I don't use Nuke, but this ended up being quite helpful. I do my compositing in Fusion, but, as noobs do, I do not render seperate layers and end up re-rendering many times trying to make the CG perfect in Blender. This would save me so much time.
I really appreciate your work, that's a huge time saver for me, as i'm trying to speed up my workflow but don't have a desired knowledge about folder structure, thanks a lot!
@@AlfieVaughan oh, ok. Thanks for the quick reply :) I just rewatched your video and understood what was wrong, totally forgot about blender overscan plugin. Now the only thing left is to make presets for lenses in nuke and i'll be ready to go!
Thanks! I uploaded a newer version of this video very recently that's a bit more refined and concise if you're interested. This one is slightly out of date now as the softwares have advanced
Using fusion and da Vinci works be better as there will not be any need to render the shots after general compositing for colour correction and grading
Haha thanks! Ill definitely do more nuke and blender. I don't use after effects anymore but I did a video the blender and AE workflow if you want to check it out!
@@AlfieVaughan yeah mate, really thankful that you are taking your time to make these awesome videos, I know a bit of after effects simply because it's so popular and easy to use but even tho nuke is industry standard, I just can't enough good tutorials, so definately make some nuke tutorials of popular videos/things that are done in after effects, like super hero stuffs, memes of course and jack king style videos. looking forward to those videos as well as sick blender to Nuke videos.
Great!! Thank you so much. I always want to know how manage the overscan because when you track in blender and put 3d elements in footage and it stay near the border you need overscan in blender to uncut them out of shot
Glad you liked it! There's add-ons for it in blender that do it automatically but I just do it the old fashioned way by setting the resolution to something like 110% and then dividing the focal length by the same number. So for example 50mm/1.1 =45.45mm And that will give you the correct overscan
I know this is an old video, but maybe you can help me? @4:40 when I try to render in Nuke I get an error saying cannot by executed for multiple frames. I don't know how you have you file variable setup, and I'm not used to Nuke
Make sure you put the hashtags between the end of your file name and the format if it's more than one frame. For example... MyRender.####.exr This tells nuke it's an image sequence and should stop that error message
Very awesome work would love to see a series using the free version of nuke so we can follow along but otherwise very awesome not too many people doing what you're doing blender and nuke workflow keep filming 🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🤩🤩🤩🤩🤩🤩🤩🤩🤩
Never mind just saw the end of the video you use the free version of nuke you're awesome going to download it again had it downloaded a month ago but took it off because it's so hard to use not too many useful lessons out but now with your channel I'm game to learn it 🤩🤩🤩🤩🤩🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾
All I really meant was I've never seen a video in nuke that shows how to actually apply lens distortion back on the CG correctly. They all do stupid things with crop nodes and punching in manual numbers which is over complicated.
@@AlfieVaughan I have a panasonic 14-42 lens, how can i undistort it? You've just loaded your preset. Can you give me some advice which video helps me to get there? And one more thing: you had a pass comp template for nuke, can i download it from somewhere? BTW you have awesome tutorials, INCREDIBLE TIME SAVER. I'm watching videos a week now and could't find the right video for the belnder-comp-color spaces topic (i wanted to comp in fusion because it is in resolve) but now i found this, which is the ANSWER for all my questions, so probably i start to learn Nuke instead of Fusion ...here is everything what i need...
Thanks! I don't really do complicated ones. My process for breakdowns in just to export a still frame of each stage of the comp and then just bring them into resolve and make each one last about a second 🤣 very low fi
@@AlfieVaughan i was wondering if you could explain some basic plug in that allows different stages of the comp to be rendered so that you can see a play of all the parts coming together. I also use resolve for that but for example the ability to make 3D parts of the comp "fall" into place via a plug in would be a fantastic thing to learn because i cant manage to do it in resolve :(
There's a few that exist but I don't use them so Im not much help there I'm afraid. If you have a look I'm sure they have instructions on how to use them
Dear Alfie Vaughan. 1 question why not composite in Fusion... Only a tab away. I mean you never tried or tried but etc. Kindly share your experience. Thanks for the video it's top-notch stuff
A lot of people ask this. I use nuke because I work professionally as a compsoitor and nuke is what we use at work and all VFX studios use it for compositing more or less. I've heard fusion is pretty good but I don't think it's as good as nuke so it's not worth it for me to learn how to use it
Batch scripting is cool, but have you tried the free tool Post Haste? It's super easy to use. You just set up a template folder structure (with variable portions in the folders' titles), and then you never have to set up a folder structure again.
Oh interesting! No I haven't but I'll check it out. I tried prism recently which is a pipeline tool that works with nuke and blender but it was a bit overkill and took too much getting used to. I'll take a look at post haste :)
There's one doubt I have for a very long time, what will be the process of aces workflow if there's a Chroma shot, including CG Compositing till color grade?? Please help me out with this doubt...
Like I mentioned in the bit about the green screen, it gets converted to rec709 to help with keying and then you work on linear EXRs throughout the pipeline until delivery from grade :)
@@AlfieVaughan subscribed... I'm kinda heading into the same realm... But as a Newbie. This current video seems completely nuts but seems thorough lol. Appreciate your content! Will definitely be studying your methods. Currently shopping a GPU.
Yeah you can just press m on it and it disables it and then you can use the default output in the settings tab. If you're getting blank files in tmp it sounds like you might need to remove the tmp path from the default output?
@@AlfieVaughan Thank you! Looks like leaving default output empty will not give me bunch of unwanted files. I wish there was a check box to disable default output out there in the property panel.
I'm not able to find the Camera Overscan plugin you used in this video. I did some Googling and I'm reading that other people are saying the plugin doesnt work with more recent versions of Blender. Do you have any solutions to rendering with overscan out of the current version of Blender?
Ah yes I stopped using it recently too. I got tired of it needing to be patched every time I updated Blender... The plugin is just doing 2 very simple things you can do yourself and that's how I've been doing it recently. The first is setting your render size to something over 100%. It's the box below the resolution width and height. So for example for 10% overscan, I'd have my resolution set to 1920 and 1080 but with a size of 110%. Then, go to your camera and divide the focal length by whatever the percentage is. So for example if your camera is set to a 50mm lens, in the focal length box you would type 50/1.1 (the 1.1 comes from the 110%) and press enter. That way, it adjusts the field of view to create the overscan. This is the same thing the addon does, just a few more clicks! Then use it as you would normally in Nuke. Hope that helps :)
@@AlfieVaughan Awesome, thank you so much for the quick reply and information! One of these days we'll have a native overscan feature in Blener I hope!
Thanks! I use nuke for tracking sometimes too. Depends on the shot. But to be honest once you get good at tracking the software is less important! I usually do easy ones in blender because it saves having to export an alembic from nuke and bring it into blender. One less step!
