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As someone who's main has been a transmutation alchemist for 19 yrs because i was hugely into fullmetal alchemist 19 yrs ago, i am very excited to see transmutation feeling important in war within
I want to be honest and say there are other guys I usually check out first for WoW news, but I still watch yours because you're like the David Attenborough voice of WoW content creators.
Yah, same. I never really paid attention to it assuming you got enough points eventually to max it all out... wrong :D After misspending damn near every point, I gave up on profressions.
A lot of us lost a ton of progress by just dumping points here and there. Seeing we got more knowledge this time around, i expect majority of people not to mess up so badly, and the market not to be one sided "Looking at you Elemental Lariat"
1. The Convincingly Realistic Jumper Cables are for everyone to use in combat as they have no Engi requirement and the BRez tinker was removed. 2. The Darkmoon trinkets are really strong right now in the beta, so I'm hoping they'll remain that way for launch. 3. One huge bonus for professions is that there are only a handful of total recipes locked behind renown! 4. There's still some KP locked behind renown.
As long there is no RNG dependent sources for powerful items like Lariat was at launch which led to the lucky few to control the market and charge insane amounts for it.
I've had an alt army for several expansions and now more after remix. I've already chosen my mains that'll level up before my alts. The mains have gathering professions because of xp gain while leveling. I'll be selling on the AH. My alts will be the crafters.
I will mainly be an Engineer. Though I am one of those wierd/boring people that does it for Class/character fantasy :P I have been a main healer since late Weath till now, but this time around I will be maining a Survival Hunter, which is a Gnome with mechanical pet, lobbing bombs and stuff around - only fitting with Engi for the theme.
Lovely video, full of information, sadly as someone coming back after long pause at start of dragonflight, many profession terms or process does not make sense to me like embelished or the tree dots quality 😮
Embelishments are items you can use to make more powerful gear (tailoring, blacksmith, etc.) The 3star quality just means the item is better. Using better ingredients and making the same o Item will make the quality better. When in doubt shoot for highest quality
Think of embellishment as an enchantment of sorts but instead of enchanting it comes from the crafter (tailor,LW,bs etc) and you can only have 2 of them on your gear.
Tough to change my toons to other professions, all my alts now are specialized... thanks to the 'warband' might not be so bad... my main is Alchemy...so that is what it will be first? Thank you for the great info and details. You are the first I am always looking for for info!
I feel like to make flasks more exciting. They need a much bigger boost. You could make it so they do not work in PVP but in normal outdoor zones, they should be double or triple the effect of what they currently are now
I also miss the days that we got cooler stuff than just combat. In Cata we had Potion of Deepholm for a quick teleport, or Potion of Luck to increase drop chances on some things. Then in Draenor we had water walking and water breathing, etc.
Great Video! I just hope they add more to the inscription... It lacks some cool stuff... embellishments look interesting though... I always thought inscription is the profession that should be creating most of the embellishments for others...
Question about the warbands and professions: Will we be able to send craft orders between our warbands if they are on different cluster realms? Today we cannot, but with warbands we'll be able to trade items between clusters we couldn't until warbands were implemented.
Still hanging onto leather working on my main from classic hoping it'll be interesting outside of making people slimy shoes and armor kits. Next expansion for sure 😅
1000000% thinking about swapping from Herb/Alch to Tailoring/Ench or Tailoring/JC seems like the best for gold making early on for the least amount of work. the others seem to make gold aswell but at the cost of a LOT more than most are willing to spend to swing it.
@axlrose9460 herb/alchemy as I stated I'd be swapping from Goin into TWW. Making bags is going to be the easiest way to make BANK early. Take advantage of it.
Tailor and Enchanter on my main has always paid off well, i actually bought the special edition with wow tokens paid for by enchanting in dragonflight.
Thank you soooo much for this video I always love all your videos..In the war within since I had such. Fun time in remix with the gems im going to do jewel crafting/minning one one char an then tailoring/enchanting on my other character..due to the way there trying to make professions more user friendly..
as a pve player my best options are still going alchemy to save money on phial/flasks. I do quite a lot of M+ so it adds up. wish they made it so I can actually play other professions without risking too much gold away. Until then, alchemy and enchanting choice is made for me by blizzard
Hi Kelani, here is 1/236000 folks. You mentioned blasphemite at alchemy, can you tell which pscialisation at jewelcrafting would synergize with blasphemite? is gemcutting or shaping, or maybe a bit of both?
