of shadows and highlights etc. I take that Color Ramp and plug it into the Fact of a Mix Node. I then plug an RGB node Color1 and a Hue Sat. Value node into Color2 as well. I only do this so it's easier to change colors of any object. Hue Sat. Node I use to get the correct shade color. This is basically all you need for it to work in Eevee, but to make it work in Cycles you take that Mix node output and plug it into an Emission Node and another Toon BSDF set it to Diffuse. You can adjust the size and strength to whatever you prefer. Grab a Mix Shader node and plug both those into it. Set Fac to .5 so you get an even mix and then your done.

  • @anjoomfaisal
    @anjoomfaisal 3 года назад +5

    Quick, simple and informative. Great tutorial, thanks a lot. 🙌

  • @grandemations
    @grandemations 11 месяцев назад

    This is the simplest 2D toon effect I've seen which makes it the best, just the one I need. Thanks so much! 🥰

  • @user-rd5lt2xj6g
    @user-rd5lt2xj6g 3 года назад +4

    Thank you! Great Tutorial! Looking forward to more tutorials from you!

  • @jksdfgyjfhgud
    @jksdfgyjfhgud 3 года назад

    I erally love your technique for using the solidify modifier to create the black edges. This helped me so much with a project im working on Thank You!

  • @frezazero
    @frezazero 4 года назад +2

    This tutorial is very straightforward. I really like this kind of video. Thank you so much :D

    • @TeamMiracles
      @TeamMiracles  4 года назад +1

      Glad you enjoyed it! Subscribe for more😊

    • @frezazero
      @frezazero 4 года назад +1

      @@TeamMiracles oh yeah forgot to do that, subscribed & hit the notification button

  • @michmasharts8870
    @michmasharts8870 3 года назад +5

    This tutorial helped me SO much. Thank you! New Sub here!

  • @mindstory9494
    @mindstory9494 2 года назад +2

    Excellent tutorial.thank you! This must have helped many like me out there!

    • @TeamMiracles
      @TeamMiracles  2 года назад

      We're so glad! Thanks for your support :D

  • @JMLvid
    @JMLvid Год назад

    Thank you so much for this great tutorial. Really helped with converting texture paints to a cell shaded look

  • @Unknown-oc1kt
    @Unknown-oc1kt 3 года назад +2

    for better results, you change the shadow blend mode to none for the outline material to prevent any artifacts

  • @nirubansatchithanandakumar3266
    @nirubansatchithanandakumar3266 3 года назад

    Thanks for this! been looking for an easy toon shader for a while! Also stoked that a lankan channel is giving us good tutorials

    • @TeamMiracles
      @TeamMiracles  3 года назад

      Happy to help! And yes SL represent :D

  • @jatingulati2092
    @jatingulati2092 2 года назад +1

    Awesome work bro

  • @shrikantjha5630
    @shrikantjha5630 3 года назад +1

    Cool got here after WHAT IF ? Series

    • @TeamMiracles
      @TeamMiracles  3 года назад +1

      Oh awesome! We loved the shader in that :D

  • @MLE-fm4ox
    @MLE-fm4ox 2 года назад

    Thank you for all 😍

  • @FernandoMoreiraR
    @FernandoMoreiraR Год назад

    What a straight forward technique! Thank you!

  • @user-yz5bw4dm2d
    @user-yz5bw4dm2d 4 года назад +2

    you teach amazingly simple.. thank you.

  • @shamant1999
    @shamant1999 3 года назад +2

    Amazeballs!!!! This was so easy and good!

  • @entertainment_bollyholly
    @entertainment_bollyholly Год назад

    thanks for this tutorial, spending so much time to search how 3d convert to 2d that's what I want.

  • @noahp3012
    @noahp3012 3 года назад +1

    The music you used is Lukrembo

  • @robstranges
    @robstranges 3 года назад +2

    thank you, clear and concise, also pretty nice voice :)

  • @spinear
    @spinear 3 года назад +2

    Thank you for helping me without a bunch of unnecessary things like others.