I use both! Depends on the shot. I can get good tracks from both. You just have to know how to use Blender's one a bit better to get something workable
hi , i am stuck at point in blender..wud b great if some1 can help. So when i export the cam from nuke to blender the camera gets exported in an opposite manner , like the Z is inverted . Any solution to this ?
I do sometimes track in nuke. I can do either but if I do it in nuke I have to setup the geo and then export it and the camera etc. so it's a few extra steps. As for grading, resolve is much more powerful as it's an actual colour grading software. Nuke isn't made for grading
I know this is silly question, why we need to render in passes and composite in another compositing software like nuke. instead why don't we render the whole scene including live action footage in blender itself..
You could do that. But it gives you no options to tweak it after the render. Rendering separately and combining gives you the flexibility to change things. That's how it's done professionally. You'll never see a shot with CGI in from a film rendered straight onto the background. Everything goes through compositing and is combined and polished to get a better image
@@AlfieVaughan Thanks bro. and When I try to camera track in nuke it shows error, but when I converted the video(mp4) to image sequence it works fine...is nuke won't work on mp4?
Did anyone figure out how to download the overscan add on? The link in the description takes me to a blender developer blog, but I'm not sure how to navigate it. Thanks!
Scroll down through the thread. Look at the bottom few messages. They're updated regularly so whatever the latest one is where someone has shared a version of the file to download
@@AlfieVaughan yeah that's why i render every pass in one single file then bring them together in one stream with shuffle nodes. I feel like i have more control this way, but i'm still beginner at compositing so i can't say much more atm 😅
That's an interesting idea but you end up with loads of files and demonising every pass is a bit of a pain. If it works for you then go for it! Personally I'd rather just turn up the samples. I never really have a problem with the other passes being noisy anyway unless it's something like glass
2 free programs and one vastly expensive one. It would be more accessible if you had used the Fusion tab, sorry to pick, but it was like when Resolve was first announced as having a free edition, but you needed a $10,000 computer to run it on.
Nuke has an almost fully featured non commercial version which I used to make these videos for 2 years 🤷♂️ I use Nuke at work as a professional compositor which is why I use it at home as well. I don't see any point learning a less capable compositor, even if it is good. This video isn't about free software. It's about the best workflow
Hey man, great content. Say, how do you deal with the lack of overscan in Blender? When you have to redistort the CG "inwards" you need additional pixels outside the render resolution. So far i multiplied the resolution by a certain factor and divided the focal length by it, but that's not a robust solution....
@@AlfieVaughan Ha, thanks mate!! I stumbled over this one before, somehow i couldn't install it before. Gave it another shot, now it works (for some reason). Thanks for the reminder!
Hoping you still keep an eye on this, is there a reason you rendered the EXRs out of Resolve instead of Nuke? Would you get the same result if you loaded it into nuke and wrote out EXRs? Or is it because the free version of Nuke has the format limits?
It's better from an editorial perspective to conform the edit in resolve and then render linear EXRs to nuke. You can do the log colour space transforms and stuff easier in resolve. And nuke preferred image sequences I think. And then you render EXRs from nuke back to resolve so it goes back in how it went out which maintains all the range in the images
Haha thanks! I think if I ever did one I would out it on RUclips for free. I learned loads from watching other people's tutorials when I was starting and now I'm just trying to do the same :)
Hi I have a problem using the "File Output" node to rename the patches. It works really well with rendering an image but if I use render animation it all seems to be back to the default patch name Composite_Combined instead of RGBA. Thank you for your help
other peoples workflows are always intresting to watch. very interesting Alfiee, quick question tho... ever tried Fusion or Natron in this pipeline replacing nuke ?
Thanks a lot! I haven't really tried the others. I use nuke at work so I know it really well. It doesn't make much sense for me to use fusion or natron because they're not quite as powerful. I've heard they're both very good and natron looks to be extremely similar to nuke. It's just not very worthwhile me learning either of them :)
Hey loved the tip you had about folder structure and organising our projects. I have a bit of coding experience and decided to make a more automated version. I could send it to you if you'd like, if not no problem!. Also, I've been binging your videos lately love the stuff your creating and your nuke tutorials. Keep up the good work!
Thanks a lot! Yeah absolutely send it. I'd love to see. You can DM me on Instagram or discord or whatever is easiest for you. Looking forward to seeing what you've done :)
I've tried it a couple of times. It's pretty good there's just no sense in me learning when I know nuke because it's the industry standard :) I do like it though!
Thanks! Nuke is just the software I learned when I started working in VFX. I would personally say it's better than resolve but it doesn't really matter what you use, just the end result!
@@AlfieVaughan Well, I failed to realize that the Diffuse passes are the meaning of light and shadow on the objects. What I did was to render the shadow pass in the same exr as the rest, not following your seperate shadow(catcher) method. My model is subsurfaced and has enough polys tho. However I fail to recognize why the shadow pass behaves like that.
It could be doing that BECAUSE you're putting the shadow pass in the same exr. It's a different way of rendering the shadow which might be why it looks different. I would try doing it separately. I did it that way for a reason
Blender does not have strip thumbnails. Not being able to see every frame on the strip in Blender when precision cutting strips absolutely destroys my workflow. The shortcut keys are very counterintuitive (although apparently similar to Final Cut / Adobe Premiere). Blender VSE also has trouble with seeking any lossy libx encoded media which leads to audio sync and framerate issues that don't show up in the preview proxy but only after rendering the final video. This is such an easy bug to fix. Even using ffmpeg directly can do a better job at cutting encoded streams losslessly - if you have hours to read through its command line option documentation. This is why I feel the need to switch to another solution and DaVinci seems like the only other viable free option, at least for Windows users.
I don't know anyone that uses blender for video editing. I didn't suggest using it in this video. This is talking about the VFX workflow using it's 3D tools. I edit in Resolve like I show in the video
@@AlfieVaughan Point taken. Also, I just noticed that Blender fixed the thumbnail issue recently, so my whole comment is moot. XD. Unfortunately though, there are very little discussion on RUclips about Blender as a video editor, other than people promoting the idea of how wonderful it is that there is this professional level video editor hidden within this free software that is Blender, causing a lot of people like me to fall into the trap of investing time into learning it. But like I say, it is getting better in a hurry.
