Love how your response to the button was “i’m gonna cut my brain out of my head and chuck it at the button to test whether my brain is damaged or not” like dude that’s gonna cause damage lol sub earned
4:38:33 what's fascinating is that you actually mentioned SOMA, I wonder now if it was a reference to it or just a coincidence, considering the whole idea is not exclusive to SOMA in media, Cave Johnson himself had comments about it which could've been what inspired SOMA in the first place, but of course we had the same concept since the 50's anyways. Your commentary is absolutely great, I've watched almost 5 hours already, you were spot on about INSIDE and the spire, and I really loved the Stanley Parable comments too!
I missed all of the nag dialogue. I waited for him to give me some a couple of times but he never did so I never checked again. I didn't even know these things existed until I saw someone playing this pop up on my feed. So I had to play it....honestly seemed like a fully flushed out game rather than a mod. And done by such a small group of people...amazing. The whole time I couldn't believe it was on Steam for free. @Stefan Heinz bravo Love the VA too, especially the protoganist @JacklinS who really felt real and a very unique personality core. The puzzles took just the right amount of time for me to enjoy the experience without getting frustrated, except for a couple that took me too long to figure out.
I really enjoyed your playthrough! Didnt expect inside infos when i clicked on it but was pleasantly surprised - around 5:12:00 : i just used the blue gel on the ground. idk, It worked for me.
I honestly don't like the ending if I'm honest. Yes, they did something different but I'm not sure what to think. Will there be a sequel? Is this just a permanent cliffhanger? Overall, I'm not satisfyed with it though I appreciate them doing something unique. Personally, I thought about an another ending scenario. We know that each time someone escapes, it's always just the Test Subject right? Well, what if this time Emelia escaped WITH the Test Subject. Core+Human escaping together finally. Sounds weird but honestly it would be an interesting twist in my opinion. The lines touching on android bodies don't really go anywhere, so perhaps Emília would transfer herself to an android body and they would escape to the surface together? ... Just an idea I got.
Early on in the surface segment of the game, I mistook the spire for GLaDOS' chamber, and since Revolution takes place between the official games, I thought the game would end with Stirling succeeded in putting her back together, albiet not turning her back on entirely. After all it is a bit weird how GLaDOS goes from being completely separated from the facility at the surface by the end of Portal 1, only to be mostly reconnected and placed back in her chamber by the start of Portal 2. Maybe Stirling could've even put her into a new central core body to explain her design change. I do like the idea they went with, but I feel like 1: Stirling's sudden shift to evil once you return is a bit weird. Felt like they were trying to replicate Wheatley's betrayal without the reason that he had. 2: Emilia Conly's dialogue towards Stirling felt a bit too goofy and made it even harder to take him seriously as a final boss. 3: The explanation about how Conly created Stirling and how he gained abandonment issues was introduced way too late and it really had no impact. Also this isn't a story compliant but I feel like they should've used some of the game's new mechanics in the ending's boss sequence.
I got really pissed at the mod in chamber 14, the you solved it at 3:36. I got through the entirety of that mod up until then done in around 50 minutes, and then got stuck in that chamber for almost 60 minutes. Was streaming that on discord with 3 people watching, who all got infuriated with me cuz we didn't see that simple solution. Kudos for solving it that quickly. I solved it by tossing the cube up the freaking wall instead xp I'm gonna keep playing the mod later, but the story ain't great in my opinion. At the point of the "spire", everyone on call and me started really disliking the story. I'd compare it to TWTM levels of bad. Other than that, great level design in the first half of the mod, still wondering why I found a white room with a chair in which just nothing happened behind a vent. (Sry if this is a bit rambly)
Stream starts at 5:00
Love how your response to the button was “i’m gonna cut my brain out of my head and chuck it at the button to test whether my brain is damaged or not” like dude that’s gonna cause damage lol
sub earned
4:38:33 what's fascinating is that you actually mentioned SOMA, I wonder now if it was a reference to it or just a coincidence, considering the whole idea is not exclusive to SOMA in media, Cave Johnson himself had comments about it which could've been what inspired SOMA in the first place, but of course we had the same concept since the 50's anyways. Your commentary is absolutely great, I've watched almost 5 hours already, you were spot on about INSIDE and the spire, and I really loved the Stanley Parable comments too!
