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I unironically made a joke saying "Megacorps rather have a bot do the heavy lifting vs hiring actual people all in a way to cut costs and make more money". And here we are with BO6.
yeah, it'd been better if he just asked for a map for a first person shooter and not directly name drop Call of Duty, AI for sure knows about Call of Duty. Hell I'm like 99% sure even if you asked fore one for a fps it would still use call of duty as reference
@@mancio4369 yes sure this is what i think too. This is why i said that Hijacked wasn't created by AI ^^ On good old days, infinity wards or Treyarch were really thinking about the maps playability, they put themself on the player side i think.. Not the case anymore ! But even with that , i like this black ops 6, the feeling on keyboard is good and it's a good point.
Just ask chatgpt to make you a modern military fps with team based game modes in lane-based arena maps based on realistic locations. Congratulations, you have infinite CoD. edit: I hadn't watched the video yet lmao
Worst calling cards in cod history. Actually made me sad I really used to enjoy looking at all the art work that was created for the games. No it's just pointless and take away from the actual human art in game.
“I asked chat gpt to make multiplayer maps using descriptions of the most recent and therefore most relevant existing maps and they made designs that used keywords from them and vaguely remind me of them” I’m all for shitting on bo6 multiplayer but this is an Absolutely stupid claim. It’s like people forgot how generative AI works
To be fair BT, derelict's definition is "In very poor condition as a result of disuse and neglect." So, that's a reason as to why Chat GPT would use the word derelict in it's description for an abandoned trainyard.
That bot behaviour is what we saw during their stealth testing towards the end of Caldera, it also kept going around in circles, it confirmed they were using AI Bots to fill the lobbies. Then DMZ launched and it was the same, also they act like this now in Veteran campaign. BT is right, the Bots in the past were way better, way harder, I remember Pripyat at the end of that mission in COD 4, on Veteran, it was carnage and very, very difficult to get through.
Im just waiting for someone to forget to edit something in one of these games and it ends up having AI slop features like hands with like 7 fingers or impossible structures or anatomy when it's clearly not supposed to. Im sure all the paste eaters would just be like anyway though
A few r/iamverysmart people are debating the legitimacy of this, stating that it's pulling data from Black Ops 6 for the map creation. ChatGPT is pulling from the knowledgebase of EVERY Call of Duty game ever made, not just Black Ops and not even just Treyarch, and the fact that we got keywords for names for the new maps is super suspect. The odds of that are so fucking low it's insane. But this is also why we did the third test, which generated two different maps both unlike BO6, but then described something not in the map... but that the devs removed which pretty much solidified my theory that AI is being used. It's literally in the job description they have no qualms using generative AI and people are still doubting. Absolutely wild. The David Vonderhaar tweet is just the icing on the cake. They are using AI, and this is the logical take at this point unless someone wants to explain why these maps are the worst we've ever seen from the studio who has brought us--consistently for 14 years I might add--some of the best FPS multiplayer maps of all time and also lied about them being three lane.
@@prod.yayo5715 how about you know you your role and shut your damn mouth jabroni because my love for video games will never die at least there’s competent devs out there that can still make great games! Why don’t you take yo ass to that little hole of yours know ass your mom’s basement and eat paste ya heifer.
what do you expect? activision not being greedy? wokeism not being a cult? incompetent DEI hires with little to no industry experience making a good game?
Keep crying. Theres 3 bad maps. If you're a rank rotten respawn player then i dont blame you for hating the maps. Play search and destroy or go find a new game. Cry babies.
😂😂 big facts 💯 they suck fkn modern warfare maps on a black Ops game is jus beyond retarded i cant stand to play longer then 30 mins plus shitty teammates dnt help non either im damn near bout to dip to battlefield domination lol
I have a feeling campaign was thrown into a.i and the prompt was nostalgic levels. Thats why one level was a pick a path, another was a doom rip off, there was a payday type casino heist and a open world level with multiple optional quests. Cod devs arent that creative
Good points here, however cod developers have always been relatively creative and innovative and it’s not out of the ordinary for them to try something new. E.g the whole open world campaign we had recently which although flopped was completely different to what we are used to.
I got similar results to yours in ChatGPT, but after the map generation I asked where he got the data from. ChatGPT's answer: I created the map description and design myself, based on general knowledge of Call of Duty map design principles, such as symmetry, vertical planes, dynamic elements and varied gameplay areas. It is a creative idea and not data from an existing game. If you want specific details or customizations, let me know! I can't stop laughing that people actually put 80-110€ on the table for this
I bought the 110 version because of my friends xd It is fun, but it will be my last cod. Its way too fast for me. And i just want a cod with slow tactical gameplay. And the zombie song in terminus is very good ^°
@@MakeLoveNotHate9 There are hundreds of thousands of people who fall for the hype and get carried away by their friends. I have 2 of them in my circle of friends. I tried the game with Gamepass and I'm really glad I did. Yes, it's the best CoD in a long time, and although I haven't played cod for 5 years, my initial fears have come true. EOMM unfortunately ruins the whole experience. Zombies is pretty good though, so thankfully you haven't wasted your money either. Hopefully you'll know better next year. Figure out if you really want to support this business model. Unfortunately, companies only understand cash flow choices, and with CoD it's a drop in the bucket. Cod spends as much on marketing as a blockbuster movie would cost these days, be aware of that. That's why it's so successful. They don't care about you, they lie, cheat and scam you from top to bottom just to get you to open your wallet.
DeReLiCt is way worse than Piccadilly, where there were giant buses clogging the middle, now we have trains stretching across the entire map from start to finish!!
@@guwupi Piccadily was TRASH. Piccadily is still worse than most BO6 maps. Let's not do the thing where we get a little soft spot for old thing because the new thing is so hateable.
The thing about gpt is that its going to take search results, if its taking current search results its just going to be regurgitating people describing the skyline map
@@Spikeleefr545 I don't debate it being geometry. But it's more likely I heard it from somewhere on TV like Criminal Minds. Police don't consider crimes of similiar M.O. as serial until there's 3.
This is probably why in that job description it says the applicant must be proficient with using AI generation tools and assisting in polishing AI generation. They most likely just got ChatGPT or equivalent to give them a prompt and some images and the map makers just copied the AI's prompt and cleaned them up to make sense in a 3D layout.
Bother, I can’t take this as concrete evidence because ChatGPT doesn’t create something new, it takes inspiration from things that already exist. It giving us Skiline might be because it already exists. Same with Derelict, also, it’s worth mentioning that Derelict is pretty standard as to what types of map we can expect from cod, so I wouldn’t be surprised if it gave me something like that. What I will say tho, just go into spectator mode on Skyline and take a look around the entire map and you’ll get enough evidence that AI was used in some form or another at the very least to curate what portions of that map would be used separately in multiplayer
@@Beueifneidb34 no it doesnt lol. you could ask it to write you a crime thriller script based on what happened in the news this week only it will do it
Blame Truth has been making videos for many many years about COD. You know damn well he was feeding a bunch of info into ChatGPT that it was using to create the images. Notice how he only provides small screenshots showing exactly what he wants you to see and leaves out everything prior? He clearly doesn't understand how a LLM works.
Like the xdefiant gameplay, always nice to see! Good work as always my man. I hope this will wake some people up, but there are so many cod fans who are literally sheep, and who dig their heads in the sand refusing to listen to any evidence or arguments. Genuinely crazy what you found, can’t believe they are getting away with using ai. Doesn’t surprise me though, I’ve speculated for a bit now they use it for shop bundles. Like is are no way some of the skins aren’t ai created, you can just tell. If only more big cod creators talked about this stuff, then maybe we’d get good genuine change, but so many cod creators won’t talk about this cause of their deals with activison or fear of being blacklisted. But again, here’s to hoping this video wakes at least a few people up, good work.
The craziest thing is you people would believe possibly anything when it comes to cod, you guys wouldn’t think to imagine defiant having been made with forms of AI because people like you are blinded to only hating a genre of shooter that you don’t like because you suck at it.
