watching it on 2024 and saw some of your streams lately, i guess you're not on 1080p res anymore? @1:04 any updated videos as to why you're not pissed off anymore? thanks! :)
For me personally, 1728 just feels better, I like the "dulled" sharpness. Sprays always felt better to me on 1728. On 1920, everything is like super sharp, and the edges of objects become like sparkly/glimmerly.
@@gaddy555 Partially I would guess? If you were to use AA on 1920, it'd just look blurrier in a bad way, and cost alot of FPS. I think 1728 has a nice amount of blur with no AA.
well if u want to see bigger objects change to 4:3 and remove blackbars then ull see beans on top of bodies instead regular human head... this is how i played csgo for years decreased sens(cuz when u make 4:3 on 16:9 monitor and remove blackbars ur sens feels like high)
When I started playing I was also using 1728 because of a friend who recommended me, but I'm practically new to PUBG and I felt inconsistencies when I went from pubg 1728 to other games in 1920, The main thing is that you feel more sensitivity in the X axis in 1728 and in 1920 the Y axis is more sensitive
Whatever the res do u have, if ur good in the game ur good!! Nothings change... Which do u prefer as long ur comfortable.. It is not the resolution the reason why they play sick its the hard work of trainning pays of, so stop comparing..
i have 21:9 34" monitor and i have desktop resolution and game resolution to 3440x1440 Do I need to lower my game resolution? what is your opinion on ultrawide monitors
The thing is it doesn't matter. You play what feels best for you. A lot of people seem to think that if they copy streamer settings/popular res settings it'll make them better at the game. It won't. lol
Please make an in depth video about your sound settings too I can't tune it right on my laptop for shit despite using nice logitech speakers that should have the range to make it sound correctly despite my laptop's audio card not being too great. I had it set decently on a headset but it messed up all other audio on my system literally. I don't have this issue with any other game than PUBG, so I would very much appreciate you going in depth about everything that matters as you understand it yourself!
I mean if 1728 only makes your FOV shorter and doesn't change the width then it cannot even be considered "stretched". It's more like "compressed". And if it only really makes player models smaller then what's the point? Why even bother? Is there really such a need for less perceived recoil?
@@kardelenckc What's the point of "shortening the recoil" when the enemy will also just become shorter? Afterall, PUBG is not the kind of a game where you take long range full auto sprays like in CoD. What I've noticed is that he often uses long scopes on full auto guns and sprays with them. He once justified using the magnifier on the P90 bc "man bigger on the screen, man easier to shoot". But magnified scopes just make the perceived recoil bigger. What's the point of 1728 to have less perceived recoil if you're just going to compensate with magnified scopes that give you more perceived recoil?
I have a Xiaomi Curved 34" with a native resolution of 3440×1440. What resolution should I set in the game to see objects "closer" and experience the benefits discussed in the video?
Question do pro or in general players hold breath when they aim down sight and shoot a enemy? I’m kinda new to PUBG 450 hours in so far that’s why I ask.
thats whyt native better for those tho dont know the stretch between 4:3(1400x1050/1440x1080) or 5:4 (more stretch than 4:3{1280x1024) it does looks ur target big and thicc but when u shoot at far range just like tgltn said 150m its became tiny yeah it its true but when u using the native 16:9 the target just look the same as the resolution and when u zoom in the target became bigger or closer unlike stretch
but im like using 16:10 its just perfect for me not to native and not too stretch just balanced between stretch and native at same time its like u see what in real life
@@bolo38 the less load there is on the gpu the less latency there is based on tests, the downside is that u wont use the gpus full potential unless it is above the recommended game requirements
@@sefs257 well i watched this and watched other videos testing fps cap. First of all these are old tests, second it only worked for couple of games. In most games it was increasing input lag. Its super inconsistent, you dont know how its working now with new drivers and update games. Its obviously some sort of engine bug? you can notice that it ONLY works with in-game frame cap, if you use external cap it will increase input lag like it should. Anyway how you suposed to frame cap PUBG when your frames are all over the place ranging from 80-250 for most ppl. How you can achive that sweet 95% gpu usage, its imposible asuming its still working today... For me this makes 0 sens, and i call bullshit on that
Imo, that "esport" resolution only fits fps games with smaller maps like cs, valorant or cod, but if you're playing an open world game, huge field of view is crucial since you want to spot people that might be pretty far and only appear on that side of the screen you cut off by using that res
Everyone is like "Well, my sprays feel better on..." or "I get more 20 kill games when I..." Where are these people coming from? What game have they been playing? Quit bullshitting! For 90% of the PUBG playerbase, the only difference their resolution makes, is how clearly they can see the inside of the bathroom door or the underside of apartment stairs.
