Hope you guys enjoy this one I'm very happy with it! And for those wondering yes Storm Swell is fixed, I made this a while ago now as I'm away as I type this and had to prep it in advance before the hotfix so its even better now!
hey man, great job making this idea work. i was wondering if you tested out Raiment with this build or can we not spare the chest temper? also maybe Occulus for a crazy version of the build? cheers
1 point in devastion really? 3mana is it really worth? or just using spare points left`?i mean i saw a lot of build using it but i am not so happy with it - lets face the facts every core skill in sorc take around 30+mana to cast meaning you can cast max 3 cast and then out of mana without regen or resource generation. so even the 3 mana wil not help i tried to use the enchantment summoner board with some mana and a rare node but just not really worth it because you have to spent too many points to get it. - ever thought of trying a 2h weapon and then putting rapid on it that´s another 30% increase in atk speed althought the 2h weapon already suffer quite badly in atk/s harlequins crest is an ubur unique i guess you know how the drop chance of this item is - isnt there a bit lower ranged helm that would do the job almost as good as the helm you want? another thing to consider have you ever considered the juggernaut aspect?i mean yeah it raises your evade cooldown but it give so much armour i can´t really stress enough how good this aspect is in the lvl phase from 40+ to 100 - let me know what do you think about it lets say we would spare tal rashas loop but take 30% normal damage on the ring and temper with %damage(natural finesse)
@@DanielTheDirty Did you watch the video? He addresses all your complaints. The build doesn't use any core skills, the 3 mana is a filler to get to the next node in the skill point tree. Harlequin isn't required. He suggests a replacement. The build is armor capped, so Juggernaut does nothing. It is intended for level 100 end game, thus no need to consider how it performs while leveling. Because it won't.
This is why the game needs a wardrobe function to swap paragon and skills. So many builds i want to try out but it is just so damn expensive and time consuming to switch builds
Been preaching loadout since launch. Everything is a huge investment of time and resources. Some things might be better for bosses some might be better for hell hides or pit pushing. It’d be nice to mix it up.
1000% agree. Everyone that’s disagreed with me on this just called me broke and that I need more gold. It’s not the gold that’s the issue at times, respeccing over 200 points on paragon on skill nodes is ridiculously tedious.
One small suggestion... look for a chest piece that gives +2 or if your lucky +3 to defensive skills instead of +3 to teleport. This gives you +3 to teleport, ice armor, and flame shield! All 3 skills benefit.
I literally just put this together. Your Burning instinct board has a misplaced node (blue elite dmg reduction instead of gold). Protip: You can remove gems and then put them back in to give your health a dip without having to find little bad guys. Anywhere but the pit and you can use town portal to like reset your health and get it back where you need for the aspect to function.
Let me give you a little extra tip so that you can automate your arc lash! In your control settings, set your secondary keybind for wherever you put your arc lash to something on the number pad (hopefully you have a keypad) For example, arc lash is normally on the primary attack mouse 1 for me, so I'll set Numpad 1 as the secondary/alternative keybind for that . Now back in game. Press and HOLD numpad 1. While holding, turn OFF numlock. You can now let go of numpad 1 and it will continue to auto attack for you! :) test it out!
Sir, bravo!!! Been trying to work on an arc/teleport build for the zoomies for fun. This is several steps better than what I have spent time creating. Flame shield is just nasty. Again. Well done.
Furthermore…the need to be injured would never have occurred to me. I wonder, could this have been even more silly last season with the vamp powers afforded to arc lash? Perhaps it wouldn’t work at all last season? No matter I appreciate this one immensely. Amazing to see this idea so well explained and more importantly executed. Slow clap
this is truly amazing!! is it just me or did they finally fix d4?? the whole game seems like a ton of fun atm!!! hopefully they don't start to nerf everything...
Hello, I am a barb main and this build looked fun and I was very skeptical. But once I put on all the gear and started playing it. Wow this is crazy fun. Thanks for the awesome guide/build.
i am now planning my frosty strides project and i cant see an advantage from this build over the firebolt version. Why not firebold? then i can toggle firebolt , just teleport through and gg. this build requires button smash again. but maybe i miss something ?
is this still work?? I cant teleport that far and precice with evade like u do. I just step a lil forward but not like "normal" teleport. And I cant just evade direct in front of me I always jump a lil forward... hmmm -.-
Awesome build as always. I tried to make this work during the PTR but ran out of time trying to gather the right gear to get it online. One thing I would suggest trying out, though, is swapping out Frosty Strides for Accursed Touch on the amulet. If the main reason for having that aspect is to apply vulnerable, Accursed Touch will do that anyway without the need for having to mess around with staying below 83% hp since teleport has a ridiculous lucky hit chance even without focusing on it. It will also add some damage in the form of the trapped souls being released and exploding every time you teleport.