I'm not sure what the point of this video is. You show examples of asking AI to do something and are surprised when it does. When you ask it to create a map with the same setting as a Call of Duty map you act surprised when they are similar. The images don't match at all and the descriptions are very generic. The "unfinished basement" is just simple world building. There are a million doors that don't lead anywhere and buildings that are empty inside in CoD maps. Are they removed areas as well? I'm not gonna say they didn't use A.I, but nothing in this video is close to proving it.
He would describe a certain map to ChatGPT and then ask it to describe it back? Then said “what map does this description remind you of?” Like he didn’t choose the map and describe it to ChatGPT smh
if you play the campaign, the 'payback' mansion missions actually do feature a hidden door leading to the basement with stone "flood tunnels" or something, idrk what theyre there foor, but they do kinda look like tunnels/caves
I'm guessing they used ChatGPT to design the multiplayer map first, removed the underground portion to make it brain rot, ported it to campaign with the stuff they removed to save time and called it a day.
@@BlameTruth wow, you really come up with the stupidest conspiracies. Typed a prompt in ChatGPT, it gave you answer, and thats "evidence". Freaking pathetic and hilarious
@@tunahan3756 This video is the largest case of confirmation bias I have seen. To the point where it should be studied and used as an example for it honestly.
18:34 this reminded me of the monologue from FNAF Pizzeria Simulator. “…You have all been called here. Into a labyrinth of sounds and smells, misdirection and misfortune. A labyrinth with no exit. A maze with no prize. You don't even realize that you are trapped. Your lust of blood has driven you in endless circles. Chasing the cries of children in some unseen chamber, always seeming so near. It's somehow out of reach. But, you will never find them. None of you will…”
8:17 this is essentially what i commented on your last video; some of these maps I could certainly believe had AI INFLUENCE for the idea but i’m highly skeptical on them using AI generative tools. 9:50 ehh, what else could they call a map like this? Trainyard is boring & Derail is already taken. 14:06 in the campaign there is an entire basement…and then a bunker BENEATH the basement, the basements had a bunch of puzzles which leads you to being able to open a safe, gets you money to upgrade the safehouse & a knife blueprint for MP so the remains of which after being taken out (like the balcony on the left side) is essentially what you’re seeing. I’m disappointed that you didn’t do Lowtown tho, god i hate that map 😂
The only issue is that AI scrapes COD as well so map names could be because it's already added them to "memory" not saying they didn't use AI or not, just that's a possibility. The cabin one as example, it sort of resembles TF2's style and map design.
Chat gpt needs to be trained using a newer database. Depends when was the last training session. If it was before the map names and stuff was known then it was potentially used to make them.
The fact that the AI generated similar maps AND even used terms like 'derelict' is kind of chilling. Makes you wonder how much AI is quietly shaping our games already.
I don't see exactly how the ai images "proof" that BO6 maps are copied ideas of midjourney/ chatgpt. First of all they looks pretty different. 7:55 for example.. .where does it looks the same? I mean both have a pool yea, but almost every luxurious house nowadays has a pool (google images proofs it). It is obvious that the devs collected a bunch of reference images of different luxurious houses to design this map which explains why these houses look similar in some ways. I mean i bet your house has a kitchen and a bathroom too just like mine. Houses are all structured similar so they all have similarities. Same for the other two examples, they don't look very similar and if they do, it's because most trainyards have trains and most buildings have a basement. And about the tweet which in your eyes looks like ai. This reminds me when i wrote some text for a business and my co-worker told me it looks like ai generated and i shouldn't use it. Funny side note, the text was written by myself without ai. AI nowadays is pretty good at writing human looking text. Not perfect, but they are quite close. And i am sure that most cooperate goodbye tweets are structured very similar, so they all probably looks similar in their structure and words used. I don't care much at the end, it was an entertaining video and it's just a game at the end. However the video felt like purposely pretending to having a proof just to increase views while knowing that the arguments given are just speculations. I feel like i only commented here because i'm a game dev myself and so have a connection to game related topics.
I use to be a software engineer, I left that sector since it crashed, I'm in cyber security now, I will say I'm a little skeptical on this, BT. ChatGBT and AI as a whole, as of now, are just very large language model, written to simulate how the human brain works. ChatGBT, AI can ONLY develop results based off any EXISTING data that sits on the Internet today. Even ppl who are no longer on earth, out posted things on the Internet, that sits on a server deep in the far corners of the Internet, the AI could have one of its nodes (which simulates a human synapse) draw a similarities to it, based off what you asked it, and use that data to develop its answer. So when you asked it these call of duty questions, especially because you said call of duty in your request, I guarantee the AI pulled from the millions of posts and videos made on those old call of duty maps, to develop your map that you asked it to. Generative AI is what the mad scientists are working towards. That AI can conclude its own answers out of thin air. It doesn't need the data to already exist in a textbook, on the Internet, in order to develop an answer. If they do one day develop that generative AI, and they put it in a quantum computer, kiss reality goodbye lol. Here is proof, I asked ChatGBT how it's neural network algorithm works. CHARGBT ANSWER TO MY QUESTION -- "You're on the right track! My underlying algorithm, called a transformer model, is loosely inspired by the way neurons in the human brain work. Let me break it down: 1. Nodes and Connections: My "neurons" are mathematical units called nodes arranged in layers. Each node connects to many others, and these connections have weights that determine how strongly one node influences another. This structure allows me to process and link information, akin to how biological neurons and synapses interact. 2. Source of Knowledge: All my data comes from pre-existing sources that were available up until my knowledge cutoff (October 2023). I can't browse the internet in real time unless explicitly directed, and even when I do, I synthesize information rather than copy-pasting it directly. 3. Think of me as a system that has learned the structure of language and facts from extensive reading and uses that to predict the most useful and accurate responses to your questions!"
Okay how does pulling from old maps explain designs that resemble bo6 maps that just came out and are outside of the AI's database per it's last update?
@@kenethernandez6246 ask the AI right now, what year is it, or what's today's date and tell me the response you get. If the AI last update was October of 2023, then how come the AI can tell you that today's date is November 23rd 2024? So now ask the AI another question, "how can you tell me today's date if your last update was in October 2023"? Now tell me the response you get? The last update being in October 2023 just means the AI's training data cuts off in 2023, but the AI can access tools on the Internet that allows it to provide real time data. Which is exactly what the AI would use to see the videos and images posted on those old call of duty maps BT was describing for the AI to make him a map of, the AI saw the similarities and used it. All that being said, I just said I'm SKEPTICAL. I'm not entirely sure. I will say that AI has fully integrated into the corporate world, I don't know 1 dev that doesn't use AI to make their life easier, and my wife's whole corporate office uses AI, they all use firefly to take notes on meetings for them. It's fully integrated into business world. All that being said, it should aid you, it shouldn't do all the work for you, so if devs are just copy pasting maps and content, that's a fucking problem.
@@AnticipatedHedgehog AI has access to tool that allows it to provide current events data. that's how it can tell you what today's date is, or what reviewers are saying about a new product that just came out. AI would be not nearly as useful if it was like a snapshot of its last update, because the updates are so far apart from each other
Ok, I may be a bit off the mark with this but if the maps would have been good and still generated by AI would this still be an issue? I mean as a player. Now if you look at it as a game designer or map designer, sure I can see an argument against using AI, it's a bit lazy. But if you use AI to help with the creative process of the whole thing I feel like this was inevitable. I mean at some point we are going to get games completely done by AI and shoveled out by AAA game companies. That's just a fact. Or maybe it'll get to a point where we don't even need AAA game industries at all and any Tom, Dick, or Harry can make their own game.
I love your content so much, when you yell & talk about how cod sucks & you wanna suplex joe cecot thru a polyester coffee table atop a mountain has me dying. Subbed
@@LoungeLizard_33and you talk a lot. Holy shit. Do you have a crush on Bt? Keep commenting and more people will see him due to the algorithm. Ignorant fool.
10:00 you know what this looks almost identical to the mw2019 ground war map that they had in the beta everything looks like it’s in exactly the same spot 😂
@@TunaIRL It doesn't. Everyday we learn new things, so it doesn't "say quite a lot" that I didn't know the meaning of a word that I don't believe I'd even heard until the map name. So brain dead response honestly.
