This Is The FINALE | Darkest Dungeon 2

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  • Опубликовано: 15 ноя 2024
  • Trying out my hand doing a Soloist Jester using Finale!
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    Darkest Dungeon 2: The eagerly awaited follow-up to Red Hook's smash hit gothic horror RPG! DDII will test your mettle and drive you to the brink of madness. Armor yourself with purpose and provision your party for the journey ahead. It will be arduous.
    #darkestdungeon2 #darkestdungeon2dlc #darkestdungeon2letsplay

Комментарии • 25

  • @-rumata-4239
    @-rumata-4239 Месяц назад +4

    I like this non stream videos. You get to explain more what you are doing. And the talking is sort of more smooth an natural. Thx for this one. Was fun to watch.

  • @kalecraft8906
    @kalecraft8906 Месяц назад +1

    My favorite way to play soloist is to pair him with some dancers like yellowhand and MAA. solo turn 1 get the damage up instantly and just spam fade to black / razors wit/ harvest until solo is off cooldown. I dont usually finale unless i need something dead instantly

    • @Britishbrat
      @Britishbrat  Месяц назад +1

      This is Good point, I kinda tunnel vision on the finale damage

    • @kalecraft8906
      @kalecraft8906 Месяц назад +1

      ​@@Britishbratyeah the damage on just his basic attacks is still really high and the blind/dodge you can get off of them help maintain your damage on miss mechanic as well

  • @Ocean_Man205
    @Ocean_Man205 Месяц назад +5

    The assistance encounter is basically the team arguing with each other, so why not make it more visual?
    IMO the encounters should be similar to confessions where there is a structured fight but with no actual fighting, just interactions. This way by playing right you can create more interesting scenarios and reward smart decisions.
    For example, by positioning your squad in a way that satisfies their needs like moving someone who wants to leave back to rank 4 making a leave action possible only from there, you can avoid losing relationships with that hero while still getting loot with the others.
    Another example could be an effect like hunger where a hero REALLY wants to be rank 1 and steal for example, and you can choose to prevent it or let them do it.
    The "enemies" could also be the actual people who would stand besides inanimate objects similar to how the confessions work. If they offer food there could be a cauldron, stagecoach items could be literal parts of a stagecoach etc.
    Just think about how much diversity it could create. Maybe each round could consume torch so you can either quickly get what you need and get out or stay for more loot.
    Quirks would actually do something like the clean freak negative quirk (forgot the name lol) would make that hero move back a rank in disgust, or greedy could make someone demand more items for the cost of relationship.
    This also gives the late game an encounter to replace confessions. I really liked how they felt more like puzzles and now that I unlocked everyone's abilities I do feel like something similar is missing.

    • @haarom8071
      @haarom8071 Месяц назад +1

      This is actually kinda great idea. I would love to see this stuff in the game.

  • @FawwazMuhammad-Yusuf
    @FawwazMuhammad-Yusuf Месяц назад

    Yea Stone mount and parrying patriach are both so good. Especially early in a run because they can save you a mastery point.

  • @HomeboyCAOS
    @HomeboyCAOS Месяц назад

    Going back to school as well Mr. Brat 😁 Cheers, you've always been wonderful to have on while I'm making breakfast!

    • @Britishbrat
      @Britishbrat  Месяц назад

      Thanks for making me a part of your mornings!

  • @simpleman3044
    @simpleman3044 Месяц назад

    Assistance encounter should have a chance for fights or the other side a safe route like a shortcut or something.

  • @Jarebroni
    @Jarebroni Месяц назад

    Yay school! Super pumped for you BB!

  • @ilterarikan1888
    @ilterarikan1888 Месяц назад +2

    Pos play the runaway more and do an orphan 1st position maybe? Pls🥺

  • @Atlas_Sade
    @Atlas_Sade Месяц назад

    YEAHHHHHH!!!

  • @cocoonman
    @cocoonman Месяц назад

    At minute 21 dear lord IS the jester.

  • @nazeem5499
    @nazeem5499 Месяц назад

    Loving the non stream videos. Chat ruins your commentary sometimes

  • @FATAsWOLF
    @FATAsWOLF Месяц назад

    Im out the loop whats the heck is the buying out of redhook?

    • @Britishbrat
      @Britishbrat  Месяц назад

      Behavior Studios bought Red Hook

  • @cocoonman
    @cocoonman Месяц назад

    Absolutely love this video. More of the good (you). Less of the dumb bullshit (internet culture).

  • @gostpatatos1633
    @gostpatatos1633 Месяц назад

    Dbd and dd2, Prob a collab???

  • @sailor_seller
    @sailor_seller Месяц назад +1

    vastly prefer offline content, keep it going

  • @popg21-the-epic51
    @popg21-the-epic51 Месяц назад +1

    Ok boys how are we feeling with behavior interactive (makers of DBD) buying red hook?

    • @HomeboyCAOS
      @HomeboyCAOS Месяц назад

      feeling eugh, i don't personally think they respect DD enough

    • @Britishbrat
      @Britishbrat  Месяц назад

      After the q and a today I'm feeling much better!