I've never seen anyone say it's good for video editing. It's extremely good for 3D animation, VFX, design etc. It's other tools aren't so great. Definitely don't learn it for editing if you're serious. Resolve is free and extremely powerful
Thanks Prashan! It's mainly because this was just one shot but obviously normally I have a larger edit with multiple shots. Nuke doesn't have a timeline system so it's not simple to work on multiple shots. They have an editor called nuke studio but it's not as sleek or as easy to use as davinci. And also davinci is famously a colour grading software so the tools are much better for grading! :)
Not yet but I saw the live stream! Im gonna give it a week or so. Public betas usually still have quite a lot of bugs at first that quickly get ironed out. I find new releases so annoying when you're trying to do something you've done 1000 times and s bug suddenly breaks it! But I'll update very soon
Thanks! I'm not sure you can denoise anything except the main image. You could try plugging in the optix node into the other passes in the compositor but it needs the main image input which won't be the same for the different passes
@@AlfieVaughan okay... But if all the multipass layers are noisy And if i want to re-composit the original blender scene from scratch (separating all the passes from the exr and then comping) then i will have to use those noisy passes and get noisy final comp? :(
Yes sadly I think there's no other option. You would either have to up the samples to get a less noisy render or you could try denoising them after the render
If I can't use any of the passes because of the grain in them, then rendering them and saving them is useless, right? I love your video and workflow. I am just asking to learn these things. If you know how to denoise multipass layers in blender/any way of optix denoising inside nuke, please let me know
Hi Alfie, Very helpful thanks - what were your render settings in Nuke before you imported back into Da Vinci? Is it okay to have EXR files as well as MOV files in the DaVinci edit timeline bofore rendering?
Hey! Glad it was helpful! Yes I use 16bit EXRs going back into davinci so it preserves all the range in the image. Otherwise when you start grading the nuke renders in davinci you won't be able to do as much. The EXR sequences are very heavy so once back in Resolve I do the generate optimized media thing so they playback smoothly :) also yes totally fine to have MOVs and EXRs in the timeline. All my normal shots are the footage straight from the camera and then my VFX shots are EXR image sequences :)
@@AlfieVaughan ah, thanks that's really helpful to know and about playing back using optimized media... I shot in 1K HD 10bit canon log - I haven't changed the colour space in Da Vinci - the default is DaVinci YRGB / Rec709 Gamma 2.4 - do you think I need to do anything before exporting my shots as EXRs? Although I am editing in Da Vinci and doing the effects in Nuke, someone else will be colour grading it in Da Vinci afterwards - just want to make sure I'm using the best settings.
That should be absolutely fine as long as you work in rec709 in nuke too. I work in aces across davinci, nuke and blender so my workflow is slightly different. But as long as you keep the viewing colour space consistant it will be the same :)
Hi there, could you be so kind to remake the astronaut video and explain it more detailled, because I want to an astronaut in Blender, but nobody makes it, like I want it to look like and I watched your tutorial a hundret times and didn't understand it. That would be nice (PS: One more Question: If I support you on Patreon and download the file, is it royality free and can I use it for a game? Or can't I ?) Greets Jasper
Hey Jasper! I might do at some point but that video has kind of come and gone now. I'd be happy to answer any questions if you're stuck? And yes it's on Patreon and you can use it for anything you like :)
Can someone please explain to me How should i start editing my vfx video Eg. I have my footage (over 1000 footage) Should i start by rought edit then the videos that needs vfx I export them then after compositing them I turn them back to the video editing software and so on Or......
I do usually track in nuke but I always get requests to do it in blender because most people don't use nuke. I don't really like the .Chan thing but I use my work machine with the fully licensed nuke and just export and alembic and send it to myself
For me the camera always works fine but if you want to export any geo with the camera it comes out with the wrong orientation. Quite frustrating so I stopped using it. Maybe there's something I'm missing...?
Blender just got Nuke style distortion correction but if you're dealing with a complex shot, try Natron. It's got the distortion correction models from nearly every major app, including Nuke, Pixel Farm, 3D Equalizer, and PanoTools. Natron also looks and acts like Nuke, so the time you invest in learning Natron will allow you to seamlessly move over to Nuke if you're at a studio that uses it.
Definitely premiere. I've fully switched. Much prefer it! I haven't used fusion (the AE alternative) but I've heard it's great and it's node based which is a plus. Editing wise it's not much different to premiere it's just a bit faster. The UI is a lot nicer. But it's mainly the grading that's better. Colour grading us awesome!
Yeah it's worth doing. I was hesitant for a while but now I've taken the plunge I'm really chuffed. I'm considering getting the studio version which is £230 for hardware acceleration and full screen output to a second monitor. But I've made my.last 4 videos in the free version and I could happily continue using it. It's really solid
@@AlfieVaughan I think the price for adobe cloud is ridiculous tbh. I think it's just a thing of switching softwares and having to learn and get used to the new interface.
Yeah that's the main reason I switched. Honestly the learning curve is tiny. The interface is really similar and you can change the keyboard shortcuts to a premiere pro preset
Thanks! I don't yet but I'm thinking of making a video about using aces throughout all the pieces of software that I use :) This video seems to be going down well so I'll probably follow it up. What would you like to see?
@@AlfieVaughan This ACES Workflow video idea sounds incredible!! This workflow video is incredibly helpful, it's fantastic learning from pros how they stay organized and go between programs... also this is the first I've heard about managing lens distortion! Game changer....
I'm excited to make it! I've got a couple more iron man videos coming out tomorrow and next week and then I think the ACES one will be my next video :)
Thanks man! So much help! Can you please make a tutorial with the color spaces taken under consideration? What's your workflow when you received a logarithmic RED CAM footage for example.?
No problem! Yes someone else asked for that recently too. I'm planning to do a video on how I use ACES to manage my colourspaces across nuke, davinci and blender :)
I would disagree on the "anyone making a good lens distortion workflow on RUclips' bit cause Hugo's Desk has an in depth bout that even before you made this video. he uploaded in 2019
I've seen Hugo's video. It's very good but he doesn't cover applying the lens distortion back to CG which is really the main thing you're going to be using it for in the first place. It took me ages to understand how the reformat to none worked to get the overscan on renders and then apply the distortion
I'm stopping at 0:25 seconds to ask: Why does your video look so strange? The video of YOU has blacks blacks that are terribly crushed upwards to grey, and the overall effect is like looking at a video taken of a video monitor with artifacts from the old CRT days . I'm curious to see if your effects work flow includes video colour space details.
It was just a really cheap webcam. I'd taken some contrast and stuff out using the colour settings in OBS to try and improve the picture quality but it didn't really work
all these free explanation video is actually trying to tell you it is complicated and you cant do it. haha. so, its better to take a paid course and they explain it better and at no time you will be as good as this guy, most explanation videos are for self-marketing, which trying to make things look more complicated.