  • @THEHOUSEOFSATIO
    @THEHOUSEOFSATIO 3 года назад +1

    Thanks! I was only taught how to do this in maya, and this is the real thing.

    • @TeamMiracles
      @TeamMiracles  3 года назад

      Thanks so much! We're glad we could help :)

  • @tiesflippo5342
    @tiesflippo5342 3 года назад

    Really clear and to the point, great tutorial

  • @zana3d
    @zana3d 2 года назад +1

    Thank you so much for this. It was very helpful.

  • @katielow903
    @katielow903 4 года назад

    I love your videos! Very easy to understand and straight to the point.

  • @soft9646
    @soft9646 3 года назад +1

    good shading perfect 💖😎

  • @JavonnPreal
    @JavonnPreal 3 года назад +1

    amazing

  • @gameplayin6677
    @gameplayin6677 4 года назад +3

    wow best tutorial thank you ...

  • @TheLixan
    @TheLixan 4 года назад

    Best toon shader tutorial out there. :)

    • @TeamMiracles
      @TeamMiracles  4 года назад

      Wow, thanks! Happy to hear that😊

  • @VinciSid
    @VinciSid 2 года назад +4

    When you solidify.. Will it double the size of our model? What if you use it on a scene where there's a lot of meshes that needs the outline? We need to solidify those too right? Then it would create a lot geometry?

    • @Puplaroid
      @Puplaroid 2 года назад

      You could try to render the scene with the Freestyle line work options turned on :D

  • @subhashchandrabose315
    @subhashchandrabose315 4 года назад +1

    Thank you for this valuable tutorial...

  •  3 года назад +1

    Thank you so much! IT helped a lot!!

  • @javierchacon1456
    @javierchacon1456 4 года назад +1

    Very good tutorial. Thanks.

  • @afonsocamargo5809
    @afonsocamargo5809 2 года назад +1

    this is amazing!!!!

  • @cikaduhade2548
    @cikaduhade2548 3 года назад +1

    thank

  • @BlenderIndonesia
    @BlenderIndonesia 3 года назад +1

    awesome

  • @afroscal
    @afroscal 2 года назад

    Excellent!

  • @midorifox
    @midorifox 3 года назад +2

    Did you made that squirrel? Nice work, I think that I'm going to use this method a lot ^^

  • @JavidShah_RD
    @JavidShah_RD Год назад

    Thank You so much.

  • @alqamarsIndustry
    @alqamarsIndustry 3 года назад +1

    Greaatt.. thanks so much..

  • @potisseslikitap7605
    @potisseslikitap7605 3 года назад

    Awesome

  • @tiagotiagot
    @tiagotiagot 3 года назад +1

    Look up the Guilty Gear GDC presentation (and the various videos people have done about recreating their approach, including in Blender) for some more advanced techniques

  • @enishi4ty5
    @enishi4ty5 4 года назад

    this is so fire!! great tutorial🙌🏾🙌🏾

  • @ejaydeguzman9732
    @ejaydeguzman9732 4 года назад

    Wow, just what I was looking for. Thank you very much👍

  • @edoart9951
    @edoart9951 4 года назад +1

    great tutorial, thank you ;3

  • @rneira88
    @rneira88 4 года назад

    I love your tutorials! THanks so much!!

  • @ladyboneyy7037
    @ladyboneyy7037 4 года назад +22

    I almost fell asleep, your voice is so pretty...

  • @adityaghozali538
    @adityaghozali538 3 года назад

    nice... this is pretty simple

  • @quearth5i873
    @quearth5i873 3 года назад

    REALLY HELPFUL THANK YOUUUUU ALOOOOOOOOOOTTTTTTTTTTT

    • @TeamMiracles
      @TeamMiracles  3 года назад

      You're welcome! Glad it helped :D

  • @huda519
    @huda519 3 года назад

    This is amazing, thank you.

  • @takhirisl967
    @takhirisl967 3 года назад +1

    thank you!

