Started learning Zbrush only 3days back so I know this tutorial is way over my league. But the way you were explaining everything was so fascinating that I didn't even skip a sec. You are an excellent artist and an awesome teacher. Subbed you 🙂
You have beautiful bone structure. You should model or model yourself in 3D. A lot of people envy such strong structures. BTW you are very talented too
There are so many 3D and art channels on RUclips, but it is so rare to find a really good one. Thank you very much for this. You have a new subscriber :)
Im new to zBrush. I have some questions: I use dynamesh a lot, but I've noticed it does not retain tertiary details like pores and such. Does this mean I need to work with subdivision instead at that point? Also, what can I do to the model to make it better to paint in Armor Paint? Sometimes I export the OBJs and import into armor paint and they look cracked or wet.
Great tutorial. But how are you using clay tubes to polish or rather what settings are you applying to the brush in order to use it the way you're using it?
My settings for Claytubes are: Alpha->Blur set to 15, Stroke->Roll Dist to 6 and Brush->Depth->Imbed to 0. The effect is similar (if not exacly the same as) some of the Trim brushes such as TrimDynamic, so for some it's easier to use the Trim brushes to polish as opposed to the modified clay tubes brush I use. Fun fact, the trim brushes are actually modified Clay brushes with an imbed set to 0.
Both 3dScanStore and TexturingXYZ has some really high-res data if you're looking for 3d references. 3dsk has some interesting stuff too. For my part, I just use Google and randomly grab pictures off the web.
Started learning Zbrush only 3days back so I know this tutorial is way over my league. But the way you were explaining everything was so fascinating that I didn't even skip a sec. You are an excellent artist and an awesome teacher. Subbed you 🙂
Thank you Dreamz.
You have beautiful bone structure. You should model or model yourself in 3D. A lot of people envy such strong structures. BTW you are very talented too
You're making me blush haha. Thanks for the comment!
There are so many 3D and art channels on RUclips, but it is so rare to find a really good one. Thank you very much for this. You have a new subscriber :)
Thanks a lot for the kind words :)
Really loved your detailed art observation and Explanation. Thanks a lot. Will keep looking for more such stuff and learn from you. Love from India.
I love your sculpting style and I learned a few style tips too. Many thanks.
I love your videos. Thank you for making these, they are great for a beginner like me.
My pleasure Shannon!
Thank you Laura for this amazing tutorial
Beauty will save the world
gawd daaayuuum that's a one huge adam apple you got there dude
Hello. Great tutorial. How to make this directionality?)
love it...amazing video with nice detail.
Amazinggg tutorial, thanksss!!
Love the nose sculpt
I sculpt in Blender. But learned a lot. Thanks!
Thank you so much! Your tutorial is very easy to understand and follow and you just feel super chill awesome instructor
Is there a video where she shows her set up, i want to see how her tablet is set up for standing.
Hey Kasper! Laura here. There isn't one but it's a great idea for a future video :)
@@Outgang Thanks Laura
Wow thank you so much for your tutorial!! You teach in a very good way, Cheers
Thank you Giabaudo! Glad to be of help :)
Thank you Laura, this is so good!
Cheers Sofya!
Thanks, This was pretty helpful.
Very instructive. Thanks Laura.
impressive work!
First! :D Can't wait to catch up with rest of the class video tonight, too bad that sunday turned out to be busybody day :)
wow!!!
Let's party like its 1999
Thats great, thank you very much
love it
Ok it's Dam standard 2 brush right? Cause the caption says toothbrush which confused me😐
Yeah, captions are auto-generated and I suspect they haven't been trained to recognize 3d art jargon haha.
Hey, awesome work! You were saying you made thzt character in 2 hours, whole structure or just details ? Also, do you have an artstation ?
My bad, looked at the description ^^'
3D model looks greatt
really helpful. Just curious as to how you make these skin patterns in the first place. noise maker?
this is awesome! thnks
Where did you get those brushes?
Hi , i wasnt able to find the dam standard tube brush can you share a link maybe? tia
It's the DAM standard "2" brush. Sounds like tube I know! Google that and you'll find it easily.
Im new to zBrush. I have some questions: I use dynamesh a lot, but I've noticed it does not retain tertiary details like pores and such. Does this mean I need to work with subdivision instead at that point? Also, what can I do to the model to make it better to paint in Armor Paint? Sometimes I export the OBJs and import into armor paint and they look cracked or wet.
first time see ur video, and love ur voice XD
Great tutorial. But how are you using clay tubes to polish or rather what settings are you applying to the brush in order to use it the way you're using it?
My settings for Claytubes are: Alpha->Blur set to 15, Stroke->Roll Dist to 6 and Brush->Depth->Imbed to 0. The effect is similar (if not exacly the same as) some of the Trim brushes such as TrimDynamic, so for some it's easier to use the Trim brushes to polish as opposed to the modified clay tubes brush I use. Fun fact, the trim brushes are actually modified Clay brushes with an imbed set to 0.
@@Outgang thank you for taking the time to reply👍
Whenever I use layers for tertiary details, it's zaps my ram so fast even though I have 32g.
Where can I get a set of high quality close up shots of skin details?
Both 3dScanStore and TexturingXYZ has some really high-res data if you're looking for 3d references. 3dsk has some interesting stuff too. For my part, I just use Google and randomly grab pictures off the web.
how u aded more details in subdiv mode? with HD Details?
No just subdividing the mesh to be really high res. I think the head is around 40 mil triangles or so.
did anyone find dam standard tubes? can't find it anywhere
It's the DAM standard "2" brush. Sounds like "tube" I know! Google that and you'll find it easily.
Does giving detailed pores very taxing for a game? Does it affect game performance?
No we typically can afford big textures for main character faces.
Damn gurl you are beautiful
im confused u a man or woman? not being rude
Im trans
Personal question: Do you believe in God though?