Fair, but the premise of the game is your character wasn't exactly prepared to enter Moria. You are essentially crafting all of the items from 'what is laying around'
There is a mithril mine shaft that looks identical to the deepest dark area in barazinbar, that's where u can get most of your mithril. It isn't as rare as its made out to be in the game.
i havent found the last alliance helmet and the dimrill, odd considering its tier 1 and 2, and i'm on the tier 4 area, darrowfell i think it is, also, only have the belgerforst armor and the previous (t1 and 2) not sure if i'm missing something
these armor pieces come from the Khuznakam (did i spell that right) side quests, basicly the tiny stattue's you find and can place on the ori/narvi Line chests each area seems to have its own Line Chests (so far ive cleared the Narvi Forge but havent actually entered the mine yet) and only had acces to the Ori line chest near the 2 giant brew tanks in the early outpost of the game, and the narvi Chest near the right hand corner of the Narvi Elven Glade(orwhatever it was called)
There are a few alternative versions of the erebor armor that you can find. Different color schemes and designs, as well as material costs. I haven't progressed enough in the game to find any more yet.
So comparing your run through to mine I’m finding it hard figuring out what the ‘procedurally generated’ part is. Layout wise I’d say is identical so my only assumption is maybe resource spawns?
the procedurally generated part are actually the terrain that is in between important locations, for instance the western halls the entrance of the game (that L shape area) and the Elven quarters will always be in the same spot, same for the Highway that is blocked, all the other terrain, as in the housing area's the halls and the corner locations, are all randomly generated, even the ore's in said locations are randomly generated so you never know what you might get....the reason this is done this way is so that you dont acidentally get stuck since each area has its own procedurally generated terrain map..... but all Important locations that you see in betweeen are all Static locations
personally I use the miner helmet with the irton hills set, beacause, firt it's the most estheticaly corresponding, second, because if it's an armor also used for mining then the mining helmet with light make sense
do you guys know how to unlock the Khazad shield ? i already have the khazad weapons and armory but i need the shield for the succes and i cant find how to get it :(
Finished the game and still no mithril armour schematics. I think it may be a bug similar to the one before when sometime rebuilding the statues didn't give you the schematics for armour.
I had hoped that the game would open up even more after we defeat the final boss . . . Alas that is not the case. The durin's lamps do not work and the mine shafts have next to nothing in them worth your time, except the Mithril.
@@acurisur You can fix the large durin lamps, sing to them and they do turn on but if you leave the area the mist returns and you have to sing to the lamps again. Same with the smaller version you can build as far as I have seen. I have played through multiple times now with the latest patches. No change.
Honestly, i was hoping there would be more variety in a game about dwarves, you know...the renowned craftsmen of the mountains.
Yeah, i am thinking they left it open for future content updates.
It is early access isn't it? Meaning they haven't put everything in yet.
Fair, but the premise of the game is your character wasn't exactly prepared to enter Moria. You are essentially crafting all of the items from 'what is laying around'
Biggggg copy and paste. Imo they could’ve made it way better w/ a 3D map of the entire game
There is a mithril mine shaft that looks identical to the deepest dark area in barazinbar, that's where u can get most of your mithril. It isn't as rare as its made out to be in the game.
This game rocks dude ! Im loving it so far
7:25 i have still not found That sets helmet and i have looked all around but cant find it
Well done. Very useful and informative guide.
Glad you enjoyed it!
I never found the belegosy helmet ? Where am I supposed to find it at
Fantastic work man. Keep up the great content.
Thanks, will do!
i havent found the last alliance helmet and the dimrill, odd considering its tier 1 and 2, and i'm on the tier 4 area, darrowfell i think it is, also, only have the belgerforst armor and the previous (t1 and 2) not sure if i'm missing something
these armor pieces come from the Khuznakam (did i spell that right) side quests, basicly the tiny stattue's you find and can place on the ori/narvi Line chests each area seems to have its own Line Chests (so far ive cleared the Narvi Forge but havent actually entered the mine yet) and only had acces to the Ori line chest near the 2 giant brew tanks in the early outpost of the game, and the narvi Chest near the right hand corner of the Narvi Elven Glade(orwhatever it was called)
There are a few alternative versions of the erebor armor that you can find. Different color schemes and designs, as well as material costs. I haven't progressed enough in the game to find any more yet.
