I made a mistake in my notes! General Semaphore is NOT from Forsaken Tower, It's from Tower of Insolence. You want to save before fighting the boss and getting it as a drop or using steal. You can get two if you do both methods. It'll be the Captain's Semaphore. Purify it at the church afterwards.
good video, one of the first late game guides I've seen. Also for anyone who is in or is starting the final dungeon of the game there is a rare chance for a giant gold/platinum tooth enemy to spawn that can drop one of two accessories. One that repels all physical and one that repels all magic, both are repeatedly farmable too.
The best load out imo is Prince, Royal Knight, Royal Summoner, and Royal Thief. Prince is the only one that attacks, Royal Knight just uses Golden Stews to buff party and items to full heal, Royal Summoner can full heal/ revive party, and Royal Thief debuffs while being the goat who dodges the boss and drains all of his turns. The super bosses on Regicide have 8-12 turns and can go "infinite" by giving themselves more turns whenever they get down to 1 so you really want Heismay since he is the only person who can drain all of an enemies turns by dodging without an accessory.
First turn Royal Thief debuffs ATK/DEF 2 stages, Prince gains extra turns, Royal Summoner buffs Princes ATK/DEF 2 stages, Royal Knight uses golden stew, Royal Thief debuffs ATK/DEF/SPEED, Prince uses charge, pass turn, Royal Knight uses crit meatball, pass turn, Prince uses Synthesis Royal Slash to do massive almighty damage on crit. Royal Knight can make Royal Summoner immune if your in a bad spot and Royal Summoner can full revive heal party afterwards. Royal Thief can give himself a physical shield if he has an extra turn which doesn't get consumed if he dodges.
@@Naztalgic_Memories Won't pull off the damage your build is able to but I feel like it is the best build for beating the full power last boss on regicide without using Sublime spoonfulls to get extra turns. Really cool seeing you hit the damage cap.
@@byrondejong9872 This set-up is the all-in first turn clear type of build. If you fail to one-shot or faker roguery messes up, yeah, its a rerun. Yours is what I used to run with on my first playthrough if you favor comfort over dmg.
@@byrondejong9872 That's the beauty about JRPG games Byron. Everyone has their preference and almost any team composition will be able to beat the game!
The last area is the best to farm for those ultimate weapons. I like to equip the royal architypes (or anyone that is maxed out preferably tycoon for mc for item drop passives) and just go crazy on those enemies near the melancholia stones (just don’t destroy the stones so the enemies can respawn). A little time consuming but I just maxed MC and Basilio out today. Gonna work on Junah and Hulkenberg next
@@Tatsuyin Last dungeon on the second floor. There's two Red Crystals next to the save spot that spawn three Humans each which net almost 60k per minute.
Speaking of Revenge Seeker, have you managed to figure out just *how* much damage it is per percentage of missing HP? Because overall Bassilio has just *DESTROYED* in my game and has left Strohl on the sidelines since I got him. The multitude of enemies that resist slash being one of them(despite it being THE MOST COMMON DAMAGE TYPE).
run heat up and kinship on strohl instead of adversity and revenge. There is a sword that does the synth boosting so you can run utilitarian or phantasmal. Use Gunner for weakness and ignore crits. Still 1 Turns nearly all bosses but don't need to grind out all those classes.
Turn order Gunner(Utilitarian) > Prince(Phantasmal) > Persona(Utilitarian)> Warrior(Utilitarian) Pass > Hero > Debuff > Charge > Concentrate > Mania > Pass > Debuff > Pass > Peerless Should have 1-2 turns left to finish up or use turn food.
Don't need crown. If you have it you can switch Prince and Persona in the turn order and Mania immediately and pass with persona. Run a second warrior instead of Persona and use charge food if you have it for more damage.
Lol I love it when I watch vids focusing on defense, but I played Regicide against both the Red Dragon super boss and full power Destroyer Charadrius and just never allowed any boss to get a turn. Maybe I should play again and just try to let them have turns? 😅 Also, Utilitarian Belts are easily the best accessories for any of your damage dealers with effective synthesis skills.
