My experiences with 3.24.2 EVOCATI

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  • Опубликовано: 18 ноя 2024

Комментарии • 171

  • @captain-hooked
    @captain-hooked Месяц назад +1

    Mate, great video. Your commentary was interesting and well spoken

  • @danger_vince819
    @danger_vince819 Месяц назад +1

    Thanks for the overview of the Evo build.👍

  • @julioreyes4698
    @julioreyes4698 Месяц назад +1

    Very well done report and much appreciated 👍

  • @redleggedknight
    @redleggedknight Месяц назад +5

    1:28 Clearly tiger king

  • @info_fox
    @info_fox Месяц назад +5

    Those MFDs look pretty cool

    • @charliemcawesome5012
      @charliemcawesome5012 Месяц назад +1

      THANK GOD others can now change the ships systems!! Copilots can alter energy and adjust shields leaving the pilot to be able to fly.
      I can only hope they can soon run the missiles and calibrate and calculate jumps!!

  • @Anacronian
    @Anacronian Месяц назад

    In character generation, they should show the player in the medical gown, Truly the universal garment of an SC player.

  • @mint88rx8
    @mint88rx8 Месяц назад +13

    You should try on a few different helmets to see if perhaps the hud not showing up is related to combat helmets?

    • @PC101
      @PC101  Месяц назад +2

      yea that could be a thing

    • @BigBobBlazer
      @BigBobBlazer Месяц назад +1

      Nah it's certain ships. This has been a thing for a while. They just haven't done the work on some of the ships. Scorpius has only 2 MFD's. You would think they would have made that a priority, but it also has no visor MFD's regardless of what helmet you wear.

    • @williamlewis1805
      @williamlewis1805 Месяц назад

      Both the helmet and the ship must support it

  • @OneTwoMark
    @OneTwoMark Месяц назад +4

    Thats pretty cool that you can reduce shields on one side to make it more powerful on another.

    • @alexpetrov8871
      @alexpetrov8871 Месяц назад +4

      this feature is in the game for years

    • @echo5827
      @echo5827 Месяц назад

      @@alexpetrov8871 well tbf it didn't work for years either, and also only buffed recharge rate for awhile iirc

    • @alexpetrov8871
      @alexpetrov8871 Месяц назад +1

      @@echo5827 Well, no. It does work for years for multi segment shields. It makes HP of affected segment higher.

    • @sinisadovijanic
      @sinisadovijanic Месяц назад

      I would like to see a player manage shields, capaticors, tracing target, shooting at target, watch for other attackers, manouvering in 3D, mannaging rockets, targeting, evading fire...all that in a same time. So stupid. That level of situation awarness dont have even best fighter pilots now. it is overkill

    • @Arjava.
      @Arjava. Месяц назад

      ​@@sinisadovijanicIn Freespace games this was all possible with one pilot but adjusting energy levels was a rare decision

  • @varlmorgaine3700
    @varlmorgaine3700 Месяц назад

    I think it is really good that you know have to think about what you need on the displays, that gives more characteristics to the different ships so maybe some player will prefer just a ship with more mfds then others.

  • @VonSpud
    @VonSpud Месяц назад

    Nice review...
    Can't wait to try it out.

  • @OrsunVZ
    @OrsunVZ Месяц назад

    coming over from DG360 twitch stream. Great content, bud.

  • @MrObservant8375
    @MrObservant8375 Месяц назад +13

    Tiger king!

  • @mike_d_melb_music_fan5229
    @mike_d_melb_music_fan5229 Месяц назад +6

    Now if they can just fix freight elevators and hangars...

    • @VortexStolenName
      @VortexStolenName Месяц назад +2

      and the Hull C, like, every part of it. Loading, unloading, cargo hailing, docking, all are broken.

    • @mike_d_melb_music_fan5229
      @mike_d_melb_music_fan5229 Месяц назад +2

      @VortexStolenName that's interesting. The developer said in a video the code to make ore pods work is the same to make hull c loading work, and the ore pods code got left out of 3.24 due to release constraints. Maybe both bits of code got left out ?