What is it about this video you don't think can be done? I thought it was outlined pretty well! I'm not trying to sell a course or anything in this video. Just sharing information
this is my bat file, instead copying everything from excel, this will automatically create the folders what you need ... ------------------------------------------------------------------------------------------------------------- @echo off setlocal EnableDelayedExpansion title VFXWorkflowCreator set showName = "" set shotNumber = 1 echo 1.- Show Name: set /p showName= echo 2.- Number of shots: set /p shotNumber= for /l %%a in (1;1;%shotNumber%) do ( echo "------------------------------" echo "Creating shot no.%%a.." set "formattedValue=000000%%a" md %showName%\sh!formattedValue:~-3!\2D\hiero md %showName%\sh!formattedValue:~-3!\2D uke md %showName%\sh!formattedValue:~-3!\2D\photoshop md %showName%\sh!formattedValue:~-3!\2D\silhouette\projects md %showName%\sh!formattedValue:~-3!\2D\silhouette\mattes md %showName%\sh!formattedValue:~-3!\2D\silhouette enders md %showName%\sh!formattedValue:~-3!\3D\maya md %showName%\sh!formattedValue:~-3!\elements\2D md %showName%\sh!formattedValue:~-3!\elements\3D md %showName%\sh!formattedValue:~-3!\plates\sh!formattedValue:~-3! md %showName%\sh!formattedValue:~-3! ef md %showName%\sh!formattedValue:~-3! enders\qt md %showName%\sh!formattedValue:~-3! enders\v02 echo "shot no.%%a created" echo "------------------------------" ) pause ------------------------------------------------------------------------------------------------------------------------------ this is my template for comp, I hope it helps you! :)
2022 UPDATED VERSION! ruclips.net/video/dlSOkXT7Lxk/видео.html&ab_channel=AlfieVaughan
whats config setup
What do you mean?
@@AlfieVaughan CPU gpu ram
@@AlfieVaughan what is your setting to edit?
Oh right. My CPU is an Intel i7 6700k. I've got 32GB of RAM and my GPU is an RTX 3090
I think it was the most professional tutorial I have seen on RUclips.
High praise! Thank you :) I am technically a professional as this is my job so I have a bit of an advantage 😂
@@AlfieVaughan i am a 12th grade student so i generally do not get enough time to explore new things manually
I don't use Nuke, but this ended up being quite helpful. I do my compositing in Fusion, but, as noobs do, I do not render seperate layers and end up re-rendering many times trying to make the CG perfect in Blender. This would save me so much time.
Oh yeah the final polish definitely needs doing in Comp!!
Without multilayer exr rendering you didn't rendered in 3d. It's like rendering 3d stuff into 2d packet
Good job man! it's ok 🙌🏼
Thanks
Super useful man, love that bat folder creation !
Thanks! Yeah it's a good trick :)
Yep I'm going to try that 🤩🙏🏾👍🏾
I really appreciate your work, that's a huge time saver for me, as i'm trying to speed up my workflow but don't have a desired knowledge about folder structure, thanks a lot!
Glad I could help!
@@AlfieVaughan could you make a more detailed tutorial about lens distortion?
Maybe at some point! I'm trying not to make too many nuke videos because they're not as popular
@@AlfieVaughan oh, ok. Thanks for the quick reply :) I just rewatched your video and understood what was wrong, totally forgot about blender overscan plugin. Now the only thing left is to make presets for lenses in nuke and i'll be ready to go!
Holy crap!!!!! Dude, what an epic workflow but damn it's complex! impressive!!!!
Thanks! I uploaded a newer version of this video very recently that's a bit more refined and concise if you're interested. This one is slightly out of date now as the softwares have advanced
Awesome! Thank you! What a treat to see real life workflows!
Glad you liked it :)
Didn't know that Nuke can be free! Wow!
Yep! It's a great way to start learning
DWAA is king of EXR compression. Can't notice a change and cuts file size by a lot. I think it is industry standard at this point.
I've seen some places using it. We use ZIP at The Mill and that's good enough for me!
The folder structure method is genius, thanks a lot!
Good isn't it! No problem :)
The folder creation is lit
Thanks! It's very handy
Just what i needed. Could you do a tut on color matching the vfx to the original footage?
Glad it helped! I've got a few ideas for videos along those lines. Stay tuned!
Use da Vinci instead
It is used for most of Hollywood colour works
Using fusion and da Vinci works be better as there will not be any need to render the shots after general compositing for colour correction and grading
Vídeo like a Snyder CUT!
This tutorial has been one of the main building blocks of my personal CG workflow. BTW, wtf is wrong with ur camera??
Thank you! Haha I had it on the wrong setting for this video. It was in some stupid 4:3 resolution
Straight to the point, brilliant.
Thanks!
More Free version of Nuke to Blender and maybe blender to after effects workflow please, you are a savior lord
Haha thanks! Ill definitely do more nuke and blender. I don't use after effects anymore but I did a video the blender and AE workflow if you want to check it out!
@@AlfieVaughan yeah mate, really thankful that you are taking your time to make these awesome videos, I know a bit of after effects simply because it's so popular and easy to use but even tho nuke is industry standard, I just can't enough good tutorials, so definately make some nuke tutorials of popular videos/things that are done in after effects, like super hero stuffs, memes of course and jack king style videos. looking forward to those videos as well as sick blender to Nuke videos.
Great!! Thank you so much. I always want to know how manage the overscan because when you track in blender and put 3d elements in footage and it stay near the border you need overscan in blender to uncut them out of shot
Glad you liked it! There's add-ons for it in blender that do it automatically but I just do it the old fashioned way by setting the resolution to something like 110% and then dividing the focal length by the same number. So for example 50mm/1.1 =45.45mm
And that will give you the correct overscan
Well put together, many thanks
Thank you!
I know this is an old video, but maybe you can help me? @4:40 when I try to render in Nuke I get an error saying cannot by executed for multiple frames. I don't know how you have you file variable setup, and I'm not used to Nuke
Make sure you put the hashtags between the end of your file name and the format if it's more than one frame. For example... MyRender.####.exr
This tells nuke it's an image sequence and should stop that error message
@@AlfieVaughan Thank you! That seemed to do the trick
Thanks man, youre my hero today
Glad you liked the video :)
Very awesome work would love to see a series using the free version of nuke so we can follow along but otherwise very awesome not too many people doing what you're doing blender and nuke workflow keep filming 🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🤩🤩🤩🤩🤩🤩🤩🤩🤩
Never mind just saw the end of the video you use the free version of nuke you're awesome going to download it again had it downloaded a month ago but took it off because it's so hard to use not too many useful lessons out but now with your channel I'm game to learn it 🤩🤩🤩🤩🤩🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾
Yeah it's all free software in this! Just stick to it. You'll get the hang of it with some practice :)
You've mentioned there are no great lens distortion videos out there... but where to start then? Or can you make about a video from that?
