ksp2 music in ksp 1 first test

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  • Опубликовано: 12 сен 2024
  • it’s not the cleanest system in the world but it gets the job done. until the mods for KSP 2 release (if they ever do), I’m pretty happy with this game :)
    (also sorry for the poor quality. I made this video on a whim)

Комментарии • 89

  • @Chlebik365
    @Chlebik365 2 месяца назад +20

    Wich mods did you use to do this?

    • @nexushelium
      @nexushelium  2 месяца назад +12

      For the music, soundtrack editor forked.
      For the visuals and sound design I have these:
      - EVE (including volumetrics, obviously)
      - Scatterer
      - Restock
      - Waterfall (WaterfallRestock with some custom files to give plumes to the ones that don't have new textures)
      - TUFX using blackrack's TUFX profile with the saturation slightly boosted
      - Chatterer
      - Rocket sounds enhancements
      - Pood's Skyboxes (with the cool nebula)
      - ZTheme (UI mod)
      - Parallax (Scatters)
      And I think that's it :)

    • @clodsirelover2501
      @clodsirelover2501 2 месяца назад

      @@nexushelium uh what about that uh theme?

    • @JcBoi
      @JcBoi 2 месяца назад

      @@clodsirelover2501 ztheme

    • @therealdefoma
      @therealdefoma 2 месяца назад

      @@clodsirelover2501 ZTheme. Available on CKAN.

    • @Lubroski
      @Lubroski 2 месяца назад +1

      @@nexusheliumyou forgot about parallax 2

  • @AstroChara
    @AstroChara 2 месяца назад +85

    At this rate we are just going to mod the entire KSP2 into KSP and it is gonna be lit

    • @gwagabogo
      @gwagabogo 2 месяца назад +9

      They gave us a half finished modpack... we're gonna finish the pack

    • @AstroChara
      @AstroChara 2 месяца назад +3

      (Still wish we could take over the development of KSP2 though. As good as it is, KSP does have engine limitations due to being a pretty old game. KSP2 would've fixed that. It failed.)

    • @yaboikindabored9831
      @yaboikindabored9831 2 месяца назад

      @@AstroChara Yeah dude! With how good our modding community is we could definitely take on a KSP 2 project! (If you haven't seen volumetric clouds before I suggest you check it out, that's how I know KSP 1 can even compete with KSP 2 in terms of graphics)

    • @LowerBudgetOppenheimer
      @LowerBudgetOppenheimer 2 месяца назад

      @@yaboikindabored9831 those are overglazed on

    • @WwZa7
      @WwZa7 2 месяца назад

      At this rate we will be able to combine KSP3 from mods alone without even using KSP1, like some sick exodia

  • @szumiks3206
    @szumiks3206 2 месяца назад +45

    Currently, I am writing a mod that adds a new soundtrack system like in KSP 2. It will add songs from KSP 2, but it will also allow you to add your own audio tracks and adjust playback parameters

    • @szumiks3206
      @szumiks3206 2 месяца назад +8

      Update: My mod is about 70% ready because I plan to work on the transitions between changing soundtracks and making the whole system more dynamic. Unfortunately, there is a small problem that I cannot share soundtracks from KSP2 in the mod itself because this may result in unpleasant consequences. But my mod allows you to import soundtracks on the client side

    • @danzstuff
      @danzstuff 2 месяца назад

      me, who's also porting the OST to ksp 1 would appreciate this. a LOT

    • @szumiks3206
      @szumiks3206 2 месяца назад +1

      @@danzstuff
      I'm currently struggling with the problem of high RAM usage by the mod

    • @nexushelium
      @nexushelium  2 месяца назад +1

      @@szumiks3206 Well I can name at least 5 of us on the discord wishing you the best of luck for this project :)
      Bit of QoL questions tho, will it have more or less the same layout of soundtrack editor forked? Or at the very least some way to select custom bodies and certain settings such as speed and height (asking cause I was working on also compiling a soundtrack for something like Kcalbeloh

    • @szumiks3206
      @szumiks3206 2 месяца назад +2

      @@nexushelium This is my first mod, I'm currently working on optimization it goes quickly and efficiently. I'm going to add dynamics to the soundtracks so that I can add more bodies and playback parameters, but it will be done in due time because I need to focus on more important things

  • @garbanzo6867
    @garbanzo6867 2 месяца назад +7

    Awesome! one of the best things in KSP 2 is the soundtrack, it'll be nice to get it in KSP 1. the only critique would be for it to fade between music as its a bit jarring when it suddenly changes.