  • @RomainWhatever
    @RomainWhatever Месяц назад

    Cant wait to see the new customizations on the star citizen characters once nda is lifted!

    • @hawkzulu5671
      @hawkzulu5671 Месяц назад

      The additional hairs and face model pool really makes a difference. The NPC walking around or sitting at the space ports have some variety now - doesnt look like copies of the same 6 people now

  • @MaraudersSC
    @MaraudersSC Месяц назад

    Restarting my RSI launcher helped the DL speed in my case. Apart from that this initial build was fairly stable considering past ETF builds

  • @blamsmith
    @blamsmith Месяц назад +1

    Great informative video mate!

  • @Carpetotron
    @Carpetotron Месяц назад

    Middle interface on mfd should be a ship to ship choice.
    Fighters the pilot should be able to have control. Anything larger that has missiles, they should be primarily used by the co-pilot inho

  • @vishus85
    @vishus85 Месяц назад

    I'm ready for persistent mfds and fire groups. I have to prep fire groups each time on my lightning everytime I jump so my laser and ballistics aren't muddled together in firegroups

  • @AW-po7jr
    @AW-po7jr Месяц назад

    Wow, thanks for the report!

  • @FrancisFjordCupola
    @FrancisFjordCupola Месяц назад +2

    Wondering... I had a customized Origin 315p earlier - but the MFD's on customized 315p's were screwed up (as in they don't show anything). You wouldn't happen to have a customized 315p to check if the MFD's on that one are fixed? :P ... Just curious.

  • @Jumptownwore
    @Jumptownwore Месяц назад

    I would kill for an Astra Militarum eagle tattoo

    • @john6203
      @john6203 Месяц назад

      I'd settle for a working hangar right now🙄

    • @alexpetrov8871
      @alexpetrov8871 Месяц назад

      Tattoo of an Astra Militarum eagle on a corpse in a medical gown flying in space - what a scene

  • @Obosii
    @Obosii Месяц назад

    “It took two hours to download a 40Gb patch. That’s not great.”
    ….Oh my sweet summer child.

  • @steppahouse
    @steppahouse Месяц назад +1

    Good stuff. How do the keybinds work with the new power allocation?

  • @FrazzleCat
    @FrazzleCat Месяц назад +1

    Thanks, this was informative. o7 Do you know if the custom 315 has a hud, and do you know if the 600i has the new generic MFDs or any other changes? Also with the 315 I'd be curious if cargo still gets perma stuck to the cargo grid.

    • @bobmccants
      @bobmccants Месяц назад +1

      I hope the hud is fixed on our custom 315p. Its been missing for a couple of patches now.

    • @FrazzleCat
      @FrazzleCat Месяц назад

      @@bobmccants Same, it's been busted for so long. I just want to use my custom ship.. preferably for hauling if the cargo lift gets fixed.

    • @Kakeyoro
      @Kakeyoro Месяц назад

      @@bobmccants it'll be hard to test until it hits live because custom 300 series ships aren't available in PTU.
      600i has the new MFD'S as well.

  • @RedNightron
    @RedNightron Месяц назад

    Please test the Medbay on carrack next time, I mean they can update the interior and functionality of that ship, activating the medbay shouldn't be a problem right?

  • @arcadealchemist
    @arcadealchemist Месяц назад +6

    so pyro be like BELTERS
    does that mean they gonna speak the TRU TRU?
    SO the MFDs do i need a 120" monitor running 16K just to read the TINNY TINNY TINY FONT?
    like it's getting beyond a joke now.
    the visibility and MFD size really is an issue
    maybe add Flappy Bird to MFds? and future API for making simple Dot matrix games or tools
    we could need some small crafting kits to make simple items like fuses and tools as part of ship work stations

    • @boggeddown778
      @boggeddown778 Месяц назад

      I think this is a pretty good point, if made a bit emotionally. The control panels are going to be rather stupid and useless in a high pressure combat situation if you have to scroll zoom in on each one in order to use it.
      I find myself even today, with more basic panels, pre setting my power distribution settings based on what I think I will need, then ignoring them for the entire engagement.