It's all preference. Everybody is comfortable at thier desired settings. If you beast with the opposite of his settings then that's great. All about how comfortable it is for you to perform at your best.
@@WalterLugo. ........ A ver, el retroceso es el mismo, pero se siente menos en una resolución como 1728, un ejemplo sería un láser que hace unos pequeños movimientos en forma de S apuntando a una pared, si estás cerca vas a ver esos movimientos, pero mientras más te alejes los movimientos siguen siendo los mismos, pero vos ya no los vas a ver tan definidos.
Lol you didnt even do the right method. Increasing your horizontal resolution isnt "stretching" it, thats the opposite. thats why tgltn saying no point in stretching resolution with 1728. you have to lower your horizontal resolution than your monitor's native display resolution to see stretched res. So example if you have 1920x1080 res as native u must use something lower like 1440x1080.
Its not that complicated guys! Nothing absolutely changes, its only a matter of how you see things in your screen. NO Advantages OR disadvantages!!! Its what you prefer! I prefer stretched cause its how I play in every competitive game!
@@meirbiton1741 every time i see his vids, i see 1728x1080. back than and now, thats why i asked him. please send me proof that he is using the other resolution.
All competive shooters should be played with graphic settings that give you the most advantegous position to succeed. So yes, all fancy graphic stuff low if it make spotting enemies easier, hitting shots easier etc.
i have a problem, i created the custome resolution (1728x1080) and its not streched, i get black bars right and left of the screen :'( anyone knows how to fix this?
5:59 say that again
watching it on 2024 and saw some of your streams lately, i guess you're not on 1080p res anymore? @1:04 any updated videos as to why you're not pissed off anymore? thanks! :)
For me personally, 1728 just feels better, I like the "dulled" sharpness. Sprays always felt better to me on 1728. On 1920, everything is like super sharp, and the edges of objects become like sparkly/glimmerly.
Isn't that due to lack of anti aliasing more than having a higher resolution?
@@gaddy555 Partially I would guess?
If you were to use AA on 1920, it'd just look blurrier in a bad way, and cost alot of FPS.
I think 1728 has a nice amount of blur with no AA.
how u remove black bars
@@Tipsyfr Black bars on 1728?
Nvidia control panel > adjust desktop size and position > scaling > fullscreen.
That should do it.
@@Tipsyfr and if you still didnt manage to remove bb, switch from Display scaling on GPU scaling in nvidia control panel and it will work 100%.
That was very educational TGLTN, it kind shuts down an eternal debate.
Much appreciated & good luck for the PGC !
And that's the way the cookie crumbles
1728 also runs slightly easier so if you need that that's a benefit of it.
i use it because i have used in csgo to play really bad res tbh and yea my pc aint the best im using 1728x1080 or 1060
If you want the same effect for 1440p do 2304x1440
It's true also monitors with native 3440×1440 resolution?
Thanks
God bless you
well if u want to see bigger objects change to 4:3 and remove blackbars then ull see beans on top of bodies instead regular human head... this is how i played csgo for years decreased sens(cuz when u make 4:3 on 16:9 monitor and remove blackbars ur sens feels like high)
When I started playing I was also using 1728 because of a friend who recommended me, but I'm practically new to PUBG and I felt inconsistencies when I went from pubg 1728 to other games in 1920, The main thing is that you feel more sensitivity in the X axis in 1728 and in 1920 the Y axis is more sensitive
TG did he use koreanrating ? And if he play 1920x1060 did he need to use full screen or no scaling will work as well ?