I hate it that they brought back the boost description cap, meaning if the item doesnt have a designated % boost increase and says that it slightly increases or greatly increases dmg, it wont stack with another booster of the same description, so you can only wear one "significantly" booster at any given time similar to SMT. I wish they would just put it in the item description instead of making you sim your damage to figure out if your investment is paying off
Informative video. How did you find out which moves had the best multipliers? Did you just test the moves themselves or is the data available? And with that in mind, which move in Basillo's arsenal is the one which you mention having the best multiplyer in the game? (I assume its not the one highlighted here: 0:36 since its only extreme not severe but could be wrong)
Curious about where the Annihilatior King's Axe (Destroyer Weapon) and Serene Headband (Resist Slash, Pierce, Strike) can be found. Currently just before the Tyrant Star and don't want to miss these.
Hi Black! Destroyer's weapon is from unlocking 100% of Basilio's Archtypes. Serene Headband on the other hand I forgot. I know I got it at the very end so either the dungeon before the final dungeon or the final dungeon.
Neat. Thank you for helping out. Guess I'll be obtaining the axe along the way of maxing all archetypes. If I don't find the headband, I'll just replace it with the Claw Breakers, like you suggested. Might be more reliable anyway.@@Naztalgic_Memories
Hey, weird question: I'm a returning player of Persona 5 and recently picked up Metaphor as well and beat the first Dungeon but noticed my party wasn't optimized at all. The archetype of my main char would constantly flop from one to another and i made Hulkenberg my Healer since i don't really know what i'm doing. The only one i got roght was Strhol who i kept as a Warrior since i saw his Strenght was high so that one was a no-brainer. This video is awesome and explained a lot of things but what answer did you give the commander during the recruitment test? As far as i'm aware each answer will influence where attribute points go in addition to the one you get to freely plce where it's needed. Can you also explain why you chose that answer over the others?
Is vidyartha required? or could I just use a defence debuff item, also, does the beloved greatsword stack with the overlord's sash? As I do not have the main archetype weapon, and I am wondering if I can replace the accesory with this in the mean time. Thanks!
Where can I grind levels? I just need to do the final dungeon/fight on the final day but I kinda want to level wverything up before the second playthrough. Or should I only grind on the second playthrough?
@@Damian-1701 finished the game on hard. The human on the top of the tower only drops a weapon called raging flame gunbai which only increases fire attacks strength. I’m after the weapon that increases the attack automatically at the start of the battle.
So I went ahead an dedicated my first run to doing a 99 luck stat build for MC, lol. Are crits just basically guaranteed at a certain point if I just use Tycoons crit rate passive + revolution? Like should I skip on inheriting Tycoons $2,500 attack on the Prince archetype in favor of using that slot for something else?
No. Even with 99 Luck, Tycoons Passive, Crit Rate Buff AND both Passives from Brawler there is no guaranteed crit. Ive tested it on my NG+ Run. You have a high chance though but i would say its still 2/5 non crits.
I haven't found a 100% Critical Hit Chance combination yet Glute. You can if you want but you're better off using that Archetype Skill on the Tycoon since they get Weapons that make them better.
No respec was found, but you can farm incenses to increase the character stats. If you are on your first play through, however, I wouldn’t mind it too much, a mag build is very useful too and the superboss is exclusive to NG+, with character levels and stats not being carried over.
I'm almost at the end of my first playthrough and was wondering if the bonus stats you get from taking a bath and using the items that directly increase stats carry over NG+? What about the HP and MP you get for cleaning and doing the laundry in the gauntlet runner?
@@Naztalgic_Memories Excuse me, could you provide little more detail information about it? i've already beaten the game once but still didn't found this gauntlet. Is it in a chest or loot from a boss/mob?
@@tranhunganh3792 Unfortunately I can't because that's all I wrote in my notes. Normally I do this if it's in an obvious location. If memory serves right, it's at the part with all the doors. Beat the boss then go back and you can freely walk without the gimmick in place.
Whatever you want Luka. If you want to replicate this build then all you need is to have more Agility than Strohl. I only invested two points to do so.
my mc is doing less physical damage then strohl even though the mc attack is 300 and strohl is 278, mc has 80 strength and strohl has 54 the only thing i can think of is that i pick the magic option for my mc at the start but is that really the cause of it all just form that is there. Or is there really not that much difference between builds within at certain range.
