Fast and efficient 3D modeling tutorial for the human hand

Поделиться
HTML-код
  • Опубликовано: 13 сен 2024

Комментарии • 585

  • @adityaranjan3638
    @adityaranjan3638 4 года назад +29

    12 years ago and the methodology stands true, regardless of tool used. Awesome tutorial!

  • @spikyplant313
    @spikyplant313 6 лет назад +47

    This is still getting use over 10 years later! That's the mark of a good tutorial ;)

  • @ОльгаРуднева-в7ю
    @ОльгаРуднева-в7ю 6 лет назад +7

    When a tutorial is over 10 years old and still much more helpful than the most of newer stuff. Bravo!

  • @Vapolygon
    @Vapolygon 8 лет назад +152

    Great video. Really *handy*

  • @Mixamo3DAnimation
    @Mixamo3DAnimation 14 лет назад +1

    The fact that you use a detailed photo reference in the image plane is really great for creating the hand. Your approach to extrude the thumb from the very beginning, makes this tutorial stand out. Kudos!

  • @zoxwolf2133
    @zoxwolf2133 9 лет назад +39

    I just wonder what kind of fucked arrogant person would dislike this video tutorial, It is one among best hand modeling tuts for simplicity and proper edge flow. Thumbs up Ryan. I remember i downloaded this video few years back when i started organic modeling for my hobby purpose. I guess its never to late to say thanx mate and thumb up :)

  • @JUANREVI
    @JUANREVI 16 лет назад +1

    I said this in another of your tuts, but your method is perfect....fast, clean, logic and easy to follow. Thank you very much for sharing this. Cheers.

  • @buzz_is_here
    @buzz_is_here 4 года назад +1

    this is probably the best hand modeling video i've seen yet. thank you!

  • @tndStudios
    @tndStudios 14 лет назад +1

    Seeing it modeled this way makes so much more sense. This tutorial is definitely going to help me out with my future projects.

  • @Triptweeze
    @Triptweeze 9 лет назад +5

    Fantastic Tutorial! Hands are one the most difficult to get just right. Utilizing good references and just knowing how to start are some of the key points to getting them to look just right. If you're doing this for professional work, look at this tutorial and I guarantee your prospected employer will look at you in a different light. Hands are crucial.

  • @TwistedTapeOfficial
    @TwistedTapeOfficial 12 лет назад +2

    It's a shame you skip the remaining fingers, without any indication they are all suddenly connected -BUT- because you are awesome, it doesn't matter. Any able minded person should be able to achieve this step themselves, you provide just the right amount of information to do this. I mean it, this is 100% learning, 0% filler, unlike most youtube tuts. A great tutorial, thanks Squirc!

  • @Shrooblord
    @Shrooblord 7 лет назад +2

    It's so simple, and so effective. I totally love it. I've seen so many elaborate videos, but you hit the nail bang on the head, while remaining concise, and giving out some great general tips almost as "oh, by the way"s all throughout.
    Fantastic content. Do make more.

  • @akim1932
    @akim1932 7 лет назад +5

    Best Tutorial I ever saw!
    It's short
    It's with Comment
    and It's low-poly !!
    When I made hands; I always ended up the some sort of wood box that looks very unprofessional.
    However, this tutorial shows me how to create hand realistic with less time!

  • @TECHOSAUR
    @TECHOSAUR 6 лет назад +4

    this tutorial is a legacy after 11 years !

  • @whincorbin1553
    @whincorbin1553 7 лет назад +5

    hands down one of the best I hand it to the creator that created this with his...bare hands .......handing down the teachings of a master

  • @soulune2441
    @soulune2441 10 лет назад +3

    Very great tutorial! I'm happy you uploaded this, the thumb was a bit vexing for me before, but now I understand the topography. Thanks a ton

  • @vuurmark
    @vuurmark 11 лет назад +1

    This video helped me alot in understanding hand modeling, I am working on one right now but started over several times because my sculpting software always fucked up my high geometry, now I see my mistake was to add edges on places where they were not even needed. I am going to use your reference setup (with my own hands) because it is a great way to have the necessary perspective angles.

  • @TauVertex
    @TauVertex 16 лет назад +1

    This tutorial is just what I needed. Thanks a lot.

  • @RyanKittleson
    @RyanKittleson  13 лет назад +1

    @tomol6 good question. Basically, it comes down to how much you practice. Also, Maya is good for modeling, but it really comes down to your preference as to which program you use.

  • @12345franny
    @12345franny 13 лет назад +1

    Great tutorial. I use Blender, but this is a big help for a beginner like me. THANKS!

