5 WORST Quests in Mass Effect Legendary Edition

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  • Опубликовано: 12 ноя 2024

Комментарии • 500

  • @wrex6373
    @wrex6373 Год назад +696

    No matter how many times I've done the quest, finding the last Keeper is always hard.

    • @grunt7917
      @grunt7917 Год назад +99

      Wrex.

    • @wrex6373
      @wrex6373 Год назад +98

      @@grunt7917 Grunt.

    • @grunt7917
      @grunt7917 Год назад +1

      @@wrex6373 you're Clan leader.
      Why bother with this little ugly things?

    • @thesamejackalsniperthatkil117
      @thesamejackalsniperthatkil117 Год назад +32

      Wrex

    • @lemmysbassdial9821
      @lemmysbassdial9821 Год назад +17

      For me I find the last one on accident. Like I’ll find and the quest says “good job” and I’ll be just confused bc I forgot about the quest entirely

  • @luisemoralesfalcon4716
    @luisemoralesfalcon4716 Год назад +473

    Scanning all Keepers in ME1 should have unlocked an additional ending in ME3.

    • @chiquikris171
      @chiquikris171 Год назад +46

      Yoooo imagine if that actually had more impact on the story, like learning how to communicate with them, or even access whatever memory they have and other stuff they do in the citadel and like, if you go went adept or vanguard you could talk to them via psionics or stuff like that
      In the ending part, it either got an additional static screen from the extended cut, or or a whole new way to defeat the reapers

    • @Paradox-es3bl
      @Paradox-es3bl Год назад +39

      Imagine if in the Legendary Edition we actually got a Legendary ending, where if you beat all 3 games on Insanity AND scammed every Keeper in 1, you unlock the super secret hidden ending that doesn’t suck. Marauder Shields shouts out, “Shepard! Follow me!” And instead of failing to stop you from the garbage endings, escorts you up to the good one. You tell the Star Child to piss off, MS hacks a terminal at the end, and says, “Pick Red.” You go over and Destroy… ONLY the Reapers. The Geth survive. Earth survives. Andersen survives. If you chose Geth-Quarian co-existence, you get a bonus image and some text/VO saying something like, “It’s a long road ahead, but there’s finally a chance… Shepard-Commander.” And Marauder Shields shoves you into an escape pod or something because the Crucible has to be manually guided into some destruction thing, so he does the biggest damn hero, and Shepard lives. But we just get that same gasp ending, so Liara still is searching for him in ME4/5.

    • @Paradox-es3bl
      @Paradox-es3bl Год назад +4

      Imagine if in the Legendary Edition we actually got a Legendary ending, where if you beat all 3 games on Insanity AND scammed every Keeper in 1, you unlock the super secret hidden ending that doesn’t suck. Marauder Shields shouts out, “Shepard! Follow me!” And instead of failing to stop you from the garbage endings, escorts you up to the good one. You tell the Star Child to piss off, MS hacks a terminal at the end, and says, “Pick Red.” You go over and Destroy… ONLY the Reapers. The Geth survive. Earth survives. Andersen survives. If you chose Geth-Quarian co-existence, you get a bonus image and some text/VO saying something like, “It’s a long road ahead, but there’s finally a chance… Shepard-Commander.” And Marauder Shields shoves you into an escape pod or something because the Crucible has to be manually guided into some destruction thing, so he does the biggest damn hero, and Shepard lives. But we just get that same gasp ending, so Liara still is searching for him in ME4/5.

    • @luisemoralesfalcon4716
      @luisemoralesfalcon4716 Год назад +6

      @@chiquikris171 yeah, ME3 brushed a way many potential ways to end the story.

    • @luisemoralesfalcon4716
      @luisemoralesfalcon4716 Год назад +1

      @@Paradox-es3bl interesting idea.

  • @Gamer1990100
    @Gamer1990100 Год назад +290

    Honestly I really hate the one where you have to scan the monkeys I know it's always at the mine spot but still

    • @MisterX867
      @MisterX867 Год назад +15

      Yep, I'd rather blow them up in ME2.

    • @BookerDierden
      @BookerDierden Год назад +3

      Elatania

    • @Str8Deenin47
      @Str8Deenin47 Год назад +8

      But it allows you to max out Paragon early due to a bug so it's okay lol

    • @kred792
      @kred792 Год назад +24

      Eletania is the worst planet; first you have to get your stupid Mako over to the stupid Prothean sphere which is borderline impossible, then you have to run around grabbing monkeys for like no reason

    • @Radwar99
      @Radwar99 Год назад +1

      @@kred792 Getting the Mako to the sphere isn't that hard, especially with the boosters that were added at the back of the Mako in the Legendary Edition.

  • @wavion2
    @wavion2 Год назад +128

    The first time I played the game I scanned all of the keepers but one, and then I spent an hour retracing my steps trying to find the last one. Finally, I gave up and decided to go to the ship and get on with the game... and there the bastard was... just past the ship on the dock. Angriest. Scan. Ever.

    • @ppaulisdeadd5879
      @ppaulisdeadd5879 Год назад +6

      THE SAME THING HAPPENED TO ME

    • @midbamarail
      @midbamarail 7 месяцев назад

      There are one are two that may or may not be present when you visit the Citadel.

  • @TheHufflepuffSaint
    @TheHufflepuffSaint Год назад +244

    Not gonna lie though I love scanning the keepers annoying as it is just so I can get the victory jingle at the end of the quest. ☺️

    • @ana_d_73
      @ana_d_73 Год назад +15

      I love scanning them too. I'm a sucker for collectables, but I wish we got a little keeper model, plushie, or sticker in our quarters for completing that quest

    • @tammyboy2084
      @tammyboy2084 Год назад +7

      Serotonin, baby!

    • @Ngatikuripup29
      @Ngatikuripup29 Год назад +2

      Straight up since 07 that has always been a core memory, I love ME1 so much

    • @The_Punisher
      @The_Punisher 10 месяцев назад +1

      Plus some easy earned credits early on

  • @grantbrooks5577
    @grantbrooks5577 Год назад +180

    I like the fact that you only have to scan 20 out of 21 keepers in the Legendary Edition. So you can skip the keeper where the Normandy is docked 👍🏻

    • @spartanq7781
      @spartanq7781 Год назад +29

      That's the easiest one to find besides the one where the quest giver was.