@@jessicahampton4581 What does that have to do with account wide? Professions are not account wide they are still tied to a character. So having both gathering professions on one character is still the most efficient
Do we need renown on a character again to unlock recipes? And will it be possible to unlock renown on your main and have all profession recipes unlocked for other alts?
If you wanna make money all the way through the expansion just go alchemy and jewel craft. Unless you’re playing 20 hours a day for the first month or so it’s unlikely you’ll beat the farmers not to mention gathering bots who will drive the price down on materials just like df skinning and gathering was killed
Anyone know if any of these professions are going to provide a gameplay benefit? There weren’t many in Dragonflight, but I had big regrets that I didn’t pick up Alchemy for the Toxic Resistance (as someone who used all of the toxic potions exclusively)
Me: So nice to have big bags... Blizz: ...for us to fill with useless shit, right? RIGHT!? HERE'S 9 HERBS WITH 4 DIFFERENT QUALITIES THAT ALSO HAS A CHANCE TO DROP RARE QUESTS AND MATERIALS AND RANDOM TRASH, HERE HAVE SOME WEEDS AND A TUFT OF RABBIT FUR, CONGRATUALTIONS ON YOUR NEW BAGS!!
I just hate this new crafting system. Don't get me wrong it's very cool, but it's just tedious and downright confusing and convoluted. Gone are the days for me to make any amount of gold in wow cause I am not a stock market analyst, salesman or nasa engineer.......here's to hoping theres easy gold WQ's that give gold like the races did.
you can also just do herb / mining. i dont care much abouit crafting and make all my gold with just gathering and its enough for everything but the huge gold sinks.
That's something I don't understand, the flasks that let you change race, no power at all; purely cosmetic and it has a CD, just doesn't make any sense to me, if people want to play around and like it, why give it a cd?
Just like the people who complain about dragonriding. Anything that takes more than 7 consecutive seconds of thought is too much. A show of inadequacy.
Good video, too bad the profession system continues to be too complex, absolute opaque in terms of being able to determine prices to ensure profit, way too complex for casual players ensuring fewer players participating and increased purchases of WoW tokens, thus making it a pay to play game… oh for the return of being able to do a profession without having to rely on someone else weaving their way through the complexities of their profession… once again the professions dev team missed out on all the Blizzard meetings of simplifying the game, stopping hazing type procedures, and reducing time requirements and unnecessary grinds!
Its not even complex, its just grindy. And whats more, what do you do to get more profession knowledge? Crafting? Nah it drops from a random world drop. Madness.
@@Scribbinge since my main is a LW, let’s use the adaptive bracers, BIS for beastmaster… prior to Dragonflight, I would research what’s BIS, find out how to get the pattern, grind out the rep/reknown, buy the pattern with gold, farm the mats (no rank), make the bracers, equip… then make more for to sell, so I go to AH, find current asking price and then decide if I have the time to farm the mats or buy them and still make profit… no dragonflight… same start, so I got to go to caverns… I missed most of this patch due to hospitalization for UTI encumbering my recovery from three strokes (I play one handed as my left side mostly paralyzed), so I grind the rep, go to buy pattern from Garram, he says, not gold but some kind of fragment, so I have to research this new currency, research says I need bricks to buy from Ponzo, who is nowhere near garram, Ponzo says not bricks but boulders, so I now have to convert to boulders, but I’m still short of the 40 I need, so I research boulders, I’m in luck you can convert dragon isle supplies but from the quartermaster, again, nowhere nearby, I convert and go back to Ponzo, get the fragment, go to garram, buy the pattern, now before dragonflight, I would just make them right there, but nooooo, now I got to hearth to valdrakken to the ONE SPECIAL TABLE IN THE WHOLE WORLD to make them, but wait there’s more! I have to have three tools, not made by my profession, so now I have to rely on someone else to grind thru their crap to not just make these tools, but the highest rank of these tools, because who wants lower level gear and not the best… and the ooor gatherers spend three to four times the amount of time gathering BS rank 1 and 2 mats to get the real rank 3 mats because who wants anything but the best, and then I notice I need to farm 60 Aspect crests to buy a mat from yet another vendor, and then put an order in to have the awakened aspect crest, I have no idea how much to tip/commission, so now I have to go barking in trade chat and hope beyond hope that someone who has the pattern and did all the grinds can actually do the job AND happens to be online at the same time as I am and won’t scam me out of gold because neither of us know what the real cost is because it wasn’t posted on the AH… NOW, if I want the real BIS, now and only now can I make my BIS BUT ONLY AT THE SPECIAL TABLE… so now, I just can’t post on the AH, I have to wait for orders, so now, I have to bark in trade chat AND HOPE THAT MY FUTURE CLIENT IS ONLINE THE SAME TIME I AM AS THE ORDER SYSTEM IS BUSTED, then, if I get a client can I make the item, supposedly for a profit, instead of just making and posting on AH, this isn’t a grind, and I didn’t discuss ALL THE BS RNG involved in the process… it isn’t a grind, it’s unnecessary hazing and complex process and why in my two guilds we really only have one or two crafters and why in the EU, top rank mythic guilds purposely crashed their markets by crafting for free in outright rebellion… side note, I’m on US servers…
@@ToadsTho Well, actually, if I want to play this game and don’t want to swipe, it kind of does. Right? I’m not complaining, I’m giving the solution: get rid of overly time consuming crafting.