  • @rheaunderstars
    @rheaunderstars 2 месяца назад +9

    Somebody needs to make an adaptive music mod! Soundtrack Editor Forked is good, but it's pretty clunky compared to KSP 2's adaptive music.

  • @WwZa7
    @WwZa7 2 месяца назад +5

    The transitions between orbit to approaching landing to landed seem a bit hard. There's also no change when approaching maneuver. But still, the fact that some of it is possible is a great achievement!

    • @nexushelium
      @nexushelium  2 месяца назад +3

      Yeah, I've been working on sorting out those problems with the landing and I finally have a stable system to use (the maneuver is unfortunately impossible for the time being)

    • @danzstuff
      @danzstuff Месяц назад

      yeah, transitions aren't possible with the mod he's using

  • @talas2566
    @talas2566 2 месяца назад +2

    Omg WHEN? cause as much as I love KSP1 for it’s mods the music in KSP 2 is just better overall, Duna is my favourite planetary soundtrack hands down!

  • @notgreg123
    @notgreg123 2 месяца назад +5

    Man... After the cancellation of ksp2 i haven't even opened the game. This music is oddly nostalgic for a game i only played for a few months

    • @pizzainc.1465
      @pizzainc.1465 Месяц назад

      It isn’t cancelled, they just got rid of the previous developers and brought in KSP 1 developers. Intercept games is cancelled, not KSP 2.

    • @notgreg123
      @notgreg123 Месяц назад

      @@pizzainc.1465 ksp1 still had devs?

  • @naemek9675
    @naemek9675 Месяц назад

    man i totally forgot how much i miss the ksp music :( cant believe there was a time where i prefered ksp 2 over 1

  • @valmine7507
    @valmine7507 2 месяца назад +1

    even though ksp2 was a mess i still love it man and its what introduced me to ksp and all that

  • @notsofrenchy
    @notsofrenchy 2 месяца назад +7

    I feel like people are just going to take the best bits of ksp2 and import them into ksp1

  • @MiraVoid
    @MiraVoid 2 месяца назад +2

    Im glad someone is working on this! Great job!
    I need to know when / if this will be uploaded online for others to use!

    • @nexushelium
      @nexushelium  2 месяца назад +1

      Unfortunately, I am not actually allowed to release it to everyone due to it being against T2's terms of service (which really sucks but hey, rules are rules i guess)
      I would release my config files for the mod I used (soundtrack editor forked if you want to do a similar thing with the songs available on youtube or from the files themselves) but most of the files required for said config are things i got from my own sources. Sorry :(

    • @wyrdean_9649
      @wyrdean_9649 2 месяца назад

      @@nexushelium Mind elaborating how exactly it's against Tos in a way separate from normal mods?

    • @nexushelium
      @nexushelium  2 месяца назад +1

      @@wyrdean_9649 It's the music files. According to their (quite frankly dumb) rules, I am not allowed to distribute or even really have any files from any of their games (including music).
      But if you wanted to copy the names of the files I used and have them be the same songs to the best of your ability, I can definitely release my playlist config for the soundtrack editor :)

    • @MiraVoid
      @MiraVoid 2 месяца назад +1

      ​@@nexushelium dang. Makes sense though! Either way, sounding good!

    • @wyrdean_9649
      @wyrdean_9649 2 месяца назад

      ​@@nexushelium How does that work for mods which, say, edit part geometry?
      Some of the files might end up being distributed unaltered, thus technically violating terms of service?