None of this is proof of AI use, you asked ChatGPT to design a map of an abandoned train yard and you're surprised the word Derelict was mentioned..? It did what AI does, spat back out exactly what you typed in, just worded differently.
You can tell payback is based off of ''the rook'' from campaign. Likely an early rendition. The gate is shut, you can access that front cabin, the walkthrough between the cabin and main house is open.... basement is missing, but you can see bits of it from the back corner that collapses after a storm in the campaign. The fireplace area is likely an early briefing room. Second floor is different... as is the first floor. The back sunroom and deck is missing.... but theres a decent garage where the shooting range was.... id guess that they planned early on for pantheon to take rook
I asked chat gpt to make me 12 6v6 maps for the next call of duty and this was its response Here are 12 creative map ideas for a 6v6 format in the next Call of Duty game: 1. **Urban Ruins**: A cityscape filled with dilapidated buildings, alleyways, and rooftop access. Multiple vertical levels allow for sniper positions while close quarters support SMG and shotgun gameplay. 2. **Jungle Outpost**: A dense jungle featuring overgrown vegetation, treehouses, and narrow paths. Players can use stealth and ambush tactics among the foliage. 3. **Abandoned Factory**: A sprawling industrial complex with large machinery, conveyor belts, and tight spaces. Great for close-quarters combat and tactical play. 4. **Desert Mirage**: A sun-soaked desert with shifting sand dunes, an oasis, and abandoned shantytowns. Long sightlines for snipers and plenty of cover for infantry. 5. **Snowy Village**: A small village in a snowy landscape with houses, a church, and ski lifts. The snow provides unique visibility challenges and opportunities for tactical movement. 6. **Nuclear Submarine**: An underwater base where players navigate through narrow corridors and large control rooms. Close-quarters battles are emphasized in the claustrophobic environment. 7. **Train Yard**: A busy train yard with moving trains, cargo containers, and elevated platforms. A mix of long-range and close-range engagements keeps the gameplay dynamic. 8. **Highrise Rooftops**: A series of interconnected high-rise buildings in an urban environment. Players can traverse rooftops and utilize zip lines for fast movement between areas. 9. **Futuristic City**: A neon-lit metropolis with advanced technology structures, holograms, and dynamic weather. Open spaces encourage vehicle use while tight alleys provide cover. 10. **Cavernous Mines**: An underground mine with tunnels, caves, and mine carts. Ambushes and surprise attacks are common in this dark and atmospheric setting. 11. **Military Compound**: A fortified base with barracks, training areas, and vehicle depots. This map encourages a mix of tactics, from long-range sniping to close engagements. 12. **Island Resort**: A tropical island featuring beachside bungalows, palm trees, and a central lagoon. The vibrant environment allows for both stealthy approaches and open firefights. These maps can provide diverse gameplay experiences, catering to different playstyles while maintaining the fast-paced action characteristic of Call of Duty.
My only problem with this theory is that how lazy do you have to be to have a robot tell you what a city skyline looks like? I've never played Black Ops 6 but I can imagine an abandoned train station pretty easily
@tateranus4365 lmao ain't that the truth, they literally sit around in the board room talkin bout "so we have all the maps and overall design from AI, so with that being said, what kinda skins we tryna make to sell to these tiktok brains🤑🤔
I'm a new subscriber and have only seen two of your latest videos, but I love that you are bringing this kind of thing to light! Keep up the great work, and keep making awesome content.
@@BlameTruth I was actually so disappointed on the season 1 launch, I just deleted the game. How are you really gonna release a Black ops game with only 2 zombies maps? The Zombies is the only thing I think they really have going for them. You should look into the Zombie maps and see if they have used Ai to make those as well. I've noticed the maps to be really weird, Liberty Falls lowkey feels like a big 3 Lane map to me.
Hey BT I was wondering if you'd heard anything about the "Bootcamp" warzone Playlist. There are a majority of bots in that Playlist. But the weird thing is: they have names like "x_Hero_x" or something. Not the more *obvious* bot names like before. Why would that be? Well they're obviously not trying to let you know they're a bot. They actually move and play a lot like some (bad) players. Sometimes I genuinely couldn't tell the difference. What made me start thinking about it was the fact I'm always getting low levels on my team in WZ. They'll be slaying out in the pre-game lobby, and then I die and spectate them in game.. They're sitting in a corner holding LT. If SBMM is meant to protect noobs, why are they putting level 13s in my games lol? I have a 5kd on WZ for reference, so my lobbies are straight up punishment to them. Can't punish a bot, tho....
at 10:15 the AI generated image is the exact same map as Karst River Quarry, a battle map from modern warfare 2019 ! that's actually insanee i can almost see the C flag on the bridge at the top left and the D flag inside the building ! CRAZYY
BT go look at the medals earned section, you can see that the medals with stars have different shades of Gold, silver and bronze in different areas, clearly those were made by AI 100%.
@@ethanbrophy1601 dug into that. They seem to be hand modeled to my eye. Generative AI leaves some pretty noticeable artifacting and graininess still. To me it just seems like a different person worked on some of the medals, but nothing about them stands out to me enough to be AI. (A good way to tell it to zoom in on a picture a lot. aI pictures almost always have this weird repeating grainy pattern from the algorithmic process that regular digital art and photos don't really contain)
I dont think you realize how dumb this makes you look. Of course an ai using the internet would make something similar to cod when you literally TELL THE AI TO USE COD AS A REFERENCE.
I even tried to take call of duty out of the equation when asking the AI to make a map. I put in the prompt "Make me multiplayer shooter map with 3 lanes of attack, and set in a war-torn African town." I was thinking of something like Bakaara, Villiage or Mission from the old MW3, but oddly enough it showed me a picture of something out of MW2019. It could still be using references from CoD since it is a really big franchise, but it doesnt look too good on ol' Activision
Unlike people here, I have heard people say that when raging, the buzzword wasn't "AI" it was "bots", "bots could make a better game" I've heard now and again. It was around the time procedural generation became slightly more known
The "basement" portion of Payback isn't the product of AI generation. The map is basically the mansion from the Campaign with the basement portion inaccessible, so they probably just resued the assets from the campaign and decided to just make portions of it inaccessible in MP.
This was my initial thought, im not an expert at all but from my understanding AI has to be trained on preexisting information so its possibly just using BO6 as the reference.