Your starting choice shouldn't make that much of a difference Ron. You need to look at the Archetype Skill you're using. Each Skill has a multiplier and it's vaguely told to us through Weak, Medium, Heavy, Extreme and Severe.
@@ronstargames8433 This game does have a .02 damage range unlike some other RPG's where you may always see the same number when using a Skill. So if your base damage is 100 then you'd either hit 98 or 102 so if you're only behind 200 damage then it might fall in the scope of this damage range Ron. I wouldn't stress about it too much!
@@Naztalgic_Memories got it thanks for the info guess i am so used stat points being a BIG damage difference in other persona games that i thought 26 points should be making me do like 400 extra damage LOL.🤣
@@ronstargames8433 There is one thing you didn't mention that may be the reason as well. What is your Atk on your Weapon? Unlike every other Shin Megami Tensei or Persona game, Metaphor Refantazio has your weapon apart of the Skill Damage Formula. Weapon use to only affect your Melee Attack which costs no resource.
I'm having problems. For some reason Strohl always comes before MC in my rotation, and I believe im following the guide perfectly. I do not know how it's possible since Strohls agility stat is lower than the MC. Any suggestions?
Bruh the MAG needed is insanr. For me rather junah i prefer all in meele with berserker guy plus thus heismay using ninja or royal thief with gunner moveset
@@Naztalgic_MemoriesI just opened every chest in the tower and only got the sage’s semaphor Edit: it’s an item stolen fromthe Zicropos at tower of insolence
That's all fine, but somehow I managed to stay level 56 at the stage of the game where you are asked to pass Dragon Trial, and you have to clean the final location within 30 days. And I'm frantically sucking all over the place, because the level of the enemies ranges from 65+ to 70+ (like dragons). And that's how I now have to have time to pump the characters and the necessary archetypes to high levels - it is decidedly incomprehensible. Is there any abuse for exp or convenient spot for farm in the late game?..
Unless you have a clip I can look at, I can't really help you. There's a lot of things that went wrong because eight thousand seems ridiculously low if you copied the build one to one.
@@Naztalgic_Memories I did copy 1 to 1 I did everything in the exact formation you did and used all the same characters I’m level 85 does that matter ? But I did hit a critical for 13.5 k on him I know he is level 99 so maybe that’s why?
The only thing I didn't like about this game is how late game just really turned into buffing one or two people instead of playing with a balanced party. I adore this game and it's probably my GOTY regardless but I really wish Atlus would move away from this style of play in the future. I want all party members to feel strong like classic FF games.
I made a mistake in my notes! General Semaphore is NOT from Forsaken Tower, It's from Tower of Insolence. You want to save before fighting the boss and getting it as a drop or using steal. You can get two if you do both methods. It'll be the Captain's Semaphore. Purify it at the church afterwards.
good video, one of the first late game guides I've seen.
Also for anyone who is in or is starting the final dungeon of the game there is a rare chance for a giant gold/platinum tooth enemy to spawn that can drop one of two accessories. One that repels all physical and one that repels all magic, both are repeatedly farmable too.
I'm glad you think so Weavile and thank you for helping out the community!
The best load out imo is Prince, Royal Knight, Royal Summoner, and Royal Thief. Prince is the only one that attacks, Royal Knight just uses Golden Stews to buff party and items to full heal, Royal Summoner can full heal/ revive party, and Royal Thief debuffs while being the goat who dodges the boss and drains all of his turns.
The super bosses on Regicide have 8-12 turns and can go "infinite" by giving themselves more turns whenever they get down to 1 so you really want Heismay since he is the only person who can drain all of an enemies turns by dodging without an accessory.
First turn Royal Thief debuffs ATK/DEF 2 stages, Prince gains extra turns, Royal Summoner buffs Princes ATK/DEF 2 stages, Royal Knight uses golden stew, Royal Thief debuffs ATK/DEF/SPEED, Prince uses charge, pass turn, Royal Knight uses crit meatball, pass turn, Prince uses Synthesis Royal Slash to do massive almighty damage on crit.
Royal Knight can make Royal Summoner immune if your in a bad spot and Royal Summoner can full revive heal party afterwards. Royal Thief can give himself a physical shield if he has an extra turn which doesn't get consumed if he dodges.
@@byrondejong9872 Sounds solid Bryon!
