Right now the sloshing machine for me is a pretty nice side weapon to have. I'm new to it and I can recognize its issues but I'm still trying to play around them. For some reason, even when my team is losing, I rarely get frustrated when using it and it's actually pretty relaxing. The problem is that I'm not charging in due to uncertainty and paranoia and almost always playing defensively. I don't know if this weapon is one I'll really be good at but it's one I'm sort of enjoying.
Good guide for one of my favorite weapons! The part at 7:05 where you explained your thought process during a fight was super helpful and I’d love to see more of that!
Tips on how to play against machines with those weapons: Stamper, try to use your range to kill machine. Stamper is really good at pressuring machine. Carbon, focus on sharking for kills. Machine can’t react fast enough to dodge sharks. Glooga, pray.
My lag is so bad that direct hit don't even get a hit marker. I got the direct the other day and exploded cause lag. The opponent was standing in place for 3 seconds after my direct hit and I got splatted and respawned instead of him getting splatted
Would special charge up be good to run on v-machine considering it has 220p for special? I already run comeback… but have been running a couple special saver subs and special charge subs on my build (along with all the usual machine stuff - swim speed up, stealth jump, main ink saver, qsj)
I would do something like but feel free to experiment: Comeback w/ 2 SCU subs & 1 ink saver (main) Run speed w/ 3 subs of swim speed Stealth Jump w/ utility subs
Yeah, I'll consider it! The thing with the other sloshers I developed guides for, I have years and years of using those weapons. So, there's some prior knowledge built into how to use them. I am still trying to see how Dread plays tbh given it's relatively now. But I will definitely upload gameplay of me using it. If I come to a point where I am like yeah, this is basically how you play it, a guide will come :)
Booyah bomb is feeling worse than splashdown down. You're so vulnerable using it and many times get 0 splats. Splashdown after the patch almost always gets a splat now if not 2 or 3
Bringing a washing machine to a gun fight is always a wise choice.
I’m still so salty about the fire rate nerf. That sht really screwed up that weapon.
Right now the sloshing machine for me is a pretty nice side weapon to have. I'm new to it and I can recognize its issues but I'm still trying to play around them. For some reason, even when my team is losing, I rarely get frustrated when using it and it's actually pretty relaxing. The problem is that I'm not charging in due to uncertainty and paranoia and almost always playing defensively. I don't know if this weapon is one I'll really be good at but it's one I'm sort of enjoying.
Good guide for one of my favorite weapons! The part at 7:05 where you explained your thought process during a fight was super helpful and I’d love to see more of that!
😊 you😊I
I’ve been waiting for this 🔥🔥🔥
Awesome video, can't wait for the machine neo one
I dont think ill ever play machine that much but ill still watch this since i like your videos
I appreciate it dude
I'm only watching this to help myself fight machines because I never manage to kill them😭😭
What weapon do you play?
@@GUSplatoon I play stamper, glooga, and carbon
Tips on how to play against machines with those weapons:
Stamper, try to use your range to kill machine. Stamper is really good at pressuring machine.
Carbon, focus on sharking for kills. Machine can’t react fast enough to dodge sharks.
Glooga, pray.
Now i'm 4 star on both machines lol
This weapon just feels so bad to play now. I wish they would revert the last firing nerf, at least partially.
MACHINE GUIDE YES
YESSS ITS FINALLY HERE!!! YIPPEEEE
Thanks for your patience 🙏🏽
Machine feels a lot like explosher but shorter range and faster
My lag is so bad that direct hit don't even get a hit marker. I got the direct the other day and exploded cause lag. The opponent was standing in place for 3 seconds after my direct hit and I got splatted and respawned instead of him getting splatted
FINALLY TYSM
Would special charge up be good to run on v-machine considering it has 220p for special? I already run comeback… but have been running a couple special saver subs and special charge subs on my build (along with all the usual machine stuff - swim speed up, stealth jump, main ink saver, qsj)
I would do something like but feel free to experiment:
Comeback w/ 2 SCU subs & 1 ink saver (main)
Run speed w/ 3 subs of swim speed
Stealth Jump w/ utility subs
I run a few subs of it on my gear and have managed to get at least 5 bombs during some matches
If possible, could you do a tutorial like this for dread/dread d? I'm currently trying to learn the weapon and would love to see how you use it.
Yeah, I'll consider it! The thing with the other sloshers I developed guides for, I have years and years of using those weapons. So, there's some prior knowledge built into how to use them.
I am still trying to see how Dread plays tbh given it's relatively now. But I will definitely upload gameplay of me using it. If I come to a point where I am like yeah, this is basically how you play it, a guide will come :)
I stopped using comeback. A main of run speed feels more beneficial
That works too!
I need the neo guide since i'm not that good with that kit (i suck at zooka)
omg is that splatzone???
how long do you think it'll take to learn machine
Music credits in the description is empty??
I’ll be putting them later.
Soundtrack is from Kirby’s Forgotten Land.
@@GUSplatoon thank you!
Booyah bomb is feeling worse than splashdown down. You're so vulnerable using it and many times get 0 splats. Splashdown after the patch almost always gets a splat now if not 2 or 3