[Starfield] Crimson vs. The Crimson Fleet (NO SPOILERS)
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- Опубликовано: 28 сен 2024
- Sorry about the poor framerate for the on-foot part. This was literally my first recording of a game that I haven't yet optimized for content creation. When not recording, however, it averages a remarkable 60-90 fps when on-foot, and higher in space. But hey, enjoy the space combat while it's hot!
I hope to upload more (spoiler-free) footage of my playthrough, but give me a bit of time to get my footing. This game is absolutely immense and I've barely even begun to scratch the surface.
Any footage I upload from this game (especially during the early access period) will be spoiler-free.
Please respect others by following suit, and do not post spoilers in my comment section.
I quite like how the ships fall apart when they die, very satisfying
Give this man a week, we'll see "The Vomit Comet" in here xD
Sandwich is OP
They stole your brand!
At first looks as boring as NMS combat. Thanks for video, o7
Well damn it's here...
so, basically is a copy of Elite Dangerous
I cant wait till it comes out so I can try it too. I just hope the fly controls arent to..... Drifting so to speak
Bruh, just 60 FPS, I hope you're using a 60HZ monitor or a frames limiter.
I know that game has just been released, but I don't want Starfield ends up like ED with a very low graphic optimization.
The fight looked fluid enough tho, I hope you upload more.
Read description. The game is buttery smooth normally. Recording overtaxed my CPU.
@@CrimsonGamer99 now I feel dumb, me that usually read descriptions. I'm getting old apparently.
Can wait to see what wacky ships you build.
I am working on one named "The Cocket Ship"
@@CrimsonGamer99 is this game another "airplanes in space"?
@@medrzeczlasu I haven't done much space combat yet. The majority of the content is on-foot and my ship is still pretty basic. So far, it's a bit of a point and click adventure, but with weird power management. You get like 6 different capacitors and 20 pips to distribute. And silent running is just unassigning all power except 1 or 2 pips in engines