You should remove "Tutorial" from the title because you don't explain anything about the process and how to use the software. It's a shame because you make the coolest things I've seen with plasticity.
I don't know, many people told me that they learned very much techniques and tricks with my videos. My tricks are grown in over 10 - 15 years experience in Moi3d and deal with the Moi3d limitations. Plasticity is a budget and mini CAD tool like Moi3d before, but I can use the same techniques. My techniques are often not default or standard ways. I can never be save, to teach this methods, it could show beginners maybe a wrong way. My tipp is, learn beginner tutorials here on RUclips from channel like Nikita Rasputin or Pixel Fondue, then you see where are the limitations are, and you can decide if my techniques can help to get solutions for the deeper problems. My techniques are often translated from pro tool techniques in Siemens NX, Alias or Solid work. For example "car modeling" Plasticity is not made for car modelling, but I can show you a alternative way how you can solute it. In the case you need a gold standard (the real way, to do it) you need the high price pro tools.
You should remove "Tutorial" from the title because you don't explain anything about the process and how to use the software. It's a shame because you make the coolest things I've seen with plasticity.
I don't know, many people told me that they learned very much techniques and tricks with my videos. My tricks are grown in over 10 - 15 years experience in Moi3d and deal with the Moi3d limitations. Plasticity is a budget and mini CAD tool like Moi3d before, but I can use the same techniques. My techniques are often not default or standard ways. I can never be save, to teach this methods, it could show beginners maybe a wrong way. My tipp is, learn beginner tutorials here on RUclips from channel like Nikita Rasputin or Pixel Fondue, then you see where are the limitations are, and you can decide if my techniques can help to get solutions for the deeper problems. My techniques are often translated from pro tool techniques in Siemens NX, Alias or Solid work. For example "car modeling" Plasticity is not made for car modelling, but I can show you a alternative way how you can solute it. In the case you need a gold standard (the real way, to do it) you need the high price pro tools.
Very nice 👌but why you don’t make your fillet at the end of your creation ? In order to make a non-destructive work. Thanks
In plasticity, a body with rounded corners can be modified, and the rounded corners can be easily removed. So it doesn't matter.
@@j.x.7655 really ? You mean fillet ?
@@Imloic yes, fillet. (Translation software issue)
Haha, this is why people use plasticity :)
really cool !
❤
Can you model the “ KUKA LBR iiwa Robot Manipulator Arm” …. Pleeeeeeeeeeeaaaaaaaaaaaaaaaaaasssssssseeeeeee
@coryseaward975 ruclips.net/video/YSKCU31_Cdw/видео.html