Morpher Modifier in 3ds max
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- Опубликовано: 3 окт 2024
- In this tutorial you will learn how to use morpher Modifier for creating facial expression in #3ds max.Morpher is very important for for Rigging and animation.you can create unlimited facial expression or vowel for Lip sync.
#morpher #3dsmax #facialexpression #3drigging
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Hello bro, what if the face is already skinned and i want to make some moprhs?
You can. You just need to drag morpher modifier below the skin modifier in outliner.
@@animationblaster OHhh thanks
good
Thank you for explaining.
Hi, you didn't show how to render it. :(
Hide the object
Thank you very much for the tutorial! subscribed!. By the way, do you know about any resource material on how to model each of the phonemes mouth shapes?. I've been looking for videos on that but I couldn't find any that shows the process of modelling them and which ones to model exactly.
Do you know how to set controllers for the facial morphs? Kinda like the controllers for a bone system
finaly can i delete the 4 object?
No. if you delete that blendshape will not work.
@@animationblaster how render without see the 4 object?
@@ahanlee7738 hide all object which you does not want to see in render.
@@ahanlee7738 Hide all 4 object
Thanks mate your video is more useful for my exam :D
Thanks!
morpher modify only visible in edges but not in models? help me to fix it plz