I am currently testing a build inspire by this build. I use a core skill as filler. Right now with no masterwork, the aspect that reduce teleport cooldown and make crackling energy zap more on the amulet with 1,5 sec of cooldown reduction for teleport. A mixte of cooldown on many piece and the tempering of teleport cooldown reduction I'm at 4,6 secondes. I can get this down to 3 secondes teleport before masterworking. With the crackling energy I can teleport almost infinite as long as I hit ennemy and use the evade teleport as a feeler. Just sharing as your arc lash might not be needed at all with right aspect on amulet and masterwork. Both regular cooldown and teleport cooldown reduction got well together. The most I push on cooldown reduction the closer I become to get perma teleport with nothing else. Very interesting concept you got and made me want to push further on the possibility of just teleporting and nothing else
While the neck affix is a mastercrafted theory craft I was really hoping this might be the build to tie in Esadora's amulet! Also, tells you that the Occulus is just bad when you can't get it to work in decent content.. it's a 'fun' idea in principle I think, but dreadful in terms of usefulness and it also feels TERRIBLE TP'ing backwards..
The Oculius is a fantastic, fun piece of kit, if you teleport backwards, run forward with your speed boost. The additional Teleport rank reduce CD massively. Imagine a masterworked Oculus with bonus hits on Teleport charges!
I'm trying it from ps5 and I have a problem.. I can't direct the teleporter where I want, especially against the bosses, I can easily make the pit but against the bosses I go too randomly against the bosses and it takes me a long time to eliminate them, in fact sometimes I can't even beat them. Do you have any advice for me please?
I experienced the same issue on xbox. Tried everything I could think of in the settings and trying different controller inputs. Couldn't make it work like what was shown in the video.
I don't get why you're using hectic instead of bounding conduit, my build has it in neck for 3.6 seconds teleport cd reduction, but even in place of hectic it seems the better option
Okay so hear me out ... i made this build ... and its awesome, love it, thanks for bringing the video, lets talk about making it freaking amazing. get yourself an Oculus wand with a greater affix on attacks reduce cooldown and it IS SO MUCH FUN!!!! can you control it, no, is it amazing, YES!!!
NOTE: Single target is pretty bad on console as you cannot click where you’re teleporting. SEVERELY gimps boss damage. .. wish someone had said so before I bricked about a dozen GA gear I’d saved switching over to this build. Fairly fun nonetheless.
Nice!! I was looking for a build like this for this season. I used to play a similar exploding build in D3 and wondered if it was doable in D4. I thought it wasn't possible, but you did it! 🤩
OK I am using Oculus with +10 - Boots with Bounding conduit with 2.5 TP cooldown reduction - I have TP cooldown down to 2 sec before Hectic on gloves kicks in. Oculus has a GA of 1.4 evade cool down. Will only get better as the MW ranks up. Crazy fun... Thanks again!
This is the build that will now get me to farm for gear, while using Incinerate. Looks super fun, though I will probably go there by way of Blizzard Ice Spikes V2. Thanks Josh. Next build suggestion?! Uh, I already have enough of your build guides to keep me busy for the rest of the season, I suspect. I was thinking of a classic Arc Lash build, though this one kind of fills that spot, I'd say.
Im wondering what your thoughts are on the oculus on this build. With a 10 roll on tele and masterworking hitting that teleport giving it what 14 to 15 ranks, plus shakos 4, 5 in skill points and 3 on an armor giving it almost 30 ranks would be WILD!
I personally tried playing around with that impatiently waiting for this video, but the random teleport while trying to evade teleport from the oculus just undoes your ability to to target enemies with teleport (and my TP CD just never got low enough to spam fast enough). Oculus MIGHT be feasible with perfect masterworking (which I don't have on the TP sorc), but I suspect the loss of the evade TP targeting will render this highly unlikely to be viable... I'd think your TP skill cooldown would need to be sub 1.5s to make this playable with the oculus?
@brockrobson4295 now I'm curious. From what I understand, the oculus can get 27 ranks to TP alone. That with GA on TP and hitting every masterwork as well. With shako that's another 4, and 5 points from skill tree that 36 ranks. That should reduce the cooldown to near zero. My TP has 9 ranks and a 6sec CD. Add CDR I could see it being viable. The random tp is a pain in the ass tho, that's true.
@@jullianpree6791 yeah, I'm about to fire up my PS5 and take my Shako off my Barb, and look at improving the TP Nova sorc some more, now that my Barb is able to clear pit 100 and do tormented bosses. Means my MW mats can be used by the sorc now (which I kept around as a gold farming option). Maybe improve it to the point where I can speed run lower pits to make it more efficient for Neathiron drops (Barb does pit 86 in 4-5 mins for 45 Neathiron. So I'd need to reliably do pit 71 in 2-3 mins for 30 a pop to increase my Neathiron income).
I use it too. I guess he doesn't like the random aspect but I find it works perfectly fine and even gets you out of bad situations sometimes, and sometimes it teleports me into a slime pool for a one shot but hey 😂
i love your builds, thanks man! i started to play D4 now on S4 and i have a 48 sorcerer and i have to decide which build i will play, i have to use a dagger later, that is something new for me, thanks!
