It’s kinda crazy to see the original Komaki reversal working as intended in dragon engine, and this was done by modders. Imagine what the actual game studio could’ve accomplished if they just tried a bit more…
I honestly believe that the game should have done that. Having kiryu's reinitiation with the dojima family be a test of strength against majima, and majima beating him. Saying that he has potential to do well and basically saying that dojima was dumb to just let him go the way he did. It would also fix that plothole of majima knowing kiryu's name despite never having met before...Then afterwards, it would end with Kiryu and Nishiki having one last karaoke session and rolling credits after your score has been doled out... Maybe have your last karaoke song play as the ending credits theme. Instead, we got... Potential teaser, and not even any interaction between them except a greeting.
Majima would only really win if it's "I've killed 15 people in the last 3 seconds" angry majima at the very end of the game, the one where he 100% killed EVERYBODY he fought against in Dojima HQ. He would shitstomp Kiryu.
@@ratt__mann9220 Yeah-Yeah, Sure. Kiryu definitely not a goddamn tank who can deal a lot of damage and dodge better than Majima. HE LITERALLY CAN UP A FREAKING MR. SHAKEDOWN WITH ONE ARM. Majima powerful it's true, but Kiryu anyway was stronger than him.
0:31 I love how he doesn't even look hurt,he's just like "Oh you bitch"
Poor Haruka.
this pretty clean, just imagine if RGG studio added the fight styles in kiwami 2
Majima with 2 knives
Really! ꉂ 🤣 W
Not gonna lie Majima dual wielding two knives sounds over powered asf especially if he does that little ballerina spin omg 😫
It’s kinda crazy to see the original Komaki reversal working as intended in dragon engine, and this was done by modders. Imagine what the actual game studio could’ve accomplished if they just tried a bit more…
This was how I thought Yakuza 0 would end when I first played it (excluding the cage and Haruka of course)
I honestly believe that the game should have done that.
Having kiryu's reinitiation with the dojima family be a test of strength against majima, and majima beating him. Saying that he has potential to do well and basically saying that dojima was dumb to just let him go the way he did. It would also fix that plothole of majima knowing kiryu's name despite never having met before...Then afterwards, it would end with Kiryu and Nishiki having one last karaoke session and rolling credits after your score has been doled out... Maybe have your last karaoke song play as the ending credits theme.
Instead, we got... Potential teaser, and not even any interaction between them except a greeting.
as a ps2 yakuza player, the detail on that cut is CRAZY
遥ちゃん、危ないꉂ🤣w𐤔
0 majima would obliterate 0 kiryu, other instances kiryu win tho
Extremely based. Majima would mop the floor with Kiryu in 1988
Majina would beat him high dif probably cause kiryu would probably do a lot of damage to em
Majima would only really win if it's "I've killed 15 people in the last 3 seconds" angry majima at the very end of the game, the one where he 100% killed EVERYBODY he fought against in Dojima HQ.
He would shitstomp Kiryu.
@@ratt__mann9220 Yeah-Yeah, Sure. Kiryu definitely not a goddamn tank who can deal a lot of damage and dodge better than Majima. HE LITERALLY CAN UP A FREAKING MR. SHAKEDOWN WITH ONE ARM.
Majima powerful it's true, but Kiryu anyway was stronger than him.
Wtf is haruka doin???
Probably a sub-event
@@refiiweh4273 What is Haruka doin in 1988?
Bein the referee
Shitting
@@KazukiDojima2k15 in jingu's balls
Apparently it's not that hard make style switching in Dragon Engine
The mod has been worked on for months
Awesome bro
Which Battle Intro is that???
SPOILER ALERT
Final boss of Lost Judgment DLC "The Kaito Files"
@@sion3471 the "final boss"
@@M16A1gaming Well I'm not sure if that's the final boss, I didn't get to play kaito files myself yet.
@@sion3471 well it wasn't but some guy with no dynamic intro