Dave the Diver (Zero Punctuation)
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- Опубликовано: 25 авг 2024
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This week on Zero Punctuation, Yahtzee reviewed Dave the Diver.
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@@MastaDJMax They're just trying to get us to pay their patreon.
Fortunately, I can wait a week for a review of a game that came out in 1995 and is going to get 2 thumbs up from Yahtzee and everyone else.
@@MastaDJMaxIt's just for people who want to support the escapist channel, especially since youtube videos on their own don't tend to make a lot of money. The early vids are just a bonus.
@@MastaDJMax You're paying to support the channel and you get ALL of our premium content a week early, plus other benefits. And it's optional, always has been.
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@@MastaDJMax Sorry we gotta play by RUclips's rules. The original episodes are uncensored as always.
That "small child covered in jam" comparison might be the nicest child analogy he's ever made. As for the game, While all the different mechanics can be a bit much, I still love this game. The charismatic characters, the art style, and how it does everything possible to keep things fresh. It's just so endlessly charming.
Agreed
Well, he does have a kid now. Ironically.
I loved Dave the Diver. I'm surprised Yahtzee isn't more fond of it.
It's sad that Nexon are getting money out of it, being the crap company that they are... but whatever share the actual developers get, they have very much earned it and I wish them all the success in the world for bringing such a fun (if slightly all-over-the-place) game to us. =)
@@genjis5155 2 now so extra irony i guess.
my favourite part of this game was the characters. from the weapons dealer who sleeps with an anime body pillow every night and looks like every moderator stereotype put together to the chef who, in the process of looking about as unfunny as possible, is one of the funniest characters relying on just his animations alone. There's also the manager guy who looks like he draws biceps on with a sharpie so he feels good about flexing to himself, but he doesn't really have much impact on the rest of the game...
it's a very Adult Swim-esque kind of game, as in... it reminds me of those Flash games they used to have on the Adult Swim website
@idnyftw it's a type of internet humour that is too rare nowadays 😮💨
@@ImaginaryPerson1138 yeah, it's an era... (sigh)
As the review went on, I kept thinking "This is reminding me of his review of Horace." And then he brought up Horace, and I started to wonder if this game was going to end up having the same issues he had with that one that left him feeling down about Horace. Though it seems like he left Dave the Diver with a more positive mindset than when he left Horace.
To be fair those minigames stuff are mercifully brief.
The mini-games in Dave the Diver avoid bogging down the experience by often being one-offs that are tied to a story beat, giving you a brief break to keep the day/night cycle from getting monotonous.
both games are good at least i'd say
imo Horace was a hot turd from go, Dave the Diver is not
I do enjoy the irony of one of the most expensive sushi in Dave the Diver turns out to be vegetable sushi.
Cucumber on a stick being worth more that Tuna chutoro cuts...vegetables are hilariously overpriced in this game, to the point where making your menu look like a salad bar is a viable endgame strat
Diver Dave devs have absolutely been around chefs in tourist-towns laughing about the COGS numbers they can squeeze out of them
The game doesn’t always come together as it tries to do too much. However, it has a lot of heart. It’s clearly a passion project of the devs. And this is something that is missing from most big games that are conceptualized and created as revenue-generating, market-fitting products. This is why people love it.
This game was made under nexon KR subsidiaries studio. Nexon themselves literally revealed a corruption in korean government for excessive censorships under NAT games investigation, blue archive.
Funny thing is that they are now in legal battle vs dark and darker another steam favorite game, I really wish that they can crush dark and darker dev in the court, they have been doing wonders past 3 years in korean gaming industry after all the shit they have done past 10 years.
You wish that nexon of all people crush them in court? You forgive way too easily for the shit nexon pulls.
@@r3zaful I was completely wrong its even more stupid like who sues someone beacuse a game idea?
@@r3zaful you want the corporate giant to crush a small indie dev that, according to all the reporting i've seen, haven't done anything wrong? sounds like bootlicking to me.
@@gleipnirrr small indie dev leads by fucking Choi? Sure try to look ar Korean sources of who tf he is,he should not touch Korean gaming industry ever again, he is former nexon btw.
I trust the new nexon with how unhinged nat games team and how genuine mintrocket team are. You know the reason why their game blue archive won user voted in Korea?