@@Naztalgic_Memories Won't pull off the damage your build is able to but I feel like it is the best build for beating the full power last boss on regicide without using Sublime spoonfulls to get extra turns. Really cool seeing you hit the damage cap.
@@byrondejong9872 This set-up is the all-in first turn clear type of build. If you fail to one-shot or faker roguery messes up, yeah, its a rerun. Yours is what I used to run with on my first playthrough if you favor comfort over dmg.
@@byrondejong9872 That's the beauty about JRPG games Byron. Everyone has their preference and almost any team composition will be able to beat the game!
Dang sick build gonna try this on my ng+ regicide run
I hope you enjoy it Lorenzo!
My endgame Lv.80 Build
Elemental Master MC(Inherit: Half-MP synthesis, Magic Circle, Concentrate(Warlock Class) Upgrade Dmg Synthesis)
Royal Masked Junah Dancer(Inherit dekunda/kaja(trickster), Pen Pantra(healer), Makarakarn
Strohlmannder: Back Boost, Half-MP synthesis, Debilitate(trickster), Shelter Formation
Hulkenhealer: Pen, Patra, Debilitate, Counter, Magic Counter
Accesories needed; 2-action turn accessory for Elemental MC, allows to cast Concentrate and then use ur systhesis skills that cost 7 MP and decimate!
Main skills: Debilitate their defenses to abysmal levels,
Thanks for sharing
Awesome video man!! Would love to see you cook up something with the Tycoon archetype. Been having so much fun with it.
Glad to hear you're having a good time Ben! I'll see what I can come up with!
The last area is the best to farm for those ultimate weapons. I like to equip the royal architypes (or anyone that is maxed out preferably tycoon for mc for item drop passives) and just go crazy on those enemies near the melancholia stones (just don’t destroy the stones so the enemies can respawn). A little time consuming but I just maxed MC and Basilio out today. Gonna work on Junah and Hulkenberg next
Well done Jack! Two down four more to go 💪
dawg I don’t got no more mag for this 😭
awesome vid tho
Get to grinding then Key and I am glad you think so!
@@Naztalgic_Memories whats the best mag place to grind end game? (including last dungeon)
@@Tatsuyin Last dungeon on the second floor. There's two Red Crystals next to the save spot that spawn three Humans each which net almost 60k per minute.
@@Naztalgic_Memories got it thanks
@@Tatsuyin My pleasure Tatsuyin!
Speaking of Revenge Seeker, have you managed to figure out just *how* much damage it is per percentage of missing HP? Because overall Bassilio has just *DESTROYED* in my game and has left Strohl on the sidelines since I got him. The multitude of enemies that resist slash being one of them(despite it being THE MOST COMMON DAMAGE TYPE).
At 1 HP it's 100% damage increase so we can assume it's every 1% HP missing equals 1% damage increase
run heat up and kinship on strohl instead of adversity and revenge. There is a sword that does the synth boosting so you can run utilitarian or phantasmal. Use Gunner for weakness and ignore crits. Still 1 Turns nearly all bosses but don't need to grind out all those classes.
Turn order Gunner(Utilitarian) > Prince(Phantasmal) > Persona(Utilitarian)> Warrior(Utilitarian)
Pass > Hero > Debuff > Charge > Concentrate > Mania > Pass > Debuff > Pass > Peerless
Should have 1-2 turns left to finish up or use turn food.
Don't need crown. If you have it you can switch Prince and Persona in the turn order and Mania immediately and pass with persona. Run a second warrior instead of Persona and use charge food if you have it for more damage.
You would need a full team of the Warrior Lineage to make up for the loss of Revenge Seeker.
This takes a lot of time slots to get the Queen's Honey Jar and Sublime Spoonful
This seems like a lot of work for less pay off and time investment. To each their own
Lol I love it when I watch vids focusing on defense, but I played Regicide against both the Red Dragon super boss and full power Destroyer Charadrius and just never allowed any boss to get a turn. Maybe I should play again and just try to let them have turns? 😅
Also, Utilitarian Belts are easily the best accessories for any of your damage dealers with effective synthesis skills.
If they have good Synthesis damaging skills then Overlord Sash is the best as it's 100% more damage.
Holy shit that’s amazing
Glad you like it Kono!
ah yes the "I'm not gonna sugarcoat it" build
Thank you for the engagement!