I asked chatgpt to design a cod zombies map at a citadelle and this is what it gave me. Bear in mind, we dont have any looks into the map yet. For a Call of Duty Zombies map set in a Citadel, here’s an engaging design concept: Map Name: Citadel of the Forsaken Setting & Atmosphere Location: A towering, ancient citadel located on a craggy mountain peak. The map spans both the interior and exterior, offering a dynamic mix of confined, tight spaces and expansive battlegrounds. Theme: Gothic, medieval with elements of arcane mysticism and dark, corrupted magic. The citadel has fallen to an eerie fate where the dead roam freely, and strange anomalies warp reality. Key Areas: Outer Courtyard Description: A large, open courtyard with crumbling statues and broken fountains. Zombies emerge from the cracked stone walls and staircases leading up to the citadel’s high walls. Features: Limited cover; players must use the terrain strategically. A large clock tower in the center where a few high-tier weapons can be acquired by interacting with mysterious, glowing runes. Citadel Entrance Hall Description: A grand, high-ceilinged hall with chandeliers and towering arches. Tapestries hang on the walls depicting the citadel’s fall. Features: This area is a chokepoint for zombies, forcing players to defend from a single large door and multiple windows. Mystery Box location in the corner, hidden behind a set of ancient doors that open once a player activates a nearby lever. The Catacombs Description: Beneath the citadel, these ancient crypts serve as a dark maze filled with winding passageways, tombs, and eerie sarcophagi. The air is thick with the smell of decay. Features: Zombies spawn from the crypts, popping out from cracked coffins and mausoleums. A hidden Pack-A-Punch machine tucked in a remote chamber, requiring players to complete a series of puzzles or challenges to unlock access. The Tower of Sorrows Description: A multi-level tower with spiral staircases and balconies. The upper levels offer a great vantage point, but zombies can spawn from every corner, including the ceiling. Features: A Perk-A-Cola machine (possibly Deadshot Daiquiri or Speed Cola) located on one of the higher floors. To access it, players need to solve a rotating puzzle mechanism that opens the way. A boss zombie, The Warden, appears every few rounds, teleports across levels, and summons weaker undead as minions. The Ritual Chamber Description: Deep in the citadel, a massive circular room with an altar at the center, surrounded by statues of long-forgotten gods. Dark energy pulses from the altar. Features: This area is where players will perform the Main Easter Egg ritual, battling waves of powerful zombies to charge the altar and unlock the final escape route. The Easter Egg quest revolves around restoring the citadel’s ancient power, requiring players to complete a series of environmental and combat puzzles scattered across the map. New Features: Environmental Hazards: Falling debris from the citadel’s crumbling structure. Certain areas of the map become temporarily blocked off due to the structural collapse. Dark Magic Anomalies cause random teleportation of zombies or players to different locations, disorienting both the living and undead. Special Zombies: Phantom Sentinels: Undead knights who wield swords and shields. They appear in specific areas and are tough to kill unless a specific part of their armor is damaged. Dark Sorcerers: Zombies with glowing eyes that can cast “curses” on players, slowing them down or making them vulnerable to extra damage. Power-Ups and Perks: Power-Up Feature: In addition to the usual power-ups, there are “Arcane Crystals” that randomly drop and provide buffs for a short time (e.g., increased speed, explosive ammo). Perks: Classic perks like Juggernog, Quick Revive, and Speed Cola, but also a unique perk: Soulstone - allows players to briefly revive fallen teammates automatically (one-time use per round). Easter Egg Quest: The main Easter Egg involves gathering fragments of an ancient Codex of Souls hidden around the map. Once all fragments are collected, players must perform a ritual in the Ritual Chamber to open the citadel’s sealed vault. Inside the vault is a powerful weapon or ability, such as a Blighted Tome, a magical book that can temporarily summon a horde to fight alongside the players. Endgame / Escape: Once the Easter Egg is completed, the players have the option to escape using a portal that opens in the Ritual Chamber. However, this portal is guarded by waves of tougher enemies and an ultimate boss battle against The Warden, a massive, ethereal entity who controls the dark magic of the citadel. This map offers a perfect blend of classic zombie mechanics with a unique, narrative-driven setting, ideal for both casual and hardcore players. Would you like any changes or additional features?
Download and play Tacticus for free today at play.tacticusgame.com/BlameTruth and use code: NOVHELLO to receive 2,000 gold, 50 Blackstones! Available until Dec 1st!
A new day, a new great informational video, BT you are our true godfather. I doubt they'll listen, but at least you bri bringing us the trust.
I unironically made a joke saying "Megacorps rather have a bot do the heavy lifting vs hiring actual people all in a way to cut costs and make more money". And here we are with BO6.
Warhammer games are lit I just started playing space marines and it’s fire might actually check this out
A little late on the release brotha 🙏
@@BlameTruth hey BT any way you can allow all comments? I'm tired of being censored without saying bad words...
0:17 That's not a bot, that's one of the people who tells you to "get good"
Yup, those are the guys telling everyone it's a skill issue 😂
😂
thats the best comment for today
Funny shit!
hahahahaha
Blame: asks AI to make a call of duty map. AI: makes picture that looks just like a call of duty map. Blame: 😮
yeah, it'd been better if he just asked for a map for a first person shooter and not directly name drop Call of Duty, AI for sure knows about Call of Duty. Hell I'm like 99% sure even if you asked fore one for a fps it would still use call of duty as reference
design me a call of duty map on a luxurious yacht
Hijacked
Fair point Im just sticking with the original theory that these are warzone areas
Yes but hijacked is old so AI wasn't a thing haha
@@MrZeBeNP0K All the maps from old cods feel human (not random) and with a really good flow and gameplay that Ai can't remake
@@mancio4369 yes sure this is what i think too. This is why i said that Hijacked wasn't created by AI ^^
On good old days, infinity wards or Treyarch were really thinking about the maps playability, they put themself on the player side i think.. Not the case anymore ! But even with that , i like this black ops 6, the feeling on keyboard is good and it's a good point.
That "bot" is already doing better than the rest team mates this game gives me. At least he's not intentionally feeding to turn my match into a loss
I thought I was alone with this thought
you get bad teammates when you’re bad at the game 🤷
@@usot. That's not how sbmm works but keep believing that🤷
@@usot.oh that must be why you’re on your 37th loss in a row. Shame.
@@TheOneTrueClovehitch projector
I snuck out of my Amish cabin to watch this computer video
You too??
I as well
I escaped a North Korean prison camp to watch this on a CAPITALIST device.
How are the Amish chicks?
You from pa?
Okay ChatGPT, design me a reason to keep going with the CoD franchise.
Now that's the right question.
Just ask chatgpt to make you a modern military fps with team based game modes in lane-based arena maps based on realistic locations. Congratulations, you have infinite CoD.
edit: I hadn't watched the video yet lmao
Releasing $50 skin then lowering price later for more sales.
Bo6 is actually the best cod in a long while. Most people agree for a reason lil bro
@@RaffleRaffle Just let them bitch and moan about the game year after year as if they're forced to play it lol
One look at the calling cards and loading screens was enough to tell me they made this game with AI and a support team of 3000 Bangladeshi 🇧🇩 😂
+1000 ai Tools 🤣🤣
Genuinely
Bro im a bengaliand didnt get it whst the hell did you mean bu mentioning Bangladeshi? We are still on R&D Shits : )
Worst calling cards in cod history. Actually made me sad I really used to enjoy looking at all the art work that was created for the games. No it's just pointless and take away from the actual human art in game.
This is assuming they actually hire people anymore.
“I asked chat gpt to make multiplayer maps using descriptions of the most recent and therefore most relevant existing maps and they made designs that used keywords from them and vaguely remind me of them”
I’m all for shitting on bo6 multiplayer but this is an Absolutely stupid claim. It’s like people forgot how generative AI works
it has information only til 2022 though
Did anybody else see that bo6 was nominated for “best sound design” at the game awards💀
Because they couldn't find another worthy candidate 😂 nothing goof released this year at all
They have good design, but having it being fully functional is the issue💀
Treyarcs sound team is very good at what they do, and this game has that personalized audio bs. It makes sence
Yeah. Good sound design if you pay for the premium audio. As in good for Activision and not the players.
and accessibility.
To be fair BT, derelict's definition is "In very poor condition as a result of disuse and neglect." So, that's a reason as to why Chat GPT would use the word derelict in it's description for an abandoned trainyard.
2026 Ai generated Cod Will save us
until it becomes self aware and accidentally intentionally nukes our homes 😂
@@AUDIOfile-frequency COD devs are entry level noobs. I cant even close my game with out having to crash it. complete shit show.
Update requires restart
Your profile picture fits perfect
That bot behaviour is what we saw during their stealth testing towards the end of Caldera, it also kept going around in circles, it confirmed they were using AI Bots to fill the lobbies. Then DMZ launched and it was the same, also they act like this now in Veteran campaign.
BT is right, the Bots in the past were way better, way harder, I remember Pripyat at the end of that mission in COD 4, on Veteran, it was carnage and very, very difficult to get through.
Original World at War on veteran was some serious AI😂😂
@@Eggzy-b7fthe grenade spam... god
Im just waiting for someone to forget to edit something in one of these games and it ends up having AI slop features like hands with like 7 fingers or impossible structures or anatomy when it's clearly not supposed to. Im sure all the paste eaters would just be like anyway though
I think a similar situation happened in the Dead Rising remake where they used AI on some of the textures and the text is completely illegible
it already happened with the prestige emblems.
It will look like GTA: Definitive Edition.😂😂😂
Look up the "hard breakup" calling card. Trust me..
A few r/iamverysmart people are debating the legitimacy of this, stating that it's pulling data from Black Ops 6 for the map creation. ChatGPT is pulling from the knowledgebase of EVERY Call of Duty game ever made, not just Black Ops and not even just Treyarch, and the fact that we got keywords for names for the new maps is super suspect. The odds of that are so fucking low it's insane.