Damn, as a dad who plays games and has preK kids, I related so much when you showed a kid covered in jam running away from his mom trying to comb his hair, as he touches all the furniture. Just a guess, but I think you're talking from experience here too lmao. Thank you for the very relatable comparison and laughs.
And then you find yourself glad that it was just jam the kid decided to spread throughout all the furniture.
Felt that too!
Jam is fine... Wait until it's marmite/Vegemite. That stuff takes industrial cleaner to get out of soft material.
Yesterday we had tikka masala for dinner. Our 2-year-old was naturally covered in sauce. Normally it's not a problem, but yesterday she decided to suddenly flee from the dinner table and before we knew what was happening she was rolling around in our bed. The sheets were completely new, opened only a few hours prior. She fucking knew what she was doing the little shit 😄
haven't read Yahtzee's books in a while, is that how the carnivorous jam apocalypse started?
I think what makes this a cozy game is Dave is a genuinely decent guy? Like he's not complex its true but he's genuinely likeable and not in a 'isn't my oc super likeable and without flaws' way. He's a guy we don't mind spending the game with. Whereas a lot of protagonists you start to hate after 20 hours, Dave never gets tiresome.
He's relatable. Just a dude, doin' what he cares about, trying to make a living and getting roped into crazy adventures so a video game can happen, but... yeah. Also, I very much agree about how a lot of games just assume we want to spend tens of hours listening to some kind of super edgelord or whiny prick who's trying and dramatically failing to sound really smart and insightful.
@@hazukichanx408 "some kind of super edgelord or whiny prick who's trying and dramatically failing to sound really smart and insightful." - Forspoken in a nutshell.
@@hazukichanx408 hes the most relatable mfer on the planet anytime you take the sub back up to the surface or skip ahead in time
Up there with Zagreus?
Dave is the kind of person I would like to be friends with
I've recently gotten into the game after several recommendations, and I've really enjoyed it. It does throw a hundred mechanics at you, though. By day 5, I swear they'd introduced the 6th upgrade station and the 7th side objective/mechanic. I'm like,'I'll get back to that' and continue with what I was doing. It's pretty chill otherwise.
most of it is optional for the completionist people. if you want you can just do the restaurant minigame and play the main story.
You can do everything on your own tempo at one point i had so much fish i just skipped every morning and afternoon for 10 days straight to just sell sushi, i missed nothing
Yahtzee seems to be getting nicer in his depictions of kids nowadays. It's sweet to see how he's grown
Naw, I prefer him regarding them through a one way mirror and several locked doors
@@theletterm1787kinda hard to be that when he has his own little gremlin tho. Being a dad changes people.
I miss the times when he called them "scrotes".
back in the day he'd probably strangle one onsight
once reviewed a Kirby game on the premise of ‘if a woman broke into my house and impregnated me on my discarded rags’ to reviewing a Kirby game cause ‘yeah I got kids now’
I legitimately thought this was just a meme game. This sounds like a hell of an experience lmao
I knew something was different about it as I watched the trailer and then realized it has a 97% positive rating with over 35,000 reviews.
These guys are doing something right.
It's really satisfying. I've rubbed up against boredom a time or two but in 15 hours I've enjoyed it. But I also like idle games so 🤷🤣
It is one of the most charming games I've ever played. And yeah, it's wild
Yeah so did I, I was really shocked when I saw the reviews
@@RamblerMonkey It's got some issues, like story events just forcing you to end dives/entire days and there being no options to skip QTE's (I've got some motor issues and I don't like mashing buttons on a mechanical keyboard) but overall it's pretty great.
5:01 I don't know if he pronounced "Coelacanth" like that on purpose or not but it's hilarious either way
I was just about to comment on him mispronouncing it, but now i'm second guessing myself as well on if it was intentional.
I mean, it's not exactly intuitive to expect a 'see' sound from that. If you've never heard it or googled the pronunciation, I think it's a reasonable attempt
Oh you people and your pronunciations. Next you'll be bringing up the whippy little longslord from Dark Souls 3!
Hard C coelacanth is actually closer to the Greek pronunciation, and I think a lot of people pronounce it that way, so I take it as valid.
If they wanted it to be pronounced silocanth, they should spell it as such.
I like how this game doesn't have the endless feedback loop of games like Stardew and it has an actual stopping point. Hang out as long as you like, but if you want to finish it, the door is right there.
Dave seems like the kind of guy you could get a beer with and talk about life with and it would be very enjoyable.