*None. Once they announded they're time Gating professions, not allowing you to level it at your own pace, now dictating how much u can level per week, put me off bothering with professions all together.* *There is no need to put weekly restrictions on levelling professions, what they going to do post TWW xpac, a weekly cap on character level? Wouldn't surprise me!!*
They did this because the people that played 18 hours a day, 7 days a week, got so far ahead by hard grinding knowledge points that it made it feel impossible for everyone else to catch up. Now those people can spend more time doing other things in game and everyone else won't give up on professions because they'll actually feel they can keep up. It will also help stop people from price gouging certain items because the majority of the player base will be crafting nearly the same items at the same time. I think it will be a good change.
@@courtney4173 @courtney4173 i respectfully disagree. Players have had the freedom to level as much as they want since the games inception, and to make such a big change like this is a kick in the teeth to those who want to max their professions in the first week, which is what I've done every time. Blizzard is looking for more ways of time gating more of the game with every xpac, resulting in more and more restrictions, and can't ever see that as a good thing. Their logic must be to keep players online longer, which doesn't. It creates less engaging and fulfilling content and puts people off the game altogether. I level professions so i can take full advantage of them, like blacksmithing and leather working where i can level them by crafting gear as i level, but now i would have to limit how much i level per week to take full advantage of professions and that sucks . So, from that standpoint, it's definitely not a good thing because it literally disrupts the flow of my character levelling. It's a needless change.
can they PLEASE remove hte binds when picked up for EVERYTHING I can make as a BS. I still don't understand work orders. Its such a convoluted system that is unwanted and unnecessary.
Usual story - If you have no life and can spend 20 hours a day playing WoW, you can make money with crafting professions in the early days of the expansion. Everyone else is screwed.
OK, let’s be real here. The crafting system kind of sucks. To make any money you have to beat out the competition. This is gold in a video game come on. It should not be like a real life job. The whole system is total due or die. Meaning that if you were just a casual Andy you are not going to want to put the time in to do crafting at any meaningful level. So whatever basic items you can create are going to be temporary placeholders at Best. And when you spend a lot of time crafting you miss out on a lot of relevant gameplay, but that’s the only way, you are going to stay ahead of the curve and keep up with competition.
Way too complex and not worth the effort for a casual player. I used to love professions and worked diligently at levelling all the way to the Dragonflight release, but I will definitely be skipping professions again. Not to mention, my bags are littered with many levels of crafting items. Not fun or enjoyable unless that's someone's main purpose to play the game.
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As someone who's main has been a transmutation alchemist for 19 yrs because i was hugely into fullmetal alchemist 19 yrs ago, i am very excited to see transmutation feeling important in war within
My army of alts have all professions covered. Having the warbank will make things so much easier with keeping track of mats.
hardest part done! now the easiest part - try to live in a real world.
I want to be honest and say there are other guys I usually check out first for WoW news, but I still watch yours because you're like the David Attenborough voice of WoW content creators.
His videos are the most dense and concise every time. Top tier imo
Wait I only just realized 😂
“I like your videos because you sound like the David Attenborough of wow content creators.” - fixed your comment 👍
@@OptimysticTV Nah, I said what I meant to.
Kelani should do a wow nature show! I’d watch it
Maybe you can do a guide of the best path in professions i kinda wasted a lot of points last time
very much agreed
Yah, same. I never really paid attention to it assuming you got enough points eventually to max it all out... wrong :D After misspending damn near every point, I gave up on profressions.