Here's a little tip, if your on PC, you can reconfigure the hold and attack key from Shift and reassign it to one of your side mouse buttons. I always found it annoying to try and use shift while also keeping your hand over your action keys.
@@saadatorama And it will hit for trillions of damage! 🤣🤣🤣 Seriously though, I just want something to compare my meteor build to. I’m currently in an optimizing stage now that I finally got some good CD rolls on my gear. It’s slow but decent in terms of mobs but it shreds bosses so far at my current level. I’m about to start pit pushing with it soon, I think Meteor has some potential and it’s incredibly fun once you have enough CD.
@RageGamingVideos Ok hear me out Josh, and if I missed it I apologies, but I took this build. I have everything affix wise the same and most all but 1 temper the same. My 1 temper difference is instead of cold damge on the focus i have shock crit damage a 2nd time. Most things are currently master worked to at least 4. I can easily do tier 61 on my own, and tier 64 with a friend so far, still getting the hang of it, but I did a test run throwing Rainment of the infinite on, and it honestly felt a lot better. Sacrifice a little duration for flame shield and some barrier generation, but I don't feel like I really lost anything. I'm still able to space my barriers out just fine to always have 1 of the two up, I always have a barrier unless something ridiculous hits me like one of the echos, and I'm getting a ton of extra damage from Raiments Close enemy and Stunned enemy damage affixes, and only losing 4k damage off the max damage of Teleport(before any buffs apply) but gaining 12% increased damage over all from 2 extra ranks of glass cannon. tl;dr I think this build is amazing, and I think rainment of the infinite if you use a bit more caution really knocks it up a bit more. You're more of an expert with it than me though, I really would love to hear your opinion.
19:18 It does seem to be faster, but I'm wondering if choosing the node that releases damage given to frozen enemies would produce more damage. You'd be freezing a pack, damaging the pack with the same aoe damage from all sources (essentially, since ferocity is only +fire damage), and then each individual mob would explode for that stacked damage. Even against a singular boss, it seems the base cooldown is still good enough to swap to the cold skill? Edit: I'm seeing the fire node actually deals with fire crit while the ancient flame brings global speed. I'm still thinking frozen might be better since the crit is only useful with certain percentages of life or fighting a boss specifically. The only benefit you're getting with the fire node really is attack speed situationally while the frozen node would benefit repeatedly. If you give up those in favor of the frozen node you could replace ancient flame with something else.
I've got an Oculus with +10 to teleport. Would that be a worthwhile addition to this build or do you think the random movement would be too detrimental?
I dont think you need to use it as an enchantment when you have +10 to teleport to provide higher base damage and lower cooldown. If you have trouble with cooldown still then maybe use binding conduit to get another 2.5 seconds off cooldown.
Awesome build vid. Frosty Strides in itself is quite strong and really not difficult to set up or maintain. I noticed not fully upgrading my potions (though risky) made it easier to maintain not exceeding the 83% level if need be. I'm really curious if an Unstable Currents/Fractured Winterglass combo in a build is possible. The amount of conjurations from unstable Currents could unleash many frozen orbs.
@@fortunado21 I have not tried it yet this season. I threw this together at the end of the PTR on a pit tier 125 before the amount of frozen orbs generated and the attack speed on main/off hand got nerfed. It seemed like it would be awesome. Packs were starting to vaporize and the crowd controI/stagger was working very well. want to take conjuration mastery as far as it can go while using Arc lash w/ infinite flame shield. Seems like you might be working on this build 👍 Seen one of your lastest vids and I totally agree with you and your thoughts on how to boost the sorcerer class.
I built this and I love this. It's so damn fun. There has GOT to be a way to integrate my +16TP oculus into this build without it being absolute madness. Tried the vampiric thing and it didn't quite work. Anyone else try with success?
Have you tried with Oculus? I got one with a GA on teleport, it gives tele enchant for free as well as evade ranks, attacks reduce evade cooldown and use metamorphosis to counter the randomness.
@@893khalid1so you say you can, please tell me how, I want this build to work so bad but after only one day with it i was thinking about dropping it, just isn't working as advertised. Even some control, anything, please, show me the way.
It occurs to me that this build is fairly close to perma Flame Shield. I know that you don't particularly care for that playstyle, but wouldn't it be a fairly small jump (teleport?) to incorporate that into this build? You could swap the +Teleport on chest to a Greater +Defensives on the Chest for 3 to TP and FS, then Masterwork Crit either that or Flame Shield duration. Since your HP wouldn't matter then, you could replace some Max HP rolls, and also move the Frosty Strides somewhere else and put the Ancient Flame back on the Necklace for that sweet 25%. That might even let you drop an Evade Cooldown roll for another Flame Shield Duration roll.
Oooh! Going to try this one! Edit: also - if you're going to load 7 points into Arc Lash, I don't think you have to use those points in Potent Warding and Devastation to advance the tree, so that's 4 more points to place elsewhere.
