Yes I had not heard about Control 2, although I assumed it would be coming. I'm 9 hours into Alan Wake 2 now and it is just awesome. Sam Lake makes such a perfect hard boiled detective. He just has the mannerisms down to an art, what a cool dude.
@@jtjones4727 Alex Cassey brings big Max Payne vibes, how he talks how he thinks, how his monologue is exposed in the game.... His name is probably AC instead of MP because they dont own the max payne IP anymore.... or it's just some throwbacks to Max Payne since they are in a colaboration with Rockstar to remake Max Payne 1 and 2.
@ Not all of them deserve to be considered, IMO games like Max Payne 1, 2… NFS Most Wanted, are some examples of games that deserve to be called ART. I grew up with them and loved them.
Год назад+1
@@andermendz what's art? that definition changes from person to person and I don't think we're at a time where (as a general public) we can or should rely on institutions to decide who or what is considered in their very narrow definition. While not all games are groundbreaking, they all involve an artistic process in all areas of their development.
@ Art for me is greatness in all the aspects of the game, from gameplay to the story and visual aspects, a great example of what you said is the recent AC: Mirage i'm sure that game was involved in several artistic processes, but it's a pretty bad game in my opinion, all games require creative and of course artistic “processes” but at the end it's something that we cannot explain like AC mirage, is not going to be remembered for equivalents like Story telling of MP1 or bullet-time from MP2, Story and gameplay of NFS MW and CARBON, or the atmosphere of S.T.A.L.K.E.R, Return to the Castle Wolfenstein , and the recent (I've been playing it a lot) Alan Wake 2.
Sam is different. Compared to all the other game studios and devs, he is quite a unique character. I grew up with Max Payne and will never forget this face. Protect this man at all cost!
I watched a video that featured Sam talking about the announcement of Alan Wake 2 for the first time and how exited he was. Seeing him cry over the reaction and how excited he was really stuck with me. This is someone, along with the rest of Remedy, who really love what they're doing. I have so much respect for Sam and the team.
Remedy and Larian both knocked it out of the park the same year. Both studios lead by passionate people with a love for their projects. Really refreshing to see in the modern gaming industry, and the results say it all I think.
Remedy is one of the only AAA dev studios I know of that takes big risks anymore. No rinse and repeat here. A truly creative development studio pushing the envelope of how games are played and my absolute favourite one. Sam Lake is a gaming treasure for sure.
Sam Lake and Remedy are forever GOATed in gaming culture. Sam Lake's face is so recognizable to many 2000s gamers! Those who know, know. Grew up playing Max Payne series and Alan Wake later. These games meant a lot to me and so many people, it was unique and pushed storytelling in gaming to the next level. And honestly, he looks Mr. Lake looks young enough to play a young Max still!
Yes when i heard his voice as agent casey i immediately thought like wait a minute what is max doing in Alan Wake and why he changed his name so max payne , control , alan wake belongs in same universe ??? I had so many questions in my mind but it really feels to see him back such an iconic voice who ever played Max Paye will recognize him immediately..
@@pyrox4549are they part of the same universe? Yes and no. You see in one world, he is Max Payne yet in a another he is a fictional detective whose name is Alex Casey. In one world there is a Jack Joyce (protagonist of quantum break) in another he is Tim Breaker the sheriff of Bright falls (Alan wake 2). In one world Alan Wake is a writer and in another he is Doctor Darling (control). They are, and they are not. There is a reason why remedy casts these same actors in different roles for the different games. They are connected but also they are not. And the one who connects them all and yet keeps them apart all the same is Mr. Door. It’s not a lake, it’s an ocean.
@@Sam-vk8xd Except that Alex Casey is clearly a nod to Max Payne, having the same face, voice and even outfit as Max from the first game. Hell, if Remedy hadn't sold the rights to Max Payne they'd have also called him Max Payne I bet.
@@tudorserban111 You’re right on that. Alex Casey is Max Payne in all but name and that’s only because of rights ownership. Although, Remedy has clearly left some doors (Warlin Door, hehehe) open so that maybe some day they can involve these other games into the world. With the whole worlds where he’s seen x thing and y thing happened in Dylan Faden’s (Control) end game dialogues and even Tim Breaker’s (Alan Wake 2) dreams about being someone else somewhere else (clear reference to Quantum Break). I really hope Quantum Break’s rights come back to Remedy and they make a sequel and bring it into the Remedy-Verse. I mean having Telekinesis, O.O.Ps, Nightmares and Dark Presences mixed in with Time breaking events (easily an A.W.E) and time altering powers all in one world would be awesome.