A lot of us lost a ton of progress by just dumping points here and there. Seeing we got more knowledge this time around, i expect majority of people not to mess up so badly, and the market not to be one sided "Looking at you Elemental Lariat"
1. The Convincingly Realistic Jumper Cables are for everyone to use in combat as they have no Engi requirement and the BRez tinker was removed.
2. The Darkmoon trinkets are really strong right now in the beta, so I'm hoping they'll remain that way for launch.
3. One huge bonus for professions is that there are only a handful of total recipes locked behind renown!
4. There's still some KP locked behind renown.
As long there is no RNG dependent sources for powerful items like Lariat was at launch which led to the lucky few to control the market and charge insane amounts for it.
Thanks Salami, this video dropped just when I was starting to think about what professions to go for
I've had an alt army for several expansions and now more after remix. I've already chosen my mains that'll level up before my alts. The mains have gathering professions because of xp gain while leveling. I'll be selling on the AH. My alts will be the crafters.
Nice
I will mainly be an Engineer. Though I am one of those wierd/boring people that does it for Class/character fantasy :P I have been a main healer since late Weath till now, but this time around I will be maining a Survival Hunter, which is a Gnome with mechanical pet, lobbing bombs and stuff around - only fitting with Engi for the theme.
me too
Very helpful. Thank you.
5:20 You can use a Transmogriphier Beacon to make up that hour of difference!
Lovely video, full of information, sadly as someone coming back after long pause at start of dragonflight, many profession terms or process does not make sense to me like embelished or the tree dots quality 😮
Embelishments are items you can use to make more powerful gear (tailoring, blacksmith, etc.)
The 3star quality just means the item is better. Using better ingredients and making the same o
Item will make the quality better. When in doubt shoot for highest quality
Think of embellishment as an enchantment of sorts but instead of enchanting it comes from the crafter (tailor,LW,bs etc) and you can only have 2 of them on your gear.
Tough to change my toons to other professions, all my alts now are specialized... thanks to the 'warband' might not be so bad... my main is Alchemy...so that is what it will be first? Thank you for the great info and details. You are the first I am always looking for for info!
Professions reset so U gotta start all over again anyway
I feel like to make flasks more exciting. They need a much bigger boost. You could make it so they do not work in PVP but in normal outdoor zones, they should be double or triple the effect of what they currently are now
I also miss the days that we got cooler stuff than just combat. In Cata we had Potion of Deepholm for a quick teleport, or Potion of Luck to increase drop chances on some things. Then in Draenor we had water walking and water breathing, etc.
Thanks for this very good idea of the Professions maybe i choose Inscriptor this time the new Darkmoon Mechanic sounds fun
1 min 3 views and 3 comments thats some good engagments ill keep the trend going
Great Video! I just hope they add more to the inscription... It lacks some cool stuff... embellishments look interesting though... I always thought inscription is the profession that should be creating most of the embellishments for others...
Question about the warbands and professions: Will we be able to send craft orders between our warbands if they are on different cluster realms? Today we cannot, but with warbands we'll be able to trade items between clusters we couldn't until warbands were implemented.
Guide for best profession pathing would be great, maybe also with early part of expansion vs later
Thanks for this! Was just thinking I should research what professions to get lol.
Hey Kelani this is folks
I may have said that a few times myself
Thanks for the video
Still hanging onto leather working on my main from classic hoping it'll be interesting outside of making people slimy shoes and armor kits. Next expansion for sure 😅
I planned on maining tank after a few xpac break and potion bombs sounds amazing when I read about them.
I can't wait for like 7 expansions from now so I can finally have 200 slot bags.
I will be alchemy/inscription on my Druid and blacksmithing/jewelcrafting on my paladin
Maybe I'm just old fashioned, but I really miss how professions used to work pre-dragonflight. Far simpler and basic.
amen
Agreed.
Simple, but ultimately fairly useless compared to dragonflight professions
1000000% thinking about swapping from Herb/Alch to Tailoring/Ench or Tailoring/JC seems like the best for gold making early on for the least amount of work. the others seem to make gold aswell but at the cost of a LOT more than most are willing to spend to swing it.
There is nothing low effort about the current/tww crafting system.
Nothing.
@@spamstabber I disagree. But it's OK to have that opinion.