I hate it that they brought back the boost description cap, meaning if the item doesnt have a designated % boost increase and says that it slightly increases or greatly increases dmg, it wont stack with another booster of the same description, so you can only wear one "significantly" booster at any given time similar to SMT.
I wish they would just put it in the item description instead of making you sim your damage to figure out if your investment is paying off
I'm not a fan of it either Hemestal
Bro, thanks for sharing this info 💯
Anytime walker 👍
Informative video.
How did you find out which moves had the best multipliers? Did you just test the moves themselves or is the data available?
And with that in mind, which move in Basillo's arsenal is the one which you mention having the best multiplyer in the game? (I assume its not the one highlighted here: 0:36 since its only extreme not severe but could be wrong)
Hours and hours of trial and error! I said Basilio has the second highest, the first coming from the protagonist's Prince Archetype.
@@Naztalgic_Memories Thanks for the reply. Good job with testing everything then.
@@cd1172 Anytime Cd 👍
What build would you like me to perfect next?
Can you do one for the Mage lineage?
@@Kagetora- I'll see what I can come up with Kagetora!
@@Naztalgic_Memories Thanks! Your videos have been a huge help
@@Kagetora- I'm happy to read that and thank you for using them 💗
Build for MAGE
Curious about where the Annihilatior King's Axe (Destroyer Weapon) and Serene Headband (Resist Slash, Pierce, Strike) can be found. Currently just before the Tyrant Star and don't want to miss these.
Hi Black! Destroyer's weapon is from unlocking 100% of Basilio's Archtypes. Serene Headband on the other hand I forgot. I know I got it at the very end so either the dungeon before the final dungeon or the final dungeon.
Neat. Thank you for helping out. Guess I'll be obtaining the axe along the way of maxing all archetypes. If I don't find the headband, I'll just replace it with the Claw Breakers, like you suggested. Might be more reliable anyway.@@Naztalgic_Memories
@@blackimpetus Of course Black! Have fun :)
Hey, weird question: I'm a returning player of Persona 5 and recently picked up Metaphor as well and beat the first Dungeon but noticed my party wasn't optimized at all. The archetype of my main char would constantly flop from one to another and i made Hulkenberg my Healer since i don't really know what i'm doing. The only one i got roght was Strhol who i kept as a Warrior since i saw his Strenght was high so that one was a no-brainer. This video is awesome and explained a lot of things but what answer did you give the commander during the recruitment test? As far as i'm aware each answer will influence where attribute points go in addition to the one you get to freely plce where it's needed. Can you also explain why you chose that answer over the others?
I actually have two videos on the channel going over that with a definite third coming out soon. Keep an eye out Junior!
Can i beat the secret red dragon boss with this build?
With some tweaks, yes
Is vidyartha required? or could I just use a defence debuff item, also, does the beloved greatsword stack with the overlord's sash? As I do not have the main archetype weapon, and I am wondering if I can replace the accesory with this in the mean time. Thanks!
As long as you get to Stage Three Defense down then either one.
Seeing as their wording is identical, I'm going to say no but you can test and see.
Where can I grind levels? I just need to do the final dungeon/fight on the final day but I kinda want to level wverything up before the second playthrough. Or should I only grind on the second playthrough?
Consider checking out the channel. I have two farming guides I used to master every single Archetype!
Only focus on grinding archetypes cause that carries over you dont need levels until secret boss on new game plus
Hey Naz, are you going to get every character to level 99?
Being the numbers nerd I am, I’m curious to see everyone’s base stats at level 99
I'll try Lonewulf. They take forever to level up. I'm already done all Archetypes Mastered and I'm only 90 💀
@@Naztalgic_Memories good luck
Brotha
@@Lonewulf321 Thanks bud!
The warlord weapon can’t be found in forsaken tower. Do you remember where else you found that weapon?
It can because you have to PURIFY it. If you opened all the chest then go to the church.
It also might be because you aren’t far enough in the game. The towers get refreshed after 9/26
@@Damian-1701 finished the game on hard. The human on the top of the tower only drops a weapon called raging flame gunbai which only increases fire attacks strength. I’m after the weapon that increases the attack automatically at the start of the battle.
I made a mistake in my notes. I pinned the correction. Apologizes for any inconvenience.