He is using koreanrating
....aaaaand after that Jimmy played stretched for few days and was actually considering playing it on PGC 🤔 the cycle goes on I guess 🥰
I don't ge t it
I started playing 1440 x 1080 and now I can't play anything that isn't that or similar 1920x1080 makes my brain melt
And here I am playing in 4k 240hz
Whatever the res do u have, if ur good in the game ur good!! Nothings change... Which do u prefer as long ur comfortable.. It is not the resolution the reason why they play sick its the hard work of trainning pays of, so stop comparing..
why is 1920x1060 better than 1080p tho :D
Bigget enemies since vertical fov is stretched
ye, but if you dont use 16:10 but 4:3 (1920x1440 etc) it works exact way it suppose to work
i have 21:9 34" monitor and i have desktop resolution and game resolution to 3440x1440 Do I need to lower my game resolution? what is your opinion on ultrawide monitors
i play on 720p with potato pc that give me result 15 fps
and i killed no one
i have no idea what i am doing wrong but i am not able to get my custom resolutions showing in game........ any help?
You need to use CRU to make your custom resolution in windows and then it will display in game.
@DamianYoko after update it was fixed automatically but thankyou
so if you do 1728 x1060 you would have both goodies? ;P
so I only one playing it on 4K or even 8K downscaled to 4K 🤔
4 by 3 is love
is it weird that I still didn't understand which res he uses?
He uses 1920 x 1080
@@nachocz8097 thanks man. I also didn't understand
The thing is it doesn't matter. You play what feels best for you. A lot of people seem to think that if they copy streamer settings/popular res settings it'll make them better at the game. It won't. lol
@@CocaineCobain thank you for this 🙏
How does he play stretched while on 1920 x 1080 what??????
Please make an in depth video about your sound settings too I can't tune it right on my laptop for shit despite using nice logitech speakers that should have the range to make it sound correctly despite my laptop's audio card not being too great. I had it set decently on a headset but it messed up all other audio on my system literally. I don't have this issue with any other game than PUBG, so I would very much appreciate you going in depth about everything that matters as you understand it yourself!
fx sound
and me watching this while playing in 2k
same ;D
How you get that resolution
and why did you leave with resolution 1920 by 1080
TG is 1728 resolution suitable for unit with gpu 1060? are there any consequences?
I mean if 1728 only makes your FOV shorter and doesn't change the width then it cannot even be considered "stretched". It's more like "compressed". And if it only really makes player models smaller then what's the point? Why even bother? Is there really such a need for less perceived recoil?
Yes it also shortens the enemy. I don't understand the benefit.
@@kardelenckc What's the point of "shortening the recoil" when the enemy will also just become shorter? Afterall, PUBG is not the kind of a game where you take long range full auto sprays like in CoD.
What I've noticed is that he often uses long scopes on full auto guns and sprays with them. He once justified using the magnifier on the P90 bc "man bigger on the screen, man easier to shoot". But magnified scopes just make the perceived recoil bigger. What's the point of 1728 to have less perceived recoil if you're just going to compensate with magnified scopes that give you more perceived recoil?
@@nomicnevermic Yes it's all the same.
1920-192=1728 or 10%
Record as many guides as possible!
how do get the 1920 x 1060 on a zowie 1080P available?
Im still playing 1440x1080 and i dont belive any of these myths, it helps me focus on whats infront of me at the cost of left right vision
Use 1080 x 1080
I have a Xiaomi Curved 34" with a native resolution of 3440×1440. What resolution should I set in the game to see objects "closer" and experience the benefits discussed in the video?
Question do pro or in general players hold breath when they aim down sight and shoot a enemy? I’m kinda new to PUBG 450 hours in so far that’s why I ask.
Only for DMR
The biggest advantage from playing stress can be more FPS for players with cheap hardware
Not cheap, it's those who can't afford.
@@fuhrershinbet9000 but... that means its still cheap? 🤣
@@fuhrershinbet9000 so its cheap?
thats whyt native better for those tho dont know the stretch between 4:3(1400x1050/1440x1080) or 5:4 (more stretch than 4:3{1280x1024) it does looks ur target big and thicc but when u shoot at far range just like tgltn said 150m its became tiny yeah it its true but when u using the native 16:9 the target just look the same as the resolution and when u zoom in the target became bigger or closer unlike stretch
but im like using 16:10 its just perfect for me not to native and not too stretch just balanced between stretch and native at same time its like u see what in real life
1728x1080 is 16:10 or 5:4 i belive, but i can assure you siwtching to 4:3 1440x1080 does infact stretch the game
@@rFey u just change it in the game files to whatever stretched res u want, then you press alt + enter twice to window and then unwindow the screen
@@rFey nice, i play 1728x1080 i think its better for this game, stretched aint like cs stretched in pubg, u need ur fov here
So if i have a 2560 x 1440 monitor, what res should i be using?