    • @Cmdr_V
      @Cmdr_V Месяц назад +1

      ​@@boggeddown778 That's the engineers job. But in smaller ships I don't expect to fiddle with it anymore then we do now.

    • @boggeddown778
      @boggeddown778 Месяц назад +2

      @@Cmdr_V I'm quite excited by the prospect of having proper useful jobs for the co-pilot to do.

    • @echo5827
      @echo5827 Месяц назад

      @@boggeddown778 your power settings have keybinds, even by default, and will lose you any PvP battle if you don't change them

  • @MrSmith123123
    @MrSmith123123 Месяц назад +1

    Test refueling with Starfarer? Bedlogging with Cutless Red?

  • @AceofSpades9366
    @AceofSpades9366 Месяц назад

    7:47 jump scare lol

  • @Caennuck
    @Caennuck Месяц назад

    The patch will be overwriting a tonne of information so it might be why it was so big

  • @Wakish0069
    @Wakish0069 Месяц назад

    Maybe I misunderstood what you meant but aren't you looking at the MFD you said is gone at 6:43 ? The one where you can see the health of your components

    • @soundwaves601
      @soundwaves601 Месяц назад

      I believe all the footage shown is from ISC and not his recording. So I'm guessing that screen you're referring to isn't in the patch yet

    • @PC101
      @PC101  Месяц назад

      @@soundwaves601 yea that stuff in ISC aint there.

  • @Kaileris
    @Kaileris Месяц назад

    does m7a x 4 still have 16 shots at full energy capacity in 24.2?

  • @dimitrirouge5568
    @dimitrirouge5568 Месяц назад

    lift it's working ? because he wasn't in 3.24.1

  • @mateoemanuel3517
    @mateoemanuel3517 Месяц назад +2

    did they add the new shield changes to ships?

    • @Kakeyoro
      @Kakeyoro Месяц назад +2

      yep. All of those proposed changes have been added.

    • @echo5827
      @echo5827 Месяц назад

      @@Kakeyoro patch makes ZERO sense to me, like they're adding more with 3.24.2 than with 3.24 WHAT'S THE POINT the patch just came out. Why does it have so many things from 4.0 branch
      surely 4.0 isn't delayed 6 months guys right

    • @Kakeyoro
      @Kakeyoro Месяц назад

      @@echo5827 4.0 is slated to be a major relaase with new code base and several other things. With that said, in development, a major relaase will more than likely have several feature branches that will merge into one main branch.
      The challenge is that, when you increase the number of feature branches, you increase the likelihood of unforseen problems, prolonging testing, optimization and release window.
      Luckily, some of those features are ready for testing. So instead of waiting for a 4.0 test phase, they can release them now in an earlier code (3.24.2). This is ultimately going to help 4.0 release as quickly as possible. Because there will be a little less code to optimize. That doesn't mean 4.0 is going to be a breeze. There's a tremendous amount of work to be done.
      This will just soften the blow.
      My question is... Why would you be against that?

  • @gametouchcontroller730
    @gametouchcontroller730 Месяц назад

    Are all the new settings in the mfds and have they added key binds for everything?

    • @Kakeyoro
      @Kakeyoro Месяц назад +1

      A TON. good luck.

  • @Bronwyn031
    @Bronwyn031 Месяц назад +2

    So, they are giving themselves 25 days to Live just in time for Citizen-Con.
    This may not be as hyped a Cit-Con as last years if they're giving away a new patch. And more disheartening is that 4.0 is still nowhere near Evo as we move into October, meaning all eyes on IAE in November. Should 4.0 go into EVO around IAE then that pushes the Live build out late December or more than likely January of next year. And that's if everything in the patch works.

  • @gametouchcontroller730
    @gametouchcontroller730 Месяц назад +2

    How does the new power bars work in terms of allocation. If you increase weapon power does it lower the power to shields and engines equally? How is the triangle math being done ?

    • @runipaulino6268
      @runipaulino6268 Месяц назад +1

      Triangle is gone I think, you have to allocate bars yourself.

    • @gametouchcontroller730
      @gametouchcontroller730 Месяц назад

      @@runipaulino6268 I know the triangle is gone, I was asking about the triangle math.