    • @Klijpo
      @Klijpo Год назад +15

      In my first play through, I never found the extra corridor between the Wards and the Presidium, and it was infuriating I couldn't complete that quest. Luckily the embezzling AI trail bugged out and the breadcrumb appeared on the Presidium level, and because my first Shepard was a colonist there was no extra quest in that damn corridor for me to miss.

    • @grantbrooks5577
      @grantbrooks5577 Год назад +1

      @@spartanq7781 I know it’s easy to find. I just found it a pain in the arse in the original ME1 having to travel up that elevator to scan the bustard! Although I know it’s a lot quicker to travel up to the docking bay in the Legendary Edition 😁

  • @AlphaGametauri
    @AlphaGametauri Год назад +93

    I've played the games countless times, and i never knew collecting all of the Asari writings had that dialogue with Conrad

    • @yggdrasil1969
      @yggdrasil1969 Год назад +18

      It's interesting because it's one of the most convoluted war assets you can acquire. In addition to having to have completed the asari matriarch writing collection in ME1, you also had to have purchased the Elkoss Combine Armory License in ME1.

    • @AlphaGametauri
      @AlphaGametauri Год назад +6

      @@yggdrasil1969 Oh, im not sure if i did that second bit. Crap, replaying the trilogy here we come

    • @sarasunshinemt4444
      @sarasunshinemt4444 Год назад +7

      ​@AlphaGametauri you also have to do the side quest for the guy on Feros, retrieving his data.
      And in ME3, DON'T START THE REPAIRS ON THE MEDIGEL STATIONS UNTIL YOU TALK TO THE DOCTOR FIRST. After that, Conrad is standing opposite where the doctor is, so go find him and THEN go fix the medigel stations. Also, you will have to have helped out Rita's sister in ME1 (where you get her out of Chora's den) otherwise Conrad will die at the end of the medigel side quest.
      Happy gaming!

  • @CyberneticHusky
    @CyberneticHusky Год назад +113

    I Still prefer the planet scanning in ME3 and ME over ME2's planet scanning. just the reapers chasing you off was a bit annoying cause it could happen in a non Reaper system.

    • @RichardK.Maxwell
      @RichardK.Maxwell Год назад +15

      The scanning in ME2 is the only time I have ever installed a hack/mod to bypass something in a game.
      The bypass/hack mini game was actually tolerable (to me) compared to the planet scanning.

    • @Klijpo
      @Klijpo Год назад +7

      I was still a toker when ME2 came out. Planet scanning let me light one up after a burst of gameplay, so I rinsed every world back then. Much more onerous now playing the LE having given up that particular vice...

    • @steelbear2063
      @steelbear2063 Год назад +2

      Just find all the resource locations and let the Reapers eat you, you'll just load in the same star system with zero Reaper awareness and you'll know all the spots.

    • @christopherhall5361
      @christopherhall5361 10 месяцев назад

      you can look up maps that show where all the stuff is in ME3 so you can get most of it without having to run from the Reapers

    • @Karma_3960
      @Karma_3960 10 месяцев назад +1

      ​@@steelbear2063 works different for me. When they "eat me" i respawn in the same system and they instantly appear again

  • @Effaly_
    @Effaly_ Год назад +78

    In defence of the Keeper quest, I'm fairly new to Mass Effect and this quest helped me a lot getting to know the Citadel and no longer wandering around arimlessly. MAYBE that was the intended design? But yeah, I can see how it's annoying after the xth playthrough.

    • @Paradox-es3bl
      @Paradox-es3bl Год назад +2

      I hate collectibles/collection missions. Trying to get 100% of collectibles for an Achievement or something? They almost never add anything meaningful to the game as regular collectibles nor as missions, and there’s always way too many of them. Also needing to find them all. It should cap out at like 5. You find 5/50 Collectibles, you get all the Collectible related Achievements. Almost anyone can do that by accident.

  • @knocturna9731
    @knocturna9731 Год назад +30

    You forgto the most important part: complete Chorban's request so that he can email you in ME2 that the Keepers are sent a signal ~ every 50,000 years that they have been programmed to ignore.

  • @Alex-xk9yd
    @Alex-xk9yd Год назад +104

    No Tali's Pilgrimage quest from ME1? Killing all those geth in the Armstrong Nebula for several lines of dialogue without any impact on the story was so notoriously long

    • @TrennaAlestock12
      @TrennaAlestock12 Год назад +11

      I was just about to comment on the same thing. I'll take some of those scanning missions over the Geths ones.

    • @JanusProspero
      @JanusProspero Год назад +1

      Came to the comments to say the same exact thing. I agree with all of Dan's list, but I would swap the ME3 planet scanning for the Tali Pilgrimage Quest in ME3. It's so tedious, boring, and long.

    • @ixirion
      @ixirion Год назад +5

      its huge boost in exp for me. I soft the get with mako and then kill them on foot. Also I like that we have planet open world battles for change

    • @jackkaback3176
      @jackkaback3176 Год назад +17

      If you do it, then in ME2 you can ask her if the data you collected helped her on her pilgrimage when you first see her again.

    • @corvanphoenix
      @corvanphoenix Год назад +2

      @@ixirion That only happens in the original. In the new version, you get the same XP.

  • @saffronia2992
    @saffronia2992 Год назад +50

    I liked planet scanning more in me 3 than 2 because it was more focused and added to the dire situation of me 3. I felt like i need to strategise before going into a system and the sound of the reapers before they chase me is bone chilling.

    • @matiascamposaliaga8681
      @matiascamposaliaga8681 Год назад +22

      Yeah, I don't get why all that hate to ME 1 and 3 planet scanning and nothing about ME2, I think THAT'S the worst honestly. It's interesting at first, but then takes too much time.

    • @sultanossi8845
      @sultanossi8845 Год назад +9

      This, i didn't like ME1 planet missions alot most probably cuz of the Mako, even worse in ME2 with probes, but ME3 it's the best, easy and less time consuming.

    • @jenx5870
      @jenx5870 Год назад

      I actually enjoyed driving around seeing the sites and the different scenery and skies of ME1. It made everything seem more open and real. ME2 was ok, because it gave us different hubs to visit to replace the planets. ME3 was hideous. I do not enjoy having to hop in and out of a system while trying to scan for things. Let me scan in peace. I have other things to do, and I don't want to waste time going back and forth trying to avoid a Reaper. Plus, they took away the bigger hubs.