The 1-2 punch of Control & Alan Wake 2 might be a couple of the best back to back game releases in gaming history IMO. Both have some flaws and some divisive elements, but they're so incredibly unique and special in so many ways.
@@Israel.Is.TerroristStatebro if you still have a 10 year old card in your pc that’s really just your problem, maybe buy a pc that costs more than $20 now and stop crying
@@Israel.Is.TerroristStateThe official system requirements were massively exaggerated, the game runs pretty well and it looks fantastic to boot. Mesh shading excluding certain old cards somewhat unfortunate but 7 year old hardware no longer supporting modern features is just how it is. Especially when we're talking about genuinely useful tech like mesh shading that's not necessarily a bad thing, otherwise we'd never make any meaningful advancements.
Every Remedy game feels delivered with no compromise, with original vision, with care and love. There's no other gamedev like Remedy. We love you since Max Payne and we have no doubts that every new game you make is going to be great. Live long, prosper and create, Remedy!
I'm a little confused. I'm aware of Max Payne, Quantum Break, Alan Wake and Control all being in the same universe in a way and everyone says Max Payne is made by Remedy, but when I looked it up the other night in the ps store it said it was made by Rockstar. Did they both work on it ? What am I missing here
Sam is up there with Kojima, Carmack, Miyamoto and all the other legends. Since Max Payne - breaking boundaries, trailblazing this artform on to new grounds with ambition. Have to also give huge kudos to Remedy for doing their own Lighthouse tech, it's amazing, these guys are real game developers - not just another UE5 studio. And this all to come from humble beginnings in Finland.
I just love seeing Sam Lake talking about things he’s passionate about. I don’t know how to explain it, he has such an honest, chill and wholesome vibe that you can’t help but listen. Shout out to all Remedy team for giving us these masterpieces ❤
Remedy's trademark "weirdness" is exactly what I love most in their games! It's feels like hanging out with that chill and goofy friend of yours on a Friday afternoon. Their games are not only entertaining, but also make you think abour many things, and bring a lot of memories and emotions. Big love to the team!! ❤️
I agree w/ @@calvinator555 . We were not supposed to play those at that age but we sure did! I was somewhere around that same age when I played Max Payne in 2006
seeing the award on the wall for ahti the janitor in control I feel like he deserved it. Such a mystery yet always the guide and giving sound advice. Now I find out he was the VERY 1ST ENTITY in the oldest house having more power than the director yet still goes around cleaning and doing all a janitor would his character could not be better.
Alan wake / control series I give this man a grand applause for this. This takes kojima glory days, bungie glory days, team silent glory days, twin peaks, and takes it to the NEXT LEVEL! This is what it takes to become TRUE NEXT GEN GAMING! Not just the hardware but the work behind the scenes of the game and then bringing all of that together to create an unforgettable experience, a classic to live forever. This is hard to do but is satisfying when it's able to be done.
Man, we are all incredibly lucky to have Remedy out there doing what they do. Alan Wake and Control especially have been such unique and engaging experiences in gaming, and now Alan Wake 2 is out and my god….. what a title!!!! Thank you Remedy, for being an excellent team who clearly pours their heart into every release, regardless of what some people may say.
It felt like magic to get such an ambitious, big budget, long, technologically boundary pushing game with such a unique, singular, and clear artistic vision. Remedy is one of the elite few studios who are able to make big budget ART instead of churning out profitable rehashes of old ideas. I'm blown away by the confidence of the creative decisions made in this game and how little they seemed to care about catering towards mass consumption. From the hefty PC requirements to the extremely slow & methodical pace of the story, to the far darker and more horrifying atmosphere, it all feels designed to create something so specific to them, and I absolutely love it.
I have such respect for studios like Remedy (and Kojima) who respect themselves and stay true to their own vision. Yes, a game is a product, but they still understand it's also art.
@@saxmanphdRemedy is working with Rockstar again to make it. It was all over the news when it came out. They’re remaking both 1 and 2 and they’ll be released as a single title.