But this is also why we did the third test, which generated two different maps both unlike BO6, but then described something not in the map... but that the devs removed which pretty much solidified my theory that AI is being used. It's literally in the job description they have no qualms using generative AI and people are still doubting. Absolutely wild.
The David Vonderhaar tweet is just the icing on the cake. They are using AI, and this is the logical take at this point unless someone wants to explain why these maps are the worst we've ever seen from the studio who has brought us--consistently for 14 years I might add--some of the best FPS multiplayer maps of all time and also lied about them being three lane.
Good comment
yeah they gotta b trolling
I finally found someone normal here 😭
This is prime BO6 schizo posting 😭
It’s literally a synonym for abandoned you knucklehead
I hate AI…it’s everywhere and it’s ruining everything even my favorite hobby which is video games.
We’re in dark times…
Grow up get another hobby that Dosnt involve sitting on your ass for hours at a time
You are correct
Agreed
@@prod.yayo5715 how about you know you your role and shut your damn mouth jabroni because my love for video games will never die at least there’s competent devs out there that can still make great games! Why don’t you take yo ass to that little hole of yours know ass your mom’s basement and eat paste ya heifer.
@@prod.yayo5715 I think they are grown
So the AI built what you asked...
*4 YEARS! 4,000 DEVS!*
4000 ai’s
There’s no possible way I got an AD for an AI program in the middle of an exposing video about AI! 😂😂😂
LMAO TALK ABOUT COINCIDENCE 😭
What if ChatGPT just saw the skyline map then gave it to you? This doesn’t confirm anything
These maps are a sorry excuse of a game, unacceptable. I can't believe Activision gave them a green light to release this trash
what do you expect? activision not being greedy? wokeism not being a cult? incompetent DEI hires with little to no industry experience making a good game?
It's Phil Spencer who is now the person who has the final say, he's the head of Microsoft Gaming, so blame him.
@@RocketRentonActivision has been like this ever since the buyout, this isn't some new development
Keep crying. Theres 3 bad maps. If you're a rank rotten respawn player then i dont blame you for hating the maps. Play search and destroy or go find a new game. Cry babies.
😂😂 big facts 💯 they suck fkn modern warfare maps on a black Ops game is jus beyond retarded i cant stand to play longer then 30 mins plus shitty teammates dnt help non either im damn near bout to dip to battlefield domination lol
Remember everyone BlameTruth is not suicidal.
bro hes not getting assainated for showing simulateritys between ai design and the actual design
@@arlotheapple whooooooosh
@@ChromaticZero the joke was so bad i couldnt even tell you was tryna make one
he's just retarded
18:30 my fireplace started going crazy, the spirit of the COD Father was upon me
I have a feeling campaign was thrown into a.i and the prompt was nostalgic levels. Thats why one level was a pick a path, another was a doom rip off, there was a payday type casino heist and a open world level with multiple optional quests. Cod devs arent that creative
Good points here, however cod developers have always been relatively creative and innovative and it’s not out of the ordinary for them to try something new. E.g the whole open world campaign we had recently which although flopped was completely different to what we are used to.
17:20 holy crap dude i just hit the gas before watching this video i started tweaking out lolllll
I wasn't even high and I started tweaking like a meth head.
It’s real
Lay off the gas
I got similar results to yours in ChatGPT, but after the map generation I asked where he got the data from. ChatGPT's answer: I created the map description and design myself, based on general knowledge of Call of Duty map design principles, such as symmetry, vertical planes, dynamic elements and varied gameplay areas. It is a creative idea and not data from an existing game. If you want specific details or customizations, let me know!
I can't stop laughing that people actually put 80-110€ on the table for this
I bought the 110 version because of my friends xd
It is fun, but it will be my last cod.
Its way too fast for me. And i just want a cod with slow tactical gameplay.
And the zombie song in terminus is very good ^°
@@MakeLoveNotHate9 There are hundreds of thousands of people who fall for the hype and get carried away by their friends.
I have 2 of them in my circle of friends. I tried the game with Gamepass and I'm really glad I did. Yes, it's the best CoD in a long time, and although I haven't played cod for 5 years, my initial fears have come true. EOMM unfortunately ruins the whole experience. Zombies is pretty good though, so thankfully you haven't wasted your money either.
Hopefully you'll know better next year. Figure out if you really want to support this business model. Unfortunately, companies only understand cash flow choices, and with CoD it's a drop in the bucket.
Cod spends as much on marketing as a blockbuster movie would cost these days, be aware of that. That's why it's so successful. They don't care about you, they lie, cheat and scam you from top to bottom just to get you to open your wallet.
DeReLiCt is way worse than Piccadilly, where there were giant buses clogging the middle, now we have trains stretching across the entire map from start to finish!!
You know what Piccadilly was an actual better map if we are being honest
Is DRLC a reference?
@@lileofficial4273 he means for u to read it in your head with a stupid voice I think. its like some meme bullshit
picadilly wasnt bad if you learned how to play on it. these maps are just unplayable in general
@@guwupi Piccadily was TRASH. Piccadily is still worse than most BO6 maps. Let's not do the thing where we get a little soft spot for old thing because the new thing is so hateable.
The thing about gpt is that its going to take search results, if its taking current search results its just going to be regurgitating people describing the skyline map
I can't remember where I heard it but it's something that's always stuck with me:
2's a line, 3's a pattern.
It's a good one. I like it. Also fits this situation lol
It’s in geometry. Two dots make a line. 3 make a pattern as in a triangle.
@@Spikeleefr545 I don't debate it being geometry. But it's more likely I heard it from somewhere on TV like Criminal Minds. Police don't consider crimes of similiar M.O. as serial until there's 3.
@@carbonclaw7280 lol ok Ik it’s something I heard in geometry class. I’m just a nerd 😂😂
19:12 i thought so 😂 it sounded familiar but i couldn’t place it. but you delivered it so well i thought it was you
This is probably why in that job description it says the applicant must be proficient with using AI generation tools and assisting in polishing AI generation.
They most likely just got ChatGPT or equivalent to give them a prompt and some images and the map makers just copied the AI's prompt and cleaned them up to make sense in a 3D layout.
Bother, I can’t take this as concrete evidence because ChatGPT doesn’t create something new, it takes inspiration from things that already exist. It giving us Skiline might be because it already exists. Same with Derelict, also, it’s worth mentioning that Derelict is pretty standard as to what types of map we can expect from cod, so I wouldn’t be surprised if it gave me something like that. What I will say tho, just go into spectator mode on Skyline and take a look around the entire map and you’ll get enough evidence that AI was used in some form or another at the very least to curate what portions of that map would be used separately in multiplayer
No chatgpt model has a knowledge cutoff after October of last year
Everything and everyone does. Watch Jacque Fresco
@@Beueifneidb34 no it doesnt lol. you could ask it to write you a crime thriller script based on what happened in the news this week only it will do it
Blame Truth has been making videos for many many years about COD. You know damn well he was feeding a bunch of info into ChatGPT that it was using to create the images. Notice how he only provides small screenshots showing exactly what he wants you to see and leaves out everything prior? He clearly doesn't understand how a LLM works.
@@t58bearesomeone with a brain and knows the basics of AI.
Called it like a year ago 😂 good work BT
Maybe it's generating such similar maps because the official COD maps exist in the database, so ChatGPT sees them and uses them as a reference...?
Nope, it's timeline is set in 2023 so it can't be taking data from bo6 maps
Like the xdefiant gameplay, always nice to see! Good work as always my man. I hope this will wake some people up, but there are so many cod fans who are literally sheep, and who dig their heads in the sand refusing to listen to any evidence or arguments. Genuinely crazy what you found, can’t believe they are getting away with using ai. Doesn’t surprise me though, I’ve speculated for a bit now they use it for shop bundles. Like is are no way some of the skins aren’t ai created, you can just tell. If only more big cod creators talked about this stuff, then maybe we’d get good genuine change, but so many cod creators won’t talk about this cause of their deals with activison or fear of being blacklisted. But again, here’s to hoping this video wakes at least a few people up, good work.