@@spamstabber I've put in very little effort since day 1 of DF and made over 5 million gold. 900k came from fishing tuna week 2.
And the other 4.1 million? XD@@thekajunpredator
@axlrose9460 herb/alchemy as I stated I'd be swapping from Goin into TWW. Making bags is going to be the easiest way to make BANK early. Take advantage of it.
Tailor and Enchanter on my main has always paid off well, i actually bought the special edition with wow tokens paid for by enchanting in dragonflight.
What did you focus on early with tailoring and enchanting? and what made you most gold through the expansion?
Thank you soooo much for this video I always love all your videos..In the war within since I had such. Fun time in remix with the gems im going to do jewel crafting/minning one one char an then tailoring/enchanting on my other character..due to the way there trying to make professions more user friendly..
as a pve player my best options are still going alchemy to save money on phial/flasks. I do quite a lot of M+ so it adds up. wish they made it so I can actually play other professions without risking too much gold away. Until then, alchemy and enchanting choice is made for me by blizzard
As a leather worker and hunter, I'm sad about the lack of bows or crossbows.
What is the benefit of being a weaponsmisht? Are those weapons useful or with cool transmogs ?
Hi Kelani, here is 1/236000 folks. You mentioned blasphemite at alchemy, can you tell which pscialisation at jewelcrafting would synergize with blasphemite? is gemcutting or shaping, or maybe a bit of both?
Yo, where my double gatherers at?
You really don't have to do that anymore..due to everything is account wide.
@@jessicahampton4581 What does that have to do with account wide? Professions are not account wide they are still tied to a character. So having both gathering professions on one character is still the most efficient
How easily are recipes learned? With so many being locked behind Rep in DF, learning them was impossible for me as an Altaholic.
Thanks
Do we need renown on a character again to unlock recipes? And will it be possible to unlock renown on your main and have all profession recipes unlocked for other alts?
Darkmoon cards were not a big demand in DF. Hopefully they are a little closer to BIS in TWW.
Good vid.
Do alchemists gain personal buffs to potions/flasks/phials again?
Mining and herbalism for me.
Drinking game: take a shot everytime he says "early"
Am I the only one that wants to RIOT over engineers getting potion bombs and not alchemists??
Yep, big miss there
If you wanna make money all the way through the expansion just go alchemy and jewel craft. Unless you’re playing 20 hours a day for the first month or so it’s unlikely you’ll beat the farmers not to mention gathering bots who will drive the price down on materials just like df skinning and gathering was killed
Nice, i love the new Crafting.
Is there anything similar to dragon shard of knowledge? The uncapped +1 to specialization?
Anyone know if any of these professions are going to provide a gameplay benefit?
There weren’t many in Dragonflight, but I had big regrets that I didn’t pick up Alchemy for the Toxic Resistance (as someone who used all of the toxic potions exclusively)
Revenge potion creating a pvp nemesis system
It's going to be season 5 of Dragonflight
just herby and disenchanting for me ty c:
Me: So nice to have big bags...
Blizz: ...for us to fill with useless shit, right? RIGHT!? HERE'S 9 HERBS WITH 4 DIFFERENT QUALITIES THAT ALSO HAS A CHANCE TO DROP RARE QUESTS AND MATERIALS AND RANDOM TRASH, HERE HAVE SOME WEEDS AND A TUFT OF RABBIT FUR, CONGRATUALTIONS ON YOUR NEW BAGS!!
Bro chillllll lmao
I just hate this new crafting system. Don't get me wrong it's very cool, but it's just tedious and downright confusing and convoluted. Gone are the days for me to make any amount of gold in wow cause I am not a stock market analyst, salesman or nasa engineer.......here's to hoping theres easy gold WQ's that give gold like the races did.
you can also just do herb / mining. i dont care much abouit crafting and make all my gold with just gathering and its enough for everything but the huge gold sinks.
And time Gating the levelling of professions
I didn't have a problem with understanding it at all, my biggest gripe was starting a profession half way thru DF and being waaaay behind
@@Celestix666 but even then people will want the highest possible rank of material to craft with.
@@dw22509 yeah I know what you mean, like there is no way to really do a catch up to max it out.
Already thought about what im doing.
If someone's goal with professions is gold, and you can buy 300k for $20 via a WoW token, are they even worth it anymore?
or u can buy 700k gold from sites for gold for $20 :D
Depends if you want to PLAY the game or just pay for it
In most of wow, long term, only alchemy and enchanting stayed useful and profitable.
