Garrison Supplies and Bunker Supplies are rolled into one thing now: Maintenance Supply The mechanics on the Maintenance Tunnel also changed: ruclips.net/video/-UzOqk4ooaI/видео.html
Just a heads up, it might be obvious but for anyone watching this now; Bunker Supplies and Garrison Supplies are now ONE item called Maintenance Supplies (MSUPPS)
Yeah, the spreading out of the slowly dimishing population over three 3 shards made all three shards a bit meh. Let's see what the shard merger and the upcoming update will do for the game.
Good to hear! Depends on the tier of the wal. Tier 1 walls can be run over by a vehicle and shot at the pillars, tier 2 can not be run over and only be blown up with heavy explosives (things like HE grenades) and the same goes for tier 3. Walls aren't seeing that much use anymore though cause aswell as keeping the enemy out, it is keeping you in. So having walls that do "pew pew" (pillboxes, rifle garrisons, etc.) are usually preferred over the ones that just.... stand
@@FreerkHoltes Thank you, 6 Nades later and the misplaced wall is gone. (i upgraded it by mistake too!) I am very new to the game, 3 days! I wanted to set up my own little base , i thought a few walls would make it look nicer. Thanks again
@@Dumahlok You're welcome! I hope you're enjoying your time. Also as a side note, don't hesitate to ask questions in game, most people are willing to help and/or answer questions you might have
I wonder how do you deal with petrol since in many cases some squads hog all the rigs for themselves. I mean you can bypass lot with diesel and coal but still lack of petrol often restricts you from automated mining, advanced industries and vehicles. All the hogging reminds me that some squads build tons of fortifications around resource fields (...in backlines). Is it some response to turncoat rumors or is it partisan countermeasure or just goofing around? Talking about partisans do you plan episode about these and countermeasures like surveilance? ...also if we are on same shard. Missing tech is quite restricting eh? :D
In my experience petrol is publicly available, but the hogging of oil fields is worse than it was the first 1.0 war I feel. Resource fields basically always need protection because they are prime targets for partisans; if I were to partisan and looking for facilities my first pick would be an oil field. There's bound to be stuff around there, same goes for component fields. As far as doing a video on partisaning or counter partisaning; probably not (or at least not in the near future) since my main focus is trying to get basic game mechanics across. I know that Helping Hans did one fairly recently: ruclips.net/video/oO3uC65q3X8/видео.html
Nice guide again! Tbh, the refueling mechanics are overly convoluted for no reason. I've played tons of EVE Online and still find this part of Foxhole annoyingly complex and clicky.
Agreed, the only satisfying thing with refuelling is the "refuel" button. Other than that... it's tedium. Once pipelines get unlocked this is less of an issue, but especially early days before the pipes are unlocked it is basically Human Pipe Simulator 2022. By the way I think as usual the reason we can't retrieve more than 3 cans at a time (with the exception of your refinery queue) is griefers.
Thx to your videos, now I can make everybody's life much worse in the front by turning widows into firebrands. Just kidding, i'm not that bad.... Am I?
if you spent more time on explaining the why behind things rather than the key-binds 50 times in a row, i think that may help the viewer actually absorb some of this information, still good stuff but like, i know what my mouse does 💀
Garrison Supplies and Bunker Supplies are rolled into one thing now: Maintenance Supply
The mechanics on the Maintenance Tunnel also changed: ruclips.net/video/-UzOqk4ooaI/видео.html
Just a heads up, it might be obvious but for anyone watching this now; Bunker Supplies and Garrison Supplies are now ONE item called Maintenance Supplies (MSUPPS)
Oh, thanks for reminding me to put up a pinned comment!
You have no idea how helpful this is to a brand new player So much great information
I have some vague idea, but I am always happy to hear from new players how helpfull they are!
Thank you, I'm trying to build facility now
Nice, I hope it goes well!
@@FreerkHoltes i doesn't go well,there was a partisan destroying it
Thank you for the tutorial its realy healpful !
Always good to hear :)
Very useful vid!
Mahalo 😊🤙🏼👏🏼
Nicely done!
I think now that Baker server is being closed things will be busier again!!
Yeah, the spreading out of the slowly dimishing population over three 3 shards made all three shards a bit meh.
Let's see what the shard merger and the upcoming update will do for the game.
Hello, I really enjoy your guides, they have made starting this game seem alot less scary .
Quick question though , how do i demolish walls ? Thanks
Good to hear!
Depends on the tier of the wal. Tier 1 walls can be run over by a vehicle and shot at the pillars, tier 2 can not be run over and only be blown up with heavy explosives (things like HE grenades) and the same goes for tier 3.
Walls aren't seeing that much use anymore though cause aswell as keeping the enemy out, it is keeping you in. So having walls that do "pew pew" (pillboxes, rifle garrisons, etc.) are usually preferred over the ones that just.... stand
@@FreerkHoltes Thank you, 6 Nades later and the misplaced wall is gone. (i upgraded it by mistake too!)
I am very new to the game, 3 days! I wanted to set up my own little base , i thought a few walls would make it look nicer.
Thanks again
@@Dumahlok You're welcome! I hope you're enjoying your time. Also as a side note, don't hesitate to ask questions in game, most people are willing to help and/or answer questions you might have
I wonder how do you deal with petrol since in many cases some squads hog all the rigs for themselves. I mean you can bypass lot with diesel and coal but still lack of petrol often restricts you from automated mining, advanced industries and vehicles.
All the hogging reminds me that some squads build tons of fortifications around resource fields (...in backlines). Is it some response to turncoat rumors or is it partisan countermeasure or just goofing around?
Talking about partisans do you plan episode about these and countermeasures like surveilance?
...also if we are on same shard. Missing tech is quite restricting eh? :D
In my experience petrol is publicly available, but the hogging of oil fields is worse than it was the first 1.0 war I feel.
Resource fields basically always need protection because they are prime targets for partisans; if I were to partisan and looking for facilities my first pick would be an oil field. There's bound to be stuff around there, same goes for component fields.
As far as doing a video on partisaning or counter partisaning; probably not (or at least not in the near future) since my main focus is trying to get basic game mechanics across. I know that Helping Hans did one fairly recently: ruclips.net/video/oO3uC65q3X8/видео.html
It's amusing to watch you hammer at 2x speed. I don't know why though.
Nice guide again!
Tbh, the refueling mechanics are overly convoluted for no reason.
I've played tons of EVE Online and still find this part of Foxhole annoyingly complex and clicky.
Agreed, the only satisfying thing with refuelling is the "refuel" button. Other than that... it's tedium.
Once pipelines get unlocked this is less of an issue, but especially early days before the pipes are unlocked it is basically Human Pipe Simulator 2022.
By the way I think as usual the reason we can't retrieve more than 3 cans at a time (with the exception of your refinery queue) is griefers.
thankyou is it possible to please level the volume it goes whisper shout whisper shout
Thx to your videos, now I can make everybody's life much worse in the front by turning widows into firebrands.
Just kidding, i'm not that bad.... Am I?
I mean... this is the internet, so probably you are :D
I am 8
if you spent more time on explaining the why behind things rather than the key-binds 50 times in a row, i think that may help the viewer actually absorb some of this information, still good stuff but like, i know what my mouse does 💀