All I really meant was I've never seen a video in nuke that shows how to actually apply lens distortion back on the CG correctly. They all do stupid things with crop nodes and punching in manual numbers which is over complicated.
@@AlfieVaughan I have a panasonic 14-42 lens, how can i undistort it? You've just loaded your preset. Can you give me some advice which video helps me to get there? And one more thing: you had a pass comp template for nuke, can i download it from somewhere?
BTW you have awesome tutorials, INCREDIBLE TIME SAVER. I'm watching videos a week now and could't find the right video for the belnder-comp-color spaces topic (i wanted to comp in fusion because it is in resolve) but now i found this, which is the ANSWER for all my questions, so probably i start to learn Nuke instead of Fusion ...here is everything what i need...
I can't say thanks enought...
Cool sir really like your workflow can you make a Tutorial on Advanced camera tracking?
Thanks! Yeah I'm going to cover it in a video in the next few weeks :)
@@AlfieVaughan COOL 🔥
Dude this was a fantastic explanation. Cheers from spain. Would you consider making a workflow for vfx breakdowns using nuke?
Thanks! I don't really do complicated ones. My process for breakdowns in just to export a still frame of each stage of the comp and then just bring them into resolve and make each one last about a second 🤣 very low fi
@@AlfieVaughan i was wondering if you could explain some basic plug in that allows different stages of the comp to be rendered so that you can see a play of all the parts coming together. I also use resolve for that but for example the ability to make 3D parts of the comp "fall" into place via a plug in would be a fantastic thing to learn because i cant manage to do it in resolve :(
There's a few that exist but I don't use them so Im not much help there I'm afraid. If you have a look I'm sure they have instructions on how to use them
Dear Alfie Vaughan. 1 question why not composite in Fusion... Only a tab away. I mean you never tried or tried but etc. Kindly share your experience. Thanks for the video it's top-notch stuff
A lot of people ask this. I use nuke because I work professionally as a compsoitor and nuke is what we use at work and all VFX studios use it for compositing more or less. I've heard fusion is pretty good but I don't think it's as good as nuke so it's not worth it for me to learn how to use it
Amazing tutorial, thanks!
No problem!
Batch scripting is cool, but have you tried the free tool Post Haste? It's super easy to use. You just set up a template folder structure (with variable portions in the folders' titles), and then you never have to set up a folder structure again.
Oh interesting! No I haven't but I'll check it out. I tried prism recently which is a pipeline tool that works with nuke and blender but it was a bit overkill and took too much getting used to. I'll take a look at post haste :)
Hi Alfie , can you add Shader Rebuild Toolset for Arnold
Arnold shader rebuild is super simple. Just plus everything together!
10/10 thank you sir for a perfect tutorial very helpful I appreciate thank.
Glad you liked it!
Good tutorial. I take it you could do the nuke part in fusion inside da Vinci resolve?
Thanks! For the most part, yeah. It depends what you're doing
There's one doubt I have for a very long time, what will be the process of aces workflow if there's a Chroma shot, including CG Compositing till color grade?? Please help me out with this doubt...
Like I mentioned in the bit about the green screen, it gets converted to rec709 to help with keying and then you work on linear EXRs throughout the pipeline until delivery from grade :)
@@AlfieVaughan Grading is the last stage, right?
Usually, yeah :)
Nice Music Gear 🤘🧐🤘
Thanks! I've got a whole music channel if you want to check it out :)
@@AlfieVaughan subscribed... I'm kinda heading into the same realm... But as a Newbie. This current video seems completely nuts but seems thorough lol.
Appreciate your content! Will definitely be studying your methods. Currently shopping a GPU.
How i add so many outputs on the file output node?
If you press n to open the side menu, under properties there's a box that you can add more of them by pressing the + button and rename them
Is there a way to disable file output? Getting a bunch of black empty files in /tmp\ is quite annoying. Great video sir!
Yeah you can just press m on it and it disables it and then you can use the default output in the settings tab. If you're getting blank files in tmp it sounds like you might need to remove the tmp path from the default output?
@@AlfieVaughan Thank you! Looks like leaving default output empty will not give me bunch of unwanted files. I wish there was a check box to disable default output out there in the property panel.
Yeah just removing the paths stops it rendering to anywhere. Quite annoying I agree!
I'm not able to find the Camera Overscan plugin you used in this video. I did some Googling and I'm reading that other people are saying the plugin doesnt work with more recent versions of Blender. Do you have any solutions to rendering with overscan out of the current version of Blender?
Ah yes I stopped using it recently too. I got tired of it needing to be patched every time I updated Blender... The plugin is just doing 2 very simple things you can do yourself and that's how I've been doing it recently. The first is setting your render size to something over 100%. It's the box below the resolution width and height. So for example for 10% overscan, I'd have my resolution set to 1920 and 1080 but with a size of 110%. Then, go to your camera and divide the focal length by whatever the percentage is. So for example if your camera is set to a 50mm lens, in the focal length box you would type 50/1.1 (the 1.1 comes from the 110%) and press enter. That way, it adjusts the field of view to create the overscan. This is the same thing the addon does, just a few more clicks! Then use it as you would normally in Nuke. Hope that helps :)
@@AlfieVaughan Awesome, thank you so much for the quick reply and information! One of these days we'll have a native overscan feature in Blener I hope!
Haha wouldn't it be nice 😂
Awesome Tutorial. Is there a workflow to remove and re-add the Lens distortion in the Blender Compositor?
Yes there's a lens distortion node in the compositor. I haven't used it personally but I know it exists
Is there a reason you did the tracking in Blender? Isn't nuke more polished / better
with this?
Really enjoyed the video BTW!
Thanks! I use nuke for tracking sometimes too. Depends on the shot. But to be honest once you get good at tracking the software is less important! I usually do easy ones in blender because it saves having to export an alembic from nuke and bring it into blender. One less step!
Doesn't Nuke have a better motion tracker than Blender? Why not track in there?
I use both! Depends on the shot. I can get good tracks from both. You just have to know how to use Blender's one a bit better to get something workable
hi , i am stuck at point in blender..wud b great if some1 can help. So when i export the cam from nuke to blender the camera gets exported in an opposite manner , like the Z is inverted . Any solution to this ?
I had that problem a lot too. It's usually the format. Make sure the format is alembic and it's set to Ogawa to hdf
Why not track and color grade in Nuke? Are the other software better at it, i.e. Blender, Davinci?
I do sometimes track in nuke. I can do either but if I do it in nuke I have to setup the geo and then export it and the camera etc. so it's a few extra steps. As for grading, resolve is much more powerful as it's an actual colour grading software. Nuke isn't made for grading
@@AlfieVaughan ah, makes sense! Thanks for the response!