    • @bentaylor176
      @bentaylor176 4 месяца назад +1

      Hell I love me3 planet scanning. I purposely make it slot hard by trying to find all the assets at once regardless of if I attract the reapers or not. Hell in my opinion it's more fun if I do. It's quite the rush.

  • @mikeetee
    @mikeetee Год назад +25

    I suppose technically not a mission, but the most frustrating one for me is always the mining mini game in ME2. So tedious! And the completionist in me wants to mine all the planets as much as possible.

    • @jacobcisneros7731
      @jacobcisneros7731 15 дней назад +1

      Only to find out that you'll have way more resources than you will ever need! Ugh

  • @bigt619rey
    @bigt619rey Год назад +39

    Completing the mineral and gas quest gets you a hoard of resources in mass effect 2, it doesn't last long, but you pretty much need to mine 0 element zero if you do that.

    • @nezerosst9251
      @nezerosst9251 Год назад +1

      But if you start new game atfter complete ME2 or new game+ you dont need mine zero element too)

  • @keyofdestiny857
    @keyofdestiny857 Год назад +138

    As Vega said the Hammerhead might as well be made out of tissue paper

    • @Fighterpilot555
      @Fighterpilot555 Год назад +27

      What kind of armored troop carrier can be destroyed by machine gun fire?

    • @welkingunther5417
      @welkingunther5417 Год назад +13

      The only good thing about it is its speed and maneuverability

    • @calluxdoaron1903
      @calluxdoaron1903 Год назад +10

      ​@welkingunther5417 Speed, maneuverability, all-terrain and some god damn auto-missile launcher with homing missiles. IRL Hammerhead would be a nightmare to fight against due to it jumping around you and raining with rockets.

    • @welkingunther5417
      @welkingunther5417 Год назад +8

      @@calluxdoaron1903 True, but with the durability of wet tissue paper, just stray shots will do it in

    • @Klijpo
      @Klijpo Год назад +4

      It just feels like a toy. In ME1, the world is scaled to the Mako, then zooms in when Shepard is on foot. As ME2 had no need for that, when they added the vehicle, they made it small to fit in the world. It just looks like a miniature.

  • @Tm00ne
    @Tm00ne Год назад +63

    There is a mod called Keepers Finders that makes this quest a lot less awkward.

    • @Paradox-es3bl
      @Paradox-es3bl Год назад +3

      Wow, clever name lol. But that only helps on pc. 🤷‍♀️

    • @Tm00ne
      @Tm00ne Год назад +3

      That's right, sadly.

  • @heretic117
    @heretic117 Год назад +15

    I’m gonna defend the Keeper quest (on Legendary Edition). It gets you to explore the Citadel, involve you with subsequent side missions, and most importantly set up the plot twist on Ilos, that the Citadel is a Reaper creation that acts as the entry point to the Reaper’s destruction of the galaxy.

    • @heretic117
      @heretic117 Год назад +2

      The whole fact of the Keepers being created by the Reapers would simply not matter if the player skipped the quest. If only Bioware was able to make this quest more enjoyable to play, because I love how it seems like a stupid fetch quest but it ends up having narrative importance.

  • @FoolsGil
    @FoolsGil Год назад +80

    Firewalker is so frustrating that it exists. If they needed more Hammerhead so badly, Bioware should have built it with a Virmire Survivor DLC

    • @titan20111
      @titan20111 Год назад +12

      Could’ve been used for a Special Ops mission with the Virmire survivor, where Kaiden/Ashley are distrusting of Shepard but are forced to work with them for this mission, and it requires use of the Hammerhead. The mission could’ve played into whether Kaiden/Ashley trust Shepard more or less in ME3

    • @michaelandreipalon359
      @michaelandreipalon359 Год назад +1

      I'm of the opinion that the Hammerhead should have appeared even in a support role in ME3. Seeing them only in a promotional trailer is just too weak.
      Don't give a damn about a Virmire Survivor DLC. Never understood the meaning of that to some rabid fans, and I'm already OK with the rough patches between them and Shepard in ME2.

    • @dgrblue4162
      @dgrblue4162 Год назад +5

      Even in Andromeda, they couldn't be bothered with a hammerhead, and give the player a better Mako

    • @FoolsGil
      @FoolsGil Год назад +7

      @@michaelandreipalon359 If you have a favorite character, or you feel someone is underutilized and want to see more of them, then you do understand on some level. And the DLC, like everything else the trilogy provides, would either keep the rough patches as they are, make it worst, or make it better, not just one size fits all, and go into ME3 without issues completely.

    • @michaelandreipalon359
      @michaelandreipalon359 Год назад

      @@FoolsGil Still am content with what we have at most, even if they should have added some content for ME3 especially pertaining to the Battle of Earth.

  • @vapixdarmana4428
    @vapixdarmana4428 Год назад +57

    I hard disagree about the keepers. It's a great quest for new players as it encourages exploration of the citadel. Sure it's tiresome after doing it the first time, but it's great for new players who like to see everything me1 has to offer.

    • @TheGerudan
      @TheGerudan Год назад +8

      Yeah, that is probably the main point of the quest in the first place: It is an incentive to explore the whole station.
      One "semi-trick" is also to do the quest as late as possible, because the amount of Exp you get correlates with you level, if I remember correctly.

    • @jaomang
      @jaomang Год назад +7

      Yeah those dark corners with nothing in them but a Keeper are really worth exploring.

    • @Canadian_Zac
      @Canadian_Zac Год назад +3

      Way to improve it:
      Take out a couple of the Keepers as required.
      So instead of needing to get every Keeper, you need, all but 2 or 3.
      So you don't need to find every single one. But still need to explore the entirety of the citadel

    • @pandarin6206
      @pandarin6206 Год назад +3

      ⁠@@Canadian_Zac Legendary Edition at least did that a little bit. Now you only need to find 20 of the 21 Keepers, so one is optional. Not much, but still helpful.

    • @channel45853
      @channel45853 Год назад

      What new player would search for keepers instead of continiuing with the main story?