So I went ahead an dedicated my first run to doing a 99 luck stat build for MC, lol.
Are crits just basically guaranteed at a certain point if I just use Tycoons crit rate passive + revolution?
Like should I skip on inheriting Tycoons $2,500 attack on the Prince archetype in favor of using that slot for something else?
No. Even with 99 Luck, Tycoons Passive, Crit Rate Buff AND both Passives from Brawler there is no guaranteed crit. Ive tested it on my NG+ Run. You have a high chance though but i would say its still 2/5 non crits.
I haven't found a 100% Critical Hit Chance combination yet Glute. You can if you want but you're better off using that Archetype Skill on the Tycoon since they get Weapons that make them better.
How about using gunner bullet mania to give enemy weakness instead of debilitate?
If you exploit "Weak" on an enemy then you can't Critically hit.
The damage of a crit is the same as a weakness
@@Damian-1701 unless you use gamblers manual I guess.
Yes and this build makes Criticals do twice the damage. Context is important than just saying general information.
Thank you Damian
Hey Naz, do you know if there's a way to reset my stats? I put everything into magic(82), but now in the end-game, physical build is 100x better.
If there is, I haven't found it Gabrielle.
No respec was found, but you can farm incenses to increase the character stats. If you are on your first play through, however, I wouldn’t mind it too much, a mag build is very useful too and the superboss is exclusive to NG+, with character levels and stats not being carried over.
@@TheHydrogenBoy Thank you for sharing Hydrogen! I guess it'll be a Royal feature like Vengeance XD
I'm almost at the end of my first playthrough and was wondering if the bonus stats you get from taking a bath and using the items that directly increase stats carry over NG+?
What about the HP and MP you get for cleaning and doing the laundry in the gauntlet runner?
@@arminarlelt7471No your stats do not carry over
Where to find that asura hand ?
Final Story Dungeon
@@Naztalgic_Memories Excuse me, could you provide little more detail information about it? i've already beaten the game once but still didn't found this gauntlet. Is it in a chest or loot from a boss/mob?
@@tranhunganh3792 Unfortunately I can't because that's all I wrote in my notes. Normally I do this if it's in an obvious location. If memory serves right, it's at the part with all the doors. Beat the boss then go back and you can freely walk without the gimmick in place.
@@Naztalgic_Memories Thank you very much
@@tranhunganh3792 Anytime Tran 👍
Is there a variation of this that could work for a physical MC? I have found that Prince's almighthy physical synthesis is also very powerful
Yes and that's cause his is the strongest. I'd need to do some testing since Hero's Cry is so essential in this strategy.
Yes, the 2 skills for tycoon doble CRIT chance and +20%allmight power
Thank you for helping out Mark!
I just started the game. Which stat points should I allocate for my MC?
Whatever you want Luka. If you want to replicate this build then all you need is to have more Agility than Strohl. I only invested two points to do so.
Can we reset our stat points and repick them at any point in the game
@@eksqc2825 No
where do you get fortunes grasp?
coliseum in brilehaven and then one of the ladder challenges
Thank you for helping Sehtia!
I see this was answered already!
Do you have a list for games that you have broken because you just added another one 😂
No but I should make one, huh Alice?
How to make the hp into 1??
I cover that in the video
Inheritance skills?
What about them? I went over the ones you need in the video
Sorry @@Naztalgic_Memories i wrote the comment on the wrong video. I suppose to wrote It down the video of Dodge Heismey ahahaha Sorry Sorry Sorry
@@level_994 All good Level! I did go over the ones Heismay needs in that video too. He has two open slots for specific enemies you'll be facing!
@@Naztalgic_MemoriesAlways so helpfull. Sorry for the mistake and thanks a lot again
@@level_994 Don't sweat it Level! Thank you for watching the videos 👍
Gamblers manual location?
I stated its location in the video Oni.
my mc is doing less physical damage then strohl even though the mc attack is 300 and strohl is 278, mc has 80 strength and strohl has 54 the only thing i can think of is that i pick the magic option for my mc at the start but is that really the cause of it all just form that is there. Or is there really not that much difference between builds within at certain range.
Your starting choice shouldn't make that much of a difference Ron.
