Mayak large scale lights

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  • Опубликовано: 11 сен 2024
  • Thanks to my workmate we now have very large scale lights working in our horror game on Unreal Engine 5, using raytracing to solve the issue.
    In "DefaultEngine.ini" add :
    [/Script/Engine.RendererSettings]
    r.SkinCache.CompileShaders=True
    r.RayTracing=True
    r.RayTracing.Shadows=True

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