I know this is silly question, why we need to render in passes and composite in another compositing software like nuke. instead why don't we render the whole scene including live action footage in blender itself..
You could do that. But it gives you no options to tweak it after the render. Rendering separately and combining gives you the flexibility to change things. That's how it's done professionally. You'll never see a shot with CGI in from a film rendered straight onto the background. Everything goes through compositing and is combined and polished to get a better image
@@AlfieVaughan Thanks bro. and When I try to camera track in nuke it shows error, but when I converted the video(mp4) to image sequence it works fine...is nuke won't work on mp4?
It probably should still work but it's much better to work with image sequences in nuke
@@AlfieVaughan Thank you verymuch.
Make videos on rendering blender models in unreal engine lumen
Live link, pipeline, fusion or after effects
I don't use unreal I'm afraid!
Can I do all this in Free version of resolve, or should I get Studio paid version?
All free! This was made using the free version :)
@@AlfieVaughan thanks for the info.
Did anyone figure out how to download the overscan add on? The link in the description takes me to a blender developer blog, but I'm not sure how to navigate it. Thanks!
Scroll down through the thread. Look at the bottom few messages. They're updated regularly so whatever the latest one is where someone has shared a version of the file to download
Is there a way you can color match forge to background in nuke
There's a match grade node but it's not always the best. Usually you just do it by eye with a grade node
@@AlfieVaughan so basically just use like the color wheel and match the blacks and whites
Yep and also the white balance
@@AlfieVaughan thanks do you have a tutorial on it
No sorry. But it's fairly simple. Just tweak the colours til it looks correct
Hi i have a little question. Why dont you denoise every individual passes in blender ? Then you could get much cleaner diffuse and glossy. :o
I don't think you can. It only works on the main channel of the exr from what I've seen
@@AlfieVaughan yeah that's why i render every pass in one single file then bring them together in one stream with shuffle nodes. I feel like i have more control this way, but i'm still beginner at compositing so i can't say much more atm 😅
That's an interesting idea but you end up with loads of files and demonising every pass is a bit of a pain. If it works for you then go for it! Personally I'd rather just turn up the samples. I never really have a problem with the other passes being noisy anyway unless it's something like glass
2 free programs and one vastly expensive one. It would be more accessible if you had used the Fusion tab, sorry to pick, but it was like when Resolve was first announced as having a free edition, but you needed a $10,000 computer to run it on.
Nuke has an almost fully featured non commercial version which I used to make these videos for 2 years 🤷♂️ I use Nuke at work as a professional compositor which is why I use it at home as well. I don't see any point learning a less capable compositor, even if it is good. This video isn't about free software. It's about the best workflow
Hey man, great content. Say, how do you deal with the lack of overscan in Blender? When you have to redistort the CG "inwards" you need additional pixels outside the render resolution. So far i multiplied the resolution by a certain factor and divided the focal length by it, but that's not a robust solution....
There's an overscan add-on for blender! I've been using it for years. Game changer for lens distortion!!
developer.blender.org/T49068
@@AlfieVaughan Ha, thanks mate!! I stumbled over this one before, somehow i couldn't install it before. Gave it another shot, now it works (for some reason). Thanks for the reminder!
Nice one! No worries
Hoping you still keep an eye on this, is there a reason you rendered the EXRs out of Resolve instead of Nuke? Would you get the same result if you loaded it into nuke and wrote out EXRs? Or is it because the free version of Nuke has the format limits?
It's better from an editorial perspective to conform the edit in resolve and then render linear EXRs to nuke. You can do the log colour space transforms and stuff easier in resolve. And nuke preferred image sequences I think. And then you render EXRs from nuke back to resolve so it goes back in how it went out which maintains all the range in the images
This legitmatly saved my ass
I would definitely enroll/ buy your courses...so make some!
Haha thanks! I think if I ever did one I would out it on RUclips for free. I learned loads from watching other people's tutorials when I was starting and now I'm just trying to do the same :)
Incredible bro , Is Compositing in Blender limited ? We have to use NUKE? I am learning Blender compositor right now, Thanks!!
You can definitely use the blender one. It's a bit quirky and nuke is definitely better but I wouldn't say the blender one is bad
@@AlfieVaughan Thanks bro!
Hi
I have a problem using the "File Output" node to rename the patches. It works really well with rendering an image but if I use render animation it all seems to be back to the default patch name Composite_Combined instead of RGBA.
Thank you for your help
Hmmm weird. Make sure you don't have anything in the default output settings for blender. Sometimes that confuses it
other peoples workflows are always intresting to watch. very interesting Alfiee, quick question tho... ever tried Fusion or Natron in this pipeline replacing nuke ?
Thanks a lot! I haven't really tried the others. I use nuke at work so I know it really well. It doesn't make much sense for me to use fusion or natron because they're not quite as powerful. I've heard they're both very good and natron looks to be extremely similar to nuke. It's just not very worthwhile me learning either of them :)
@@AlfieVaughan Do you work at a VFX studio?
I do, yeah. I work at a company called The Mill
@@AlfieVaughan That's neat, I just looked you guys up!
Thanks! Yeah it's a cool company to be at :)
The only free version of Nuke I can find is a student version, am I missing something?
You want Nuke non-commercial :) that's the free one
Oh, great thank you very much!!
You made my day!
Hey loved the tip you had about folder structure and organising our projects. I have a bit of coding experience and decided to make a more automated version. I could send it to you if you'd like, if not no problem!. Also, I've been binging your videos lately love the stuff your creating and your nuke tutorials. Keep up the good work!
Thanks a lot! Yeah absolutely send it. I'd love to see. You can DM me on Instagram or discord or whatever is easiest for you. Looking forward to seeing what you've done :)
@@AlfieVaughan Alright I sent you a DM on discord, my username is "Day-Vid".
You should try blender compositing for one day. Something different.
I've tried it a couple of times. It's pretty good there's just no sense in me learning when I know nuke because it's the industry standard :) I do like it though!
@@AlfieVaughan appreciate it. Well I watch your videos and try to do it in blender. Its really helpful.
Amazing video
Thanks a lot! :)
That's awesome!
Thanks!!!
hey, really cool video! Quesiton - why use nuke when you can do all the comping in Resolve? thanks!
Thanks! Nuke is just the software I learned when I started working in VFX. I would personally say it's better than resolve but it doesn't really matter what you use, just the end result!
@@AlfieVaughan okay aswesome! Just wanted to know why Nuke and if i needed to learn yet another application haha. Thanks again dude. subbed!
Question, my shadow pass (on object) is blocky as if it has "Shade Flat" enabled. Why is this happening to me?