    • @Kakeyoro
      @Kakeyoro Месяц назад +1

      With your power generator, you have these "pips" of power that you allocate to different resources. If you want to allocate more power to X resource and you don't have any in reserve, you need to remove power from another resource.

    • @runipaulino6268
      @runipaulino6268 Месяц назад

      @@gametouchcontroller730 there is no triangle math

    • @gametouchcontroller730
      @gametouchcontroller730 Месяц назад +1

      @@Kakeyoro @runipaulino6268 well how is that supposed to work with key binds then ? If the game is no longer doing the triangle math for you, that sux for combat. They will need to either implement it, or have 3 new key binds for "power minus" which will feel really bad. I can't believe this is true

  • @gametouchcontroller730
    @gametouchcontroller730 Месяц назад

    Does middle mouse still focus the mfds and the arrow keys focus ?

    • @Kakeyoro
      @Kakeyoro Месяц назад

      yes with the middle mouse button.

  • @gametouchcontroller730
    @gametouchcontroller730 Месяц назад

    With the left / right scrolling mfds does it scroll with the mouse wheel?

    • @Kakeyoro
      @Kakeyoro Месяц назад

      Not sure but I don't think so.

    • @PC101
      @PC101  Месяц назад

      I Had to slide the bar, but ill double check next patch

  • @gametouchcontroller730
    @gametouchcontroller730 Месяц назад

    Do weapon groups remain when switching Master modes and. Do all your MFS layouts remain when storing / retrieving ships ?

    • @Kakeyoro
      @Kakeyoro Месяц назад

      Yes. When you switch between operator modes, they even save doing that.

    • @Power5
      @Power5 Месяц назад

      Yup, big issue since they are soon implementing different DMG types to the hull. I was running ADB5 and Galdereen on my Corsair for the Blockade, but every time I would have to go to MFD and change weapon groups before combat. PITA. Also the speed limiter not defaulting to max speed when changing from SCM to NAV. Did they keep it as is, or does that auto max limit now? Or at least auto back to where it was last time I was in NAV mode. Which to be honest will almost always be max speed. Otherwise, why be in NAV mode? Is someone really like, I want to go faster than 200m/s but I do not want to go too much faster than that. I am never flying around in NAV mode going 200m/s.

    • @gametouchcontroller730
      @gametouchcontroller730 Месяц назад

      @@Kakeyoro what about your layout when storing/retrieving ships ? if for eg I take my ship out and it has CiG's retard default layout, If i put my status on the left then hostile status on the right, when I store and retrieve my ship will it keep the changes I made ? or be back to CiG retard status ??

    • @hawkzulu5671
      @hawkzulu5671 Месяц назад

      @@gametouchcontroller730 The ship remembers the MFD layout for whatever mode you are in.. so if im in Nav QT mode and i want my power settings on the left and comms on the right / and in Nav Scan mode i want ship status on left and scan window on right -- and in scm/guns mode i want self status on left and target status on right.. all i have to do is select the mfds i want, now anytime i go back to those modes - my MFD layout i chose will automatically come back up for that particular mode

    • @gametouchcontroller730
      @gametouchcontroller730 Месяц назад

      @@hawkzulu5671 but does it remember if you store/claim and retrieve the ship.

  • @j.d.4697
    @j.d.4697 Месяц назад

    They already said they would restrict access to engineering.

    • @Kakeyoro
      @Kakeyoro Месяц назад +1

      Yeah, engineering consoles are "off" saying something like "coming soon"

  • @EXRAY479
    @EXRAY479 Месяц назад

    only 2 hours for a 40gb update thats pretty fast

  • @DayLateGamerWill
    @DayLateGamerWill Месяц назад +2

    Polaris?
    Fire?

  • @LuminairPrime
    @LuminairPrime Месяц назад

    PC101: GREAT EVOCATI TESTER, OR THE GREATEST EVOCATI TESTER?!?! 😎😎😎

  • @CitizenScott
    @CitizenScott Месяц назад +2

    7:48 New holographic HUD. Same visibility issue. Let's go! lol

  • @Edukacyjny_pa-troll
    @Edukacyjny_pa-troll Месяц назад

    Was there a life support working?

