NeuralVDB: High-resolution Sparse Volume Representation using Hierarchical Neural Networks | NVIDIA

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  • Опубликовано: 18 окт 2024
  • We introduce NeuralVDB, which improves on an existing industry standard for efficient storage of sparse volumetric data, denoted VDB [Museth 2013], by leveraging recent advancements in machine learning. Our novel hybrid data structure can reduce the memory footprints of VDB volumes by orders of magnitude, while maintaining its flexibility and only incurring small (user-controlled) compression errors. Specifically, NeuralVDB replaces the lower nodes of a shallow and wide VDB tree structure with multiple hierarchical neural networks that separately encode topology and value information by means of neural classifiers and regressors respectively.
    This approach is proven to maximize the compression ratio while maintaining the spatial adaptivity offered by the higher-level VDB data structure. For sparse signed distance fields and density volumes, we have observed compression ratios on the order of 10 × to more than 100 × from already compressed VDB inputs, with little to no visual artifacts.
    Furthermore, NeuralVDB is shown to offer more effective compression performance compared to other neural representations such as Neural Geometric Level of Detail [Takikawa et al. 2021], Variable Bitrate Neural Fields [Takikawa et al. 2022a], and Instant Neural Graphics Primitives [Müller et al. 2022]. Finally, we demonstrate how warm-starting from previous frames can accelerate training, i.e., compression, of animated volumes as well as improve temporal coherency of model inference, i.e., decompression.
    Learn more: arxiv.org/abs/...
    blogs.nvidia.c...
    #nvidiaresearch, #nvidia, #siggraph2024, #generativeai

Комментарии • 12

  • @r.m8146
    @r.m8146 2 месяца назад +9

    love the two minute papers shout out lol

  • @_Thri
    @_Thri 2 месяца назад +2

    Phenomenal work.

  • @connorharris1900
    @connorharris1900 2 месяца назад

    I’m starting to realize nVidia’s true value is the code base. The physics ,individually, are approaching optical equality with reality

  • @djsidemon5557
    @djsidemon5557 2 месяца назад

    amazing work

  • @liridoncani
    @liridoncani 2 месяца назад

    I can stil distinguish the full data VDB vs Neural one. But this is really an impressive job compared to the other compression methods.
    Shoutout to Nvidia!

  • @vialomur__vialomur5682
    @vialomur__vialomur5682 2 месяца назад

    WOw great work!

  • @Stimes
    @Stimes 2 месяца назад +1

    Nvidia, do NeuralVDB opensource pls !

  • @JAMESJACKSON-sj2qm
    @JAMESJACKSON-sj2qm 2 месяца назад +1

    ❤️

  • @FinalLightNL
    @FinalLightNL 2 месяца назад

    I hope Asobo can make this a thing in their flight sim

  • @josiahgil
    @josiahgil 2 месяца назад +5

    I hope the blender devs implement this

    • @CGToonStudio
      @CGToonStudio 2 месяца назад +1

      i was here to comment the same.

  • @gabrielnilo6101
    @gabrielnilo6101 2 месяца назад +1

    We live in a world where the truth can be easily forged.
    Scary.