Throw away, get a smaller monitor.
@@g9893 It's true. Your monitor is way too huge for FPS gaming anyways.. well if youd want an edge.
@@KELSSYiw71 but its rated at 1ms response and 165hz refresh rate
@@g9893 You can look at anyone in the competitive scene, no one has a monitor near that big.
@@KELSSYiw71 Danucd is using 27inch 1440p monitor
what about running through pochinki and spotting someone roof ratting because of vertical fov from 1728?
i dont need and explanation i need to know how tf to set the game to these settings....its not even in the game settings for me??
So which is better 1720 or 1920. I'm sorry i just couldn't understand him
1920
Can someone dumb this down for me, so is he saying he prefers 1060 to 1728? Just wanted to clarify so I can test it myself. Thank you.
1728x1080
Thanks doctor Deagleton
What about black bars with 1728? Nvida scaling to fullscreen doesnt help
how do I remove the black bars in game?
set scaling to full screen
I don't understand benefit of 1060 instead of 1080?
In how many Hz you play pubg "MONITOR" ?
TGLTN how about 1920 x 1080 resolution
The feel could be better, but technically it doesn’t make any difference
Tgltn will be enemy for every gpu producers
And what is the vertical sensitivity and sensitivity of the sights of the tltn
Эй даун там каждый свою чувствительность должен настраивать
Hi TGLTN,
what about G-SYNC any thoughts on that ?
Disable g sync it add latency to ur input. Better to cap fps for least input delay
@@sefs257 cap fps? More fps = less input lag
@@bolo38 the less load there is on the gpu the less latency there is based on tests, the downside is that u wont use the gpus full potential unless it is above the recommended game requirements
@@sefs257 well i watched this and watched other videos testing fps cap. First of all these are old tests, second it only worked for couple of games. In most games it was increasing input lag. Its super inconsistent, you dont know how its working now with new drivers and update games. Its obviously some sort of engine bug? you can notice that it ONLY works with in-game frame cap, if you use external cap it will increase input lag like it should. Anyway how you suposed to frame cap PUBG when your frames are all over the place ranging from 80-250 for most ppl. How you can achive that sweet 95% gpu usage, its imposible asuming its still working today... For me this makes 0 sens, and i call bullshit on that
@@bolo38 idk bro i j set my ingame cap to my refresh rate and it has minimal delay
if I set my own resolution and Nvidia, it is not displayed in PUBG. what am I doing wrong? in other games it works without problems.
Set launch options on steam
-ResX= -ResY= then, in-game press f11 twice
What about 2k? What res i should use?
2304x1440
Imo, that "esport" resolution only fits fps games with smaller maps like cs, valorant or cod, but if you're playing an open world game, huge field of view is crucial since you want to spot people that might be pretty far and only appear on that side of the screen you cut off by using that res
the whole video is literally telling you nothing gets cut off
@@mikkelhoxbroI guess he didn’t pay attention
but why is 1060 ? not even 1080
Everyone is like "Well, my sprays feel better on..." or "I get more 20 kill games when I..."
Where are these people coming from? What game have they been playing? Quit bullshitting! For 90% of the PUBG playerbase, the only difference their resolution makes, is how clearly they can see the inside of the bathroom door or the underside of apartment stairs.
dude ty for this
hm so I have a 1440p 32" monitor and play in this resolution. Do would change resolution and when yes which?
@@rFey why would it look wayyy better with lower res? makes no sence
@@rFey he uses a 24 inch zowie monitor
@@rFey yeh and now we are back at my first comment.....
@@jorgjorgsen7528hey bro 27inch 1440 best res?
But how do they hit i just don’t understand the physics to control the spray
It's all preference. Everybody is comfortable at thier desired settings. If you beast with the opposite of his settings then that's great. All about how comfortable it is for you to perform at your best.
Directx 11 -- 11e or 12 ??
I'm using 12 no stuttering at all
11e is the best
i have weird black boxes when using other res than 1920x1080
fix it with ur Nvidia Control Panel. Google it at all :D
Te quiero mucho tgltn eres una inspiración
Que dice el man que no hay diferencia o ventaja en cambiar la resolución en cuanto al recoil?