  • @thomastudu2977
    @thomastudu2977 2 года назад

    Sweet !!!

  • @ChernobylComedyAndWings
    @ChernobylComedyAndWings 4 года назад

    thanks for keeping it simple

  • @nurabzhan
    @nurabzhan 4 года назад

    Thanks you . It was very helpful.

  • @SuperSunshine321
    @SuperSunshine321 4 года назад

    Awesome! Exactly what I needed! Thanks! :)

  • @anotherdegenerate3976
    @anotherdegenerate3976 3 года назад

    Bro wtf this is a amazing!

  • @WeRLeYJaH
    @WeRLeYJaH 3 года назад

    How old r u? Best toon shadder tuts ever

  • @MACKYBOY-41
    @MACKYBOY-41 2 года назад

    Great!

  • @OgatRamastef
    @OgatRamastef 3 года назад

    thanks!

  • @ashdalat.
    @ashdalat. 3 года назад

    i dont know what it is but i know that this contains something very important, especially helpful when we have the file to practice, i did see another tutorial about something like this corlor but its harder to understand

  • @milestogo5629
    @milestogo5629 3 года назад +1

    I don't know if my question is stupid or not but can this be done with 2D grease pencil animation?

    • @TeamMiracles
      @TeamMiracles  3 года назад +1

      It can! It will depend on what kind of look you want to get. In spiderman: into the spiderverse they used toon shaders as well as 2d animation for small lines and details in the face and such, so a good balance might be required for efficiency :)

  • @saisiva5889
    @saisiva5889 3 года назад +7

    In Upcoming Tom and Jerry Movie,
    this is how they made toon shaded animations.

  • @luisysusmunecos
    @luisysusmunecos 4 года назад +1

    I do not like one thing about the new blender and is that in the old version on processing tab you had the easy option of edges, a single click and you already had drawing lines in all objects and the rendering time was a matter of seconds, now this was eliminated and only freestyle remains and that render takes forever to do and there's other ways to achieve lines in the object but it takes a lot of work to get it. I would like this option to be reestablished.

    • @TeamMiracles
      @TeamMiracles  4 года назад +1

      True, even freestyle can cause some issues with motion blur so it is tricky to use and render well.

  • @InexperiencedDeveloper
    @InexperiencedDeveloper 4 года назад

    Great video!

  • @finvanwyk1244
    @finvanwyk1244 2 года назад

    Hi, the moment I switch to cycles to bake the object goes black? Why is this?

  • @saramurtas1826
    @saramurtas1826 4 года назад +1

    Great video, thank you!!:) I've had issues with rigging characters with separate elements, such as hair or clothes, shoes.. I haven't clearly understood how to connect those elements to the main rig, so that everything moves together. do you have any recommendations for that? Again thank you so much!

    • @TeamMiracles
      @TeamMiracles  4 года назад +1

      Glad it helped! That is a part of rigging. We could do a separate tutorial on basics of rigging🙂

    • @saramurtas1826
      @saramurtas1826 4 года назад

      @@TeamMiracles I would be forever grateful for that 🙏 thank you for considering the idea and keep up the amazing work 😊

  • @DariGGalvan
    @DariGGalvan Год назад

    Hello, excellent video!
    But a doubt arose. When I add a light of blue color (for example), for some reason, said light is not reflected in the 3d model.
    Is there any way to fix this?
    (My English is not good, so I am using a translator)

  • @JavierSam_Uy
    @JavierSam_Uy 4 года назад

    Fantastic!

  • @tinkeringteacher8687
    @tinkeringteacher8687 2 года назад

    What is the benefit of using an emission shader between the Hue Node and Mix Shader as well as between the Texture and Mix Shader? It works without them, but I am not sure if there is an intentional purpose to using it, would it not lead to issues if you had a dark scene?

  • @SandraSuesser
    @SandraSuesser 3 года назад

    great video! may i ask why you use emission shader instead of the shader to rub for the eye whites? :)

    • @haggisfarts9527
      @haggisfarts9527 3 года назад

      not the video creator, but they did it just so that there would be no shading on the whites of the eyes!

