top tier tutorials! thanks a lot man. But i have a question, in this way, how do i made a crouch collision, because with i scale the box, the armature will scale because of the parenting, or there is a better aprouch to do crouch collisions?
I personally haven't found a method I liked for crouch mechanics. most are hacky solutions that have to many bugs to put in a game. One thing you could do if you are shrinking the player cube, is that you could separate the rig from the player and then add in a new empty. parent the rig to the empty then set the position of the empty to the player. you can also add one more empty to get more control for the set position location. this way you shrink the player without effecting the armature.
Thanks man, you are one of the few people who do UPBGE tutorials, and yours are good. Can i talk to you throw discord ? I need some help. Edit: your discord server link is invalid
Hey, every time I start the game after parenting the armature with the player, he just floats off to the side and flys away. Do you know what I’m doing wrong?
@@MiracleMyz most likely your rig has some static objects that are reacting with the player hit box. This can be fixed by selecting the armature and the rig mesh then setting them all to no collision.
You are the best UPBGE teacher I have ever seen 👌👌
Thank you so much for your efforts❤❤
Lox thanks
top tier tutorials! thanks a lot man. But i have a question, in this way, how do i made a crouch collision, because with i scale the box, the armature will scale because of the parenting, or there is a better aprouch to do crouch collisions?
I personally haven't found a method I liked for crouch mechanics. most are hacky solutions that have to many bugs to put in a game. One thing you could do if you are shrinking the player cube, is that you could separate the rig from the player and then add in a new empty. parent the rig to the empty then set the position of the empty to the player. you can also add one more empty to get more control for the set position location. this way you shrink the player without effecting the armature.
@@loxaevion thanks man, i'll try!
yo, been noticing how do you add the water animation on the game?
The same way I did the day and night cycle in this video
ruclips.net/video/fe7k7oUALcY/видео.html
Yo bro im making a game can u just tel me how to add camera filters like dmg Game over
i would suggest joining the community discord. there are a lot of people that would be able to answer your questions.
@@loxaevion But The Ok
Thanks man, you are one of the few people who do UPBGE tutorials, and yours are good.
Can i talk to you throw discord ?
I need some help.
Edit: your discord server link is invalid
Thank you for letting me know. I didn't realize it expired. It is fixed now.
@@loxaevion Hey bro thnx for the tutorials
Yes the discord link is expired
Plz give a new i wanna show my artwork
Hey, every time I start the game after parenting the armature with the player, he just floats off to the side and flys away. Do you know what I’m doing wrong?
@@MiracleMyz most likely your rig has some static objects that are reacting with the player hit box. This can be fixed by selecting the armature and the rig mesh then setting them all to no collision.
@@loxaevion TYSM!! This worked, you really are a professional.
Also could you maybe link the video on directional movement? If not that’s cool.
@@MiracleMyz ruclips.net/video/7k4pj2I1AxE/видео.html
How the game crash 😢