Yakuza Kiwami 2 mod 0 Kiryu vs 0 Majima

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  • Опубликовано: 11 сен 2024

Комментарии • 33

  • @azzlackguhnter5635
    @azzlackguhnter5635 7 месяцев назад +23

    0:31 I love how he doesn't even look hurt,he's just like "Oh you bitch"

  • @yellowbirdie7182
    @yellowbirdie7182 Месяц назад +27

    Poor Haruka.

  • @HusseinEyadKazim
    @HusseinEyadKazim Месяц назад +12

    this pretty clean, just imagine if RGG studio added the fight styles in kiwami 2

  • @pendragonkiwami
    @pendragonkiwami 7 месяцев назад +50

    Majima with 2 knives

    • @Kazutan0629
      @Kazutan0629 Месяц назад +1

      Really! ꉂ 🤣 W

    • @ricosuavemente571
      @ricosuavemente571 Месяц назад +4

      Not gonna lie Majima dual wielding two knives sounds over powered asf especially if he does that little ballerina spin omg 😫

  • @richardflechs1139
    @richardflechs1139 Месяц назад +3

    It’s kinda crazy to see the original Komaki reversal working as intended in dragon engine, and this was done by modders. Imagine what the actual game studio could’ve accomplished if they just tried a bit more…

  • @RoffleHB
    @RoffleHB 29 дней назад +4

    This was how I thought Yakuza 0 would end when I first played it (excluding the cage and Haruka of course)

    • @charlieflight6124
      @charlieflight6124 19 дней назад +2

      I honestly believe that the game should have done that.
      Having kiryu's reinitiation with the dojima family be a test of strength against majima, and majima beating him. Saying that he has potential to do well and basically saying that dojima was dumb to just let him go the way he did. It would also fix that plothole of majima knowing kiryu's name despite never having met before...Then afterwards, it would end with Kiryu and Nishiki having one last karaoke session and rolling credits after your score has been doled out... Maybe have your last karaoke song play as the ending credits theme.
      Instead, we got... Potential teaser, and not even any interaction between them except a greeting.

  • @協420
    @協420 Месяц назад +4

    as a ps2 yakuza player, the detail on that cut is CRAZY

  • @Kazutan0629
    @Kazutan0629 Месяц назад +4

    遥ちゃん、危ないꉂ🤣w‪𐤔

  • @try_wk4687
    @try_wk4687 9 месяцев назад +30

    0 majima would obliterate 0 kiryu, other instances kiryu win tho

    • @jacklucca2037
      @jacklucca2037 9 месяцев назад +9

      Extremely based. Majima would mop the floor with Kiryu in 1988

    • @thanosmeme3542
      @thanosmeme3542 8 месяцев назад +6

      Majina would beat him high dif probably cause kiryu would probably do a lot of damage to em

    • @ratt__mann9220
      @ratt__mann9220 Месяц назад +1

      Majima would only really win if it's "I've killed 15 people in the last 3 seconds" angry majima at the very end of the game, the one where he 100% killed EVERYBODY he fought against in Dojima HQ.
      He would shitstomp Kiryu.

    • @callmeskype2597
      @callmeskype2597 Месяц назад

      ​@@ratt__mann9220 Yeah-Yeah, Sure. Kiryu definitely not a goddamn tank who can deal a lot of damage and dodge better than Majima. HE LITERALLY CAN UP A FREAKING MR. SHAKEDOWN WITH ONE ARM.
      Majima powerful it's true, but Kiryu anyway was stronger than him.

  • @thanosmeme3542
    @thanosmeme3542 8 месяцев назад +26

    Wtf is haruka doin???

  • @mada-ryu
    @mada-ryu 8 месяцев назад +5

    Apparently it's not that hard make style switching in Dragon Engine

  • @lucnoctis3924
    @lucnoctis3924 Месяц назад

    Awesome bro

  • @hatsunemiku2065
    @hatsunemiku2065 Месяц назад +5

    Which Battle Intro is that???

    • @sion3471
      @sion3471 Месяц назад +2

      SPOILER ALERT
      Final boss of Lost Judgment DLC "The Kaito Files"

    • @M16A1gaming
      @M16A1gaming Месяц назад +1

      @@sion3471 the "final boss"

    • @sion3471
      @sion3471 Месяц назад +1

      @@M16A1gaming Well I'm not sure if that's the final boss, I didn't get to play kaito files myself yet.

    • @M16A1gaming
      @M16A1gaming Месяц назад +1

      @@sion3471 well it wasn't but some guy with no dynamic intro