Procedural Explosion Effect in Blender | Part II

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  • Опубликовано: 11 июл 2024
  • Today we create a Simple Explosion effect in Blender using Geometry Nodes/Simulation Nodes. In this second part of the tutorial, I'll create the smoke explosion and finish the effect.
    First Part:
    • Procedural Explosion E...
    Project Files:
    / 96723247
    Chapters:
    00:00 - Intro
    00:12 - Smoke Setup
    00:42 - Trails Effect
    01:57 - Random Distribution
    02:28 - Noise Movement
    03:17 - Upward Movement
    04:29 - Points to Volume
    05:31 - Volume Material
    07:19 - Sparks Driven Smoke
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    / mdreamslk
    and get first looks, more tutorials, and some good content
    #Blender #GeometryNodes #Explosion
    𝑪𝒐𝒎𝒎𝒆𝒏𝒕 𝒚𝒐𝒖𝒓 𝒕𝒉𝒐𝒖𝒈𝒉𝒕𝒔, 𝑸𝒖𝒆𝒔𝒕𝒊𝒐𝒏𝒔? 𝑩𝒆𝒍𝒐𝒘
    𝑨𝒏𝒅
    𝑭𝒐𝒍𝒍𝒐𝒘 𝒖𝒔 𝒐𝒏 𝒔𝒐𝒄𝒊𝒂𝒍 𝒎𝒆𝒅𝒊𝒂 𝒇𝒐𝒓 𝑴𝒐𝒓𝒆:
    𝗜𝗻𝘀𝘁𝗮𝗴𝗿𝗮𝗺 | / mdreamslk
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Комментарии • 8

  • @yangtinh4314
    @yangtinh4314 5 месяцев назад +1

    Thank for tutorial

  • @user-hw2rk2vi7w
    @user-hw2rk2vi7w 5 месяцев назад +1

    Thanks for this 2nd part.

  • @EmaSans-tu5eg
    @EmaSans-tu5eg 5 месяцев назад +1

    Great video... Anyway this work both in eevee and in cycles?

  • @nicolanarracci
    @nicolanarracci 5 месяцев назад

    the tutorial is wonderful, "explosive", thank you.
    I can't get smoke to work in eevee, I don't understand how to apply a material to a volume..

  • @ian2593
    @ian2593 2 месяца назад

    I don't remember creating a dedicated sparks group. Was there an additional tutorial or some content that was only for patreon people?

    • @mdreamslk
      @mdreamslk  2 месяца назад +1

      Check the part 1 of this video on this channel.

  • @XMYNK_VLOG
    @XMYNK_VLOG 5 месяцев назад

    Hello buddy do you have time to talk?