The irony is that MINTROCKET, the Korean studio that made this game, is currently owned by Nexon. That is the Japanese corporation that also owns MapleStory and proudly claims to have introduced microtransactions to the western market. Yahtzee's Picture of Dorian Gray comparison is more accurate than he realized...
But before anyone thinks MINTROCKET is a bunch of corporate stooges, this is the design philosophy on their website:
"There are hundreds of things to consider when creating a game.
However, the single most important thing is the fun.
We boldy put aside the old conventions once considered the standards of success, and decided to stick tenaciously to focusing on the 'fun' of a game.
We believe the answer lies within the heart of gamers who just enjoy games."
So if they have the opportunity to pull resources from a corporation willing to indulge devs that want to make an actual game instead of a soulless gacha machine, then I say go for it. This situation doesn't happen very often (but hopefully it will become more common in the future).
I'm pretty sure nexon is Korean themselves, at least originally. This might be a case where a foreign branch of a company outgrows the original
@@Dschonathan You are correct! I had forgotten that Maple Story came from Korea.
LESGO DAVE
Jokes aside the game is so full of heart and charm, something that cannot be added in after the fact, that the thing the game suffers from CAN be added in after the fact which is depth and perhaps a tad more focus. It's the endearing soul of it all that makes me happy to see what happens with Dave in the time to come now that they're rolling in money having crossed 1 million sales.
"that the thing the game suffers from CAN be added in after the fact which is depth and perhaps a tad more focus. "
You know people are biased in favour of a game when they throw out "release a finished game" in favour of "it's fine if a game doesn't have any depth upon its release, that can just be added later!"
I like how Dave's size is never played off as an overly mean joke. Duff comments on it and Dave retorts about "glass houses" but that's all I remember. As an "ovoid shaped" man, Dave is a major mood.
I think a couple different characters remark on his size. One of the Sea People (if not the leader) calls him a blue manatee. I thought the remarks were in poor taste, but Dave himself is a delightful character.
@@draconiccynic8061 Poor taste? like they're offensive? Nobody really should be getting hurt from what's in this game, it's very tame.
@@fortniteawesomeparodies2706 saying something is in bad taste doesn't necessarily mean you were hurt by it. Relax
@@RagmaticalRachel I guess, but if nobody's hurt by it, it definitely isnt as "bad taste" as a lot of other things, if at all. I still don't think it was in bad taste in the first place.
Dave the diver is incredibly deceptively fun!
Such a fun experience.
Do not sleep on this game
I’ve really been enjoying Dave the Diver.
Is Yahtzee’s review fair? Yes. Is the game about a million times more fun, interesting and charming than any AAA spunk gargle wee-wee release? Also yes.
I got the impression Yahtzee quite liked it actually.
Yeah, there's a certain way you have to parse these reviews... Yahtzee, in his established persona, is someone we all expect to come up with nitpicking criticisms and imaginative compound swears. Thus, rather than assume any criticism equals bad game (or seriously flawed game), it is sometimes better to look at what he doesn't mention, or what his main gripes are. "There's too much stuff, though it's pretty good" (in slightly different words) feels like pretty much what he said about Witcher 3 as well, another neat game.^^
this is a glowing review in yahtzee's terms.
There's more to criticize about games that're basically good, because it's easier to imagine what could make them better.
Way too many things jammed in there and distracting from the core loop was my major issue as well. I do think the game has major Stardew potential where things are just continuously patched in adding more depth (literally and figuratively) to the countless mechanics.
See, the thing about that is that the other mechanics never supplant the core loop. They help make things efficient, but at the end of the day the diving is still varied and interesting, and the restaurant management does what every restaurant management game does: you win when you don't have to do anything anymore
That was my issue as well. It's very charming but I realized quickly that I wasn't really interested in most of the loop, I just wanted to manage the sushi restaurant - but I still had to do all this superfluous faff that I wasn't all that interested in. And also please don't make me mash buttons to hook fish, it's not really fun, it's just a nuisance.
you know, stardew has all the distracting stuff away from the core loop as well. not every single thing is made into a minigame like dave but its there too, just like it is for many games like this
The use of the R-Type for the horizontal shooter was magical and I thank you for it.
I had a lot of fun. And just when I thought it was going to get deep and the disparate mechanics would integrate… it ended. I wish there was a bit more story/post story content so all these mechanics could stretch their legs a bit more.
