Golden Aerospray. Person who has stayed in Turf Wars, and the fact it hasn't gotten a nerf to decrease the Booyah Bomb output is so frustrating. I don't think a weapon should be able to get a special within the first 20 seconds of a match. It's just a frustrating weapon to go up against.
Aerosprays, and Chargers, one of my WORST Weapons in Splatoon 3, because Aerosprays ruined Turf War and been wanting Aerosprays nerfed for a long time, Chargers are so annoying and a wussy to deal with.
Splattershot Nova because its kit is mid, has peashooter damage, it even struggles against sprinkler, its accuracy sucks, can't even camp a superjump spot and depends on team mates to succeed
That line about how you miss your shots when they’re right in front of you, felt too real. As a Dapples player, I’m basically in kissing distance of people. Yet I still somehow lose to an E-liter. AN E-LITER! In close range no less!
I’ve been playing Splatoon for 8 years, and on Splatoon 3, haven’t played and grind for 9 months like I dealt with Solo Q matchmaking and losing teams, it’s really suck ass. Also due to anger also. wasted losing streak.
Splatoon 3 is actually based on a turn-based win/loss reward system. When you lose, the winning team FINALLY won. You have no clue what they went through to finally get that win. If you take a sample pool of X amount of matches, it will average to several losses before you get a win. This goes for normal players and elites. So just remember, if you lost a match, the winning team went through countless losses to finally get to your team and get a win. It’s all about ‘whose turn is it to win this time’.
I'm sorry, but you half right. But the biggest problem is nintendo company itself. An unbalanced team is the issue of splatoon 3. It's true you can't always trust your team. For one players quit before the match started. Today, we were about to win. But two of my team quit, and at the end, we lost hard, and what's worse, we have to deal with players gloating at us and wish they add a skip. U know what's add the fire is carrying your team and still lost. It's ok to lose. But losing so many times, it's getting out of hand. Plus, if you win, there is a chance that the players that you team up will fight against you.
Honestly, I can relate to this video. There are points where frustrating things happen, points where it's hard to not be annoyed at the game at points, but, at the end of the day, it is JUST a game. I try to remind myself of that often. It does help a bit.
This is great advice. I've even felt very discouraged to playing with friends because I'm not as skilled and afraid they would stop liking to play with me, but when I think about it, I wouldn't be bothered if it was the other way around. There will be wins and loses (maybe more loses) but I will keep in mind that we're all hanging out in our favorite game and that is awesome.
Unfortunately this would never work for me since am a backliner most often, autist with horrible mood swings. I already feel like am not good at anything so lost games where my team got absolutely shredded, would not make me feel like improving it would make me feel like quitting. A lot of times I actually can see by pulling my map what my teams up to... Like going as far in the map as be in the middle of enemys inked turf trying to 2 v 1 and lose in doing so. This vid might work for others, just not for me but I gave it a watch anyway.
I know it was supposed to be a kinda humorous video but I'm not gonna lie, I started crying at the last part because I relate to it a bit too much. I really needed to hear that. Thanks for this, Jas, I really like watching your content !
Ah thank you so much for this! I’m graduating a mental health program and I’ve been trying to 5 star the blaster and I’ve found myself getting frustrated by the stress of life and the fact that blasters are hard as shit to master. So ty for this!
tip for the whole "can't end on a loss" thing: instead of pushing yourself to get a declining chance at victory, you should instead celebrate any really big win you get just a match or so prior. take a break or just let it end for now, it'll keep your mood up. in some challenges and modes, i've had wonderful victories that i told my friends to stop after, as it left us in a really good mood when there was only time for a single match left... potentially forcing us to end on a loss. everytime i win a 10x or 100x, i run out to the plaza and start celebrating like never before. alternatively, you could just stay positive during that "final match loss" and be like "hey, i won 5 matches prior. that's good enough for me.", only to then reflect on your mistakes amd move on.
I have the opposite problem of the blame game. I blame every conceivable thing on myself and try to fix one thing that I did wrong after I die but then I forget another thing and I’m actually the worst player ever how am I ever going to get into x rank I’m just carried (you can imagine the rest of the proceeding spiral of comedic overdramatizing of negative self confidence)
It’s tough to just want to hop on occasionally to have some fun but get decimated by a full team of fully scrubbed gear (basically perk system) and the weapons that they know like the back of their hand. I really don’t have a problem with the weapons part but I just don’t have enough time to devolve into the game to get my own scrubbed gear, so I feel like I’m just constantly at a disadvantage even if that disadvantage is minor, it still negatively impacts my experience.