  • @crunchy7200
    @crunchy7200 2 года назад

    still one of the better tutorials I could find in 2022

  • @Russellbeta
    @Russellbeta 15 лет назад +1

    Nice one, i know sketchup very well and am in the process of learning Maya, so far Maya is really impressing me, it's just mindbogglingly powerful, but that said it can also make for a steep learning curve if you intend to study it thoroughly.

  • @Tim3Lime
    @Tim3Lime 7 лет назад

    Great tutorial! The notion about thumb not extruding from the side is something that helped me a lot!

  • @illiadubrovin8995
    @illiadubrovin8995 5 лет назад +5

    Oh my god this vid from 2007!!! Maya looks so new. Is somebody else from 2019???

  • @1991dougie
    @1991dougie 12 лет назад

    That is the easiest hand work flow from start to "finish" i have ever seen. thx

  • @TheLoboXD
    @TheLoboXD 13 лет назад

    hey man , i am just starting on the whole modeling and animation thing , i am still in high school and your videos amaze me thanks

  • @HaraldQuake
    @HaraldQuake 5 лет назад +3

    Cool Video. But where can I find the reference images?

  • @drumboarder1
    @drumboarder1 15 лет назад +2

    Very nice tutorial mate :) i use 3ds max and i'm only just starting to get into character modeling but this is perfect to help me with my own work.

  • @lzymxn
    @lzymxn 14 лет назад

    this is a great tutorial, even just as a basic form, its very clear, most tutorials i have seen get complicated very quickly and most have the hand reference in a very boring, static position that just has me struggling with rigging later on, thanks for sharing

  • @mel-sb2zy
    @mel-sb2zy Год назад

    adore your tutorials as someone who's only relatively recently gotten into blender - feels like newer ones alternate between being too fast or too slow, good for entertainment but bad for actually making stuff

  • @DJacKnifeAlpha
    @DJacKnifeAlpha 14 лет назад

    that is INSANE how you made the fingernail...I just burst out in amazement when I saw that...CRAZY..

  • @RobertGlotzbach
    @RobertGlotzbach 9 лет назад +1

    Thanks for this incredible useful method! Would be a great addition to have some screenshots of the hand from different angles at the end. Many thanks, Robert

  • @drhavanger
    @drhavanger 16 лет назад

    thanks for the video. i made a hand, not following exactly as shown here but tried to follow the basic thought process. thanks again!

  • @TwistedTapeOfficial
    @TwistedTapeOfficial 12 лет назад +1

    P.S. For those looking for the split edge ring tool (or whatever squirc calls it) in Maya 2007-2013 it has been renamed to the 'Insert Edge Loop Tool'. I believe this is the same in 3DSMax

  • @RyanKittleson
    @RyanKittleson  12 лет назад +1

    @marscaleb Great question! When I made this tutorial, maya was in version 7 and the only way to test smoothing was to smooth it and then undo. now, you can just hit 3 to turn on smooth preview and edit the low poly while seeing the high poly. it's awesome! hit 1 to turn in off.

  • @carlwestman1131
    @carlwestman1131 Год назад

    This is amazing! Thanks for uploading this. Still good in 2023.

  • @minilogoguy18
    @minilogoguy18 11 лет назад

    This video helped me a lot back in the day, especially the thumb which you're correct about beginners tending to model it out from the side which isn't the right way to do it.

  • @eyeofsolomon
    @eyeofsolomon 14 лет назад

    I use Carrara and your tut was so well done I could easily transfer the lesson to my work flow, thanks.

  • @RyanKittleson
    @RyanKittleson  13 лет назад

    @lakerdynasty22 Check out my character modeling course on Lynda.com, that shows you everything from start to finish!

  • @RiaanMarais
    @RiaanMarais 10 лет назад +3

    Great tutorial!!! Made my first "perfect" hand! Thanks!!!

  • @Samota0
    @Samota0 14 лет назад

    I'm subscribing even though I skipped about 9 minutes of the video.
    It looks pretty darn effective.

  • @RyanKittleson
    @RyanKittleson  13 лет назад

    @HedlessZombie To merge two verts, just selects them and go to Edit Mesh > Merge
    For setting up ref, see my other vid on that. Thanks for the comments!

  • @Seyhk
    @Seyhk 12 лет назад

    Really fast way to make the hands, thank you brother!

  • @befrey
    @befrey 12 лет назад +1

    i love modeling! :)
    i have modeld my own hand way back and used it on evry model since xD

  • @TheGreatJon
    @TheGreatJon 12 лет назад

    Thanks so much for sharing your technique, it is a fantastic way to start a hand, I will have to adopt it. Many, many thanks!