Fun build. But basically unplayable on console as we have very little control over evade. So you just evade past the target instead of on top of them. Same goes for the standard teleport as we can only control direction of the port. Really wish it was playable as what does get hit, gets death
Is this build online viable for mouse and keyboard players??? I’m trying this build right now on console and one thing I’m not liking particularly is when I teleport, I frequently wind up teleporting to an empty space and my nova hits nothing. Is this build mostly just viable on PC since you can just point and click where you want to teleport? I’m on console and I can’t really control the distance when I teleport so I frequently miss the enemies I’m wanting to attack with my teleport nova.
Shatter description says "after freeze expires, enemies explode for 25% of the damage you dealt to them while frozen", i saw FW/FB build using this, with raiment pull. is it too low damage on this build to use it too? I suck so bad in game mechanics, just asking.
Curious if you have a crackling energy damage build showcase coming? Would seem that with paragon, 2K int, Esadoras you could land at 600-800% Crackling energy at 8 temper before the 300%x modifier from the paragon.
Hey Guys, just one question or note. You said you teleport so much that you dodge almost everything. Well, I already had the problem that I basically teleported into death. Was that a bug? Did you ever noticed something similar? It seemed like the teleport didnt protect from anything and even in the middle of the way I teleported into attacks even so the animation wasnt really finished. Or was it just a mislead perception on my behalf? Wish they had armory, dont want to respec again. But love the build and how it looks.
I'm pretty sure Icy Veins doesn't actually increase the duration of ice armor and flame armor. I don't know if it's a tooltip bug or something but it's been like that for a while. Maybe try timing it.
Give it a go tbh, I run an arc lash build on Xbox and I think we actually have the superior play style. The issue is that click and point can’t allow you to walk and AL at the same time, whereas on controller, walking during AL is no issue. Point and click - walk or AL Controller - walk AND AL
I think I've seen some of your vids and your theory crafting is intriguing. I don't suppose this would work in HC? And for some inexplicable reason, my Attack Speed increase isn't working (playing ASDW with mouse)
Do you think this can be used as a 70-100 levelling build? As far as I can tell there is no caps you have to hit and the uniques are just for more damage
Hope you guys enjoy this one I'm very happy with it! And for those wondering yes Storm Swell is fixed, I made this a while ago now as I'm away as I type this and had to prep it in advance before the hotfix so its even better now!
So Frigid Fate is still not working correctly?
hey man, great job making this idea work. i was wondering if you tested out Raiment with this build or can we not spare the chest temper? also maybe Occulus for a crazy version of the build? cheers
1 point in devastion really? 3mana is it really worth? or just using spare points left`?i mean i saw a lot of build using it but i am not so happy with it - lets face the facts
every core skill in sorc take around 30+mana to cast meaning you can cast max 3 cast and then out of mana without regen or resource generation.
so even the 3 mana wil not help i tried to use the enchantment summoner board with some mana and a rare node but just not really worth it because you have to spent too many points to get it. - ever thought of trying a 2h weapon and then putting rapid on it that´s another 30% increase in atk speed althought the 2h weapon already suffer quite badly in atk/s
harlequins crest is an ubur unique i guess you know how the drop chance of this item is - isnt there a bit lower ranged helm that would do the job almost as good as the helm you want?
another thing to consider have you ever considered the juggernaut aspect?i mean yeah it raises your evade cooldown but it give so much armour i can´t really stress enough how good this aspect is in the lvl phase from 40+ to 100 - let me know what do you think about it lets say we would spare tal rashas loop but take 30% normal damage on the ring and temper with %damage(natural finesse)
@@DanielTheDirty Did you watch the video? He addresses all your complaints. The build doesn't use any core skills, the 3 mana is a filler to get to the next node in the skill point tree. Harlequin isn't required. He suggests a replacement.
The build is armor capped, so Juggernaut does nothing. It is intended for level 100 end game, thus no need to consider how it performs while leveling. Because it won't.
@@ElectroTone Imagine thinking people actually watch the entire video before rushing to the comments to spew bullshit. Lol
This is why the game needs a wardrobe function to swap paragon and skills. So many builds i want to try out but it is just so damn expensive and time consuming to switch builds
100% agree
Real Talk.
Been preaching loadout since launch. Everything is a huge investment of time and resources. Some things might be better for bosses some might be better for hell hides or pit pushing. It’d be nice to mix it up.
like D3 ^_^
1000% agree. Everyone that’s disagreed with me on this just called me broke and that I need more gold. It’s not the gold that’s the issue at times, respeccing over 200 points on paragon on skill nodes is ridiculously tedious.
One small suggestion... look for a chest piece that gives +2 or if your lucky +3 to defensive skills instead of +3 to teleport. This gives you +3 to teleport, ice armor, and flame shield! All 3 skills benefit.
I literally just put this together. Your Burning instinct board has a misplaced node (blue elite dmg reduction instead of gold).
Protip: You can remove gems and then put them back in to give your health a dip without having to find little bad guys. Anywhere but the pit and you can use town portal to like reset your health and get it back where you need for the aspect to function.