  • @DianaBell_MG
    @DianaBell_MG 2 месяца назад +4

    I just need the Launch soundtrack the rest i can take or leave, Launch music is fire

    • @talas2566
      @talas2566 2 месяца назад +1

      Huh? What about Duna? That planet has one of the best music in KSP 2 both in orbit and landing

    • @danzstuff
      @danzstuff Месяц назад

      already there

  • @GeneraluStelaru
    @GeneraluStelaru 2 месяца назад +2

    The one thing salvageable thing from KSP2.

  • @villager5633
    @villager5633 Месяц назад +2

    Now mod in the loading times and it will be better in every way lol

  • @sinkingfeeling
    @sinkingfeeling Месяц назад +1

    I Have my own KSP 2 track in KSP 1 you can try out. I'm welling to take the risk if I can bring what people like to KSP 1

  • @WarriorServent009
    @WarriorServent009 2 месяца назад +1

    Great work!

  • @Hiljaa_
    @Hiljaa_ 2 месяца назад +1

    Ksp2 wasnt great. Let's build our own ksp2 instead! Long live the modding community

  • @iipoctojiemyp7733
    @iipoctojiemyp7733 2 месяца назад

    Bro doing KSP2 in KSP1 and this work betr that original KSP2

  • @PlanetaryExplorer
    @PlanetaryExplorer 2 месяца назад

    I also have soundtrack editor although I didn't add the KSP 2 music

  • @realasen1312
    @realasen1312 2 месяца назад +1

    How to change the game interface?

    • @nexushelium
      @nexushelium  2 месяца назад

      If you mean the whole UI, that would be ZTheme

  • @Revenant326
    @Revenant326 2 месяца назад

    it sounds cool, how did u change the sunflare, i use scatterer too but for some reason it's not working for me

    • @nexushelium
      @nexushelium  2 месяца назад

      I honesty have no clue. After I finished downloading all the mods it just kinda appeared. I do have Better Kerbol so that might be it.

    • @danzstuff
      @danzstuff Месяц назад

      @@nexushelium kcalbeloh

  • @Arekusu8079
    @Arekusu8079 2 месяца назад

    STILL NO GLUMO NOOOOOOOOOOOOOOO

  • @jaceksotys1789
    @jaceksotys1789 2 месяца назад +1

    What mods do you use for that tech tree?

    • @nexushelium
      @nexushelium  2 месяца назад

      If you're talking about the extra slots, that's community tech tree. If you're talking about the music, soundtrack editor forked.

    • @jaceksotys1789
      @jaceksotys1789 2 месяца назад +1

      ​@@nexushelium I know it's community tech tree but what mods did you use to have every node filled with something

    • @nexushelium
      @nexushelium  2 месяца назад +1

      @@jaceksotys1789 They aren't actually lol. A lot of them are empty and just occasionally filled with parts from the various mods I have.

  • @kyzerbuhnzi6403
    @kyzerbuhnzi6403 2 месяца назад

    so how do people set up eve/scatterer like that? mine just refuses to do that and googling it doesnt tell me shit

    • @hgxnorton1986
      @hgxnorton1986 2 месяца назад +2

      this is the volumetric clouds mod from blackrack

    • @jackturner8472
      @jackturner8472 2 месяца назад

      It’s so easy lmfao

    • @notsofrenchy
      @notsofrenchy 2 месяца назад

      @kyzerbuhnizi6403 if you can’t figure it out manually just use CKAN. I too prefer manually installing but sometimes when the install process is too complicated you just kind of have to let it do it for you

    • @valmine7507
      @valmine7507 2 месяца назад

      TUFX

  • @thebrick.1385
    @thebrick.1385 Месяц назад

    Will this mod be available

  • @stevenlittrel2648
    @stevenlittrel2648 5 дней назад

    Man even modded in the dogshit performance of KSP2, and almost crashing every two seconds!

  • @xynonners
    @xynonners 2 месяца назад

    what's that UI

  • @codeyisafk9487
    @codeyisafk9487 2 месяца назад

    I’m sorry why is the UI in dark mode?

    • @nexushelium
      @nexushelium  2 месяца назад +1

      That's ZTheme. Probably my favorite UI mod out there :)