I’d absolutely dive into some new areas should they get added sometime down the line.
Good news! The devs confirmed that the game sold so well that they're already at work on more content :D
@@jakeconnelly2441 Truly an inspiring dev team. They worked their butts off to make the best game they could, and now that they've got a bunch of our money, they proceed to make more stuff for us to enjoy. Gotta respect that.^^
Years later and the marketing for JAM is still going strong
"Like a small child covered in jam". Hmm, I think I've heard that before. Something about an apocalypse. With jam in it...
dude that Cobain line was fucking brutal damnn
My partner picked this up a couple days ago, and at the rate she's playing through it, the new mechanics show up just as she's feeling confident with the old one. She's loving it hahaha
Yahtzee randomly going into alliteration makes me smile.
Tuna fish. Like a Salmon fish. Or a Corgie dog. Or a Hummingbird bird.
PAT test, PIN number...
Love this game. The mechanics are fun and don’t overstay their welcome
“As Kurt Cobain had his own unperforated face” LMAO Jesus Christ
I love this review, points out the game's flaws while making me (and probably most of the viewers) wanna play it because it sounds lovely.
That jam joke showing up at the end like that was bloody brilliant.
Just finished the game couple days ago. What an absolute fun game! It's a hidden gem. Easily 30 hours down and I regret nothing.
I'm glad Yahtzee mentioned Subnautica because, that was my first thought too. My second thought was that it sounds really eclectic.
I think Dave the Diver is a pretty good game. It's got a lot going on sure but plenty of it is optional, and I find the fishing itself pretty satisfying. It's definitely a game you can play for a little while to have some fun, and I can't wait to see what else they'll add in the future.
That last image with the sharks is perfect.
When every game adds fishing, fishing game adds everything.
Been playing Dave the Diver with my son, so I guess both of us are covered in jam cause we're having a blast and not over analyzing it. It's just fun and charming and simple enough that I don't have to concentrate 100% on it while I give most of my attention to my son and his plans for ocean exploration and lore crafting on the game.
yahtzee is a critic. it's his job to point the stuff out he's pointing out.
he never said you can't enjoy it.
This whole episode made me think of your Duke Nuke'm Forever review where you said that the game has everything in it. Starting the game first person shooting to running a restaurant and not knowing when the change happened.
This was one of the few ZP videos Yahtzee has done where he didn’t swear. I had to watch it a few times to make sure I wasn’t going crazy.
Yatsee was suprisingly positive this time
one of the rare games I think he liked
I can see exactly where Yahtzee is coming from about Dave the Diver, and yet it still holds up as one of the games I've easily had the most fun with all year. Plus, Dave and my Steam Deck were a magical combination during a 2 hour flight delay. Highly recommend it to anyone who is even remotely interested.
yahtzee liked the game. This is the like the 3rd most positive review he's ever made
I love this game although I wish there were more VIP events. I think Dave really shines in it's lighthearted storytelling.
From what I've seen it's an unashamedly wild ride
Dave the diver feels like whenever the developers felt like they had an idea what to add to the game, they just did, and never cut anything down.
The "standard" gameplay is engaging enough to not get boring, and after the first few intermissions, I was looking forward to seeing what else the game was suddenly going to throw at me.
Dave the Diver is not an indie game. It's developed by an internal studio at Nexon, the largest publisher in South Korea.
So it's an Indie then.
The developer is the indie developer Mintrocket, a subsidiary of Nexon.
Its still an Idie developer even if they are under a larger publisher, indie is more about size and scope than anything.
The game itself was developed by a 29 person team which constitute a larger indie company but still well within what's classed as indie, and that including all venues inside and outside the game compared to the AAA scene that often breaks the thousand of people in their credits.
you have AAA ( like elden ring ) A/AA aka big studio but not endless budget, Pillars of eternity, solasta and a number of big games but there are still areas short of development.
Then you get Indie which is usually small to 30-40 ish teams and they often utilize graphics options and other means to ease their burden. Dave the diver, dead cells , hades ( art is nice but it is 2d portraits )etc list is VERY LONG
Under that is trash games which are essentially shovelware put together by glue like bad rats, or prebought asset games.
That's like saying Child of Light wasn't an indie game because the developer was a UbiSoft subsidiary
@@CrunchBite319 if the studio is smaller and less people and they don't have the massive budget YES IT IS
This game has no right to be as good as it is! like OMG HOW IS THIS GAME SO GOOD!
