I've been working on mentally reminding myself every time I'm holding an angle to relax and reset my arm/wrist position. In the past I'd always end up with tons of tension while anticipating a peek and that often made my aim jerky and inconsistent. Now that I'm more relaxed the flicks feel more controllable and way easier to hit. Anyway great work on the channel love the insight you and your guests bring to aim theory!
Love the quality of your videos and how in depth you go into the concepts. I find myself able to easily listen to your videos and understand what’s being explained on screen while multitasking. Thanks !
Great video! I am currently working on clean lines and landing on my targets when flicking . To identify my aiming weaknesses, I also witched to a glass mousepad.
The decision was made to postpone, but I'm still looking to get it done, I'm just not sure when we can yet. I'm v excited to record with her, so I haven't forgotten about it. We've had some great chats via Discord! Would you have any particular questions for viscose?
If I remember correctly viscose specialised in speed flicking early in her career. Was there any reason as to why she chose this category in specific. Sorry to hijack this thread but I’m curious as to what the differences in the separate categories are and what that means to actually fps gameplay. Cheers Daniel.
Do you have a video on posture? Like monitor distance, monitor height, monitor tilt, chair and desk height? Or can you tell me some videos or tips that may help?
Great aim vid again! My main problem in tac-fps is choosing my role, such as in Valorant struggling to choose what agent I should play, do you have any suggestions on what I should do?
Incredible video. Cant wait to get home to train. Simple question; how do I push for speed? Should I lower my sens and focus on faster arm movement, then try to maintain the speed when switching back up to my normal slightly higher sens? Or is it about just being faster with my current sens without giving up time? I find it difficult to increase speed even though my technique is pretty good. Straight lines, decent flick to target, micro adjust, click. However, the speed element is struggling to come up.
I think the aim trainers are pretty helpful for getting a high frequency of quality reps as you're pushing for speed, they also come with the benefit of having score as feedback. The more targets you can hit in a given time the more score you'll get. You also get punished for missing, so you need to keep a good level of accuracy as you increase speed to get higher scores (your technique is holding up as you increase speed, essentially). When it comes to ingame, I usually use DMs to try and push speed. I'll try to be as fast as I can with pre-aims, crosshair placement flicks, etc, whilst making sure I'm keeping my technique in check. For me, switching tasks have been most beneficial for getting faster, compared with other aiming categories.
I think the audience might be less present, I'd love to see video explanation for good tracking - tho I guess just keeping the crosshair on the enemy is enough x)
Is it preferable to look at the target or the crosshair when aiming in Valorant and CS? I know focusing on the target is the way to go in other games, but I've heard mixed opinions when it comes to TAC FPS.
Look at the target, crosshair only if you need to correct at longer ranges typically. This is the answer minigodcs gave me on this question and I agree!
@@ddkesports I used to aim by looking at my crosshair/sights in basically every game. When I started aim training and put a focus on looking at the target, my aim improved drastically across the board. It's crazy how what's simple and common sense for some, is a game changing difference for others.
Do you have a recommended mouse grip? For reference, I feel more comfortable using fingertip grip but I feel more stable / consistent when I'm using claw grip. Your vids help a lot! Thank you!
Honestly (maybe with exception of palm) just close your eyes and grip your mouse however feels moste comfortable. There is imo no objectively grip there is however a best grip for you and that most of the times is how you instinctively grip it imo.
In regards to flicking onto moving targets: is it not better to flick(with underflicking) and then start trying to match the speed of the target instead of predicting? I think ive always tried to predict and in some scenarios i would get juked so hard and wiff everything and so i started recently trying to move away from this habit and actually be more reactive and train some of the reactive tracking scenarios
😂😂 I’m sorry, but I read the title and saw the Auto sniper and was like 😬 is this what it has come to?!? Do I need to force my self to use this abomination?!?
Would you say still playing on 60hz could be a factor for having bad tracking/flicking? Cant afford a better setup atm but i feel like 60hz is holding me back so much
I play in immortal lobbies on 60Hz and I shit on them. Trust me, It's definitely not holding you back. Optimise your PC for more fps and lower input latency and you should be fine. Is it recommend to have higher refresh rate? Yes. Is it necessary? Absolutely NOT.
@@GaurangPlays Thats nice to hear, that there is the possibility of improvement. Ive been doing a lot of aimtraining recently, especially tracking tasks but it feels like my tracking always stays the same stuttering/shaky way. I just cant manage to get it to a smooth motion, so i thought that might be caused by 60hz.
Not only are the aimers in the vid mid at flicks, but people like viscose are blatant cheaters who think it takes less than few years practising aim trainers to be the only female player in gaming history with her so-called aim skill while literary no one else magically is nowere remotley near despite more practise. Shills must be paying big money to streamers.
Bardoz, I'm really looking forward to that interview.
The sheer amount of knowledge this guy has is simply amazing.
He's been more challenging to schedule and sit down with but I endeavor to make it happen still!
Another Daniel Kapadia banger just when I needed it the most. Insanely useful content as always!
Appreciate it!
I've been working on mentally reminding myself every time I'm holding an angle to relax and reset my arm/wrist position. In the past I'd always end up with tons of tension while anticipating a peek and that often made my aim jerky and inconsistent. Now that I'm more relaxed the flicks feel more controllable and way easier to hit. Anyway great work on the channel love the insight you and your guests bring to aim theory!