  • @manofwarb
    @manofwarb Год назад +9

    I think the problem most people had with the Hammerhead was that they expected it to be Mako with Afterburners 2.0 - this super-maneuverable tank. So, they play it like a tank and get blown to bits. As a guy who grew up on old timey combat flight sims, the Hammerhead took me back to playing helicopter gunship sims. I consider Firewalker to be a Training and Familiarization section of the Hammerhead - the first three missions get you used to the maneuvering controls and the final two are combat training missions. Get through these, and the Overlord campaign becomes much more enjoyable.

    • @michaelandreipalon359
      @michaelandreipalon359 Год назад

      Hmm, any chance you played the likes of Battlezone '98 and II: Combat Commander, even if they're not, say, Star Wars: TIE Fighter and X-Wing Alliance, FreeSpace 2, and Tachyon: The Fringe?

    • @manofwarb
      @manofwarb Год назад +1

      @@michaelandreipalon359 yes to Battlezone and Tachyon. FreeSspace is based on Descent, which I have played too. X-Wing Alliance, no but I have played X: Beyond the Frontier, X2, X3 (all three of them) and X: Rebirth!

    • @michaelandreipalon359
      @michaelandreipalon359 Год назад

      @@manofwarb Ah, good ensemble... what about TIE Fighter?

    • @manofwarb
      @manofwarb Год назад +1

      @@michaelandreipalon359 as a rule I don't play games that have been spun off other franchises. So, not a single Star Wars game.

    • @michaelandreipalon359
      @michaelandreipalon359 Год назад +1

      @@manofwarb Darn. Still, trying it out won't hurt, even without playing other titles, since it's standalone at the very least.

  • @thatguy8711
    @thatguy8711 Год назад +10

    Pro tip for the ME3 search and rescue missions: you don't have to run out of the system imediatly after the reapers start chasing you. When they appear they're slower than you and gain up speed until catching up to you. If you just leave that area and immediatly come back the reapers will be slow as a fart again. It saves time unless you value your eardrums.

  • @juzoli
    @juzoli Год назад +39

    Many of these are not bad at all. But they are only interesting once, as opposed to the other missions which are infinitely replayable.

    • @doimanator9999
      @doimanator9999 Год назад +1

      Agree, especially the one based around the vehicle. That this is really fun the first time

    • @gelo95featpassi96
      @gelo95featpassi96 Год назад +8

      Yep, better than driving the mako on a empty planet.

    • @juzoli
      @juzoli Год назад +1

      I’m would add the geth server mission to it as well, that’s also one which was cool the first time, but skip whenever I can:)

    • @channel45853
      @channel45853 Год назад +1

      if they aren't replayable, then they are bad, games main goals should be to have replayable content

    • @doimanator9999
      @doimanator9999 Год назад +1

      @@channel45853 disagree, there are plenty of things that are great but they arnt going to be enjoyable every time. Some parts of most games arnt going to be great on the 20th play through. The fact that they call be enjoyed at all makes it decent at a minimum.

  • @The-Autistic-Strategist
    @The-Autistic-Strategist Год назад +17

    When I look for the keepers I’m careful not to scan any of them until I’m ready to do all of them all at once. I also google a map of all their locations and then work my way from the counsel tower down to the wards.
    I think I’ve memorized at least half their locations. Lol

    • @yggdrasil1969
      @yggdrasil1969 Год назад +2

      That's probably the smart way to do it! I cheat with a guide, but I start scanning them piecemeal because I figure "there right here now." Then I can't remember which ones I scanned and which I didn't as I make my way through all the Citadel content.

  • @DomovoiJr
    @DomovoiJr Год назад +7

    I always hated scanning the keepers so much I never finished the quest, always just did 18 and then confronted Chorban. Then my sister started playing it recently, and got all of them on her first time on the Citadel, even after I warned her about how frustrating it could be. So proud of her.

    • @mellyxstelly
      @mellyxstelly Год назад +1

      It's that last one behind the normandy at the docks. So easy to pass up

  • @CaptainB1994
    @CaptainB1994 Год назад +8

    Now I'm gonna defend Pinnacle Station for one reason, you can get your entire squad kitted out with max level gear and mods right after gaining Spectre status.

  • @Xuren17
    @Xuren17 Год назад +4

    The thing that made planet scanning survivable for me (regardless of the game) was the planet description as it contained some interesting lore pieces, especially in ME2 and 3.

  • @Admin_of_all_Russia
    @Admin_of_all_Russia Год назад +8

    Scanniing the keepers is very easy, never got any problem with it. But i am used to keep tons of info in my head. As for the rest, i cannot agree more with your opinion. :)

  • @patrickjohnson5245
    @patrickjohnson5245 Год назад +3

    In regards to the first two, I have a vintage ME1 game guide that I found at a discount store. Spine is wrapped in duct tape, but it still does the job!

    • @yggdrasil1969
      @yggdrasil1969 Год назад

      The guide at Game Banshee also has maps showing you where everything is at every location.

  • @maddyo2589
    @maddyo2589 Год назад +7

    I feel like the most annoying side quest is scanning for the prothean discs. They are not always scannable, like when they are an anomaly on a planet. But I had no idea there was an ultimate purpose to the matriarch writings. I do agree w/firewalker quests, though. Did you ever do a vid best companion side quests? I might have missed it. I actually love Jacob's, just wish it was sans Jacob. The punch before the blackout- masterpiece.

  • @Nathlaaar
    @Nathlaaar Год назад +4

    I don't mind scan the keepers because it helps you explore the citadel properly.

  • @Jumpyman_thegamerYT
    @Jumpyman_thegamerYT Год назад +9

    Tbh, I don’t have any quests that I consider annoying. I loved all of them.

  • @shivanSpS
    @shivanSpS Год назад +2

    The biggest problem about the keeper scan mission is that you can discover it after walking past all keepers in the presidium, specially the first time when you are just exploring, if Choban were to be moved to right outside the embasy so you can start this quest right away when you first arrive at the Citadel it would be much different.
    You may think this is not a big issue because during ME1 you are going to be walking back and forth a lot of times, but it is.

  • @randomlyentertaining8287
    @randomlyentertaining8287 Год назад +1

    Finding all the minerals actually did impact gameplay last I knew. Importing a save where you found them all earns you a head start on scanning for minerals for crafting in ME2 by 80 or 100 thousand units.