What's being described here is making me think of the phrase "Is this Frog Fractions 2", but since that was explicitly found and marked as such by the developers, the fact that all of this is done completely in earnest with no visible relation is kind of staggering.
I think Horace actually makes for good contrast. Going by the trailer and information given here, the experience and presentation seem less Recettear and more Yakuza/Like a Dragon (strikingly so with things like the rhythm game, everything with fish and diving, and even the work simulation gameplay loop) in the sense that there is a whole lot to offer here. Lots of Yakuza 0 minigames are well-liked with the mountains of stuff to do. It's not a bloated baby, but a baby with diverse taste.
The hardest part of this game is trying to 100% the Tamagotchi minigame.
Also I like how its never really explained if Dave is just a casual diver or if he's one by profession. Cobra just calls him out one day and he starts genociding the shark population
Now i want to see someone make a mod for this game where you can awaken Cthulhu and have to fight him.
I watched this one and gained such a flashback to something i watched....13 years ago ?!? God damn wher did the time go. This whole thing feels the same as all those years ago just with better quality and more polish. Well done.
Dark and Darker's original was slated to be the first Mint Rocket (Nexon established subsidiary for new fresh indie-like ideas), but alas that happened. I'm glad we got to get Dave next though.
Not sure if folks realize this, but Dave the Diver is actually a sneaky AAA game masquerading as an indie.
It was made by a developer with 7,000 employees and a billion dollars of yearly revenue. It’s an excellent game regardless, but it’s worth keeping in mind when we defend it as an indie.
It's a very good point - and easy to miss because the publisher does work with a smorgasbord of genuine small indie teams _and_ a tonne of subsidiaries of itself, often with names that don't make the connection clear. Ultimately, though, it was priced like an indie game and, while I've not played it, certainly doesn't sound from anything I've heard to have been meddled into homogeneity by the publisher (it sounds _way_ too insane for that).
It looks like a duck and quacks duck so, while it's not a duck, it's kind of close enough.
I guess the one serious issue its masquerading could have created is drawing in most of the already-limited attention indie games get and causing a few genuine gems that needed to be successful to keep their creators in game design at all to flop but... erm... hopefully not?
Earlier we had Dredge is this a sign that the Indie scene are going hard on dad games this year?
Dave the Diver's relentless barrage of new mechanics was perfect for my limited attention span. It's rare a singleplayer game can keep me glued to the screen for 25 hours without at least half of that time just spent meandering around or watching a video on my other screen.
This seems like the sort of game my partner and I would get into, at least for a while. We're very much into games that split "cozy work/management sim" with "classic video game," like Moonlighter.
It has quickly become my mother's favorite game. I really love it, too.
Never get tired of your review Yahtzee, love you mate
I feel like we all paid the proper attention and are doing the thing where we want to play Horace again.
3:48-3:54
I can't help it...
"Oh, My!". -George Tekei
Im just glad that the jam covering the child wasnt strawberry scented and flesh consuming
I thought that this would be important information to share, given the somewhat fish-related nature of this video. 35% of all ocean microplastics come from clothing/textiles, mostly polyester, but also acrylic and nylon as well. This is largely due to clothes made of these materials being washed, which causes these clothes to quickly erode, with the microplastic fibers entering the water system, and eventually, the sea, where they often end up consumed by fish. These microplastics can in turn end up inside us when we eat these fish. Ocean Hero is a great search engine that we can use to help clean up larger plastics before they disintegrate into microplastics.
The description of all that's in this game puts me in mind of your Duke Nukem Forever review wherein you waxed poetic about starting off shooting Nazis on Earth but 16 hours later found yourself baking a cake for a princess's wedding to an alien on the moon, and couldn't have told us exactly where the transition occurred.
5:06 shoutout to the subtitler for inventing my new favourite term. Forget "Charm and variety", its now "Chungmen Variety"
I think the Potion games were people with nostalgia for the Atelier series. Lot of indie trends tend to be based on nostalgia for cult classic Japanese games.
I love Zero Punctuation, I hope you guys keep making them forever
Funny you make that perfume department analogy Yahtzee, because Spongebob SquarePants made a similar joke in its heyday before the first movie😆
why is no one talking about the incredibly phallus and almost homoerotic sausage analogy?? i choked on my tea
Amazing video.Since Yahtzee is on management games spree, it would seem suitable for him to play punch club 2: fast forward. Pixel art indie game of managing a boxer's career., by the creators of graveyard keeper. Many references to the 80's and many movies and general culture.