The craziest thing is you people would believe possibly anything when it comes to cod, you guys wouldn’t think to imagine defiant having been made with forms of AI because people like you are blinded to only hating a genre of shooter that you don’t like because you suck at it.
I'm not sure what the point of this video is. You show examples of asking AI to do something and are surprised when it does. When you ask it to create a map with the same setting as a Call of Duty map you act surprised when they are similar. The images don't match at all and the descriptions are very generic. The "unfinished basement" is just simple world building. There are a million doors that don't lead anywhere and buildings that are empty inside in CoD maps. Are they removed areas as well? I'm not gonna say they didn't use A.I, but nothing in this video is close to proving it.
Exactly what I was thinking
He would describe a certain map to ChatGPT and then ask it to describe it back? Then said “what map does this description remind you of?” Like he didn’t choose the map and describe it to ChatGPT smh
It's because blame truth is a moronic grifter.
if you play the campaign, the 'payback' mansion missions actually do feature a hidden door leading to the basement with stone "flood tunnels" or something, idrk what theyre there foor, but they do kinda look like tunnels/caves
I'm guessing they used ChatGPT to design the multiplayer map first, removed the underground portion to make it brain rot, ported it to campaign with the stuff they removed to save time and called it a day.
@@BlameTruth wow, you really come up with the stupidest conspiracies. Typed a prompt in ChatGPT, it gave you answer, and thats "evidence". Freaking pathetic and hilarious
@@jacobmcklowski4428 get off your knees lil bro
@@jacobmcklowski4428 treyarch employee spotted
@@tunahan3756 This video is the largest case of confirmation bias I have seen. To the point where it should be studied and used as an example for it honestly.
18:34 this reminded me of the monologue from FNAF Pizzeria Simulator.
“…You have all been called here. Into a labyrinth of sounds and smells, misdirection and misfortune. A labyrinth with no exit. A maze with no prize. You don't even realize that you are trapped. Your lust of blood has driven you in endless circles. Chasing the cries of children in some unseen chamber, always seeming so near. It's somehow out of reach. But, you will never find them. None of you will…”
8:17 this is essentially what i commented on your last video; some of these maps I could certainly believe had AI INFLUENCE for the idea but i’m highly skeptical on them using AI generative tools.
9:50 ehh, what else could they call a map like this? Trainyard is boring & Derail is already taken.
14:06 in the campaign there is an entire basement…and then a bunker BENEATH the basement, the basements had a bunch of puzzles which leads you to being able to open a safe, gets you money to upgrade the safehouse & a knife blueprint for MP so the remains of which after being taken out (like the balcony on the left side) is essentially what you’re seeing. I’m disappointed that you didn’t do Lowtown tho, god i hate that map 😂
i gotta stop editing my comment at the same time BT hearts them man 🥲
edit: nevermind :)
if you play nuketown filled with bots on one team they tend to pile up at green house downstairs and walk in circles, why? 🤨
atleast free kills :D
BT is the Alex Jones of the Cod community and I'm here for it
Edit: I literally commented this before seeing 17:16 hahahaha
The only issue is that AI scrapes COD as well so map names could be because it's already added them to "memory" not saying they didn't use AI or not, just that's a possibility. The cabin one as example, it sort of resembles TF2's style and map design.
Chat gpt needs to be trained using a newer database. Depends when was the last training session. If it was before the map names and stuff was known then it was potentially used to make them.
Chat got isn’t fed anything past 2023
Lowkey cooked with that PAC man line😭
The fact that the AI generated similar maps AND even used terms like 'derelict' is kind of chilling. Makes you wonder how much AI is quietly shaping our games already.
Just got home from work, and getting my daily truths from the OG,, love ya content brother, from down under
I don't see exactly how the ai images "proof" that BO6 maps are copied ideas of midjourney/ chatgpt. First of all they looks pretty different. 7:55 for example.. .where does it looks the same? I mean both have a pool yea, but almost every luxurious house nowadays has a pool (google images proofs it). It is obvious that the devs collected a bunch of reference images of different luxurious houses to design this map which explains why these houses look similar in some ways. I mean i bet your house has a kitchen and a bathroom too just like mine. Houses are all structured similar so they all have similarities. Same for the other two examples, they don't look very similar and if they do, it's because most trainyards have trains and most buildings have a basement.
And about the tweet which in your eyes looks like ai. This reminds me when i wrote some text for a business and my co-worker told me it looks like ai generated and i shouldn't use it. Funny side note, the text was written by myself without ai. AI nowadays is pretty good at writing human looking text. Not perfect, but they are quite close. And i am sure that most cooperate goodbye tweets are structured very similar, so they all probably looks similar in their structure and words used.
I don't care much at the end, it was an entertaining video and it's just a game at the end. However the video felt like purposely pretending to having a proof just to increase views while knowing that the arguments given are just speculations. I feel like i only commented here because i'm a game dev myself and so have a connection to game related topics.
I use to be a software engineer, I left that sector since it crashed, I'm in cyber security now, I will say I'm a little skeptical on this, BT. ChatGBT and AI as a whole, as of now, are just very large language model, written to simulate how the human brain works. ChatGBT, AI can ONLY develop results based off any EXISTING data that sits on the Internet today. Even ppl who are no longer on earth, out posted things on the Internet, that sits on a server deep in the far corners of the Internet, the AI could have one of its nodes (which simulates a human synapse) draw a similarities to it, based off what you asked it, and use that data to develop its answer. So when you asked it these call of duty questions, especially because you said call of duty in your request, I guarantee the AI pulled from the millions of posts and videos made on those old call of duty maps, to develop your map that you asked it to.
Generative AI is what the mad scientists are working towards. That AI can conclude its own answers out of thin air. It doesn't need the data to already exist in a textbook, on the Internet, in order to develop an answer. If they do one day develop that generative AI, and they put it in a quantum computer, kiss reality goodbye lol.
Here is proof, I asked ChatGBT how it's neural network algorithm works.
CHARGBT ANSWER TO MY QUESTION --
"You're on the right track! My underlying algorithm, called a transformer model, is loosely inspired by the way neurons in the human brain work. Let me break it down:
1. Nodes and Connections:
My "neurons" are mathematical units called nodes arranged in layers. Each node connects to many others, and these connections have weights that determine how strongly one node influences another. This structure allows me to process and link information, akin to how biological neurons and synapses interact.
2. Source of Knowledge:
All my data comes from pre-existing sources that were available up until my knowledge cutoff (October 2023). I can't browse the internet in real time unless explicitly directed, and even when I do, I synthesize information rather than copy-pasting it directly.
3. Think of me as a system that has learned the structure of language and facts from extensive reading and uses that to predict the most useful and accurate responses to your questions!"
Key point is Existing Data... but these LLMs can be useful tools.
Okay how does pulling from old maps explain designs that resemble bo6 maps that just came out and are outside of the AI's database per it's last update?
@@kenethernandez6246 ask the AI right now, what year is it, or what's today's date and tell me the response you get. If the AI last update was October of 2023, then how come the AI can tell you that today's date is November 23rd 2024? So now ask the AI another question, "how can you tell me today's date if your last update was in October 2023"? Now tell me the response you get? The last update being in October 2023 just means the AI's training data cuts off in 2023, but the AI can access tools on the Internet that allows it to provide real time data. Which is exactly what the AI would use to see the videos and images posted on those old call of duty maps BT was describing for the AI to make him a map of, the AI saw the similarities and used it.
All that being said, I just said I'm SKEPTICAL. I'm not entirely sure. I will say that AI has fully integrated into the corporate world, I don't know 1 dev that doesn't use AI to make their life easier, and my wife's whole corporate office uses AI, they all use firefly to take notes on meetings for them. It's fully integrated into business world. All that being said, it should aid you, it shouldn't do all the work for you, so if devs are just copy pasting maps and content, that's a fucking problem.
@@AnticipatedHedgehog AI has access to tool that allows it to provide current events data. that's how it can tell you what today's date is, or what reviewers are saying about a new product that just came out. AI would be not nearly as useful if it was like a snapshot of its last update, because the updates are so far apart from each other
Wait until he finds out AI databases are based off the web.