You need to look at the Archetype Skill you're using. Each Skill has a multiplier and it's vaguely told to us through Weak, Medium, Heavy, Extreme and Severe.
@@Naztalgic_Memories yeah used the same move to check and mc is 200 less even with the stat difference, my mc will not be one hitting anytime soon LOL
@@ronstargames8433 This game does have a .02 damage range unlike some other RPG's where you may always see the same number when using a Skill. So if your base damage is 100 then you'd either hit 98 or 102 so if you're only behind 200 damage then it might fall in the scope of this damage range Ron. I wouldn't stress about it too much!
@@Naztalgic_Memories got it thanks for the info guess i am so used stat points being a BIG damage difference in other persona games that i thought 26 points should be making me do like 400 extra damage LOL.🤣
@@ronstargames8433 There is one thing you didn't mention that may be the reason as well. What is your Atk on your Weapon? Unlike every other Shin Megami Tensei or Persona game, Metaphor Refantazio has your weapon apart of the Skill Damage Formula. Weapon use to only affect your Melee Attack which costs no resource.
I'm having problems. For some reason Strohl always comes before MC in my rotation, and I believe im following the guide perfectly. I do not know how it's possible since Strohls agility stat is lower than the MC. Any suggestions?
Do you have any items that give Strohl a free Agility boost once combat starts? Usually can be found on the gear slot.
Bruh the MAG needed is insanr. For me rather junah i prefer all in meele with berserker guy plus thus heismay using ninja or royal thief with gunner moveset
That's fine! Have fun however that comes for you.
@@Naztalgic_Memories nice build btw. Keeping up with new metaphor video in near future
@@seogabonotjah6555 Thank you and they'll be there when you're ready Seo 👍
@@Naztalgic_Memories i mean your video hehe. Thanks alot
@@seogabonotjah6555 Oh okay! Thank you 👍
General Semaphore location?
Forsaken Tower
@@Naztalgic_Memories stealing or chest item? In any part of the campaign? Im close to the dragons trial
@@arthurmacias Chest item
@@Naztalgic_MemoriesI just opened every chest in the tower and only got the sage’s semaphor
Edit: it’s an item stolen fromthe Zicropos at tower of insolence
@@huberttherrien5419 My apologies Hubert. I thought I updated the pinned comments to correct my mistake.
That's all fine, but somehow I managed to stay level 56 at the stage of the game where you are asked to pass Dragon Trial, and you have to clean the final location within 30 days. And I'm frantically sucking all over the place, because the level of the enemies ranges from 65+ to 70+ (like dragons).
And that's how I now have to have time to pump the characters and the necessary archetypes to high levels - it is decidedly incomprehensible.
Is there any abuse for exp or convenient spot for farm in the late game?..
If you're at the final 30 days then this video is the perfect farming spot: ruclips.net/video/cWaa__uPwzQ/видео.html
@@Naztalgic_Memories It's not working for me right now, all my teammates have "Lucky Find" and the item doesn't drop at all. Maybe patched.
@@СоулГудман-в1ф And the MC is on a Thief Linage Archetype?
@@Naztalgic_Memories ...
...no, im an idiot.
Now it drops. Thanks.
@@СоулГудман-в1ф Anytime 👍
The best build is just 4 tycoons lmao. I one tapped the 3 dragons on regicide lmao
That's another good build Eo!
I tried this against the red scale dragon and did 8 k damage that’s it
Unless you have a clip I can look at, I can't really help you. There's a lot of things that went wrong because eight thousand seems ridiculously low if you copied the build one to one.
@@Naztalgic_Memories I did copy 1 to 1 I did everything in the exact formation you did and used all the same characters I’m level 85 does that matter ? But I did hit a critical for 13.5 k on him I know he is level 99 so maybe that’s why?
@@mjlmnf2012 Thank you for sharing more information. Level does play a big role in the damage formula so you want to level up to 99 if you can.
Mc Magic build plis
It'll take some time but it's on the list Mark!
The only thing I didn't like about this game is how late game just really turned into buffing one or two people instead of playing with a balanced party. I adore this game and it's probably my GOTY regardless but I really wish Atlus would move away from this style of play in the future. I want all party members to feel strong like classic FF games.
Who says you have to play like this Amocoru? This is just the most optimal way to play. You can play like how you're suggesting and beat the game.