My mindset meltdown moment was more of a “damn that was horrible, I’m gonna go get roasted by my friend who saw me miss the “easiest snipe ever” over VC cause they are apparently splatoon Jesus” (COUGHT COUGHT WILL)
One thing ill say, this is the best advice that can be given to players. Key word, *to players* . But one thing I'll say, there is one thing outside your control that will always show up. The absolutely horrendous, flank-proof, uninkable wall infested dumpsterfires that are the splatoon 3 maps. I went on recon yesterday, and it gave me alot of insight as to why i keep losing, why my team keeps getting sniped, or splatlinged. Because flanking is now COMPLETELY IMPOSSIBLE with the map design. No alternative paths, no inkable walls to sneak past enemy lines, no ways to cleverly use your mobility to turn the tide. The splatoon 3 maps encourage camping, and discourage any other playstyle. Either they were trying to force people to use the new stuff like stringers and zipcaster, or the map designers were all salty charger and splatling mains who were pissed off that they had to engage in a fair fight. This is coming from someone who primarily mains tenta brellas. Also I'd really like to see a tenta brella with point sensor and triple splashdown. To solve these problems, your onoy choice is to apply for a job at nintendo, somehow rise enough up the ladder to actually have a say, then fix the maps.
I don't watch my losing matches that much because I've already criticized myself and recognize mistakes while in-game :X And my winning matches with 22-3 or something I still have things to criticize lol. I think watching better players and mimicking them is the best way to improve lol.....tho this video is about losing and losing probably just means I'm facing better players. The game is trying to setup a 50-50 win-lose ratio. Its okay to make mistakes, just recognize it from yourself as much as your teammates/enemies and you can use it as a database point of "what you can do in this specific situation". As someone that does face latency constantly, I have to recognize it so I can adjust my playstyle to give a lot more respect and room for my opponents. Sometimes avoiding those players helps a lot because my teammates might not have any latency to them.
What I learn from my losses in solo, 70% of the time it was that the matchmaking sucks, but not as you think it is. It's not that we suck, or our team mate suck or the opponent is above our skill level.... No! But rather we get matched with people that is just incompatible with ou4 playstyle. I am by nature in this game a slayer. If I am matched with 3 other slayers, I won't get anywhere in the game. Seriously, I have lost count how many times I was matched with people who seemed to be allergic to riding the tower or taking the rainmaker or holding the football. Or the opposite, everyone wants to take the objective but noone wants to clear the road so the objective carrier can move forward. So basically you have to be able to adapt in solo... That's the only way
The blame game is why I started telling myself that /I/ deserved to be Splatted when I was out of position, not taking fights that I should as my role, not finding the angles I needed to win, not pushing when the rest of my team needs reassurance that it's TIME to push, etc Sometimes you DESERVED to lose even if it makes you rage
Ok, brella main here, but after the latest server maintenance the time where you can get hit through your shield went from a quarter second (barely functional) to a full second (literally impossible), so what am supposed to do if the game makes it impossible to use my weapons?
Or just use tenta brella. You may not realize it, but tenta brella is just as powerful as an assasin role as when playing a glorified reinhardt. Fun fact, Tenta brellas can oneshot players, and have similar range to a slosher or splattershot pro. And its fire rate is similar to a sloshing machine as well. The day I discovered brellassassin was the day tenta brella became my main.
You're really going to say that teammates or matchmaking is not a factor at all to a losing streak? If the reason for a losing streak is always your personal performance, then try playing any mode as 4 vs 1 because that's what you are playing with unhelpful teammates. Doesn't matter how good you are, nobody is winning games by themselves.
Question of the Day: What do you think is the WORST weapon in Splatoon 3 and why?
Blasters. Why do they even have start-lag for the shots?
Golden Aerospray. Person who has stayed in Turf Wars, and the fact it hasn't gotten a nerf to decrease the Booyah Bomb output is so frustrating. I don't think a weapon should be able to get a special within the first 20 seconds of a match. It's just a frustrating weapon to go up against.
Aerosprays, and Chargers, one of my WORST Weapons in Splatoon 3, because Aerosprays ruined Turf War and been wanting Aerosprays nerfed for a long time, Chargers are so annoying and a wussy to deal with.
Splattershot Nova because its kit is mid, has peashooter damage, it even struggles against sprinkler, its accuracy sucks, can't even camp a superjump spot and depends on team mates to succeed
90% of the weapons in the game can get a special in less than 20 seconds@@Pikatwig16
That line about how you miss your shots when they’re right in front of you, felt too real. As a Dapples player, I’m basically in kissing distance of people. Yet I still somehow lose to an E-liter. AN E-LITER! In close range no less!