I really respect Sam and the studio for delivering an incredible game that consistently had a dev team that worked together to make a mindblowing game.
I had to stop and pause at the chalkboard bit in the Quantum Break clip, because I had completely forgotten about elements there that I can see are already paying off in AW2. Wow.
I live in the block adjacent to the Remedy offices here in Espoo, and as a huge fan it's always a thrill to walk or drive by. The building is like Sam himself: humble and unassuming, but with magic brewing inside.
Sometimes, I worry about the future of gaming, and then studios like Remedy and Larian remind me that everything will be OK. I have two games jumping into my all-time top 10 this year and as you can guess, they are BG3 and AW2 please don't ask me to pick a favourite.
As much as I loved the original Alan Wake when it launched, I never expected to see Remedy become this powerhouse in the game industry. Creating games that push the industry forward while also keeping the actual gamers so immersed with the games themselves. It's fantastic to see. Can't wait to see Control, Vanguard, and Condor! Condor especially (from the shot shown) gives me GTFO vibes. That could be sick. FBC squads sent out to deal with AWEs. OOOH BOI
That line from 'the prestige', "The secret impresses no one, the trick you use it for is everything" fits well with games, where secret could be behind the scenes stuff and development process, whereas the games being the magic or prestige... kinda cool I'd say
Amazing video, I've been a huge fan of Remedy since I stumbled on Control. Super excited for the future of these guys they're my fav devs at the moment
its crazy how much Sam Lake had Alan Wake 2 planned even from the QB days. The board they showed has an incredible amount of plot elements and spoilers for AW2
Wow what a nice documentary. It’s always fascinating how much effort went into a game. I’m a developer myself because of people like them. I bought Max Payne when I was fresh out of school just now realizing, 23 years later that Sam is Max. Remedy is something special in this business. Keep on
I love Remedy game release time bc then there’s always this cornucopia of amazing Remedy BTS content in the world. Edit: OH and of course the more Poets of the Fall, the better!!
My two favourite studios. I would absolutely love to see Sam and Swen sit down and compare and contrast their game-making philosophies and discuss all the things they love.
such an incredible game. So much heart and soul. So much story. so much laughter and scares. I love control more then Alan wake but I bought alan wake 1 and 2 to support the studio and my utter love and respect for their work. I bought Control twice! Once on ps4 and once on pc. Don't regret it.
We are so lucky to have a studio like Remedy and person like Sam Lake. Bring out the good stuff Remedy. We are with you. So excited for what is coming next
Some of the weirdest and uneasy moments in AW2 (besides the obvious “what the hell?!” - Scenes): the synchronized coffee-sipping of the characters 🤯😁 An absolutely Mindbending game!
Respect to Sam and remedy. They put their heart and soul into AW2. I'm currently playing it now and I'm really enjoying the story and action. I hope the best for their company in the future I just warn them don't make the mistakes as the big game companies do, don't let this win get to your head be humble, don't chase after the money, and most importantly remember your fans.
Did they just say that not only are we getting Control 2, we are getting a multiplayer game based on Control ? That sounds like pure chaos and Im here for it
amazing video. thanks for making it. exciting futur for Remedy. I wish them the best. I enjoyed the honest, passion discussion about video game, game industry, game business.
I'm a big dummy and didn't connect the 2 until playing Alan Wake 2. I'm wholly fascinated in this universe and I'm really fascinated into Remedy's hybrid system of live action and game play seemingly interposed onto each other.
Lançamento de Alan Wake 2 foi um suspiro na indústria dos video games, uma indústria em que cada vez mais CEO's que não sabem nada de jogos querem investir, mas que existam e resistam cada vez estúdios como a Remedy e tantos outros independentes.
woooow I never knew it took THIS much work for a game to get made. Now that I think about it, it kinda sucks that these people & studios spend years and huge amounts of $$ to develop games only for someone to play it for 10-20 minutes and say that it sucks. I can't imagine how that would feel. Luckily Alan Wake 2 is a fantastic game
Amazing video. I enjoyed every glimpse into Remedy Studios! Didn't really understand the bit at the end about multiplayer, but super excited to hear about them working on Control "2", fingers crossed.