@@WalterLugo. creo que si
@@WalterLugo. ........ A ver, el retroceso es el mismo, pero se siente menos en una resolución como 1728, un ejemplo sería un láser que hace unos pequeños movimientos en forma de S apuntando a una pared, si estás cerca vas a ver esos movimientos, pero mientras más te alejes los movimientos siguen siendo los mismos, pero vos ya no los vas a ver tan definidos.
"Just play the game..."
did he just switched on 1920x1060? dafuq
Stretches vert fov = bigger enemies
Why i dont have this resolution?
in short what is the best res for today?
stretched res 1728
wait doesn't he use stretched res now tho?
Well i have to disagree because i did same test and my FOV horizontally totally stretches when changing from 2560x1440 to 3440x1440
Lol you didnt even do the right method. Increasing your horizontal resolution isnt "stretching" it, thats the opposite. thats why tgltn saying no point in stretching resolution with 1728. you have to lower your horizontal resolution than your monitor's native display resolution to see stretched res. So example if you have 1920x1080 res as native u must use something lower like 1440x1080.
@@sefs257 my screen is 3440x1440, it stetches when I set 2560 my miatake
But it doesnt stretch anymore when i set below 16:9 it is just ultrawide on 21:9 resolution
@@Kitek-gk8kw you need a 16:9 native res for the proper stretch res effect
@@sefs257 not really for me 16:9 resolution is a stretch
Its not that complicated guys! Nothing absolutely changes, its only a matter of how you see things in your screen. NO Advantages OR disadvantages!!! Its what you prefer! I prefer stretched cause its how I play in every competitive game!
Makes no sense
So why do you play tge one you play why not play 1080p
how do you even get that res?
i still play on 1920 nuttin different than orther players using 1728, if u shot like shitt dont complain the resolotion
27inch 1440 best res? can someone help
does this work in other shooters?
Yes
@@Levi-cl6wf ive been waiting for an eternity... thank you🤲
@@pnxda np i got you
why is he using 1920x 1060 tho wtf?
But if a have an 1440p monitor? 😶
Thank You For Your Wisdom Brother!!!
why you try to pretend that you dont play on 1728x1080?
its old, today he uses that res
@@meirbiton1741 look in his newest vids, hes playing 1728x1080
@@ripperro yes, but back then he wasn't playing on it
@@meirbiton1741 every time i see his vids, i see 1728x1080. back than and now, thats why i asked him. please send me proof that he is using the other resolution.
@@ripperro he uses 1920 like four months back
when i use 1728 it makes the side of my screen have black bars, how do you fix that?
Nvidia control panel > Adjust desktop size and positions > scaling > full screen
now he plays at 1728...what's that about
And ?, what's the best one
1920x1060? wtf? why 60 not 80?
Stretches the vert fov so enemies are bigger
may I ask you play DPI how much ?
400😮
So, is this why you play using such low graphics setting? Because you have a see enemy advantage?
All competive shooters should be played with graphic settings that give you the most advantegous position to succeed.
So yes, all fancy graphic stuff low if it make spotting enemies easier, hitting shots easier etc.
Also u want most performance possible so lowest graphic will give u more fps
that's what bother me too, shitty graphs
What the fuck, am I seeing this right? TGLTN plays in 60 FPS??? Or that menu fps?
Lobby fps. He playa on unlimited fps ingame unless he capped fps through nvidia control panel/amd.
the wider type you find it i think in 1680x1050
i have a problem, i created the custome resolution (1728x1080) and its not streched, i get black bars right and left of the screen :'( anyone knows how to fix this?
Go into Nvidia control panel and create a custom resolution
Change aspect ratio to full panel
tried your graphics settings except your resolution. mine is 1920x1080, my game looks s*it .
how do i remove black bars tho
prodajam drva
Do you know what the tgltn's sense is
it is shown. he uses 800dpi
@@khufure he uses 1600dpi ando 20 sens
I don't even have half of his resolutions offered can someone tell me why
He created custom resolutions using either Nvidia control panel or whatever the AMD panel is.
Make it in AMD Radeon software or Nvidia control panel
Kindof make sense
why did bro run so fucking far for a wall lmao
Thanks.