  • @RyanKittleson
    @RyanKittleson  14 лет назад

    Gracias por comentar! Me alegra que has sacado beneficio de mi video.

  • @leiandroid
    @leiandroid 7 лет назад +1

    great tutorial! it was very easy and simple to follow! thank you so much!

  • @RyanKittleson
    @RyanKittleson  14 лет назад

    @JerseySkate Yes, this is my profession. The class would be called Character Modeling. Click the link in the video description to take my full course from Lynda.com!

  • @Warndog9
    @Warndog9 15 лет назад

    wow you are wicked fast with those verts. thats some hardcore experience right there. great info here. thank you :D

  • @RyanKittleson
    @RyanKittleson  14 лет назад +1

    @JerseySkate Yes, I got my start using 3dsMAX back in version 3. I'll still use it if I have to, but I prefer Maya now.

  • @RyanKittleson
    @RyanKittleson  12 лет назад

    @zombiedev Yes, My video courses on Lynda.com are all made with recent versions of the software.

  • @SamWelker
    @SamWelker 11 лет назад

    Great tutorial 5 years later! Thanks :)

  • @agfagaevart
    @agfagaevart 12 лет назад

    Your videos show THE BEST way of modeling on this here site!
    Thanks A lot squirc!

  • @kkiril12
    @kkiril12 13 лет назад

    It's good to see that there is such kind of ppl posting tutorials . Great thanks for the effort mate AA+++

  • @indesign14
    @indesign14 16 лет назад

    I'm learning alot from your tutorials. thanks

  • @beyondourknowledge
    @beyondourknowledge 13 лет назад

    this is just best way to model a hand....great work...

  • @digitalArtform
    @digitalArtform 12 лет назад

    That's great. I tend to think of the base of the fingers as angled, due to the between-finger webbing, that makes the finger base seem higher on the palm side and lower on the back side.

  • @RyanKittleson
    @RyanKittleson  12 лет назад

    You've probably got the normals flipped on the fingers or the palm. unify normals or flip the fingers before attaching.

  • @olgamontolio08
    @olgamontolio08 15 лет назад

    Superb. The best tutorial of how to model a hand. Thanks.

  • @KazuhiroAridian
    @KazuhiroAridian 11 лет назад

    in your View drop-down menu in your working window, go to Image Plane > Import Image. make sure to be in the view you want the plane to be in before you import.

  • @RyanKittleson
    @RyanKittleson  12 лет назад

    @MehthodMan thanks! What keeps me going? well, I love modeling and it pays the bills. It's fun and a good way to express my creativity.

  • @vexion15
    @vexion15 13 лет назад

    This video made so much sense when I was watching it and I can't help but feel that blender can't do this

  • @Mincher
    @Mincher 14 лет назад

    If i recall, it's holding down V and clicking the middle mouse on the vert.
    X = grid snap
    C= curve snap
    V= vert snap

  • @ExtraMediumHoss
    @ExtraMediumHoss 12 лет назад

    lol that was frekin AMAZING! I've never seen such good modeling before in my life.

  • @TheRensvind
    @TheRensvind 13 лет назад

    @bluetounge If you are using Maya you do like this: Right click on the mesh and drag the mouse downwards. This will toggle the face mode. Select the face(s). Then Shift+right click and drag the mouse downwards again. The face is now extruded.
    At first you can may think that it goes slow. But after you get use to the marking menus, it is by far the fastest way to navigate in Maya.

  • @Volvoamazon62
    @Volvoamazon62 14 лет назад

    Don't know what you're doing, but it looks impressive!!

  • @FanaticPlay
    @FanaticPlay 12 лет назад

    I both hate and love how simple and effortlessly you model, I tried this method and my finished model was nowhere near as clean as this.

  • @RyanKittleson
    @RyanKittleson  16 лет назад

    Overall, they are very similar. It really comes down to what you feel comfortable with and what you would like to do with the software. the games industry is still heavily 3dsmax based. Maya is common in film. but either one is easy to learn if you already know the other.

  • @akshayde
    @akshayde 14 лет назад

    thats pretty much the best tutorial for a hand.. man ive seen some useless complicated shit that makes you hate modelling

  • @DeweyBoyOnFIRE
    @DeweyBoyOnFIRE 14 лет назад

    wow your a bad ass! that was quick and super effective. its funny the joke you made in the beginning is what i did when i made my first quick hand.lol

  • @5FSF
    @5FSF 14 лет назад

    thank you so much. This and the ear tutorial have made my time modeling much, much less stressful!