  • @venkelos6996
    @venkelos6996 2 месяца назад +1

    This wasn't quite the video I thought it would be. I guess I was expecting more "side quests you don't have to do, and probably won't want to do, but you really should do them", kind of thing. Case in point, I am never a fan of Thane's loyalty mission, from ME2, because when I was first trying to do it, I didn't feel like it explained well enough how to keep up with the target, who can eventually wander off in a direction you literally can't see, toward the player's perspective point, and I lost it a fair number of times before figuring it out, or doing Arrival, and almost always getting taken down by the fourth, or fifth, wave of goons. I never look forward getting to that point, and put them off as long as possible, but they certainly should be done, and have value; the biggest stressor is knowing that I WILL have to go do them, and I can't really skip them, where others can almost be forgotten, and I won't mind. That's me, though. I'll be doing Firewalker in a day, or two, and I agree I'm not looking forward to it.

  • @mattf5935
    @mattf5935 Год назад +1

    Chuckling at “Pinnacle Station is not in Legendary Edition” and “There you have it, the most annoying quests in Mass Effect Legendary Edition.” (Quotes are not exact.)

  • @MiharuTheFox
    @MiharuTheFox Год назад +1

    I much prefer ME3's planet scanning to ME2's. At least you don't have to click on each individual planet to find an anomaly. The only thing I don't like is having to find fuel because it could be literally anywhere and it gets annoying when Reapers are chasing you.

  • @D-Pooly
    @D-Pooly Год назад +3

    The worse for me is every single chore in ME3 that requires scanning the entire galaxy and go back and forth to the Citadel, its by far the most boring and tedious secondary quest/task system I've experienced, I avoid every single one of those when I replay the game now 😂

  • @Roacha9
    @Roacha9 Год назад +3

    I use a mod for the Hammerhead that makes it more enjoyable to drive around in :) And also 2 mods for scanning in ME3 that takes away reaper alertness and only need to scan once and find everything in the area

  • @TheMangekyo1011
    @TheMangekyo1011 Год назад +4

    As tedious as UNC: Valuable Minerals was, I feel it was a wasted opportunity over the long term in the sense that completing the quest would yield the Alliance a surplus of new materials to help rebuild the ships they lost in the battle against Sovereign.
    If you chose to save the council then the resources would go into rebuilding the ships lost saving the Destiny Ascension, and if you chose to sacrifice the council then the Alliance would gain a large number of new ships to make up for the loss of the Destiny Ascension.
    Either way you gain a much greater number of war assets overall at the start of ME3 for taking the time to do the extra work that would make an otherwise tedious quest worth completing.

    • @TheGerudan
      @TheGerudan Год назад

      I think you actually get a bonus amount of minerals at the beginning of ME2 if you import an ME1 save that has this quest completed.

    • @TheMangekyo1011
      @TheMangekyo1011 Год назад

      @@TheGerudan I've looked that up before and unfortunately, no the UNC: Valuable Minerals quest has no effect on the ME1 to ME2 import bonus. Only you're level in ME1 effects how many minerals you start with in ME2, and if you start ME2 in a New Game+ you get a few more.

    • @TheGerudan
      @TheGerudan Год назад

      @@TheMangekyo1011 Okay, then I must remember that wrong.

    • @TheMangekyo1011
      @TheMangekyo1011 Год назад

      @@TheGerudan That's alright, hell when the Legendary Edition came out I had to look up a lot of things about the ME trilogy because I couldn't remember half of the small details about the quests, and import bonuses, and what stuff affects future missions and so on because there's just so much to keep track of.

  • @peterpaulgualtieri320
    @peterpaulgualtieri320 Год назад +2

    When ME2 came out back in 2010, I hated the mineral scanning especially because it was vital to upgrading the Normandy & the crew’s weapons/armor. Now 13 years later I find it relaxing for some reason.

    • @Delimon007
      @Delimon007 Год назад

      Same 😂 Even on my steam review I called it worse than ME1, now I see it's the other way around. ME1 has you do a bunch of pointless fetch quests but now you can just drop probes on a planet for a short break and upgrade your stuff. It's not even hard to find minerals either.

  • @JAYDOG1337A
    @JAYDOG1337A Год назад +3

    I dunno, I would've liked to see pinnacle station just to get that apartment, I love the idea of shepard and tali retiring to some quiet planet after the war with the Reapers.
    I love the Citadel DLC apartment of course, but the citadel ain't a quiet place to retire.

    • @collincaperton6718
      @collincaperton6718 Год назад

      What makes you think tali and shephard by proxy wouldn't just retire on Rannoch

    • @JAYDOG1337A
      @JAYDOG1337A Год назад +2

      @@collincaperton6718 Because they're Big Damn Heroes, everyone will expect them to do stuff, throw responsibility on them. For a quiet retirement they'll need to be in a place there's not many people.

  • @AndrooUK
    @AndrooUK Год назад +1

    "I lost my footage, so instead of making new footage, I'll just publish whatever to keep my upload schedule running for advertisement moolah, instead of producing a complete product."

  • @kratkartan1486
    @kratkartan1486 Год назад +1

    Actually, the mineral quest does help you out in ME2. If you do not complete it. Your minerals to use are abysmally low. If you do complete it then you get a crap ton of valuable minerals, so you can spend less time scanning planets, and more time preparing for the Suicide Mission.

  • @DrawQuick2014
    @DrawQuick2014 Год назад +2

    you know your a sicko when you memorized where the keepers are and have a route laid out

  • @faust286
    @faust286 Год назад +1

    quite shocked the mineral gathering from probes didnt make the list from me2, about as tedious as firewalker was for me personally.

    • @snooze-5009
      @snooze-5009 Год назад +1

      Agreed, ME2 scanning was terrible. Just a big time sink that could have been done better overall.

  • @lucaspesan
    @lucaspesan Год назад +4

    What about that quest in ME2 where you have to put batteries on one of those big mechs?

  • @bridgesbane7032
    @bridgesbane7032 Год назад +2

    I hate the Normandy crashsite mission. Its like the keepers. I always miss 1. Then gotta pull up a video and go spot to spot to see what i missed.

  • @spartanq7781
    @spartanq7781 Год назад +1

    ME2 had far worse mineral scans than ME3. At least in ME3 only certain planets have resources and only one. In ME2 it never ends.