Love the content bro, keep it up.
I wouldn’t be surprised if the terminator made this map. No emotion made with creating the maps. Just there to service their master Activision.
Yo, the black mirror quote/ramble at the end was goated😂. The Pacman bit is lowkey fire.
The word derelict seems unique enough that the odds of it popping up with ai and matching that map are slim to none.
With Skyline I was like okay, could be a coincidence... with Derelict I knew I was onto something, and the Payback portion confirmed it
It's literally a synonym of abandoned...
It literally means abandoned, educate urself before u start believing in every rage bait post
@@devilishfrost4795 still a unique word to use though why so hostile
It's not a unique word it's used quite regularly when describing something just like the map. It's actually a great name for it
Ok, I may be a bit off the mark with this but if the maps would have been good and still generated by AI would this still be an issue? I mean as a player. Now if you look at it as a game designer or map designer, sure I can see an argument against using AI, it's a bit lazy. But if you use AI to help with the creative process of the whole thing I feel like this was inevitable. I mean at some point we are going to get games completely done by AI and shoveled out by AAA game companies. That's just a fact. Or maybe it'll get to a point where we don't even need AAA game industries at all and any Tom, Dick, or Harry can make their own game.
I love your content so much, when you yell & talk about how cod sucks & you wanna suplex joe cecot thru a polyester coffee table atop a mountain has me dying. Subbed
You're easily entertained
@@LoungeLizard_33and you talk a lot. Holy shit. Do you have a crush on Bt? Keep commenting and more people will see him due to the algorithm. Ignorant fool.
Bro ur grind have been insane recently. You been putting banger videos consistently. Keep up the great work BT!
10:00 you know what this looks almost identical to the mw2019 ground war map that they had in the beta everything looks like it’s in exactly the same spot 😂
4:30 Wow, this is even less proof than I expected 😂
That ending was something right outta AVGN lmao
Average Vegans Gaming Night?
That closing was outrageously good! Bro you touch my spirit with that.
does this guy even know how A.I. works? replace CoD with CS and you'll get CS esque maps. wtf
Just googled what "Derelict" actually means and to my surprise, it has NOTHING to do with trains or Rail Yards.
This is a joke right? Just text not getting it across clearly I hope
It means abandoned lol
It says quite a lot you did have to Google what it means.
@@TunaIRL It doesn't. Everyday we learn new things, so it doesn't "say quite a lot" that I didn't know the meaning of a word that I don't believe I'd even heard until the map name. So brain dead response honestly.
@@Hester-l6k Well, then you went on to say the word doesn't have anything to do with an ABANDONED train yard. Curious to say the least.
None of this is proof of AI use, you asked ChatGPT to design a map of an abandoned train yard and you're surprised the word Derelict was mentioned..? It did what AI does, spat back out exactly what you typed in, just worded differently.
you and david vonderhaar on a podcast would go hard.
I'd religiously watch that shit
Always glad to hear you BT
You can tell payback is based off of ''the rook'' from campaign. Likely an early rendition. The gate is shut, you can access that front cabin, the walkthrough between the cabin and main house is open.... basement is missing, but you can see bits of it from the back corner that collapses after a storm in the campaign. The fireplace area is likely an early briefing room. Second floor is different... as is the first floor. The back sunroom and deck is missing.... but theres a decent garage where the shooting range was.... id guess that they planned early on for pantheon to take rook
Bro work ethic is impressive another upload 💪🏾 #NewSub
I asked chat gpt to make me 12 6v6 maps for the next call of duty and this was its response
Here are 12 creative map ideas for a 6v6 format in the next Call of Duty game:
1. **Urban Ruins**: A cityscape filled with dilapidated buildings, alleyways, and rooftop access. Multiple vertical levels allow for sniper positions while close quarters support SMG and shotgun gameplay.
2. **Jungle Outpost**: A dense jungle featuring overgrown vegetation, treehouses, and narrow paths. Players can use stealth and ambush tactics among the foliage.
3. **Abandoned Factory**: A sprawling industrial complex with large machinery, conveyor belts, and tight spaces. Great for close-quarters combat and tactical play.
4. **Desert Mirage**: A sun-soaked desert with shifting sand dunes, an oasis, and abandoned shantytowns. Long sightlines for snipers and plenty of cover for infantry.
5. **Snowy Village**: A small village in a snowy landscape with houses, a church, and ski lifts. The snow provides unique visibility challenges and opportunities for tactical movement.
6. **Nuclear Submarine**: An underwater base where players navigate through narrow corridors and large control rooms. Close-quarters battles are emphasized in the claustrophobic environment.
7. **Train Yard**: A busy train yard with moving trains, cargo containers, and elevated platforms. A mix of long-range and close-range engagements keeps the gameplay dynamic.
8. **Highrise Rooftops**: A series of interconnected high-rise buildings in an urban environment. Players can traverse rooftops and utilize zip lines for fast movement between areas.
9. **Futuristic City**: A neon-lit metropolis with advanced technology structures, holograms, and dynamic weather. Open spaces encourage vehicle use while tight alleys provide cover.
10. **Cavernous Mines**: An underground mine with tunnels, caves, and mine carts. Ambushes and surprise attacks are common in this dark and atmospheric setting.
11. **Military Compound**: A fortified base with barracks, training areas, and vehicle depots. This map encourages a mix of tactics, from long-range sniping to close engagements.
12. **Island Resort**: A tropical island featuring beachside bungalows, palm trees, and a central lagoon. The vibrant environment allows for both stealthy approaches and open firefights.
These maps can provide diverse gameplay experiences, catering to different playstyles while maintaining the fast-paced action characteristic of Call of Duty.
THE NUBERS WHAT DO THEY MEAN 18:48
The numbers are a Mc Donald's order
@AsbestosCigar 🤣
My only problem with this theory is that how lazy do you have to be to have a robot tell you what a city skyline looks like? I've never played Black Ops 6 but I can imagine an abandoned train station pretty easily
nah this is undeniable, it literally gave you the name of both of the first maps bruh wtf
its almost like DEI hires are rarely competent...
@tateranus4365 lmao ain't that the truth, they literally sit around in the board room talkin bout "so we have all the maps and overall design from AI, so with that being said, what kinda skins we tryna make to sell to these tiktok brains🤑🤔
@@midnightwasused tiktok brain ai building a game fro tiktok brains.
@@nolga3569 🤣🤣🤣
I'm a new subscriber and have only seen two of your latest videos, but I love that you are bringing this kind of thing to light! Keep up the great work, and keep making awesome content.
Also, Now im gonna download warhammer 40k tacticus, didn't know there was a mobile game
Thanks! If COD gets away with shady stuff it spreads to other games. Important to call out every bad thing they do.
@@BlameTruth I was actually so disappointed on the season 1 launch, I just deleted the game. How are you really gonna release a Black ops game with only 2 zombies maps? The Zombies is the only thing I think they really have going for them. You should look into the Zombie maps and see if they have used Ai to make those as well. I've noticed the maps to be really weird, Liberty Falls lowkey feels like a big 3 Lane map to me.
9:39 BT voicecrack 😂
😂
Hey BT I was wondering if you'd heard anything about the "Bootcamp" warzone Playlist.
There are a majority of bots in that Playlist. But the weird thing is: they have names like "x_Hero_x" or something. Not the more *obvious* bot names like before. Why would that be?
Well they're obviously not trying to let you know they're a bot. They actually move and play a lot like some (bad) players. Sometimes I genuinely couldn't tell the difference.
What made me start thinking about it was the fact I'm always getting low levels on my team in WZ. They'll be slaying out in the pre-game lobby, and then I die and spectate them in game.. They're sitting in a corner holding LT.
If SBMM is meant to protect noobs, why are they putting level 13s in my games lol? I have a 5kd on WZ for reference, so my lobbies are straight up punishment to them. Can't punish a bot, tho....
Bro what the fuck, the trainyard map image, i instantly said to myself "Looks like farm 18, idk why" then you said it lmao
Same lmao
Activision: "ChatGPT, please generate a Call of Duty game set during the Gulf War."