You might just need to add more topology. Is it a low Res mesh? Maybe try a sub surf modifier
@@AlfieVaughan Well, I failed to realize that the Diffuse passes are the meaning of light and shadow on the objects. What I did was to render the shadow pass in the same exr as the rest, not following your seperate shadow(catcher) method. My model is subsurfaced and has enough polys tho. However I fail to recognize why the shadow pass behaves like that.
It could be doing that BECAUSE you're putting the shadow pass in the same exr. It's a different way of rendering the shadow which might be why it looks different. I would try doing it separately. I did it that way for a reason
Blender does not have strip thumbnails. Not being able to see every frame on the strip in Blender when precision cutting strips absolutely destroys my workflow. The shortcut keys are very counterintuitive (although apparently similar to Final Cut / Adobe Premiere). Blender VSE also has trouble with seeking any lossy libx encoded media which leads to audio sync and framerate issues that don't show up in the preview proxy but only after rendering the final video. This is such an easy bug to fix. Even using ffmpeg directly can do a better job at cutting encoded streams losslessly - if you have hours to read through its command line option documentation. This is why I feel the need to switch to another solution and DaVinci seems like the only other viable free option, at least for Windows users.
I don't know anyone that uses blender for video editing. I didn't suggest using it in this video. This is talking about the VFX workflow using it's 3D tools. I edit in Resolve like I show in the video
@@AlfieVaughan Point taken. Also, I just noticed that Blender fixed the thumbnail issue recently, so my whole comment is moot. XD. Unfortunately though, there are very little discussion on RUclips about Blender as a video editor, other than people promoting the idea of how wonderful it is that there is this professional level video editor hidden within this free software that is Blender, causing a lot of people like me to fall into the trap of investing time into learning it. But like I say, it is getting better in a hurry.
I've never seen anyone say it's good for video editing. It's extremely good for 3D animation, VFX, design etc. It's other tools aren't so great. Definitely don't learn it for editing if you're serious. Resolve is free and extremely powerful
Great demo and workflow! Just curious - why not do the color grading and final export in nuke?
Thanks Prashan! It's mainly because this was just one shot but obviously normally I have a larger edit with multiple shots. Nuke doesn't have a timeline system so it's not simple to work on multiple shots. They have an editor called nuke studio but it's not as sleek or as easy to use as davinci. And also davinci is famously a colour grading software so the tools are much better for grading! :)
@@AlfieVaughan that makes perfect sense! Thanks! :)
brutallll
In a good way? 😅
@@AlfieVaughan What a great video, greetings from Colombia
Thank you! Greetings from the UK ✌️
Oh, yeah! :) THX!!
No problem!
Did you update resolve 16 to 17
Not yet but I saw the live stream! Im gonna give it a week or so. Public betas usually still have quite a lot of bugs at first that quickly get ironed out. I find new releases so annoying when you're trying to do something you've done 1000 times and s bug suddenly breaks it! But I'll update very soon
@@AlfieVaughan right...!! Ok...i joined your discord server ..😄..!
Oh cool! See you in there! :)
Amazing tutorial! Subbed!
Can you please tell me how to denoise all the multipass layers from blender?
Thanks! I'm not sure you can denoise anything except the main image. You could try plugging in the optix node into the other passes in the compositor but it needs the main image input which won't be the same for the different passes
@@AlfieVaughan okay... But if all the multipass layers are noisy
And if i want to re-composit the original blender scene from scratch (separating all the passes from the exr and then comping)
then i will have to use those noisy passes and get noisy final comp? :(
Yes sadly I think there's no other option. You would either have to up the samples to get a less noisy render or you could try denoising them after the render
If I can't use any of the passes because of the grain in them, then rendering them and saving them is useless, right?
I love your video and workflow.
I am just asking to learn these things. If you know how to denoise multipass layers in blender/any way of optix denoising inside nuke, please let me know
Hi Alfie,
Very helpful thanks - what were your render settings in Nuke before you imported back into Da Vinci? Is it okay to have EXR files as well as MOV files in the DaVinci edit timeline bofore rendering?
Hey! Glad it was helpful! Yes I use 16bit EXRs going back into davinci so it preserves all the range in the image. Otherwise when you start grading the nuke renders in davinci you won't be able to do as much. The EXR sequences are very heavy so once back in Resolve I do the generate optimized media thing so they playback smoothly :) also yes totally fine to have MOVs and EXRs in the timeline. All my normal shots are the footage straight from the camera and then my VFX shots are EXR image sequences :)
@@AlfieVaughan ah, thanks that's really helpful to know and about playing back using optimized media... I shot in 1K HD 10bit canon log - I haven't changed the colour space in Da Vinci - the default is DaVinci YRGB / Rec709 Gamma 2.4 - do you think I need to do anything before exporting my shots as EXRs? Although I am editing in Da Vinci and doing the effects in Nuke, someone else will be colour grading it in Da Vinci afterwards - just want to make sure I'm using the best settings.
That should be absolutely fine as long as you work in rec709 in nuke too. I work in aces across davinci, nuke and blender so my workflow is slightly different. But as long as you keep the viewing colour space consistant it will be the same :)
@@AlfieVaughan Great, thanks, that's good to know :)
@@AlfieVaughan :) one very last question! why did you use EXR - RGB half (zip compression) as opposed to RGB half (no compression) ?
only one question, WHY you cant do this in Fusion ?
You definitely can but I work at a VFX studio and we all use nuke because it's the industry standard. So that's what I use at home too
Hi there, could you be so kind to remake the astronaut video and explain it more detailled, because I want to an astronaut in Blender, but nobody makes it, like I want it to look like and I watched your tutorial a hundret times and didn't understand it. That would be nice (PS: One more Question: If I support you on Patreon and download the file, is it royality free and can I use it for a game? Or can't I ?) Greets Jasper
Hey Jasper! I might do at some point but that video has kind of come and gone now. I'd be happy to answer any questions if you're stuck? And yes it's on Patreon and you can use it for anything you like :)
Can someone please explain to me
How should i start editing my vfx video
Eg. I have my footage (over 1000 footage)
Should i start by rought edit then the videos that needs vfx I export them then after compositing them I turn them back to the video editing software and so on
Or......
Yep that's how to do it
@@AlfieVaughan Is there any video explaining this process
Probably somewhere. It's very straight forward though. It's literally what you described
Why not track inside Nuke? It's pretty good and exports fine to Blender via .chan files
I do usually track in nuke but I always get requests to do it in blender because most people don't use nuke. I don't really like the .Chan thing but I use my work machine with the fully licensed nuke and just export and alembic and send it to myself
@@AlfieVaughan ohh, nice! Well, thanks for being democratic, then :)
For me the camera always works fine but if you want to export any geo with the camera it comes out with the wrong orientation. Quite frustrating so I stopped using it. Maybe there's something I'm missing...?