  • @alekrex5905
    @alekrex5905 3 месяца назад

    hey how's it going? I would like to do this only with a material that I made with erase alpha, I tried every way but I couldn't, if you want I can tell you the nodes I made to achieve this erase alpha. If you could help me I would be happy.

  • @BOSSdesigns
    @BOSSdesigns 2 года назад

    it ok awesome , but it seams like parallex effect not like cel in C4D ... WHY ?

  • @filipparonovits
    @filipparonovits Год назад

    I dont have an option to turn on backface culling in material settings

  • @sid216
    @sid216 4 года назад

    nice thanks!

  • @acepn468
    @acepn468 4 года назад

    Thank you i learn this to make comic from render blender render image

    • @TeamMiracles
      @TeamMiracles  4 года назад

      That's great! Glad we could help :)

  • @qwe.2739
    @qwe.2739 4 года назад

    Awesome! Im subbin

  • @emrey2252
    @emrey2252 4 года назад

    thanks

  • @kevinstern2490
    @kevinstern2490 2 года назад

    This is awesome but does anyone know why I can only see the shading in the material preview and not render view ?

  • @weaponx3373
    @weaponx3373 3 года назад

    Solidify modifier changes other materials too. Ig I have to use textures on other materials instead of base color

  • @DeathFromAboveGames
    @DeathFromAboveGames 3 года назад

    But with all those emission shaders wouldn't the character be glowing in the scene?

  • @andrewleyton6689
    @andrewleyton6689 2 года назад

    why toon shader only works with eevee?

  • @artogerilyagames4955
    @artogerilyagames4955 3 года назад

    Hi, Is this texture can export to ue4 ?

  • @cesarulisesdiazacosta2758
    @cesarulisesdiazacosta2758 3 года назад +1

    I love your Voice xD

  • @FlamingFoxProd
    @FlamingFoxProd 3 года назад +1

    Hey! I'm trying out a cel shading style that has only one shadow color throughout the full mesh (inspired by artwork seen in the game Sonic Riders), and I'm not sure how I can pull that off with an object that has a texture, as the method you used simply darkens the existing color.

    • @cami_007
      @cami_007 2 года назад

      Im a year late but maybe just remove the hue and saturation node? That way you're only left with those two emission nodes, one attached to image texture and one with your shadow color
      I don't really know, I'm just making an inference lol

  • @stevanyaudrey9714
    @stevanyaudrey9714 3 года назад

    Waw, can u make more tutorial like this??

  • @GurmeetSingh-gh5ll
    @GurmeetSingh-gh5ll 4 года назад +1

    Can you make a wood toon shader tutorial

  • @modoonline8816
    @modoonline8816 3 года назад

    I can export to ue4?

  • @talhakun9404
    @talhakun9404 3 года назад

    SUBSCRIBING!!! Love this

    • @TeamMiracles
      @TeamMiracles  3 года назад +1

      Heeeey! Thank you. Stay tuned for moooore! :)

  • @DarthLoI
    @DarthLoI 3 года назад

    can i bake this onto a texture?

  • @GriffinSteve15
    @GriffinSteve15 3 года назад

    Does it react to different lighting?

  • @GeminiK4
    @GeminiK4 3 года назад

    can you use toon shader in the editor?

  • @dilperdeluxe
    @dilperdeluxe 3 года назад

    I can no longer find the shader to RGB node in blender, Could you possibly help me with this?

    • @davidaguirremolins
      @davidaguirremolins 3 года назад

      I had the same issue, and it appeared after changing the render engine from cycles to eevee

  • @DarkNymph
    @DarkNymph 4 года назад

    Why can't I find the shader RGB in the converter? I'm so confused why it's not there

    • @ichabod3093
      @ichabod3093 4 года назад +3

      The shader to RGB node is only available in eevee so check if you have your render engine set to cycles. If your in cycles, the node won't show up.