I'm glad that they are able to continue to make what they love and don't conform to most AAA standards, even when they fumble in the endings most of the time. I hope their future games, especially doing multiplayer turn out great. Don't lose your vision please.
I would absolutely love it if some outfit took Remedy on to make a tv show, or even if they did it themselves, their short films were so good, and the last 2 game intros they made are just phenomenal, Control's intro blow most tv show intros out of the water let's not even talk about Alan Wake 2.
Буквально вот вот прошёл Алана 2, мне кажется ремеди хотели вплести квантум брейк в сюжет алана, мистер дверь очень похож на Ленса Риддика, но к сожалению Ленс не дожил до роли в Алан вейк 2
Seeing the staff title for ‘Art Director: Control 2’ just casually thrown in there has me even more hyped for the future of Remedy.
They announced Control 2 months ago.
@@GreedAndSelfishness not all of us live and breathe video games, man.
OMG I didn't even notice that at first. After playing Alan Wake 2 I really cant wait for Control 2
Yes I had not heard about Control 2, although I assumed it would be coming. I'm 9 hours into Alan Wake 2 now and it is just awesome. Sam Lake makes such a perfect hard boiled detective. He just has the mannerisms down to an art, what a cool dude.
@@jtjones4727 Alex Cassey brings big Max Payne vibes, how he talks how he thinks, how his monologue is exposed in the game.... His name is probably AC instead of MP because they dont own the max payne IP anymore.... or it's just some throwbacks to Max Payne since they are in a colaboration with Rockstar to remake Max Payne 1 and 2.
Sam and the rest of Remedy is taking huge steps in the pursuit of evolving video games as an artform. Always has
Video games are an art form already.
@true
@ Not all of them deserve to be considered, IMO games like Max Payne 1, 2… NFS Most Wanted, are some examples of games that deserve to be called ART. I grew up with them and loved them.
@@andermendz what's art? that definition changes from person to person and I don't think we're at a time where (as a general public) we can or should rely on institutions to decide who or what is considered in their very narrow definition. While not all games are groundbreaking, they all involve an artistic process in all areas of their development.
@ Art for me is greatness in all the aspects of the game, from gameplay to the story and visual aspects, a great example of what you said is the recent AC: Mirage i'm sure that game was involved in several artistic processes, but it's a pretty bad game in my opinion, all games require creative and of course artistic “processes” but at the end it's something that we cannot explain like AC mirage, is not going to be remembered for equivalents like Story telling of MP1 or bullet-time from MP2, Story and gameplay of NFS MW and CARBON, or the atmosphere of S.T.A.L.K.E.R, Return to the Castle Wolfenstein , and the recent (I've been playing it a lot) Alan Wake 2.
Sam is different. Compared to all the other game studios and devs, he is quite a unique character. I grew up with Max Payne and will never forget this face. Protect this man at all cost!
When I was like 12 we had to write a 2 page story in school. My story was called Max Payne.
I watched a video that featured Sam talking about the announcement of Alan Wake 2 for the first time and how exited he was. Seeing him cry over the reaction and how excited he was really stuck with me. This is someone, along with the rest of Remedy, who really love what they're doing. I have so much respect for Sam and the team.
Remedy and Larian both knocked it out of the park the same year. Both studios lead by passionate people with a love for their projects. Really refreshing to see in the modern gaming industry, and the results say it all I think.
Whoever got assigned to do this at BAFTA surely was also a massive Remedy fan, the editing and the whole thing was clearly made with great care
Remedy is one of the only AAA dev studios I know of that takes big risks anymore. No rinse and repeat here. A truly creative development studio pushing the envelope of how games are played and my absolute favourite one. Sam Lake is a gaming treasure for sure.
Sam Lake and Remedy are forever GOATed in gaming culture. Sam Lake's face is so recognizable to many 2000s gamers! Those who know, know. Grew up playing Max Payne series and Alan Wake later. These games meant a lot to me and so many people, it was unique and pushed storytelling in gaming to the next level. And honestly, he looks Mr. Lake looks young enough to play a young Max still!
Yes when i heard his voice as agent casey i immediately thought like wait a minute what is max doing in Alan Wake and why he changed his name so max payne , control , alan wake belongs in same universe ??? I had so many questions in my mind but it really feels to see him back such an iconic voice who ever played Max Paye will recognize him immediately..
