Environment art portfolio tips

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  • Опубликовано: 7 сен 2024

Комментарии • 34

  • @d.sanchez7687
    @d.sanchez7687 Год назад +2

    thank you so much for the Video! its 2 years old now, but still really good information is in there. I listen it while working on one of my pieces and I recommend you all to listen it!

  • @sarcelle_art5838
    @sarcelle_art5838 2 года назад +14

    Very informative topic. I do want to tell other artists though that a lot of stuff depends on the industry you are applying for and studios. They touch on it around 14:00 Some recruiters I've talked to definitely contradict themselves. I'm trying to get into animation industry and they prefer a personal website rather than artstation bc they say they can get distracted on artstation looking at other artists and also they struggle navigating portfolios on there...I definitely agree with having both based on your audience though. Very informative video though!

    • @MrDanielphillis
      @MrDanielphillis 9 месяцев назад

      i get distracted on Artstation as a recruiter - what a joke...

  • @imthatguybrandon
    @imthatguybrandon 3 года назад +6

    I'm currently attending Vertex school for environment design focusing on making a career switch, this was super helpful!

  • @aionard3491
    @aionard3491 4 года назад +19

    As someone who's currently spending his days applying for jobs and chipping away on my portfolio, this a very good listen. How do you think sticking to one type/style of environments for consistency compares showing variety and adaptability by having some realism, some scifi, some fantasy (all executed to the same level)?

    • @BeyondExtent
      @BeyondExtent  4 года назад +17

      Thanks so much for the awesome question Fea Nor!
      Its a little tricky to answer this straight on, because both have their up and down sides.
      What I would say about sticking to one style is that you show consistency, show that you have a good and clear goal of where you want to go in the industry and what games that you are perfect for to have you on their team.
      On the flipside, showing variation and adaptability is an amazing skill to have and is highly relevant for working in the industry. The downside of this is that you can also go super far into this spectrum and show no real mastery of any of them (think a jack of all trades is a master of none) and causing you to not stand out at all.
      My personal approach with this has always been focusing on the things you are most passionate and good at and then building outwards to explore other styles/approaches.
      - Timothy

    • @aionard3491
      @aionard3491 4 года назад +3

      @@BeyondExtent thank you so much, makes sense :) I'm aiming at junior positions so there is still plenty of time and space to grow, but I will have to find my area at some point :)

    • @BeyondExtent
      @BeyondExtent  4 года назад

      @@aionard3491 For sure, you got this! :D
      -Timothy

    • @aionard3491
      @aionard3491 3 года назад +4

      @@BeyondExtent update - I got a job! And I'm still listening to the podcast ;)

    • @BeyondExtent
      @BeyondExtent  3 года назад +2

      ​ @Fea nor What, that's awesome! Congratulations on getting into the industry!
      What company did you get into? (If I may ask ofcourse!)
      - Timothy

  • @christianmenjivar548
    @christianmenjivar548 3 года назад +6

    The lion and dragon have spoken!!!

    • @BeyondExtent
      @BeyondExtent  3 года назад

      Hahaha this made my day, thanks for listening Christian!
      -Timothy

  • @eyekust
    @eyekust 4 года назад +1

    Thanks for that guys !

    • @BeyondExtent
      @BeyondExtent  4 года назад

      Your welcome! Glad you enjoyed it
      -Timothy

  • @Cobrass67
    @Cobrass67 Год назад

    Some valuable info in there, thanks

  • @amirartn9734
    @amirartn9734 Год назад +2

    Are 3D environment art professions available in the live action film industry, or is it limited to video games and animation?

  • @NordBearHard
    @NordBearHard 2 года назад

    Great stuff man!

  • @sanjanasunil3372
    @sanjanasunil3372 Год назад +1

    i want to make a portfolio for an environment artist job and i want to start fresh but concept art isn't my primary skill so I'm stuck at deciding what environment to make, is using a concept art made my someone else( crediting them when posting ) and just doing the production work like modelling, texture, lighting etc wrong or should i make concepts myself

    • @mopozuJIko
      @mopozuJIko Год назад

      You can definitely take someone else's concepts and credit them in your work. Though it may be better to ask in the comments or DM first, if they don't mind. Also you can check environment concepts for artstation challenges - they are executed very well, and you may find it easier to work with them. Hope I could help!

  • @png940
    @png940 2 года назад

    thats good keep up

  • @nikhildravid7617
    @nikhildravid7617 3 года назад

    Say you establish a freelancing agency and build up a portfolio on the company name. Is it ok to present that portfolio as your own when starting to look for a job down the line if you're the sole proprietor?

    • @BeyondExtent
      @BeyondExtent  3 года назад +1

      If all the assets on that portfolio are created by yourself then I can't see why not, if you have had help or had other people work with you on that portfolio is should be mentioned as such :D
      Hope it helps!

    • @nikhildravid7617
      @nikhildravid7617 3 года назад +1

      @@BeyondExtent Thank you so much 👍🏻

  • @RahlSilver
    @RahlSilver 2 года назад

    Thank you for the video, it is helping me a lot! I have a question. Let's say as an environment artist I started to work in mobile games studio for a year or two. Can I find a job in pc or console games studios or am I now stuck with mobile games? I personally don't like mobile games but if it will help me to get into pc gaming stuidos then I can consider.

    • @BeyondExtent
      @BeyondExtent  2 года назад +1

      There's a lot of transferable skills between types of games, so it's definitely possible. The main thing always comes down to if you're portfolio shows that you can execute assets or build environments to the quality bar of console or PC games, if the answer to that question is yes, then no doubt you can pivot! :D

    • @RahlSilver
      @RahlSilver 2 года назад

      @@BeyondExtent Thank you for your answer! :D

  • @tropicalmoist
    @tropicalmoist 3 года назад +1

    As a streamer I do not feel comfortable putting my first and last name out there- as it is very easy in my state to obtain my street address with that information. Does having a disclaimer on your page help with the username? I am contemplating risking being doxxed just so I can potentially show my art. Help >.

    • @BeyondExtent
      @BeyondExtent  3 года назад +1

      Hiya Tropical Moisture, I think the answer lies in the question you asked, if you don't want to show yourself, or your name, you don't have to. You can still create art under the veil of anonymity. :D
      It becomes a little trickier if you are looking for professional employment tho, where you have to reveal who you are and the person that is linked with the art. But if the art you create for yourself or on twitch is totally different compared to your professional work then I don't see why you can't have both.
      - Timothy

  • @robsonhenrique3329
    @robsonhenrique3329 Год назад

    sucesso😄🤩🤩🤩🤩🤩🤩🤩🤩

  • @gilserranito951
    @gilserranito951 Год назад

    "Hot to present and NOT present your work" XDD
    Do NOT present it with spelling mistakes