Very interesting video. I'll have to find out an alternative method for the lens distortion part.(I dont have nuke) But nice seeing your workflow.
Thanks! Blender has its own version too. When you're doing the camera solve the K1 and K2 options under refine are for lens distortion :)
Blender just got Nuke style distortion correction but if you're dealing with a complex shot, try Natron. It's got the distortion correction models from nearly every major app, including Nuke, Pixel Farm, 3D Equalizer, and PanoTools. Natron also looks and acts like Nuke, so the time you invest in learning Natron will allow you to seamlessly move over to Nuke if you're at a studio that uses it.
Good suggestion! I just use the non commercial license for all my videos anyway so you could get nuke for free if you want it
@@AlfieVaughan Forgot about that. Thanks to the both of you.
thank you
Would you say davinci resolve is as good or better than premiere and after effects?
Definitely premiere. I've fully switched. Much prefer it! I haven't used fusion (the AE alternative) but I've heard it's great and it's node based which is a plus.
Editing wise it's not much different to premiere it's just a bit faster. The UI is a lot nicer. But it's mainly the grading that's better. Colour grading us awesome!
@@AlfieVaughan Oh damn! I may switch when my student deal runs out. Cheers Alfie :)
Yeah it's worth doing. I was hesitant for a while but now I've taken the plunge I'm really chuffed. I'm considering getting the studio version which is £230 for hardware acceleration and full screen output to a second monitor. But I've made my.last 4 videos in the free version and I could happily continue using it. It's really solid
@@AlfieVaughan I think the price for adobe cloud is ridiculous tbh. I think it's just a thing of switching softwares and having to learn and get used to the new interface.
Yeah that's the main reason I switched. Honestly the learning curve is tiny. The interface is really similar and you can change the keyboard shortcuts to a premiere pro preset
Bro Please start making more tutorials. Love from germany
I try and make 2 a month alongside a VFX short film and then do a tutorial on the video :) more coming soon!
This is superb! Do you have an in-depth online training course for this kind of workflow? Blender-Nuke-DaVinci
Thanks! I don't yet but I'm thinking of making a video about using aces throughout all the pieces of software that I use :) This video seems to be going down well so I'll probably follow it up. What would you like to see?
Yes for sure many are looking how to use aces throughout these softwares.
Please give us more tutorials how these 3 softwares work for different types of scene and shots
@@AlfieVaughan This ACES Workflow video idea sounds incredible!! This workflow video is incredibly helpful, it's fantastic learning from pros how they stay organized and go between programs... also this is the first I've heard about managing lens distortion! Game changer....
I'm excited to make it! I've got a couple more iron man videos coming out tomorrow and next week and then I think the ACES one will be my next video :)
I love you!
😁😁
important Note: do not use (space) in the folder names to create true folders tree
If you're talking about the shot folder I did a replace all thing to remove the spaces. Is that the bit you mean?
Thanks man! So much help! Can you please make a tutorial with the color spaces taken under consideration? What's your workflow when you received a logarithmic RED CAM footage for example.?
No problem! Yes someone else asked for that recently too. I'm planning to do a video on how I use ACES to manage my colourspaces across nuke, davinci and blender :)
@@AlfieVaughan AMAZIN! Cant wait!!!
What about fusion
I know nuke so there's no point in me learning fusion. I've heard it good though!
nice video
Thanks! :)
I would disagree on the "anyone making a good lens distortion workflow on RUclips' bit cause Hugo's Desk has an in depth bout that even before you made this video. he uploaded in 2019
I've seen Hugo's video. It's very good but he doesn't cover applying the lens distortion back to CG which is really the main thing you're going to be using it for in the first place. It took me ages to understand how the reformat to none worked to get the overscan on renders and then apply the distortion
@@AlfieVaughan yeah you’re right. For the overscan bit calculation, Look at VFXforfilmmakers lens distortion workflow.
I'm stopping at 0:25 seconds to ask: Why does your video look so strange? The video of YOU has blacks blacks that are terribly crushed upwards to grey, and the overall effect is like looking at a video taken of a video monitor with artifacts from the old CRT days . I'm curious to see if your effects work flow includes video colour space details.
It was just a really cheap webcam. I'd taken some contrast and stuff out using the colour settings in OBS to try and improve the picture quality but it didn't really work
Super Useful. But
Slow down bud I had to watch the video at 0.5x
Haha sorry! I get that a lot 🤣
@@AlfieVaughan I am that discord guy remember me ?
@@Ferrariguybrrrrrrr Of course!
Not a single gamma blast
Gamma blast???
Am the only one who can't see the shadow on the ground?
It's there haha. I toggle it on and off at some point to show the difference
all these free explanation video is actually trying to tell you it is complicated and you cant do it. haha. so, its better to take a paid course and they explain it better and at no time you will be as good as this guy, most explanation videos are for self-marketing, which trying to make things look more complicated.
What is it about this video you don't think can be done? I thought it was outlined pretty well! I'm not trying to sell a course or anything in this video. Just sharing information
this is my bat file, instead copying everything from excel, this will automatically create the folders what you need ...
-------------------------------------------------------------------------------------------------------------
@echo off
setlocal EnableDelayedExpansion
title VFXWorkflowCreator
set showName = ""
set shotNumber = 1
echo 1.- Show Name:
set /p showName=
echo 2.- Number of shots:
set /p shotNumber=
for /l %%a in (1;1;%shotNumber%) do (
echo "------------------------------"
echo "Creating shot no.%%a.."
set "formattedValue=000000%%a"
md %showName%\sh!formattedValue:~-3!\2D\hiero
md %showName%\sh!formattedValue:~-3!\2D
uke
md %showName%\sh!formattedValue:~-3!\2D\photoshop
md %showName%\sh!formattedValue:~-3!\2D\silhouette\projects
md %showName%\sh!formattedValue:~-3!\2D\silhouette\mattes
md %showName%\sh!formattedValue:~-3!\2D\silhouette
enders
md %showName%\sh!formattedValue:~-3!\3D\maya
md %showName%\sh!formattedValue:~-3!\elements\2D
md %showName%\sh!formattedValue:~-3!\elements\3D
md %showName%\sh!formattedValue:~-3!\plates\sh!formattedValue:~-3!
md %showName%\sh!formattedValue:~-3!
ef
md %showName%\sh!formattedValue:~-3!
enders\qt
md %showName%\sh!formattedValue:~-3!
enders\v02
echo "shot no.%%a created"
echo "------------------------------"
)
pause
------------------------------------------------------------------------------------------------------------------------------
this is my template for comp, I hope it helps you! :)
first .. the bat file will ask you for the name of the show and the amount of shots you want to create
Ah that's cool man! I'll try and adapt it to my naming conventions. Thanks for sharing!