Love the quality of your videos and how in depth you go into the concepts. I find myself able to easily listen to your videos and understand what’s being explained on screen while multitasking. Thanks !
That's a really nice comment, thank you!
golden content
Thank youuu
Great video! I am currently working on clean lines and landing on my targets when flicking . To identify my aiming weaknesses, I also witched to a glass mousepad.
What happened to the viscose interview?
Looking forward to that one of my favorite Aimers
The decision was made to postpone, but I'm still looking to get it done, I'm just not sure when we can yet. I'm v excited to record with her, so I haven't forgotten about it. We've had some great chats via Discord! Would you have any particular questions for viscose?
If I remember correctly viscose specialised in speed flicking early in her career. Was there any reason as to why she chose this category in specific. Sorry to hijack this thread but I’m curious as to what the differences in the separate categories are and what that means to actually fps gameplay. Cheers Daniel.
My life goal might just be having the honor to get interviewed by you tbh.
Do you have a video on posture? Like monitor distance, monitor height, monitor tilt, chair and desk height? Or can you tell me some videos or tips that may help?
Someday you should interview Twistzz would love to see it!
your videos have helped me so much
I'm so glad!
Amazing video as always! I think for my flick my main problem is tension management because when I try flick fast my aim gets really shaky.
9:00, yeah just don't give us any title, link, nothing
Great aim vid again! My main problem in tac-fps is choosing my role, such as in Valorant struggling to choose what agent I should play, do you have any suggestions on what I should do?
Incredible video. Cant wait to get home to train. Simple question; how do I push for speed? Should I lower my sens and focus on faster arm movement, then try to maintain the speed when switching back up to my normal slightly higher sens? Or is it about just being faster with my current sens without giving up time? I find it difficult to increase speed even though my technique is pretty good. Straight lines, decent flick to target, micro adjust, click. However, the speed element is struggling to come up.
I think the aim trainers are pretty helpful for getting a high frequency of quality reps as you're pushing for speed, they also come with the benefit of having score as feedback. The more targets you can hit in a given time the more score you'll get. You also get punished for missing, so you need to keep a good level of accuracy as you increase speed to get higher scores (your technique is holding up as you increase speed, essentially).
When it comes to ingame, I usually use DMs to try and push speed. I'll try to be as fast as I can with pre-aims, crosshair placement flicks, etc, whilst making sure I'm keeping my technique in check.
For me, switching tasks have been most beneficial for getting faster, compared with other aiming categories.
I think the audience might be less present, I'd love to see video explanation for good tracking - tho I guess just keeping the crosshair on the enemy is enough x)
love your Videos!
Thank you!
Love the content, can you play the valo clips without the sound cuz can't hear your voice properly.
whats that last game? looks fun
10:57 why is he using js arm.. is it for practice or js a technique?
Practicing flicking skill w/ arm only
Is it preferable to look at the target or the crosshair when aiming in Valorant and CS? I know focusing on the target is the way to go in other games, but I've heard mixed opinions when it comes to TAC FPS.
Look at the target, crosshair only if you need to correct at longer ranges typically. This is the answer minigodcs gave me on this question and I agree!
@@ddkesports I used to aim by looking at my crosshair/sights in basically every game. When I started aim training and put a focus on looking at the target, my aim improved drastically across the board. It's crazy how what's simple and common sense for some, is a game changing difference for others.
Do you have a recommended mouse grip?
For reference, I feel more comfortable using fingertip grip but I feel more stable / consistent when I'm using claw grip. Your vids help a lot! Thank you!
Honestly (maybe with exception of palm) just close your eyes and grip your mouse however feels moste comfortable. There is imo no objectively grip there is however a best grip for you and that most of the times is how you instinctively grip it imo.
In regards to flicking onto moving targets: is it not better to flick(with underflicking) and then start trying to match the speed of the target instead of predicting? I think ive always tried to predict and in some scenarios i would get juked so hard and wiff everything and so i started recently trying to move away from this habit and actually be more reactive and train some of the reactive tracking scenarios
Underflicking is def better than overflicking imo aswell.
😂😂 I’m sorry, but I read the title and saw the Auto sniper and was like 😬 is this what it has come to?!? Do I need to force my self to use this abomination?!?
Would you say still playing on 60hz could be a factor for having bad tracking/flicking? Cant afford a better setup atm but i feel like 60hz is holding me back so much
it holds you back but you can still improve on 60hz
I play in immortal lobbies on 60Hz and I shit on them. Trust me, It's definitely not holding you back. Optimise your PC for more fps and lower input latency and you should be fine. Is it recommend to have higher refresh rate? Yes. Is it necessary? Absolutely NOT.
@@GaurangPlays Thats nice to hear, that there is the possibility of improvement. Ive been doing a lot of aimtraining recently, especially tracking tasks but it feels like my tracking always stays the same stuttering/shaky way. I just cant manage to get it to a smooth motion, so i thought that might be caused by 60hz.
chiter
Not only are the aimers in the vid mid at flicks, but people like viscose are blatant cheaters who think it takes less than few years practising aim trainers to be the only female player in gaming history with her so-called aim skill while literary no one else magically is nowere remotley near despite more practise. Shills must be paying big money to streamers.