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3ds max + Vray 5 Realistic lens effects like bloom and glare
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- Опубликовано: 11 апр 2021
- If you want to simulate realistic real-world camera Lens Effects like bloom and glare in 3ds max using V-Ray Frame Buffer (VFB), then this tutorial is for you.
#lensEffect
#bloomEffect
#glareEffect
#vrayFor3dsmax
#SwkTutorials
excellent tutorial, simple short & very educative, salutes to you
Thanks a lot for appreciation 😊
thank you for the tutorial. Any tips on how to export the flare layer in an animation with a proper alpha channel?
You explain very systematically every option....
This is what I want
Thanks for this...
I'm glad that you like my tutorials. 🙂
So informative thank you
You are welcome
This channel is precious ❤️
Love your comments.
I thought the same spoon feeding Tutorial awesome.........!
What if there are other bulbs and we donot need this effect ,because this action will be apply on all lights automatically
excellent tutorial!!
when i save my image when i open it in photoshop the bloom effect looks very hard and the alpha has hard edges.
how could i fix that? :/
Thank you SIR.
ill be so happy if you make a video about water puddles on the road. (not hurry).
Ok. Sure. But be patient. It will take time
@@SWKTutorials Sure
Very helpful in this channel ❤️❤️❤️
I'm glad the videos are helpful to you 😊
Dear, I have done the lens effect. however, the effect appears only in perspective mode and not in Vray camera view. Please advise.
It happens because of the difference how vray render
- perspective and Vray physical camera.
lets say your light multiplier = 30.
Light result will be bright in perspective but dark in vray camera.
So for vray physical camera you need to increase light intensity
@SWKTutorials Normally when I render I dont render in 3ds max perspective camera. Instead use Vray physical camera.
But if I want to use both with same light intensity there is a way. but I dont want to create any confussion so im not discussing it
@@SWKTutorials you are right. I have increased the light multiplyer after I send my comment and the effects show up. Thanks for ur response
Thanks man, great tutorial!!
You are welcome
how to use ID number to isolate only 1 objet who use bloom like in old version?? thks
keep it up
Thank you
🤩 so informative , thank you
You are welcome
why my light dint show the same result i followed everything , including using reinhard or linear multiplier
It should do. Make sure you are not missing any step
very helpful thanks a lot
I'm glad it was helpful for you
for some of those this is not working, its probably because you are working with exponential color mapping. this only works with linear multiply settings.
It works with default Reinhard too. If Reinhard parameters are not changed
Thanks
You are welcome
Best tutor
Thanks you 🙂
Whats wrong with my model. It doesnt activate glare effect. Its just black. Please help
Check color mapping rollout in render setting.
Type: should be linear multiplier
Thanks so much!!!
You are welcome
how to get lens effects? i did not get it
One important thing in render settings “color mapping “rollout don’t change any value.
Second light value should be high
thank you soooooooooooooooooooo much
You are welcome 🙂
sir how to use png image map
in v ray 5
Where you want to use the PNG image?
If you want to use it in VRAY frame buffer. Then in VfB layers there is a background layer.
it possible to have your scene?
Don't have the rights to distribute files.