“Is he coming back?” 😂😂😂😂
Considering it's made by a subsidiary of Nexon, the company behind Maplestory, I wouldn't be surprised if they kept expanding on this game. Hell, they've been churning out 1 GB patches on a regular basis, so it's inevitable.
I want a game that's a cross between this and Dredge - fish up weird mutant cthulhu-fish and serve eldritch dishes to my Cultist clientele. The better your dishes, the more powerful the Cult becomes, and the more powerful Lovecraftian elder god they are able to summon. Stronger gods corrupt more of the ocean, which gives you more areas to explore and weirder fish to catch. Repeat until you end the world.
He's not out to save the world, he's not out to rescue the princess, he just wants to help run a sushi shop with his friends.
Also small sidenote, it's not actually an indie game its a AA(AAA?) publisher masquerading as an indie company via a subsidiary. Still a great game though, had a lot of fun.
Every flight to Japan I’ve taken this year I’ve played Dave the Diver for each 10hr flight and and I was never bored.
The ONLY complaint I have is how many different things there is to do. As soon as I got the phone in game and saw all those apps I was like “ah I wonder how this will be”
After like 30hr I was like “there’s MORE???”
It’s a game with so much passion with EVERY aspect they put into it that can feel exhausting but I’m still playing. So I can’t tag on it too much. Every time I enhance a meal I still watch the whole animation cuz it’s so Fcking funny/so much effort
The way you pronounced coelacanth caused me genuine pain
4:14 Who else wants to play as Yahtzee dodging all the free samples in the perfume department of a big store?
Hey Yahtzee, Coelacanth alliterates with seals. (Sealacanth) welcome to the "we read a lot More than we talk and believe our language has rules but then there's words like Coelacanth that do as they please" club.
So basically yakuza but as a low budget pixel game
Yahtzee: Let's Leave.
The Audience: But the only way out is through the... Perfume Department!
Dave himself is very cute. I like him. We need more fat video game protagonists
McBiggity the Miner, Escapist team get on it!
Can I recommend you Tribal Hunter?
You don't necessarily have to wait to feel that sausage tickling your intestines. If you're in a hurry, that is.
This reminds me very much of Frog Fractions. Although that played the stuffing in of every possible genre very much for laughs
The difference I feel with a good "Frogs Fraction" is that the initial gameplay has to be so very meh. Doing fractions is not something you want to do for the whole game. But half hunting/half restaurant manager is an interesting enough idea its worth pursuing. So ditching it might make you go: "Hey! I was having fun back there!"
04:16 Oh I get it. Because Spongebob is also underwater based.
man its nice to see a video from you. I swear you and "AdoseOfBuckley" are my two favorite review channels that give no fucks on what they think of pop culture
It’s an amazing game, a real gem, and my wife is playing it for the second time after playing Zelda
1:59 Is that a 'The Mask' reference? Sweet.
I saw so much buzz about this game, now I'm even more curious to try it, sounds like a hell of a ride.
Really can't wait for next week!
Of all the things to take inspiration from, who would have thought indie games would be inspired by Yahtzee's original review of Duke Nukem Forever.
This review made me think of the insanity that is Frog Fractions.
Yep.
Picked this up at the start of summer holidays, knowing full well I'd have a lot of time at home, but sporadically. I finished it, I enjoyed it, but the closer I got to the end the less I enjoyed all the additions to the game play.
This review hits on every single note I felt while playing the game.
Sounds like someone's kid covered themselves in jam recently.
I get the impression there was a traumatic jam incident at home recently…
not even 10 seconds in and the Cobainjoke made me chuckle enough to write this comment.. GG my man
My god that Kurt cobain joke caught me off guard
Would love Yahtzee to give his take on Homebody. It's not perfect, at times not even good, but other times, soul crushing and genuinely unsettling.
Trust me, after watching Padak, that light artisanal sushi restaurant gets dark pretty fucking quick.
I love this game and I'm glad Yahtzee covered it. While I'm bummed he didn't like it I will still enjoy it, and after this I'll prolly go back to playing it since I haven't finished it. Also I loved that Yahtzee touched on all the Potion games, they all weirdly came out at the same time.
Proof that sometimes you need to shower a game with love and charm and it works out