Unreal Engine flying AI - Drones Vs Helicopters

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  • Опубликовано: 27 окт 2024

Комментарии • 10

  • @HaiderAsady
    @HaiderAsady 3 года назад

    Please make tutorial

    • @g.aliberti5398
      @g.aliberti5398  3 года назад

      Hello , the asset was shared on UE4 Marketplace : www.unrealengine.com/marketplace/en-US/product/ai-enemies-drone?sessionInvalidated=true

  • @nosequeponer2488
    @nosequeponer2488 3 года назад

    and the tutorial?? o.0

    • @g.aliberti5398
      @g.aliberti5398  3 года назад

      Hello , the asset was shared on UE4 Marketplace : www.unrealengine.com/marketplace/en-US/product/ai-enemies-drone?sessionInvalidated=true

  • @svens3722
    @svens3722 2 года назад

    how did you made the flying ai?

    • @g.aliberti5398
      @g.aliberti5398  2 года назад

      Physics On

    • @svens3722
      @svens3722 2 года назад

      @@g.aliberti5398 With a Behavior Tree or Just By yourself in Blueprints?

    • @g.aliberti5398
      @g.aliberti5398  2 года назад

      @@svens3722 I implemented a custom algorithm based on Newton's laws of motion. I think Behavior Tree isn't useful for 3D navigation.

    • @svens3722
      @svens3722 2 года назад +1

      @@g.aliberti5398 that was exactly the answer that i needed. thank you a lot. I have a dragon which wont patrol because the Ai cant move without a mesh under him. So i have to implement it by myself. Thank for your time :).

    • @g.aliberti5398
      @g.aliberti5398  2 года назад

      @@svens3722 you are welcome