Let me give you a little extra tip so that you can automate your arc lash!
In your control settings, set your secondary keybind for wherever you put your arc lash to something on the number pad (hopefully you have a keypad)
For example, arc lash is normally on the primary attack mouse 1 for me, so I'll set Numpad 1 as the secondary/alternative keybind for that .
Now back in game. Press and HOLD numpad 1. While holding, turn OFF numlock. You can now let go of numpad 1 and it will continue to auto attack for you! :) test it out!
Easier way.... accessibility menu, controls, toggle all skills...
What is this madness and why do i feel like i need to make it RIGHT now😅
Sir, bravo!!! Been trying to work on an arc/teleport build for the zoomies for fun. This is several steps better than what I have spent time creating. Flame shield is just nasty. Again. Well done.
Furthermore…the need to be injured would never have occurred to me. I wonder, could this have been even more silly last season with the vamp powers afforded to arc lash? Perhaps it wouldn’t work at all last season? No matter I appreciate this one immensely. Amazing to see this idea so well explained and more importantly executed. Slow clap
this is truly amazing!! is it just me or did they finally fix d4?? the whole game seems like a ton of fun atm!!! hopefully they don't start to nerf everything...
When was this recorded? Storm swell, frigid fate and shredding blades fixed 2 days ago.
Hello, I am a barb main and this build looked fun and I was very skeptical. But once I put on all the gear and started playing it. Wow this is crazy fun. Thanks for the awesome guide/build.
Totally gonna play with this build after work today
i am now planning my frosty strides project and i cant see an advantage from this build over the firebolt version. Why not firebold? then i can toggle firebolt , just teleport through and gg. this build requires button smash again. but maybe i miss something ?
Made it - Love it. Outside the box... thanks mate!
is this still work?? I cant teleport that far and precice with evade like u do. I just step a lil forward but not like "normal" teleport.
And I cant just evade direct in front of me I always jump a lil forward... hmmm -.-
It’s hard not laugh on the intro of the videos. Love this build!
Awesome build as always. I tried to make this work during the PTR but ran out of time trying to gather the right gear to get it online. One thing I would suggest trying out, though, is swapping out Frosty Strides for Accursed Touch on the amulet. If the main reason for having that aspect is to apply vulnerable, Accursed Touch will do that anyway without the need for having to mess around with staying below 83% hp since teleport has a ridiculous lucky hit chance even without focusing on it. It will also add some damage in the form of the trapped souls being released and exploding every time you teleport.
I've been trying to get this working, thank you
dont need a point in mana on the core skills cluster when you're 5/5 in arc lash
I am currently testing a build inspire by this build. I use a core skill as filler. Right now with no masterwork, the aspect that reduce teleport cooldown and make crackling energy zap more on the amulet with 1,5 sec of cooldown reduction for teleport. A mixte of cooldown on many piece and the tempering of teleport cooldown reduction I'm at 4,6 secondes. I can get this down to 3 secondes teleport before masterworking. With the crackling energy I can teleport almost infinite as long as I hit ennemy and use the evade teleport as a feeler.
Just sharing as your arc lash might not be needed at all with right aspect on amulet and masterwork. Both regular cooldown and teleport cooldown reduction got well together. The most I push on cooldown reduction the closer I become to get perma teleport with nothing else.
Very interesting concept you got and made me want to push further on the possibility of just teleporting and nothing else
Can u share results when finish this idea?
While the neck affix is a mastercrafted theory craft I was really hoping this might be the build to tie in Esadora's amulet!
Also, tells you that the Occulus is just bad when you can't get it to work in decent content.. it's a 'fun' idea in principle I think, but dreadful in terms of usefulness and it also feels TERRIBLE TP'ing backwards..
The Oculius is a fantastic, fun piece of kit, if you teleport backwards, run forward with your speed boost. The additional Teleport rank reduce CD massively. Imagine a masterworked Oculus with bonus hits on Teleport charges!
I'm trying it from ps5 and I have a problem.. I can't direct the teleporter where I want, especially against the bosses, I can easily make the pit but against the bosses I go too randomly against the bosses and it takes me a long time to eliminate them, in fact sometimes I can't even beat them. Do you have any advice for me please?
I experienced the same issue on xbox. Tried everything I could think of in the settings and trying different controller inputs. Couldn't make it work like what was shown in the video.
@@ultraladslair7001 At this point it makes me think that this build is unfortunately unusable on console 🥲
I don't get why you're using hectic instead of bounding conduit, my build has it in neck for 3.6 seconds teleport cd reduction, but even in place of hectic it seems the better option
It looks like you have become the conduit shrine. I like it
The enchantment effect of teleport doesn't give you Unstoppable. Won't this make Tibaults useless?
That is correct. I think he rotates the enchantment with a normal cast though
You still got flame shield and normal tele to activate it for the damage increase just won’t get the 50 mana.