The guy got a personality thats for sure
@@pyrox4549are they part of the same universe? Yes and no. You see in one world, he is Max Payne yet in a another he is a fictional detective whose name is Alex Casey. In one world there is a Jack Joyce (protagonist of quantum break) in another he is Tim Breaker the sheriff of Bright falls (Alan wake 2). In one world Alan Wake is a writer and in another he is Doctor Darling (control). They are, and they are not.
There is a reason why remedy casts these same actors in different roles for the different games. They are connected but also they are not. And the one who connects them all and yet keeps them apart all the same is Mr. Door.
It’s not a lake, it’s an ocean.
@@Sam-vk8xd Except that Alex Casey is clearly a nod to Max Payne, having the same face, voice and even outfit as Max from the first game. Hell, if Remedy hadn't sold the rights to Max Payne they'd have also called him Max Payne I bet.
@@tudorserban111 You’re right on that. Alex Casey is Max Payne in all but name and that’s only because of rights ownership. Although, Remedy has clearly left some doors (Warlin Door, hehehe) open so that maybe some day they can involve these other games into the world. With the whole worlds where he’s seen x thing and y thing happened in Dylan Faden’s (Control) end game dialogues and even Tim Breaker’s (Alan Wake 2) dreams about being someone else somewhere else (clear reference to Quantum Break).
I really hope Quantum Break’s rights come back to Remedy and they make a sequel and bring it into the Remedy-Verse. I mean having Telekinesis, O.O.Ps, Nightmares and Dark Presences mixed in with Time breaking events (easily an A.W.E) and time altering powers all in one world would be awesome.
The 1-2 punch of Control & Alan Wake 2 might be a couple of the best back to back game releases in gaming history IMO. Both have some flaws and some divisive elements, but they're so incredibly unique and special in so many ways.
Perfectly said - i want to go back and play Control again after beating AW2
Absolutely agreed. Just wrapped up AW2 today.
Absolute perfect follow up for Control. Could not have been anything else
One of the few remaining AAA companies with integrity.
Kissing ass again 🙄
yeah sure with shady optimisations relying on fsr and dlss ...80% of gamer cant play the game probably because mesh shading
@@Israel.Is.TerroristStatebro if you still have a 10 year old card in your pc that’s really just your problem, maybe buy a pc that costs more than $20 now and stop crying
@@Israel.Is.TerroristStateit’s clear that you didn’t even play the game if you’re still saying that lmao
@@Israel.Is.TerroristStateThe official system requirements were massively exaggerated, the game runs pretty well and it looks fantastic to boot.
Mesh shading excluding certain old cards somewhat unfortunate but 7 year old hardware no longer supporting modern features is just how it is. Especially when we're talking about genuinely useful tech like mesh shading that's not necessarily a bad thing, otherwise we'd never make any meaningful advancements.
Every Remedy game feels delivered with no compromise, with original vision, with care and love. There's no other gamedev like Remedy.
We love you since Max Payne and we have no doubts that every new game you make is going to be great.
Live long, prosper and create, Remedy!
Totally.
there are other gamedevs like that bro : Rockstar, insomniac and naughty dog. But you are right, these guys are amazing and deliver their promises
I'm a little confused. I'm aware of Max Payne, Quantum Break, Alan Wake and Control all being in the same universe in a way and everyone says Max Payne is made by Remedy, but when I looked it up the other night in the ps store it said it was made by Rockstar. Did they both work on it ? What am I missing here
@@GoochPanoochTK Max payne was created by remedy but sold to rockstar
@@__Andy__ a little while ago I saw an article that Remedy is working on a deal with Rockstar to remake Max Payne 1 and 2.
Sam is up there with Kojima, Carmack, Miyamoto and all the other legends. Since Max Payne - breaking boundaries, trailblazing this artform on to new grounds with ambition. Have to also give huge kudos to Remedy for doing their own Lighthouse tech, it's amazing, these guys are real game developers - not just another UE5 studio. And this all to come from humble beginnings in Finland.
Kojima doesn’t even consider it an art form haha. Cinema is an art form. Video games are elaborate slot machines at the end of the day.
@@curiositytax9360 Are confusing Kojima for Konami?