I’ve been playing Splatoon for 8 years, and on Splatoon 3, haven’t played and grind for 9 months like I dealt with Solo Q matchmaking and losing teams, it’s really suck ass. Also due to anger also.
wasted losing streak.
Splatoon 3 is actually based on a turn-based win/loss reward system.
When you lose, the winning team FINALLY won. You have no clue what they went through to finally get that win.
If you take a sample pool of X amount of matches, it will average to several losses before you get a win. This goes for normal players and elites.
So just remember, if you lost a match, the winning team went through countless losses to finally get to your team and get a win.
It’s all about ‘whose turn is it to win this time’.
That's a lame system ngl
I'm sorry, but you half right. But the biggest problem is nintendo company itself. An unbalanced team is the issue of splatoon 3. It's true you can't always trust your team. For one players quit before the match started. Today, we were about to win. But two of my team quit, and at the end, we lost hard, and what's worse, we have to deal with players gloating at us and wish they add a skip. U know what's add the fire is carrying your team and still lost. It's ok to lose. But losing so many times, it's getting out of hand. Plus, if you win, there is a chance that the players that you team up will fight against you.
Honestly, I can relate to this video. There are points where frustrating things happen, points where it's hard to not be annoyed at the game at points, but, at the end of the day, it is JUST a game. I try to remind myself of that often. It does help a bit.
This is great advice. I've even felt very discouraged to playing with friends because I'm not as skilled and afraid they would stop liking to play with me, but when I think about it, I wouldn't be bothered if it was the other way around. There will be wins and loses (maybe more loses) but I will keep in mind that we're all hanging out in our favorite game and that is awesome.
Unfortunately this would never work for me since am a backliner most often, autist with horrible mood swings. I already feel like am not good at anything so lost games where my team got absolutely shredded, would not make me feel like improving it would make me feel like quitting. A lot of times I actually can see by pulling my map what my teams up to...
Like going as far in the map as be in the middle of enemys inked turf trying to 2 v 1 and lose in doing so.
This vid might work for others, just not for me but I gave it a watch anyway.
yeah i can commit mistakes and lack of some fundamentals but im not the only one, so yeah sometimes the teammates are the problem
This!! So good... Getting splatted a lot and watching replays from the opponents perspective made me realise how I was such a feeder
I know it was supposed to be a kinda humorous video but I'm not gonna lie, I started crying at the last part because I relate to it a bit too much. I really needed to hear that. Thanks for this, Jas, I really like watching your content !
No. Watching replays doesn't help matters in any way. It's a waste of time.
It depends one the person not everyone can learn that way i get ya cuz it doesn't help me either i just find the best way thats works for me
Ah thank you so much for this! I’m graduating a mental health program and I’ve been trying to 5 star the blaster and I’ve found myself getting frustrated by the stress of life and the fact that blasters are hard as shit to master. So ty for this!
This mindset is why I got good at Undercover Brella
good point about not beating yourself up. you will make mistakes, but do take note of what you did RIGHT as well.
hey jas it’s been a while since i’ve checked in with ur vids, and i came back so happy to see ur channel doing super great! amazing video btw 👏
I remember you! Glad you enjoyed the video!
tip for the whole "can't end on a loss" thing:
instead of pushing yourself to get a declining chance at victory, you should instead celebrate any really big win you get just a match or so prior. take a break or just let it end for now, it'll keep your mood up.
in some challenges and modes, i've had wonderful victories that i told my friends to stop after, as it left us in a really good mood when there was only time for a single match left... potentially forcing us to end on a loss. everytime i win a 10x or 100x, i run out to the plaza and start celebrating like never before.
alternatively, you could just stay positive during that "final match loss" and be like "hey, i won 5 matches prior. that's good enough for me.", only to then reflect on your mistakes amd move on.
Great video! Nice how this advice can apply to more games than just Splatoon, too
This is adorable! I *LOVE* your animation style. This is good good advice too. I see a big splatuber future for you.
I remember that I nearly cried a couple times due to how many match's I lost. Looking back at it now, that shit goofy af 💀
Great video! Love how you made it educational but also funny!
So true!
Nice editing
3:39 Very funny omg in 2023 jeje LOVE IT 😂😂😂😂
😂 I was like this when Splatoon 3 came out too. No joke. But I'm extremely good at it now.
I have the opposite problem of the blame game. I blame every conceivable thing on myself and try to fix one thing that I did wrong after I die but then I forget another thing and I’m actually the worst player ever how am I ever going to get into x rank I’m just carried (you can imagine the rest of the proceeding spiral of comedic overdramatizing of negative self confidence)
It’s tough to just want to hop on occasionally to have some fun but get decimated by a full team of fully scrubbed gear (basically perk system) and the weapons that they know like the back of their hand. I really don’t have a problem with the weapons part but I just don’t have enough time to devolve into the game to get my own scrubbed gear, so I feel like I’m just constantly at a disadvantage even if that disadvantage is minor, it still negatively impacts my experience.