No you still have your regular telephone use it in between
Okay so hear me out ... i made this build ... and its awesome, love it, thanks for bringing the video, lets talk about making it freaking amazing.
get yourself an Oculus wand with a greater affix on attacks reduce cooldown and it IS SO MUCH FUN!!!! can you control it, no, is it amazing, YES!!!
the intro is amazing 😂😂
NOTE: Single target is pretty bad on console as you cannot click where you’re teleporting. SEVERELY gimps boss damage.
.. wish someone had said so before I bricked about a dozen GA gear I’d saved switching over to this build. Fairly fun nonetheless.
EDIT: Game-> Options -> Controls -> Lock Target
Seems to help
Man that looks like so much fun do you not use occuls at all?
How in the wide world of sports do you evade in place?
Considered Esadora's amulet?
i have a 3 ga one does it benefit this build?
Thats a good one maybe. In the words of macrobio; "there is a unvierse" maybe where there is a version of this build using esadora and oculus....
Wow I love this! I dont have a +teleport chest, but my +4 Flame Shield one makes it a bit nicer for those extra points.
FINALLY!
I've been waiting for a nice TP build since I tried the PTR :D
What is the recommended cooldown reduction % to have ?
And people been telling me tele-nova is dead. Ty for this, been trying to work on it
Wow!! Very cool! That’s speed bro!!!!
Nice!! I was looking for a build like this for this season. I used to play a similar exploding build in D3 and wondered if it was doable in D4. I thought it wasn't possible, but you did it! 🤩
OK I am using Oculus with +10 - Boots with Bounding conduit with 2.5 TP cooldown reduction - I have TP cooldown down to 2 sec before Hectic on gloves kicks in. Oculus has a GA of 1.4 evade cool down. Will only get better as the MW ranks up. Crazy fun... Thanks again!
Does the bounding aspect get rid of the random teleport effect of the oculus?
Baby, we need more crackling energy and cow bell.
This is the build that will now get me to farm for gear, while using Incinerate. Looks super fun, though I will probably go there by way of Blizzard Ice Spikes V2.
Thanks Josh. Next build suggestion?! Uh, I already have enough of your build guides to keep me busy for the rest of the season, I suspect. I was thinking of a classic Arc Lash build, though this one kind of fills that spot, I'd say.
i love it. nice fum build
Im wondering what your thoughts are on the oculus on this build. With a 10 roll on tele and masterworking hitting that teleport giving it what 14 to 15 ranks, plus shakos 4, 5 in skill points and 3 on an armor giving it almost 30 ranks would be WILD!
I personally tried playing around with that impatiently waiting for this video, but the random teleport while trying to evade teleport from the oculus just undoes your ability to to target enemies with teleport (and my TP CD just never got low enough to spam fast enough).
Oculus MIGHT be feasible with perfect masterworking (which I don't have on the TP sorc), but I suspect the loss of the evade TP targeting will render this highly unlikely to be viable... I'd think your TP skill cooldown would need to be sub 1.5s to make this playable with the oculus?
@brockrobson4295 now I'm curious. From what I understand, the oculus can get 27 ranks to TP alone. That with GA on TP and hitting every masterwork as well. With shako that's another 4, and 5 points from skill tree that 36 ranks. That should reduce the cooldown to near zero. My TP has 9 ranks and a 6sec CD. Add CDR I could see it being viable. The random tp is a pain in the ass tho, that's true.
@@jullianpree6791 yeah, I'm about to fire up my PS5 and take my Shako off my Barb, and look at improving the TP Nova sorc some more, now that my Barb is able to clear pit 100 and do tormented bosses.
Means my MW mats can be used by the sorc now (which I kept around as a gold farming option). Maybe improve it to the point where I can speed run lower pits to make it more efficient for Neathiron drops (Barb does pit 86 in 4-5 mins for 45 Neathiron. So I'd need to reliably do pit 71 in 2-3 mins for 30 a pop to increase my Neathiron income).
Oke.. I do tier 95 with your Blizzard build that i fine tuned to my wishes. Is it Worth for me to change?
Don't follow these guides bro.
TP build is fun af, I'd do it if you want to try something different.
why not use the teleport wand? i have one that has +10 teleport on it lol
I use it too. I guess he doesn't like the random aspect but I find it works perfectly fine and even gets you out of bad situations sometimes, and sometimes it teleports me into a slime pool for a one shot but hey 😂
And also it frees up an enchantment slot that teleport takes up
So if your playing in controler this is not the build?
As a new player to diablo in general these have to be the best tutorials and build guides i have seen
YES - The EXPLO Build is reborn!
i love your builds, thanks man! i started to play D4 now on S4 and i have a 48 sorcerer and i have to decide which build i will play,
i have to use a dagger later, that is something new for me, thanks!
this looks fun as hell! ill start playing D4 again to play this sorc!!!
I was looking to make a sorc build… def gunna do this
Here's a little tip, if your on PC, you can reconfigure the hold and attack key from Shift and reassign it to one of your side mouse buttons.
I always found it annoying to try and use shift while also keeping your hand over your action keys.