The Mithril Armor looks awesome. Kind of close to the style Gimli wears in the films.
I agree. I love it, and i think it does look slightly gimli esque.
How do you get it before the dragon fight?
@@Challis1989 I dont think you can. it unlocks after the final cutscene of the game when you get out of the mines
So comparing your run through to mine I’m finding it hard figuring out what the ‘procedurally generated’ part is. Layout wise I’d say is identical so my only assumption is maybe resource spawns?
the procedurally generated part are actually the terrain that is in between important locations, for instance the western halls the entrance of the game (that L shape area) and the Elven quarters will always be in the same spot, same for the Highway that is blocked, all the other terrain, as in the housing area's the halls and the corner locations, are all randomly generated, even the ore's in said locations are randomly generated so you never know what you might get....the reason this is done this way is so that you dont acidentally get stuck since each area has its own procedurally generated terrain map..... but all Important locations that you see in betweeen are all Static locations
What area are the statues at for the belegost armor? I’ve gotten to the belegost forge and haven’t found any of the statues
I am also missing some Belegost Armors. I dont have the helmet or pants
@@3NRAG3 I am 9 months late, but they are found in the Lower Deeps
what is the blue shining stone simbol inside the yellow line under the backpack simbol when you have your inventory opened?
That's the Khazad Stone. Finding it is part of the story.
@@Dare_To_Game thanks 😁
Hmm wonder if the broken statues are bugged or something, can't seem to find the Belegost helm recipe.
You get from the maznukan shrine in the area before the Troll King. Or one before that.
you have worn-down ring in the chest. Any idea what this ring do ?
I have not figured out yet if it has any use. When i got it, i thought maybe it would be one of the rings of power given to the dwarves.
personally I use the miner helmet with the irton hills set, beacause, firt it's the most estheticaly corresponding, second, because if it's an armor also used for mining then the mining helmet with light make sense
the great mithril forge does not make armour ! so how do you make it i have all the items to do so.
do you guys know how to unlock the Khazad shield ? i already have the khazad weapons and armory but i need the shield for the succes and i cant find how to get it :(
Thanks so much for this!
Glad it was helpful!
Don't know why but the little armor knotches that show how many levels of arnor you have are not showing up in your UI.
Do you have a weapons guide ?
Have a great day
i got tier 1 armor hills helm. never got the pants
how do you get the first alliance and dimrill helmets? i havent found them. did you get them by fixing statues?
did you find the last alliance helmet? to this day I havent find it yet, maybe bugged?
I got it yes, you need to find the carvings (small statues) for the altar in dwarrowdelf and i got along with the first alliance shield
Finished the game and still no mithril armour schematics. I think it may be a bug similar to the one before when sometime rebuilding the statues didn't give you the schematics for armour.
Anybody had textures getting distorted?
I guess you could go into a new world wearing the mithril armour and really boss the orcs/goblins et al?
Here i am today trying to get the Achievement for crafting the armor and its not even in the game?!
Sounds like kermit the frog😂 grate video tho
Guess you didn’t see his profile pic?
Lmao
Ok i thought i was going crazy so you only get two iron armor pieces. Huhuhuhu
THX! Cant find FU..KING - pants!)))
Didn't say "MEETHRIL" like a dwarf not even once.. :/
YEET
YOTE
I had hoped that the game would open up even more after we defeat the final boss . . . Alas that is not the case. The durin's lamps do not work and the mine shafts have next to nothing in them worth your time, except the Mithril.
Must have been a bug, Durin's lamps work fine in my game.
@@acurisur You can fix the large durin lamps, sing to them and they do turn on but if you leave the area the mist returns and you have to sing to the lamps again. Same with the smaller version you can build as far as I have seen. I have played through multiple times now with the latest patches. No change.
@@ttandc Then that's a bug, the mist has stayed cleared at every lamp I've fixed.
6?! ,,,,