ChatGPT: "Black Ops 6."
BT doing his magic as per usual
0:50 might be on purpose, they might be meant to be found that way , maybe the devs expect them to be shot fast in game so it wouldn’t matter
But even on custom games they crouch
BT makes the social justice warrior Dev's rage quit 🤣
Incredible outro for the video. I'd like to see more abstract and spacey stuff like that in your vids! Love ya BT
Buddy doesn't know how AI works in the slightest
at 10:15 the AI generated image is the exact same map as Karst River Quarry, a battle map from modern warfare 2019 ! that's actually insanee i can almost see the C flag on the bridge at the top left and the D flag inside the building ! CRAZYY
18:24 I thought we were about to enter bt’s schizo arc😂
Your old videos were so relaxing and chill. I don’t know what to call this new content
BT go look at the medals earned section, you can see that the medals with stars have different shades of Gold, silver and bronze in different areas, clearly those were made by AI 100%.
Take a closer look at the prestige emblems. They're AI
@@ethanbrophy1601 dug into that. They seem to be hand modeled to my eye. Generative AI leaves some pretty noticeable artifacting and graininess still. To me it just seems like a different person worked on some of the medals, but nothing about them stands out to me enough to be AI. (A good way to tell it to zoom in on a picture a lot. aI pictures almost always have this weird repeating grainy pattern from the algorithmic process that regular digital art and photos don't really contain)
@dsrocks6905 "Welcome" on the Welcome to Nuketown one is spelt wrong...
The bot in the beginning being the perfectly metaphor to the competence of the cod devs
Finally this is hardcore evidence but it doesn't change anything till we stop giving activision money.
10:27 definitely deserves a like, the pain you go through so we don’t have too. What a G
I dont think you realize how dumb this makes you look. Of course an ai using the internet would make something similar to cod when you literally TELL THE AI TO USE COD AS A REFERENCE.
6:20 SHUT THE FRONT DOOR
I even tried to take call of duty out of the equation when asking the AI to make a map. I put in the prompt "Make me multiplayer shooter map with 3 lanes of attack, and set in a war-torn African town." I was thinking of something like Bakaara, Villiage or Mission from the old MW3, but oddly enough it showed me a picture of something out of MW2019. It could still be using references from CoD since it is a really big franchise, but it doesnt look too good on ol' Activision
10:00 looks like pipeline from COD 4 that's the first thing i thought of
I initially thought all these maps are just WZ POI’s jumbled together but this is even sadder lol
Treyarch fell off hard. .
I owe blame truth everything. He got me out of my COD hypnosis and now I can freely think and live my life.
Blame Truth lokey retarted
This is what us grown children get for yelling “AI can make a better game” when we raged 10 years ago
Dude no one said that
Never heard that in my 19 years of gaming.
10 years ago not a soul said that
Unlike people here, I have heard people say that when raging, the buzzword wasn't "AI" it was "bots", "bots could make a better game" I've heard now and again. It was around the time procedural generation became slightly more known
@@AnD1262 yeah some the people that replied lying they ass off lmao
I believe that AI was used in aspects of the recent CoD game titles and yes, devs touched up the details.
Im not surprised. Nearly every corpo is turning to this bull shit.
The "basement" portion of Payback isn't the product of AI generation. The map is basically the mansion from the Campaign with the basement portion inaccessible, so they probably just resued the assets from the campaign and decided to just make portions of it inaccessible in MP.
It might be getting this imformation from black ops 6 itself
This would be way more important if this happened before black ops 6 came out unfortunately.
This was my initial thought, im not an expert at all but from my understanding AI has to be trained on preexisting information so its possibly just using BO6 as the reference.
@@Jordan-ec9dc it is 100 percent using it as a reference he even had call of duty in the search
I asked chatgpt to design a cod zombies map at a citadelle and this is what it gave me. Bear in mind, we dont have any looks into the map yet.
For a Call of Duty Zombies map set in a Citadel, here’s an engaging design concept:
Map Name: Citadel of the Forsaken
Setting & Atmosphere
Location: A towering, ancient citadel located on a craggy mountain peak. The map spans both the interior and exterior, offering a dynamic mix of confined, tight spaces and expansive battlegrounds.
Theme: Gothic, medieval with elements of arcane mysticism and dark, corrupted magic. The citadel has fallen to an eerie fate where the dead roam freely, and strange anomalies warp reality.
Key Areas:
Outer Courtyard
Description: A large, open courtyard with crumbling statues and broken fountains. Zombies emerge from the cracked stone walls and staircases leading up to the citadel’s high walls.
Features:
Limited cover; players must use the terrain strategically.
A large clock tower in the center where a few high-tier weapons can be acquired by interacting with mysterious, glowing runes.
Citadel Entrance Hall
Description: A grand, high-ceilinged hall with chandeliers and towering arches. Tapestries hang on the walls depicting the citadel’s fall.
Features:
This area is a chokepoint for zombies, forcing players to defend from a single large door and multiple windows.
Mystery Box location in the corner, hidden behind a set of ancient doors that open once a player activates a nearby lever.
The Catacombs
Description: Beneath the citadel, these ancient crypts serve as a dark maze filled with winding passageways, tombs, and eerie sarcophagi. The air is thick with the smell of decay.
Features:
Zombies spawn from the crypts, popping out from cracked coffins and mausoleums.
A hidden Pack-A-Punch machine tucked in a remote chamber, requiring players to complete a series of puzzles or challenges to unlock access.
The Tower of Sorrows
Description: A multi-level tower with spiral staircases and balconies. The upper levels offer a great vantage point, but zombies can spawn from every corner, including the ceiling.
Features:
A Perk-A-Cola machine (possibly Deadshot Daiquiri or Speed Cola) located on one of the higher floors. To access it, players need to solve a rotating puzzle mechanism that opens the way.
A boss zombie, The Warden, appears every few rounds, teleports across levels, and summons weaker undead as minions.
The Ritual Chamber
Description: Deep in the citadel, a massive circular room with an altar at the center, surrounded by statues of long-forgotten gods. Dark energy pulses from the altar.
Features:
This area is where players will perform the Main Easter Egg ritual, battling waves of powerful zombies to charge the altar and unlock the final escape route.
The Easter Egg quest revolves around restoring the citadel’s ancient power, requiring players to complete a series of environmental and combat puzzles scattered across the map.
New Features:
Environmental Hazards:
Falling debris from the citadel’s crumbling structure. Certain areas of the map become temporarily blocked off due to the structural collapse.
Dark Magic Anomalies cause random teleportation of zombies or players to different locations, disorienting both the living and undead.
Special Zombies:
Phantom Sentinels: Undead knights who wield swords and shields. They appear in specific areas and are tough to kill unless a specific part of their armor is damaged.
Dark Sorcerers: Zombies with glowing eyes that can cast “curses” on players, slowing them down or making them vulnerable to extra damage.
Power-Ups and Perks:
Power-Up Feature: In addition to the usual power-ups, there are “Arcane Crystals” that randomly drop and provide buffs for a short time (e.g., increased speed, explosive ammo).
Perks: Classic perks like Juggernog, Quick Revive, and Speed Cola, but also a unique perk: Soulstone - allows players to briefly revive fallen teammates automatically (one-time use per round).
Easter Egg Quest:
The main Easter Egg involves gathering fragments of an ancient Codex of Souls hidden around the map. Once all fragments are collected, players must perform a ritual in the Ritual Chamber to open the citadel’s sealed vault. Inside the vault is a powerful weapon or ability, such as a Blighted Tome, a magical book that can temporarily summon a horde to fight alongside the players.
Endgame / Escape:
Once the Easter Egg is completed, the players have the option to escape using a portal that opens in the Ritual Chamber. However, this portal is guarded by waves of tougher enemies and an ultimate boss battle against The Warden, a massive, ethereal entity who controls the dark magic of the citadel.
This map offers a perfect blend of classic zombie mechanics with a unique, narrative-driven setting, ideal for both casual and hardcore players. Would you like any changes or additional features?