C4D 2024 Rigid Bodies

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  • Опубликовано: 3 янв 2025

Комментарии • 30

  • @QuasarEngine
    @QuasarEngine 8 месяцев назад

    THANK YOU VERY MUCH FOR THE CONTRIBUTION, IT IS VERY INSPIRING TO KNOW ABOUT THIS TYPE OF TECHNIQUES

  • @jacksonarmstrong
    @jacksonarmstrong 7 месяцев назад

    The shader controls are super powerful, you can add all kinds of cool fx just using that data on top of a solid simulation.

  • @bharat5194
    @bharat5194 Год назад

    Your art is instantly recognisable! Thanks for the tutorial 👍

  • @franskazan-o8w
    @franskazan-o8w День назад

    Thank you so muchios!

  • @feralmode
    @feralmode Год назад +1

    thanks for this. enjoying your content a lot. appreciate your hard work.

  • @nikolay_khan
    @nikolay_khan Год назад +1

    Thanks a lot, your works make me inspiration every time

  • @jackj147
    @jackj147 Год назад

    Awesome! Thank you. Very cool tutorial

  • @vldhik
    @vldhik 8 месяцев назад +1

    вот по больше бы таких уроков без X-particles))

  • @pixelatedbeatz
    @pixelatedbeatz 9 месяцев назад

    Awesome 😎

  • @siaamak
    @siaamak 2 месяца назад

    hey mate, thanks for the tutorial, the random noise pattern for the colour is different to render view in redshift? the pattern is much smaller and random comparing to the nice big scale noise I have on the field? any idea what's causing the issue? thanks

  • @vfxnation6919
    @vfxnation6919 7 месяцев назад

    is the a way to apply the rigid body tag to a null object like the old versions and then use individual elements option to make all children inherit the null's dynamics ? hope i made sense lol

  • @saintjames9
    @saintjames9 Год назад

    Fantastic tut! instant subscription from me.

  • @linnhmaw
    @linnhmaw Год назад +1

    thanks, what is your system specs?

  • @HassanAhmed-dm6by
    @HassanAhmed-dm6by Год назад

    GREAT!!
    Can you tell us about your PC's specs

  • @rudybeernaert1076
    @rudybeernaert1076 10 месяцев назад

    Top.

  • @studiosentempo
    @studiosentempo Год назад

    Master 🥰

  • @supernovafilmhouse3506
    @supernovafilmhouse3506 Год назад

    Hi thank you so much! It's a very nice work, how did you make the render though?

  • @luigidallariva
    @luigidallariva Год назад +1

    try constant shading, really fast

  • @ЭнДжи-з3г
    @ЭнДжи-з3г Год назад +1

    ммм, греча

  • @lucmansion5633
    @lucmansion5633 Год назад +1

    Thanks ! We need more tuts :)

  • @mingchen-j9x
    @mingchen-j9x Год назад

    I've encountered a problem but not sure if it's a bug.
    I added the "Pyro Emitter" tag to the created model and clicked the play button, but nothing changed in the preview window.
    According to the steps of the official demonstration, when you click play, the preview window should show fireworks emitting from the surface of the model.
    The computer I am currently using is:
    OS: windows10 22H2
    Software version: C4D 2024.1
    CPU: i5 10400
    GPU: RTX 3070
    Memory: 32GB
    If you have heard of or encountered this problem, can you tell me how to solve it?

  • @TheCool1986vfx
    @TheCool1986vfx Год назад

    cool, what hardware?

  • @lukinnni
    @lukinnni Год назад

    Интересно, сколько весил кэш для этой симуляции? )

  • @hrihori_art
    @hrihori_art Год назад

    юноу )

  • @brandontyson4654
    @brandontyson4654 7 месяцев назад

    This information is out-of-date. There is no Simulation -> Rigid Body tag.

  • @СынТолпы-н5е
    @СынТолпы-н5е 8 месяцев назад

    Сделай на русском фрик