One-Click Pipeline for TexturingXYZ Maps Transfer

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  • Опубликовано: 12 окт 2024

Комментарии • 10

  • @WPguru
    @WPguru Год назад +6

    That's one great reason to upgrade to the 2023 version. 💖

  • @Dan-ps3mq
    @Dan-ps3mq 6 дней назад

    for anyone having troubles finding the script that you can see in the video for adjusting the amount of UDims in the project. Open up the gallery in wrap and open the VFace template. There you can go ahead and see that they addet it in there.

  • @AndreNMailho
    @AndreNMailho 8 месяцев назад

    That's beautiful. I'm crying right now.

  • @infiniterealities4D
    @infiniterealities4D Год назад +1

    Amazing! Great collaboration.

  • @djeisoncanuto8453
    @djeisoncanuto8453 Год назад +1

    Hi, im trying to follow this texture transfer tutorial but I wanted to transfer a full body texture from 3dscanstore (1UDIMs) to an Iclone CC4 basemesh(5UDIMs). I recreated the node setup from what I can see but when I open the project script mine is empty. Im not sure if this is only applicable to the Texture XYZ project. If not where can i find that script?

  • @IDAVFX
    @IDAVFX 4 месяца назад

    Awesome !!!!!!!

  • @demhendor
    @demhendor Год назад +1

    Where i can download this texture for free?!

  • @elvismorellidigitalvisuala6211
    @elvismorellidigitalvisuala6211 5 месяцев назад

    I recevie an error if I set UDIM to 1, ho to fix it?

  • @jasongao7889
    @jasongao7889 Год назад +2

    Hey guys would mind releasing a customized facs workflow for customizing metahuman via wrap please. That would be amazing

  • @stpauldudko
    @stpauldudko Год назад

    That's what I'm talking 'bout! =)