I made bank with the Lariat, hoping to make another 10-15 mil this expansion, just not all at once. Not going to grind like that again.
The way enchants are organized in the panel is so annoying and stupid. Hoping for an add-on that lists them according to slot type.
4.6 million?!
Been out of the game for years, do i need anything to learn the warwithin professions? (ie from other xpacs?)
Yes.
They completely revamped a lot of professions in DF.
It's really not hard to get into it mind you, but it's really new.
Alchemy always get screw over when it comes to making
LW without bows : this is so sad :(
Wormhole generator?
I've never been good at professions or gold making lol
bro what about cooking
Well all i want is again craft my Two Handed Sword and upgrade it to max so i don't have to farm it so Yea :)
Salami
Inscription seems awful
I made over 38M in DF, I think I will pass this time :)
can u give more details from what u made most, if is just lariat dont need to say anything :D
@dreamseeker9207 due to time restrictions, I only played 1 character with enchanting and leatherworking. ~ 26M was from enchanting.
Could you tell me what specialization you used?
@@jairoyucraalanes6477 enchanting + LW
That's something I don't understand, the flasks that let you change race, no power at all; purely cosmetic and it has a CD, just doesn't make any sense to me, if people want to play around and like it, why give it a cd?
then there’s no point to race changes, from which they make moneyyyyy; hypercapitalism- follow the cash flow
crafting has become a shitty, overcomplicated, convoluted mess of a system. I hate it now.
100% agree - considering making all toons herb/miner just to avoid all this bullshit
Agree. We should also be able to have account bound professions this is just ridiculous
I agree, I prefer classic professions. They were so connected to the outer world and players too
I love it. It's the best it's ever been. Actually rewarding to put time into it.
Just like the people who complain about dragonriding. Anything that takes more than 7 consecutive seconds of thought is too much. A show of inadequacy.
So....Engineer/Alchemy like the last 15 years.
good lord, that bag bonus for mining is AWFUL.
sheesh is leatherworking really that bad now?
If you wanna make money ……….get a job, if you wanna have fun……
Always the same shit
Literally.
Figuratively
Good video, too bad the profession system continues to be too complex, absolute opaque in terms of being able to determine prices to ensure profit, way too complex for casual players ensuring fewer players participating and increased purchases of WoW tokens, thus making it a pay to play game… oh for the return of being able to do a profession without having to rely on someone else weaving their way through the complexities of their profession… once again the professions dev team missed out on all the Blizzard meetings of simplifying the game, stopping hazing type procedures, and reducing time requirements and unnecessary grinds!
Its not even complex, its just grindy. And whats more, what do you do to get more profession knowledge? Crafting? Nah it drops from a random world drop. Madness.
@@Scribbinge since my main is a LW, let’s use the adaptive bracers, BIS for beastmaster… prior to Dragonflight, I would research what’s BIS, find out how to get the pattern, grind out the rep/reknown, buy the pattern with gold, farm the mats (no rank), make the bracers, equip… then make more for to sell, so I go to AH, find current asking price and then decide if I have the time to farm the mats or buy them and still make profit… no dragonflight… same start, so I got to go to caverns… I missed most of this patch due to hospitalization for UTI encumbering my recovery from three strokes (I play one handed as my left side mostly paralyzed), so I grind the rep, go to buy pattern from Garram, he says, not gold but some kind of fragment, so I have to research this new currency, research says I need bricks to buy from Ponzo, who is nowhere near garram, Ponzo says not bricks but boulders, so I now have to convert to boulders, but I’m still short of the 40 I need, so I research boulders, I’m in luck you can convert dragon isle supplies but from the quartermaster, again, nowhere nearby, I convert and go back to Ponzo, get the fragment, go to garram, buy the pattern, now before dragonflight, I would just make them right there, but nooooo, now I got to hearth to valdrakken to the ONE SPECIAL TABLE IN THE WHOLE WORLD to make them, but wait there’s more! I have to have three tools, not made by my profession, so now I have to rely on someone else to grind thru their crap to not just make these tools, but the highest rank of these tools, because who wants lower level gear and not the best… and the ooor gatherers spend three to four times the amount of time gathering BS rank 1 and 2 mats to get the real rank 3 mats because who wants anything but the best, and then I notice I need to farm 60 Aspect crests to buy a mat from yet another vendor, and then put an order in to have the awakened aspect crest, I have no idea how much to tip/commission, so now I have to go barking in trade chat and hope beyond hope that someone who has the pattern and did all the grinds can actually do the job AND happens to be online at the same time as I am and won’t scam me out of gold because neither of us know what the real cost is because it wasn’t posted on the AH… NOW, if I want the real BIS, now and only now can I make my BIS BUT ONLY AT THE SPECIAL TABLE… so now, I just can’t post on the AH, I have to wait for orders, so now, I have to bark in trade chat AND HOPE THAT MY FUTURE CLIENT IS ONLINE THE SAME TIME I AM AS THE ORDER SYSTEM IS BUSTED, then, if I get a client can I make the item, supposedly for a profit, instead of just making and posting on AH, this isn’t a grind, and I didn’t discuss ALL THE BS RNG involved in the process… it isn’t a grind, it’s unnecessary hazing and complex process and why in my two guilds we really only have one or two crafters and why in the EU, top rank mythic guilds purposely crashed their markets by crafting for free in outright rebellion… side note, I’m on US servers…
Don't mention the words 'Elemental Lariat' again 😢
honestly there are better ways to spend your time than to do chores in a game
Like post comments on a RUclips video complaining about something no one is making you participate in, right?