I just love seeing Sam Lake talking about things he’s passionate about. I don’t know how to explain it, he has such an honest, chill and wholesome vibe that you can’t help but listen. Shout out to all Remedy team for giving us these masterpieces ❤
Remedy's trademark "weirdness" is exactly what I love most in their games! It's feels like hanging out with that chill and goofy friend of yours on a Friday afternoon. Their games are not only entertaining, but also make you think abour many things, and bring a lot of memories and emotions. Big love to the team!! ❤️
So well said! I agree!
Sami Järvi and his team are some of the most gifted, smart, inspired and hard-working people on Earth.
Kudos to wonderful masterpieces!
Sam Lake is so humble and when he talks he has always something very interesting to say. Love this guy!
Thank you Sam Lake and Remedy Development Team for making our childhood so awesome.
Childhood. What are you people talking about 😂😂
He's talking about Max Payne, what's wrong?@@MrAden1307
@@MrAden1307 Yeah, childhood. Because Max Payne came out in 2001, I don't know about you but I used to be a 10 year old child back then.
I agree w/ @@calvinator555 . We were not supposed to play those at that age but we sure did! I was somewhere around that same age when I played Max Payne in 2006
@@MrAden1307yeah. Childhood. They made Max Payne 1 in 2001. Max Payne 2 in 2003. I was like 6 and 7 back then 😂. Come on.
Good to see Max Payne doing better for himself.
Sam really seems like such a nice dude!
seeing the award on the wall for ahti the janitor in control I feel like he deserved it. Such a mystery yet always the guide and giving sound advice. Now I find out he was the VERY 1ST ENTITY in the oldest house having more power than the director yet still goes around cleaning and doing all a janitor would his character could not be better.
Alan wake / control series I give this man a grand applause for this. This takes kojima glory days, bungie glory days, team silent glory days, twin peaks, and takes it to the NEXT LEVEL!
This is what it takes to become TRUE NEXT GEN GAMING! Not just the hardware but the work behind the scenes of the game and then bringing all of that together to create an unforgettable experience, a classic to live forever. This is hard to do but is satisfying when it's able to be done.
Man, we are all incredibly lucky to have Remedy out there doing what they do. Alan Wake and Control especially have been such unique and engaging experiences in gaming, and now Alan Wake 2 is out and my god….. what a title!!!! Thank you Remedy, for being an excellent team who clearly pours their heart into every release, regardless of what some people may say.
It felt like magic to get such an ambitious, big budget, long, technologically boundary pushing game with such a unique, singular, and clear artistic vision. Remedy is one of the elite few studios who are able to make big budget ART instead of churning out profitable rehashes of old ideas. I'm blown away by the confidence of the creative decisions made in this game and how little they seemed to care about catering towards mass consumption. From the hefty PC requirements to the extremely slow & methodical pace of the story, to the far darker and more horrifying atmosphere, it all feels designed to create something so specific to them, and I absolutely love it.
I freakin love how the Northlight engine isn't just called "Northlight Engine" but its full name is "Northlight: Remedy Storytelling Technology."
I have such respect for studios like Remedy (and Kojima) who respect themselves and stay true to their own vision. Yes, a game is a product, but they still understand it's also art.
This is what every creator group should be. Total rock stars in their craft. This is my GOTY.
Remedy are just on fire. The quality of their work is off the scale.
Thank you guys.
Alan Wake 2 with amazing reviews, Max Payne remake next...Remedy fans are eating good!
Do you have a link for max Payne remake?
@@saxmanphdit’s been confirmed since last year, it’s their next project after Control 2 which is also in the works
@@saxmanphdRemedy is working with Rockstar again to make it. It was all over the news when it came out. They’re remaking both 1 and 2 and they’ll be released as a single title.
@@mandrews6282remedy and rockstar collaborating like max payne 1,2 ? WOW its like Christopher Nolan directing when Scorsese is producer.
Haven't played Max Payne in decades it seems like...barely remember it. Definitely gonna pick it up.
I really respect Sam and the studio for delivering an incredible game that consistently had a dev team that worked together to make a mindblowing game.
I had to stop and pause at the chalkboard bit in the Quantum Break clip, because I had completely forgotten about elements there that I can see are already paying off in AW2. Wow.