Still waiting on Meteor 😂
Don’t worry there’s a new best build coming tomorrow
😂
@@saadatorama And it will hit for trillions of damage! 🤣🤣🤣 Seriously though, I just want something to compare my meteor build to. I’m currently in an optimizing stage now that I finally got some good CD rolls on my gear. It’s slow but decent in terms of mobs but it shreds bosses so far at my current level. I’m about to start pit pushing with it soon, I think Meteor has some potential and it’s incredibly fun once you have enough CD.
So the current s tier build I saw for sorc had the "shatter" passive. Apparently it hits for hundreds of millions in the end game.
Lol you dont have the occulus? with max roll drop and masterwork you can add over 30 lvl to teleport so will be nearly instant
@RageGamingVideos Ok hear me out Josh, and if I missed it I apologies, but I took this build. I have everything affix wise the same and most all but 1 temper the same. My 1 temper difference is instead of cold damge on the focus i have shock crit damage a 2nd time. Most things are currently master worked to at least 4. I can easily do tier 61 on my own, and tier 64 with a friend so far, still getting the hang of it, but I did a test run throwing Rainment of the infinite on, and it honestly felt a lot better. Sacrifice a little duration for flame shield and some barrier generation, but I don't feel like I really lost anything. I'm still able to space my barriers out just fine to always have 1 of the two up, I always have a barrier unless something ridiculous hits me like one of the echos, and I'm getting a ton of extra damage from Raiments Close enemy and Stunned enemy damage affixes, and only losing 4k damage off the max damage of Teleport(before any buffs apply) but gaining 12% increased damage over all from 2 extra ranks of glass cannon.
tl;dr I think this build is amazing, and I think rainment of the infinite if you use a bit more caution really knocks it up a bit more. You're more of an expert with it than me though, I really would love to hear your opinion.
19:18 It does seem to be faster, but I'm wondering if choosing the node that releases damage given to frozen enemies would produce more damage.
You'd be freezing a pack, damaging the pack with the same aoe damage from all sources (essentially, since ferocity is only +fire damage), and then each individual mob would explode for that stacked damage.
Even against a singular boss, it seems the base cooldown is still good enough to swap to the cold skill?
Edit: I'm seeing the fire node actually deals with fire crit while the ancient flame brings global speed.
I'm still thinking frozen might be better since the crit is only useful with certain percentages of life or fighting a boss specifically. The only benefit you're getting with the fire node really is attack speed situationally while the frozen node would benefit repeatedly.
If you give up those in favor of the frozen node you could replace ancient flame with something else.
Didn't Storm Swell get fixed in the recent update?
I've got an Oculus with +10 to teleport. Would that be a worthwhile addition to this build or do you think the random movement would be too detrimental?
If you have metamorphosis it gets rid of the random movement. Not sure how it works with frostystrides tho
I dont think you need to use it as an enchantment when you have +10 to teleport to provide higher base damage and lower cooldown. If you have trouble with cooldown still then maybe use binding conduit to get another 2.5 seconds off cooldown.
Awesome build vid. Frosty Strides in itself is quite strong and really not difficult to set up or maintain. I noticed not fully upgrading my potions (though risky) made it easier to maintain not exceeding the 83% level if need be. I'm really curious if an Unstable Currents/Fractured Winterglass combo in a build is possible. The amount of conjurations from unstable Currents could unleash many frozen orbs.
I thought that same thing about potions! But thought of it too late. Any luck with Fractured Winterglass?
@@fortunado21 I have not tried it yet this season. I threw this together at the end of the PTR on a pit tier 125 before the amount of frozen orbs generated and the attack speed on main/off hand got nerfed. It seemed like it would be awesome. Packs were starting to vaporize and the crowd controI/stagger was working very well. want to take conjuration mastery as far as it can go while using Arc lash w/ infinite flame shield. Seems like you might be working on this build 👍 Seen one of your lastest vids and I totally agree with you and your thoughts on how to boost the sorcerer class.
I built this and I love this. It's so damn fun. There has GOT to be a way to integrate my +16TP oculus into this build without it being absolute madness. Tried the vampiric thing and it didn't quite work. Anyone else try with success?
Have you tried with Oculus? I got one with a GA on teleport, it gives tele enchant for free as well as evade ranks, attacks reduce evade cooldown and use metamorphosis to counter the randomness.
great guide - question...how do i increase my frosty strides to 83?? i'm 11/11 in codex but it's only at 55. That's surely a death wish.
Add it to a trinket my man and it increases the amount :)
Yes, it HAS to go on your AMULET
for uber boss what do you think, this build or the blizzard/ice shard one?
I wonder too!!
For those on console, this build will not work as you can’t evade or teleport where you want to
Yes you can you just can’t make your evade tele happen in one spot but in the direction of the enemy you can’t
@@893khalid1so you say you can, please tell me how, I want this build to work so bad but after only one day with it i was thinking about dropping it, just isn't working as advertised.
Even some control, anything, please, show me the way.
I tried switching. Didnt have enough money to roll everything but i will be making this build soon
I'm gonna make a new sorceror just for this build, looks tons of fun.