My mindset meltdown moment was more of a “damn that was horrible, I’m gonna go get roasted by my friend who saw me miss the “easiest snipe ever” over VC cause they are apparently splatoon Jesus” (COUGHT COUGHT WILL)
One thing ill say, this is the best advice that can be given to players. Key word, *to players* . But one thing I'll say, there is one thing outside your control that will always show up. The absolutely horrendous, flank-proof, uninkable wall infested dumpsterfires that are the splatoon 3 maps. I went on recon yesterday, and it gave me alot of insight as to why i keep losing, why my team keeps getting sniped, or splatlinged. Because flanking is now COMPLETELY IMPOSSIBLE with the map design. No alternative paths, no inkable walls to sneak past enemy lines, no ways to cleverly use your mobility to turn the tide. The splatoon 3 maps encourage camping, and discourage any other playstyle. Either they were trying to force people to use the new stuff like stringers and zipcaster, or the map designers were all salty charger and splatling mains who were pissed off that they had to engage in a fair fight. This is coming from someone who primarily mains tenta brellas. Also I'd really like to see a tenta brella with point sensor and triple splashdown. To solve these problems, your onoy choice is to apply for a job at nintendo, somehow rise enough up the ladder to actually have a say, then fix the maps.
It can be both. I've had matches where I did play perfectly, only for my teammates to spend the match constantly dying
I don't watch my losing matches that much because I've already criticized myself and recognize mistakes while in-game :X
And my winning matches with 22-3 or something I still have things to criticize lol.
I think watching better players and mimicking them is the best way to improve lol.....tho this video is about losing and losing probably just means I'm facing better players. The game is trying to setup a 50-50 win-lose ratio. Its okay to make mistakes, just recognize it from yourself as much as your teammates/enemies and you can use it as a database point of "what you can do in this specific situation". As someone that does face latency constantly, I have to recognize it so I can adjust my playstyle to give a lot more respect and room for my opponents. Sometimes avoiding those players helps a lot because my teammates might not have any latency to them.
What I learn from my losses in solo, 70% of the time it was that the matchmaking sucks, but not as you think it is. It's not that we suck, or our team mate suck or the opponent is above our skill level....
No!
But rather we get matched with people that is just incompatible with ou4 playstyle.
I am by nature in this game a slayer. If I am matched with 3 other slayers, I won't get anywhere in the game. Seriously, I have lost count how many times I was matched with people who seemed to be allergic to riding the tower or taking the rainmaker or holding the football. Or the opposite, everyone wants to take the objective but noone wants to clear the road so the objective carrier can move forward.
So basically you have to be able to adapt in solo... That's the only way
The blame game is why I started telling myself that /I/ deserved to be Splatted when I was out of position, not taking fights that I should as my role, not finding the angles I needed to win, not pushing when the rest of my team needs reassurance that it's TIME to push, etc
Sometimes you DESERVED to lose even if it makes you rage
Alright, I will try. Update in in one week.
Right now: 20-28
Ok, brella main here, but after the latest server maintenance the time where you can get hit through your shield went from a quarter second (barely functional) to a full second (literally impossible), so what am supposed to do if the game makes it impossible to use my weapons?
Find the next best weapon class. Unfortunately that's the only option besides praying for nintendo to fix it
Or just use tenta brella. You may not realize it, but tenta brella is just as powerful as an assasin role as when playing a glorified reinhardt. Fun fact, Tenta brellas can oneshot players, and have similar range to a slosher or splattershot pro. And its fire rate is similar to a sloshing machine as well.
The day I discovered brellassassin was the day tenta brella became my main.
@@unevennoble9363 yes, I am a BRELLA main. I have played every brella and thoroughly understand them.
Somehow i can expect my performance being even more shit when i put this in practice
Lots of times I blame myself 😅
new vid yes
3:30
persona 4
You're really going to say that teammates or matchmaking is not a factor at all to a losing streak? If the reason for a losing streak is always your personal performance, then try playing any mode as 4 vs 1 because that's what you are playing with unhelpful teammates. Doesn't matter how good you are, nobody is winning games by themselves.
Man I suck even at losing 😭
I watched this after i deleted splatoon 3😭
You can report enemies cheat on this game
What the fuck? Where’s the part where we can actually win at winning?
Yeah yeah whatever
😢
This is funny, but I disagree ..It's ALWAYS your Teammates!