Remedy makes videogames become a beatiful piece of art
I live in the block adjacent to the Remedy offices here in Espoo, and as a huge fan it's always a thrill to walk or drive by. The building is like Sam himself: humble and unassuming, but with magic brewing inside.
congratulations Remedy so far its one of the best games of the year.
I could listen to Sam Lake talk about game development all day
This team is AWESOME!!! I've enjoyed all of their IP. I wish them continued success so they can keep bringing their art to life.
To me Remedy is a national treasure of Finland
What is your favourite moment from a Remedy game?🤔
Definitely the Ashtray Maze from Control. One of the best climactic video game moments of all time.
Entering The Funhaus of Address Uknown in Max Payne 2. Surreal and very artistic.
@@zacretzer Anytime Poets of the Fall start playing you know you are in for a ride!
@@penyuwan Sums up R
emedy games nicely!
Rocking out to Old Gods of Asgard aka Poets of the Fall at the Anderson farm in Alan Wake is a highlight 🤟
Sam Lake is one the best minds in this game, I’m so excited to see what remedy has in store next
max payne 1+2 remakes....!
Can't wait to play Max Payne remake 🔥
Max Payne is my favorite game series ever ❤
Sometimes, I worry about the future of gaming, and then studios like Remedy and Larian remind me that everything will be OK. I have two games jumping into my all-time top 10 this year and as you can guess, they are BG3 and AW2 please don't ask me to pick a favourite.
As much as I loved the original Alan Wake when it launched, I never expected to see Remedy become this powerhouse in the game industry. Creating games that push the industry forward while also keeping the actual gamers so immersed with the games themselves. It's fantastic to see. Can't wait to see Control, Vanguard, and Condor! Condor especially (from the shot shown) gives me GTFO vibes. That could be sick. FBC squads sent out to deal with AWEs. OOOH BOI
I love Remedy and am excited for the future of the studio. I’m here for the ride!
Alan Wake 2 is such a blast! Kiitos Remedy! Greetings from a long time fan of your games.
We love Sam Lake snd Remedy ♥️
"I like to crank it out" - Sam Lake, 2023
That line from 'the prestige', "The secret impresses no one, the trick you use it for is everything" fits well with games, where secret could be behind the scenes stuff and development process, whereas the games being the magic or prestige... kinda cool I'd say
Amazing video, I've been a huge fan of Remedy since I stumbled on Control. Super excited for the future of these guys they're my fav devs at the moment
its crazy how much Sam Lake had Alan Wake 2 planned even from the QB days. The board they showed has an incredible amount of plot elements and spoilers for AW2
knowing sam control has the full plot for death rally ii hidden in a texture
Is that true omg @@Snowpiercer2
The reviews for AW2 are looking good 🎉
Wow what a nice documentary. It’s always fascinating how much effort went into a game. I’m a developer myself because of people like them. I bought Max Payne when I was fresh out of school just now realizing, 23 years later that Sam is Max. Remedy is something special in this business. Keep on
AW2 needs to win EVERYTHING this year. Remedy totally deserved the spotlight!
I love Remedy game release time bc then there’s always this cornucopia of amazing Remedy BTS content in the world.
Edit: OH and of course the more Poets of the Fall, the better!!
Thank-you remedy for the amazing story’s
Thanks, for the masterpieces: Max Payne, Alan Wake, Sam L💖ke and Remedy 👏
So glad remedy is doing great. Such a unique studio nobody makes games like them.
Honestly, Remedy feels very much like Larian in their passion and precision.
I WAS GONNA SAY THE SAME THING!
My two favourite studios. I would absolutely love to see Sam and Swen sit down and compare and contrast their game-making philosophies and discuss all the things they love.
such an incredible game. So much heart and soul. So much story. so much laughter and scares. I love control more then Alan wake but I bought alan wake 1 and 2 to support the studio and my utter love and respect for their work. I bought Control twice! Once on ps4 and once on pc. Don't regret it.
ITS PAYNE!
seeing Max Payne IRL is such a trip man.
Preorder this fucking game guys
So good to see sam and the remedy crew finally getting part of the recognition they've always deserved!!!
I expect many great things from these guys.
Sam is too humble to realize that he is one of the most important person in gaming history
We are so lucky to have a studio like Remedy and person like Sam Lake. Bring out the good stuff Remedy. We are with you. So excited for what is coming next
I like how sam lake looks. Unique face. Very good looking.