3:22:50
Where'd the cube go? 🤔
I missed all of the nag dialogue. I waited for him to give me some a couple of times but he never did so I never checked again.
I didn't even know these things existed until I saw someone playing this pop up on my feed. So I had to play it....honestly seemed like a fully flushed out game rather than a mod. And done by such a small group of people...amazing. The whole time I couldn't believe it was on Steam for free. @Stefan Heinz bravo Love the VA too, especially the protoganist @JacklinS who really felt real and a very unique personality core. The puzzles took just the right amount of time for me to enjoy the experience without getting frustrated, except for a couple that took me too long to figure out.
I really enjoyed your playthrough! Didnt expect inside infos when i clicked on it but was pleasantly surprised
- around 5:12:00 : i just used the blue gel on the ground. idk, It worked for me.
“Nag dialogue” or whatever you want to call it is some of the best parts of this universes writing and missing it in any game or mod is a major sin
Great mod, great stream, great streamer, great community
I love how the end is like 80% of the video
I honestly don't like the ending if I'm honest. Yes, they did something different but I'm not sure what to think. Will there be a sequel? Is this just a permanent cliffhanger? Overall, I'm not satisfyed with it though I appreciate them doing something unique.
Personally, I thought about an another ending scenario. We know that each time someone escapes, it's always just the Test Subject right? Well, what if this time Emelia escaped WITH the Test Subject. Core+Human escaping together finally. Sounds weird but honestly it would be an interesting twist in my opinion. The lines touching on android bodies don't really go anywhere, so perhaps Emília would transfer herself to an android body and they would escape to the surface together?
... Just an idea I got.
The game is pretty middling from start to finish. Blaming it on the ending is an easy way out of avoiding saying what's really going on.
@@hammondOT Well, yes. The ending is just one of the problems with the story, but the most noticable one as well.
Early on in the surface segment of the game, I mistook the spire for GLaDOS' chamber, and since Revolution takes place between the official games, I thought the game would end with Stirling succeeded in putting her back together, albiet not turning her back on entirely. After all it is a bit weird how GLaDOS goes from being completely separated from the facility at the surface by the end of Portal 1, only to be mostly reconnected and placed back in her chamber by the start of Portal 2. Maybe Stirling could've even put her into a new central core body to explain her design change.
I do like the idea they went with, but I feel like
1: Stirling's sudden shift to evil once you return is a bit weird. Felt like they were trying to replicate Wheatley's betrayal without the reason that he had.
2: Emilia Conly's dialogue towards Stirling felt a bit too goofy and made it even harder to take him seriously as a final boss.
3: The explanation about how Conly created Stirling and how he gained abandonment issues was introduced way too late and it really had no impact.
Also this isn't a story compliant but I feel like they should've used some of the game's new mechanics in the ending's boss sequence.
Damn wish i didnt miss the stream
Did you ever trust Stirling with his plan? Why or why not?
hey wait i saw you in the stream chat of that one developer stream thing
👀 very much enjoyed watching the developers stream, always interesting to hear about the development process
I got really pissed at the mod in chamber 14, the you solved it at 3:36. I got through the entirety of that mod up until then done in around 50 minutes, and then got stuck in that chamber for almost 60 minutes. Was streaming that on discord with 3 people watching, who all got infuriated with me cuz we didn't see that simple solution. Kudos for solving it that quickly. I solved it by tossing the cube up the freaking wall instead xp
I'm gonna keep playing the mod later, but the story ain't great in my opinion.
At the point of the "spire", everyone on call and me started really disliking the story. I'd compare it to TWTM levels of bad.
Other than that, great level design in the first half of the mod, still wondering why I found a white room with a chair in which just nothing happened behind a vent.
(Sry if this is a bit rambly)
Ouch :(
@@Mystical_Ace Well, the Spire part was one of my favourite parts and Stirling wanted to use it to revive GLaDOS, which we know is bad.
What's TWTM?
@@caldercockatoo2234 Thinking With Time Machine
@@veezuhk Thanks
That's my streamer 🫵