New sorc builds are exciting AF!!!!!
What you think of oculus instead of dagger?
I tried making a teleport build with oculus. It can clear up to tier 60-70 pit but this one is clearly better!
Did you not get the word about the last hotfix? It supposedly fixed all the sorc vulnerable damage that wasn't working right.
I want to make this build but I will never get all those uniques. Is there away to make that build without all those uniques?
It occurs to me that this build is fairly close to perma Flame Shield. I know that you don't particularly care for that playstyle, but wouldn't it be a fairly small jump (teleport?) to incorporate that into this build? You could swap the +Teleport on chest to a Greater +Defensives on the Chest for 3 to TP and FS, then Masterwork Crit either that or Flame Shield duration. Since your HP wouldn't matter then, you could replace some Max HP rolls, and also move the Frosty Strides somewhere else and put the Ancient Flame back on the Necklace for that sweet 25%. That might even let you drop an Evade Cooldown roll for another Flame Shield Duration roll.
Oooh! Going to try this one! Edit: also - if you're going to load 7 points into Arc Lash, I don't think you have to use those points in Potent Warding and Devastation to advance the tree, so that's 4 more points to place elsewhere.
Fun build. But basically unplayable on console as we have very little control over evade. So you just evade past the target instead of on top of them. Same goes for the standard teleport as we can only control direction of the port. Really wish it was playable as what does get hit, gets death
You move so fast it looks like lag, I can’t wait to try this
Do you think this build can benefit from temerity/undying combo? It seems to be perfect for this build.
Does the Ring of Starless Sky have some space in this build ? It sounds very interesting, can't wait to test it
Same build I came up with in Season 1 minus tempering but highprobably stronger than mine 😆
looks interesting... any chance we get an arc lash or pure electricity build? i miss last seasons lash lol
Is this build online viable for mouse and keyboard players???
I’m trying this build right now on console and one thing I’m not liking particularly is when I teleport, I frequently wind up teleporting to an empty space and my nova hits nothing. Is this build mostly just viable on PC since you can just point and click where you want to teleport? I’m on console and I can’t really control the distance when I teleport so I frequently miss the enemies I’m wanting to attack with my teleport nova.
It's a thing of beauty
Wasn't storm swell and frigid fate fixed in the last hotfix? Would love to see meteor next, and your thoughts on the meteor unique helm!
Shatter description says "after freeze expires, enemies explode for 25% of the damage you dealt to them while frozen", i saw FW/FB build using this, with raiment pull. is it too low damage on this build to use it too? I suck so bad in game mechanics, just asking.
Ive got a plus 15 telport wand its lovely
What's the wand called?? Unique?
hello why do you prefer damage close enemy rather than damage teleport?
I love sorc and this def looks like fun to try to replicate
Definitely going a different route that I am on my teleportation build. Though there is some ideas I may take from this.
Curious if you have a crackling energy damage build showcase coming? Would seem that with paragon, 2K int, Esadoras you could land at 600-800% Crackling energy at 8 temper before the 300%x modifier from the paragon.
I was trying this out on my chain lighting build I am works on. Teleporting on mobs and destroying them .
Damn this seems like so much fun, great job as always!
Hey Guys, just one question or note.
You said you teleport so much that you dodge almost everything. Well, I already had the problem that I basically teleported into death.
Was that a bug? Did you ever noticed something similar?
It seemed like the teleport didnt protect from anything and even in the middle of the way I teleported into attacks even so the animation wasnt really finished.
Or was it just a mislead perception on my behalf?
Wish they had armory, dont want to respec again. But love the build and how it looks.
Your passive is for fire crit chance and dmg but your doing frost and shock dmg?
This build is amazing ... too bad we can't save gear/paragon/skill setups ... so many good builds
I love teleport builds. What about occulus for main hand?
I'm pretty sure Icy Veins doesn't actually increase the duration of ice armor and flame armor. I don't know if it's a tooltip bug or something but it's been like that for a while. Maybe try timing it.
I thought storm swell aspect was fixed?
This was made before the patch as I'm away at the moment so had to prep it
@@RageGamingVideos awesome thank u!
Interesting build. Sounds like you had fun making it. Sadly I don't think I can try it on a console - no shift key.
Give it a go tbh, I run an arc lash build on Xbox and I think we actually have the superior play style. The issue is that click and point can’t allow you to walk and AL at the same time, whereas on controller, walking during AL is no issue.
Point and click - walk or AL
Controller - walk AND AL
Just press the button and your stay still
u can easily get perma flameshield in this with hectic aspect and overflowing mastery
Made the same build last week got my tele up to rank 32 with 2.50 cd. Was fun but went back to conjuration FO lol
I think I've seen some of your vids and your theory crafting is intriguing. I don't suppose this would work in HC? And for some inexplicable reason, my Attack Speed increase isn't working (playing ASDW with mouse)
Do you think this can be used as a 70-100 levelling build? As far as I can tell there is no caps you have to hit and the uniques are just for more damage