  • @SapphireAngelBunny
    @SapphireAngelBunny Год назад +1

    1. I usually do a huge ring around and collect the keeper data in one go or at least as much as I can. Makes it much easier xD.
    2....the minerals/gasses on the other hand was a pain because I hate controlling the mako. Also it's not just credits, those minerals add up to help you in 2
    3. The Firewalker missions can burn in the darkest voids
    4. I honestly dont remember Pinnacle Station lol
    5, I learned to get around worrying about scanning but scanning it all and do a mission then going back because it resets the reaper hunt

  • @IBrowneeI
    @IBrowneeI Год назад +2

    The Minerals and Gas quests does _seem_ pointless, and story-wise, it's payoff is basically non-existent. But I do manage to do them passively through my runs anyway.
    But the actual upside to doing them is it gives you a boost of resources early on in ME2. Unlock some upgrades early. And frankly, less planet scanning for specific resources in ME2 is always a plus.
    I think completing the mission in ME1 would basically eliminate the need to find Element Zero in ME2 because you'll have enough right off the bat for any and all upgrades requiring it.

  • @x0lopossum
    @x0lopossum Год назад +1

    4:00 😱I DIDN'T EVEN KNOW THE FIREWALKER QUESTS WAS ITS OWN DLC, I THOUGHT THEY WERE JUST SIDE QUESTS THAT WERE A PART OF THE OVERLORD DLC!!!

  • @awesomehpt8938
    @awesomehpt8938 Год назад +47

    The worst quest is any quest where Jacob survives

    • @sorrento114
      @sorrento114 Год назад +2

      The only person worse than Jacob is his father.

    • @KravMagoo
      @KravMagoo Год назад +2

      Everyone hates on Jacob, but I took him with Mordin on my first Reaper IFF and Suicide Missions and didn't lose a single soul. People love Garrus, but he annoys tf out of me...whiny bitch who forces me to empty all my medi-gel trying to keep his tissue paper ass alive. The thing I liked about Jacob was that he didn't die very often. When I romanced Liara, I let Miranda be the leader of the second team. But when I was romancing Miranda, I took her with me and let Jacob lead the second team--no losses. The only character that annoys me more than Garrus is Assley. I gleefully send her to a well-deserved early demise EVERY time. I got a kick out of the fact that Joker agreed with me that Garrus was an annoying pass in the ass. 💯

    • @mobunagathevoiceofresistan801
      @mobunagathevoiceofresistan801 Год назад +1

      I don’t get why folks hate Jacob so much

    • @EvvyXan
      @EvvyXan Год назад

      ​@@KravMagoothey survived because of ur choices not cuz of u picked jacob lol

    • @KravMagoo
      @KravMagoo Год назад

      @@EvvyXan Exactly...and one of those choices is that I *PICKED* JACOB.

  • @renseiryuu
    @renseiryuu Год назад +3

    I always played Firewalkers with mods nowadays. I "tweaked" the Hammerhead so it could "practically fly" and fire those missiles as if it's a machine gun. Really makes me enjoy Firewalkers compared to the original.

    • @calluxdoaron1903
      @calluxdoaron1903 Год назад

      Idk about overtuning Hammerhead, but to me the real problem of M44 is ME2 enemy insane accuracy. Hammerhead is supposed to dodge fire unlike Mako, but weapons in ME2 are hitscan and enemies have 100% overtuned pinpoint accuracy.

    • @renseiryuu
      @renseiryuu Год назад

      @@calluxdoaron1903 Hmm, it is? I remember playing Firewalkers without mod before, but I don't have much problem with the enemies there. The problem I have most is traversing the place actually, using the Hammerhead XD.
      We just gotta play it safe, then. Hit and run XD

    • @RichardK.Maxwell
      @RichardK.Maxwell Год назад

      @@renseiryuu With the Mako, I could charge straight into the teeth of a Geth Colossus, use the Mako like a battering ram and then while the Geth was picking it self up, I could lay heavy cannon fire into it with impunity, then rinse and repeat as necessary. The Hammerhead was a pansy little nancy boy when it came to taking a hit from anything more powerful than a pillow.
      I could deal with the hit and run thing, but it felt like a complete downgrade from the Mako.

    • @renseiryuu
      @renseiryuu Год назад +1

      @@RichardK.Maxwell Got that right! I feel better riding the Mako instead of unmodded Hammerhead. But once that Hammerhead is modded to heck, it's Hammerhead for me.
      Fully calibrated, just like how Garrus described it.

  • @dandelei7261
    @dandelei7261 Год назад +1

    only thing about firewalker was that small level where you had to explore a small base and lastly the mad scientist in a way. If only could but yeah the hammerhead was definitely i had to be careful about

  • @editorrbr2107
    @editorrbr2107 Год назад +5

    I will defend the firewalk quests - if you need to level up before facing certain missions, owing to the XP system of ME2, that is a great way to do it.
    It’s painless. It’s harmless. Easy mineral assets. And for the XP, it’s pretty low-grind.
    But absolutely nothing about the keeper. Quest is worth the pay off until ME2. Chorban’s email is really cool.
    And I know this is controversial, but I like planet-scanning. There is so much cool lore written into the planets, and the mystery of finding a little mercenary hide out or miniquest is a lot of fun.
    Again, by standards of grinding, it’s harmless. And I actually even enjoy it.

  • @AtopLeap
    @AtopLeap Год назад +1

    Finding all the Keepers annoyed me, but that was nothing compared to that side mission for finding all the dead Salarians around the galaxy during the Mako segments. Maybe I'm in the minority, but I HATED exploring planets with the Mako. It got brutally tedious after a while searching every corner of the maps with the scanner, and in the end, I never finished that quest. I explored every planet I could find, so clearly I missed it, and there was no way in hell I was going to explore those planets all over again just to finish one side mission. Decided to just go on to ME2 instead.

  • @justpassingby298
    @justpassingby298 5 месяцев назад

    It's always amazing to me how you manage to extend these videos out so long. A 5 minute video to 10, and a 10 minute video to 30.

  • @cheetahman2830
    @cheetahman2830 Год назад +1

    Big Dan: "Top 5 Worst Quests in Mass Effect Legendary Edition"
    also Big Dan: "Pinnicle Station, which didnt make the cut in LE"
    I am kinda surprised the hacking minigames from ME2 arent on the list.