@@ToadsTho Well, actually, if I want to play this game and don’t want to swipe, it kind of does. Right? I’m not complaining, I’m giving the solution: get rid of overly time consuming crafting.
@@MarsJimmy For a lot of people this is more fun than raiding 3 hours and wiping on 1 boss, or pushing higher keys.
@@ZondaRbg I didn’t consider that, I suppose you are right
*None. Once they announded they're time Gating professions, not allowing you to level it at your own pace, now dictating how much u can level per week, put me off bothering with professions all together.*
*There is no need to put weekly restrictions on levelling professions, what they going to do post TWW xpac, a weekly cap on character level? Wouldn't surprise me!!*
They did this because the people that played 18 hours a day, 7 days a week, got so far ahead by hard grinding knowledge points that it made it feel impossible for everyone else to catch up. Now those people can spend more time doing other things in game and everyone else won't give up on professions because they'll actually feel they can keep up.
It will also help stop people from price gouging certain items because the majority of the player base will be crafting nearly the same items at the same time. I think it will be a good change.
@@courtney4173 @courtney4173 i respectfully disagree.
Players have had the freedom to level as much as they want since the games inception, and to make such a big change like this is a kick in the teeth to those who want to max their professions in the first week, which is what I've done every time.
Blizzard is looking for more ways of time gating more of the game with every xpac, resulting in more and more restrictions, and can't ever see that as a good thing.
Their logic must be to keep players online longer, which doesn't. It creates less engaging and fulfilling content and puts people off the game altogether.
I level professions so i can take full advantage of them, like blacksmithing and leather working where i can level them by crafting gear as i level, but now i would have to limit how much i level per week to take full advantage of professions and that sucks .
So, from that standpoint, it's definitely not a good thing because it literally disrupts the flow of my character levelling.
It's a needless change.
meh... those new professions mechanics are just too much work and not fun for me. Gonna skip again.
can they PLEASE remove hte binds when picked up for EVERYTHING I can make as a BS. I still don't understand work orders. Its such a convoluted system that is unwanted and unnecessary.
Usual story - If you have no life and can spend 20 hours a day playing WoW, you can make money with crafting professions in the early days of the expansion. Everyone else is screwed.
You sound miserable. Probably touch grass.
OK, let’s be real here. The crafting system kind of sucks. To make any money you have to beat out the competition. This is gold in a video game come on. It should not be like a real life job. The whole system is total due or die. Meaning that if you were just a casual Andy you are not going to want to put the time in to do crafting at any meaningful level. So whatever basic items you can create are going to be temporary placeholders at Best. And when you spend a lot of time crafting you miss out on a lot of relevant gameplay, but that’s the only way, you are going to stay ahead of the curve and keep up with competition.
Way too complex and not worth the effort for a casual player. I used to love professions and worked diligently at levelling all the way to the Dragonflight release, but I will definitely be skipping professions again. Not to mention, my bags are littered with many levels of crafting items. Not fun or enjoyable unless that's someone's main purpose to play the game.
Go double gatherer. The profession trees are easy and you can make good money, especially early on.
1 view in 27 seconds. Bro fell off...