Some of the weirdest and uneasy moments in AW2 (besides the obvious “what the hell?!” - Scenes): the synchronized coffee-sipping of the characters 🤯😁 An absolutely Mindbending game!
Thanks for this awesome kind of content, Bafta crew!!! This was clearly done by people who really cares for Remedy and games as art. 🥰🎮
Thank you Remedy. A shining light of creativity and passion!
Respect to Sam and remedy. They put their heart and soul into AW2. I'm currently playing it now and I'm really enjoying the story and action. I hope the best for their company in the future I just warn them don't make the mistakes as the big game companies do, don't let this win get to your head be humble, don't chase after the money, and most importantly remember your fans.
I've seen Game Dev that really put their passion into game like Hideo Kojima, Miyazaki Fromsoftware
Sam Lake is one of them
Seeing that board in the background with exactly what’s in the game is really cool.
Did they just say that not only are we getting Control 2, we are getting a multiplayer game based on Control ? That sounds like pure chaos and Im here for it
Such an amazing studio making great games and innovating. My heart goes to their huge team. Alan Wake 2 is truly a piece of art ❤
0:12 good to know the devs run this game at the same FPS my PC can manage 🥶
Dude casually showing Tim Breaker's whole investigation in the background.
Remedy at its peak!
amazing video. thanks for making it. exciting futur for Remedy. I wish them the best.
I enjoyed the honest, passion discussion about video game, game industry, game business.
I just LOVE this studio .. Thank you guys for having already made great games .. Love you people !! .. :)
That one part of the game,people know what it is,was insane. definitely, goty contender
SHOW ME THE CHAMPION OF THE LIGHT
@@Naka_ready4iil show you the herold of darkness
My favorite studio by a mile
I'm a big dummy and didn't connect the 2 until playing Alan Wake 2. I'm wholly fascinated in this universe and I'm really fascinated into Remedy's hybrid system of live action and game play seemingly interposed onto each other.
So hyped for the max payne remakes
Lançamento de Alan Wake 2 foi um suspiro na indústria dos video games, uma indústria em que cada vez mais CEO's que não sabem nada de jogos querem investir, mas que existam e resistam cada vez estúdios como a Remedy e tantos outros independentes.
Absolutely LEGENDS of the industry. These humans are some of the most artistic, ethical, intelligent, wise humans on earth.
Ready max payne 4!!!!!
7:01 The guy at the hotel reception in the game. I found him wandering around in Watery too lol
woooow I never knew it took THIS much work for a game to get made. Now that I think about it, it kinda sucks that these people & studios spend years and huge amounts of $$ to develop games only for someone to play it for 10-20 minutes and say that it sucks. I can't imagine how that would feel. Luckily Alan Wake 2 is a fantastic game
Amazing video. I enjoyed every glimpse into Remedy Studios! Didn't really understand the bit at the end about multiplayer, but super excited to hear about them working on Control "2", fingers crossed.
just sam lake being in aw2 is good enough
I love that Max Payne is making video games now. So happy he can move on with his life
Phenomenal game! Cannot wait for Control 2
The people who work at Remedy are just special. They have over the top abillities.
I'm glad that they are able to continue to make what they love and don't conform to most AAA standards, even when they fumble in the endings most of the time. I hope their future games, especially doing multiplayer turn out great. Don't lose your vision please.
I love that the whiteboard behind Sam is an Easter egg in and of itself
I would absolutely love it if some outfit took Remedy on to make a tv show, or even if they did it themselves, their short films were so good, and the last 2 game intros they made are just phenomenal, Control's intro blow most tv show intros out of the water let's not even talk about Alan Wake 2.
lowkey love the fact that they shot Lake's interview right next to Tim's whiteboard
I love hearing Max Payne himself talk about video game development.
i love you guys all of you are amazing, i love all the games you've made
Remedy and Larian are the saviours of Gaming imo, keep it up
Sam Lake is the trully Artist.
Буквально вот вот прошёл Алана 2, мне кажется ремеди хотели вплести квантум брейк в сюжет алана, мистер дверь очень похож на Ленса Риддика, но к сожалению Ленс не дожил до роли в Алан вейк 2
8:00 Max Payne