  • @joenesvick7043
    @joenesvick7043 10 месяцев назад +1

    There's a mod that gives you the keepers' location, but I don't use it because I pretty much have them all memorized anyway lol 🤪
    Got the mod charted worlds putting everything on the map
    In the vanilla game, I found it odd you can do Overload without at least doing the first Firewalker mission, since that's when you get that vehicle. I can't even do Overload without at least doing the first Firewalker mission now, I got the dlc timings mod. Also have a mod giving the vehicle a gatling gun
    Got a mod where I can scan the system and get everything there before the reapers are fully alerted, can also scan a few more times so they can show up and I can flee for that achievement. Also have a mod for LE2 where one probe gets all resources, although I still send a second one down to Uranus for Edi's humourous line

  • @Zymemaru
    @Zymemaru Год назад +1

    The mineral quest gives you a massive resource boost in ME2 if you did it

  • @ColetteHart
    @ColetteHart Год назад +1

    The quest I hate the most is UNC: Besieged Base, the Paragon mission where you rescue scientists from hostile biotics. They literally have no sense of self-preservation and even in the Legendary Edition where they stay on their place instead of running around like headless chickens they can be easily killed by stray gunfire from NPCs or by exploding containers scattered around the base, which happens often when enemies spam biotic attacks around. If you want the full rewards you have to do it with zero scientist casualties and that's a massive pain. One of the reasons I usually play Renegade.

    • @michaelandreipalon359
      @michaelandreipalon359 Год назад +1

      Good thing I'm one of those players who doesn't mind, pardon the words "getting gud", since Renegade can be a bit too harsh for me.

    • @jenx5870
      @jenx5870 Год назад +1

      Just have your team stay back, since they are the ones who shoot anything that moves.

  • @Urdok123
    @Urdok123 Год назад +4

    Am I the only one who liked Pinnacle Station? On Insanity difficulty it was really great way to get the best loot in the game. Shame it's not in LE without modding.

    • @oxymrn7038
      @oxymrn7038 Год назад +1

      Agreed I actually enjoyed playing the First Contact mission on it as well on insanity. Probably the most challenging ME1 can get.

    • @ixirion
      @ixirion Год назад

      I liked it too. However its have 0 replay value for me. Too much grindign and reapeating the same battles

  • @mateuszslawinski1990
    @mateuszslawinski1990 Год назад +1

    The most annoying part of ME1 collecting is that you find 90% of those things simply doing other quests and ocassionaly making Mako detours, BUT the remaining 10% is hard to find (and topography of those side quest planets isn't helpful either).

  • @legacy9171
    @legacy9171 14 часов назад

    You can also get the keeper the quest if you reject it inside the presidium. You can then do Jaleel’s quest to meet up with his friend. If you negotiate, you can also accept the quest at the stand off which gives you a little bit of dialog I don’t think many people see

  • @TheVenomation
    @TheVenomation Год назад +1

    Hey could you do a Hardest missions in Mass effect video? I just finished my first playthrough on insanity difficulty and Horizon in ME2 was BRUTAL!

  • @Just_Another_John
    @Just_Another_John Год назад

    I get the Scan the Keepers quest, its a fetch and carry quest that makes you explore the Citadel, and (at the time 2007) The Citadel was amazing, the mineral scan was a way to get you to explore the planets, find things , again for the time it made made the galaxy seem huge and added to the overall wow factor of the game, it also increased your materials for ME2, as for the rest, yes i agree.
    no mention of the Thane loyalty mission , the Geth Server hub and that bloody Geth cannon ( just the cannon, the rest of the mission is excellent)

  • @hollowiley
    @hollowiley Год назад +1

    ngl, I love scanning the keepers. its fun to think im helping science :)

  • @theswedishdude1
    @theswedishdude1 Год назад

    i guess i'm one of the few people who liked the galaxy scanning in ME3, it was fun going out and finding these random military resources, it made the military feel more varied with all these different small military parts instead of just the big fleets from the different races

  • @Nibgames
    @Nibgames 5 месяцев назад

    Wait but I love the scan keepers quest :D It forces you to go explore the citadel by foot instead of by fast travel, and you find a lot of side quests and interestings locations on the way

  • @loonyman83
    @loonyman83 Год назад +2

    planet scanning in ME3 was MILES better than resource scanning in ME2. I refuse to play me2 without the mod that gives me all the resources from a planet with one probe lol.

  • @krystelbeaulieu-thibault3621
    @krystelbeaulieu-thibault3621 Год назад +1

    Scan the keeper isn't that bad if you use a map guide.
    Aw doing a planet survey and doing the mineral thing isn't bad when you need a break from all the other missions you're doing.
    I never even knew Firewalker was an existing DLC for ME2 before this video
    Pinnacle station is just a fight simulator so i'm glad it's just not in Legendary edition.
    I must admit scanning planet 3 is just more tedious because of the reaper threat making you need to wait before being able to continue it.

  • @edwarren7022
    @edwarren7022 Год назад +1

    Yeah I agree with you, they're pretty bad, i would like to say any of the collect x amount of things, scan the keepers, or any of the scan miniquests in mass effect 3.
    The only reason I do it is because I have the completionist mindset. That and the war assets.

  • @couldntthingofone269
    @couldntthingofone269 Год назад +1

    Look, the keepers wear little vests. That's all the justification I need to find all of them!

  • @jarsenaultj
    @jarsenaultj Год назад

    Two things: (numbered to correspond with Dan's list)
    1) The worst part of scanning the keepers is the one in the Alleyway. I've had to reload an old save a few times because I forgot to get it before recruiting Tali, and it almost always gets destroyed during the fight to rescue her.
    3) The only reason I play even part of the Firewalker missions is that it provides a tutorial on the Hammerhead's controls (which Overlord does not).

  • @Isamu1416
    @Isamu1416 Год назад

    Mass Effect: Pinnacle Station is literally an early version of the very popular Arena mode from Mass Effect 3 and in the original game it really made sense because of the high level of difficulty training for perfect tactical mastery came in handy in the Legendary Edition this is less the case because the level of difficulty has been significantly reduced and some tactical elements are therefore optional

  • @VAustin89
    @VAustin89 Год назад +6

    I only played Arrival DLC once and usually skip it so I can tell Balak that the batarians dug their own graves disbanding from the council. Also I always find it weird how fast Kenson and the team got indoctrinated in that station.

    • @michaelandreipalon359
      @michaelandreipalon359 Год назад +2

      Reaper indoctrination is always variable and quite surprising, you know.