  • @scheerlon
    @scheerlon 15 лет назад

    thank you so much for this.
    I learned a lot.
    continue with stuff like that and never stop
    :)

  • @RyanKittleson
    @RyanKittleson  16 лет назад +7

    The quality of results depends on the skill of the artist. I find strip modeling to be slow and tedious. But do whatever works for you.

  • @kerblam
    @kerblam 11 лет назад

    thanks! this totally helps, and is a totally new take from what i learned. something new to try!

  • @Swidhelm
    @Swidhelm 15 лет назад

    Dude, have to thank you for this. I think I model fairly well, but am getting to the point where I need to worry more about good edge flow and less about the shave in low res, so that I have an optimal mesh for rigging. Cheers

  • @Sad7Statue
    @Sad7Statue 15 лет назад

    Check under Edit Mesh. There could be the Split Polygon Tool, or the Insert Edge Loop Tool, which I use and it's pretty much the same thing.

  • @walshlg1517
    @walshlg1517 15 лет назад +1

    Q's: 1) Is it better to have the fingers connect at an edge or is it better to use a face for the webbing between the fingers?
    2) Also you suggest to not use Modeling for skin folds etc and just use Zbrush, but doesn't that make millions of verts? Or should you make a high poly with ZBrush and then normal map a low poly version?

  • @BiZkiDD2
    @BiZkiDD2 12 лет назад

    Dude this is very helpful. You helped me a lot,thanks! Very simple and clear instructions!

  • @carlinhosff
    @carlinhosff 13 лет назад

    very cool tip! I'll try this in blender and see the results. Thx!

  • @RyanKittleson
    @RyanKittleson  15 лет назад

    1. have a face separate the fingers, not just an edge.
    2. sculpt the wrinkles in zbrush, then apply a normal map to the low poly version

  • @AnitaLife27
    @AnitaLife27 11 лет назад

    To connect sections with different number of nodes, you may need to create or dissolve an edge loop on one of the sides. You may be able to create a star join. Cheers.

  • @MDSJudicator
    @MDSJudicator 14 лет назад

    Nice tutorial. I always find hands slightly tricky to do. Thanks.

  • @ParecetamolSmile
    @ParecetamolSmile 7 лет назад

    you'v saved my college project, thank'ya!

  • @RyanKittleson
    @RyanKittleson  13 лет назад

    @otumococo you could transfer the model to Max no problem. but the rig has to be made in the same program that you animate it in.

  • @Pr3DaToR15
    @Pr3DaToR15 10 лет назад +1

    Done, went impressively well!

  • @madkillerabdo
    @madkillerabdo 12 лет назад

    Beautiful results, thanks for this, I am poor when applying and creating ideal edge flow, thanks!

  • @RyanKittleson
    @RyanKittleson  14 лет назад

    @TheArkayProductions shift-select both the hand and the finger, then go to the Mesh menu and hit "combine"

  • @kwlxxi4813
    @kwlxxi4813 9 лет назад

    Thanks for the tutorial and for sharing your photo references!

  • @RyanKittleson
    @RyanKittleson  15 лет назад

    Great question! yes, it is possible but it requires more artistic skill from the modeler to compensate for the lack of profile photo. Sometimes you can get pretty far with a profile of someone who looks similar.

  • @MAmbrogio25
    @MAmbrogio25 11 лет назад

    As I'm watching this it makes me want to learn this program more and more and maybe make a career out of it

  • @notpumkin
    @notpumkin 15 лет назад

    awesome tutorial, you're a great modeler

  • @VenVile
    @VenVile 16 лет назад

    Sweet tutorial. This will help me a lot.

  • @vickymoore7852
    @vickymoore7852 4 года назад

    Nice. Very help full. Thank You for uploading.

  • @Gir_0
    @Gir_0 2 года назад +2

    Now I wish I'd done this instead of sculpting one and trying to retopo after.

  • @RyanKittleson
    @RyanKittleson  14 лет назад

    thanks, and you're right. this tutorial is meant to be a start. things like 6 points should be resolved. good eye!

  • @RyanKittleson
    @RyanKittleson  15 лет назад

    check out the video description :)

  • @i7zan
    @i7zan 12 лет назад

    The added features in Topogun 2 make it much more fast and efficient to retopologise. I can retopo a hand in half an hour...a pro will do it in like 10 mins...maybe less.
    Love the tips though very useful :)

  •  15 лет назад

    Damn it! this is that I searched for long time! Thanks for this great tutorial!

  • @Shuhmuhshuh
    @Shuhmuhshuh 14 лет назад

    Thanks for this excellent tutorial!

  • @RyanKittleson
    @RyanKittleson  14 лет назад

    @kizitosan Correct. thanks for the comments!