    • @h4rshturtle456
      @h4rshturtle456 Год назад +4

      I feel like arrival is a must play even if its ass sets up me3 better

  • @louisewilson2044
    @louisewilson2044 Год назад +1

    At least in ME1 you press one button and scanning the planet is done. Scanning every inch of a planet to find right bit is tedious on ME2 and on ME3 it's worse because some systems don't have any resources so you could end up taking unnecessary risks.

  • @Nanko203
    @Nanko203 Год назад +1

    I always scanned the keepers as a way to get extra credits early on. But I admit I hated mining minerals and I was so glad ME3 got rid of it.

  • @drcheeze
    @drcheeze Год назад +1

    The keeper quest isn't so bad so long as you open up a map in a browser that shows where they all are and then go room by room. it takes a few minutes but I disliked the sub quest in overlord where you had to scan 5 data points outside in the hammerhead more than scanning the keepers, that's just me though.

  • @MattOsbun
    @MattOsbun Год назад

    Worth pointing out that even if the one keeper doesn't show (ambassador's office, IIRC) you can still walk up to where the keeper should be and scan as if the keeper was there. At least, it worked on ME original on XBox

  • @Klijpo
    @Klijpo Год назад

    Counterpoints...
    1) Scanning the Keepers is a chore, but it does introduce the mystery of the Keepers and that feeds into making Vigil's exposition even more significant and interesting.
    2) The funds from scanning minerals allows you to more easily equip your entire squad with Spectre Master Gear.
    3) Agreed; because of the way ME2 is scaled, it feels like playing with a toy.
    4) Pinnacle Station was a more bothersome way of getting the better gear; at least mineral scanning was kind of 'on the way'.
    5) The scan & rescue min-game of ME3 felt like it should have paid off with extra cut-scene clips in the end missions on Earth. I believe that was the plan, but they ran out of time. This would have gone a long way to have saved the original endings, IMHO.

  • @JFDSmit-rm6tw
    @JFDSmit-rm6tw Год назад

    Pinnacle Station was a nice little add-on to get away for a while.

  • @lazygamer4746
    @lazygamer4746 Год назад +1

    The bad part of the keeper scan quest, is it doesnt go anywhere. I thought id get some keeper lore, or some secrets about the keeper/reaper relationship. But no, nothing.

    • @mewtwo6849
      @mewtwo6849 Год назад

      You'll get an emaik from Chorban in ME2 but it's the same info you get from Vigik on Ilos soooo.

  • @christopherhall5361
    @christopherhall5361 10 месяцев назад

    I found out last week, there's at least 22 keepers, I remember always looking all over for the last one, then remember there's one up past where the Normandy is, this time I finished the quest before making my way up there.

  • @DMBLaan
    @DMBLaan Год назад +1

    Yeah these are all tedious, but I still do them all, lol. Even Firewalker.

  • @VioletGiraffe
    @VioletGiraffe Год назад

    Scanning the keepers is one of the best side quests in the trilogy. I honestly can't remember other memorable side quests. I've never had the bug, though.

  • @viktorberecz27
    @viktorberecz27 Год назад

    Man, this is outrageous! I love scanning the keepers. 😆

  • @orarinnsnorrason4614
    @orarinnsnorrason4614 Год назад +1

    Pinnacle Station should not be on this list because in ME2 you both have the hacking mini-game or planet scanning which both are way, way worse than that.
    Edit: And btw once you do the scan the keepers mission you get to explore the Citadel in and out. So by the end of it you should be familiar with the layout. For me its not #1 boring thing to do. Its either planet scanning or Firewalker dlc.

  • @SatoruBonchiry
    @SatoruBonchiry 10 месяцев назад

    The Keepers are my absolute favorite mission. My friend was hyping ME up and i just didn't care. So i got that missions and just keep repeating out loud "Gotta find the Keeeeeepers". Well i did and kept playing and soon fell in love with thr story that i went home and bought all 3 instantly and was blown away

  • @OwenGee22
    @OwenGee22 Год назад

    Thankfully can say I use mods for the galaxy map in ME3 to not be as annoying and for quest markers to appear on the keepers. Makes a full run that much more satisfying

  • @dextergrif
    @dextergrif Год назад

    As annoying as the Keeper quest is, it definitely serves its purpose of giving you a tour of the Citadel. I spent way more time on the Citadel than I ever would have without this quest, and the environments in the Citadel look so beautiful so I love just being there.

  • @MaxAngor
    @MaxAngor Год назад +1

    I agree with all of these and the completionist in me hates them so, so much.

  • @DesiSwag96
    @DesiSwag96 Год назад

    Hey big Dan! I’ve a video idea for mass effect and would love to see your thoughts on it: a rank tier list or a “top 10” list of the various species in the mass effect universe who you think has the best odds of survival against the reapers if they faced them alone without getting any help from other species. Or a rank tier list of the species who you think would give the reapers the biggest challenge or toughest fight to try to harvest (since I think most species don’t have a chance to beat them 1 v 1 lol) I personally would say thresher maws have the best chance 😂 would love your perspective on it tho!

  • @sarasunshinemt4444
    @sarasunshinemt4444 Год назад

    Pinnacle Station helped me to completely master using the power wheel. A fact that i sorely missed when it came to Andromeda.

  • @dannycolwell8028
    @dannycolwell8028 Год назад

    Funny thing is, it’s not on this list. But in ME2 my favorite zone out relax activity was sending probes to all the planets to find all the minerals

  • @zlov1378
    @zlov1378 Месяц назад

    Finishing the keepers quest gets you a nice email in ME2 from Chorban. It's the only one I don't mark as read.

  • @Friggazee
    @Friggazee Год назад +1

    I always do Firewalker first for easy XP.

  • @razgriz501
    @razgriz501 Год назад

    Firewalker is useful for a first playthrough on a new career after Horizon if you want to beeline for the Collector ship to get your Advanced Weapon class upgrade. It's exactly 5 missions long, just enough to trigger the Collector Ship

  • @juleswoodbury58
    @juleswoodbury58 Год назад

    In the LE I believe they added an additional keeper, so the mission would be easier. At least I scanned all 20 of them, including the one behind the embassy bar, then I did the rogue AI quest which led me to the 21st keeper, hiding in the backroom of the Emporium.

  • @emergencyrapidresponseteam7181

    Pinnacle Station is fun. It is a Combat Simulator which gets Shepherd an apartment to relax.