    • @Kakeyoro
      @Kakeyoro Месяц назад

      I believe so, yes. Opening the doors in a vacuum or non-breathable atmosphere will choke you and temps will drop/rise in the ship.

    • @PC101
      @PC101  Месяц назад

      I turned it off and nothing happened, but next time ill vent the ships to check.

    • @Edukacyjny_pa-troll
      @Edukacyjny_pa-troll Месяц назад

      ​@@PC101thanks:) subscribed not to miss an update;)

  • @midgardz6806
    @midgardz6806 Месяц назад

    How are the graphics settings?

    • @lucienlachence
      @lucienlachence Месяц назад

      Better ask how the cpu handle the game. Graphics settings have not much impact on overall fps

    • @echo5827
      @echo5827 Месяц назад

      @@lucienlachence yeah if you're poor. buy a new cpu bro we GPU bound out here

    • @lucienlachence
      @lucienlachence Месяц назад

      @@echo5827 not bro u are wrong

  • @ALEX_JOTA
    @ALEX_JOTA Месяц назад +3

    Why did they ended the power triangle thing...Imagine having to click on the MFD and sliding all those bars during a fight. Just why🙄

    • @flogozgeik1898
      @flogozgeik1898 Месяц назад +3

      Because Chris 🤷🏻‍♂️

    • @ALEX_JOTA
      @ALEX_JOTA Месяц назад +1

      @@flogozgeik1898 Yeah, you're right.

    • @joebaxter6895
      @joebaxter6895 Месяц назад +6

      Because they want multicrew and co-pilots to be a thing. deal with it.

    • @ALEX_JOTA
      @ALEX_JOTA Месяц назад +5

      @@joebaxter6895 Be this assertive when flying a fighter and call your co-pilot to be a thing with you. Oh wait...

    • @ChristoffRevan
      @ChristoffRevan Месяц назад +1

      There's literally going to be binds for it for the basic level....also, co-pilots will be able to use all the screens as well as use the missiles. Tired of people like you acting like the first iteration is somehow intended gameplay....

  • @Sitarow
    @Sitarow Месяц назад

    Did you do those in-game pans using the cameras? They look very smooth Nice work

    • @PC101
      @PC101  Месяц назад

      Thats cig footage from ISC links in the description

  • @Verinia
    @Verinia Месяц назад

    No Zeus intel??

    • @simenvh2353
      @simenvh2353 Месяц назад

      As far as I know it wasn't in the first patch

    • @PC101
      @PC101  Месяц назад

      I think they usually add ship near the end nearer to live release patch

    • @simenvh2353
      @simenvh2353 Месяц назад

      @@PC101 might be it yeh

  • @HarperLylia
    @HarperLylia Месяц назад

    Is there anything new you noticed that you can't talk about yet?

    • @hawkzulu5671
      @hawkzulu5671 Месяц назад

      EVO builds can be talked about freely now.. just cant show screenshots, videos or allow someone else to log into Your account.

  • @PikeTusk
    @PikeTusk Месяц назад

    17:45 more like pay your workers for what they are worth

    • @echo5827
      @echo5827 Месяц назад

      bro schizoposting again

  • @sirbonobo3907
    @sirbonobo3907 Месяц назад +1

    Evucädi!

  • @Armory508
    @Armory508 Месяц назад

    Want more faces

  • @MikePhilbin1966
    @MikePhilbin1966 Месяц назад

    Everyone's complaining that the 2D UI overlay in the cockpit has been removed... A CLEANER GAME is a more 3D game. Player focusses on the important aspect of 3D gameplay i.e. the z-depth, and the information that 3D objects themselves can give you. Star Citizen is not (and should never have evolved into) a 2D spreadsheet game. It should have all been about the Intractive 3D Flying of Spaceships. D'oh! :)

  • @GhostRecon2015
    @GhostRecon2015 Месяц назад +1

    40 gb patch wtf 😂

    • @ChristoffRevan
      @ChristoffRevan Месяц назад

      Lol you people are funny "whaaa whaaa whaa where's the content" ..... content drops "whaaa whaaa whaaa there's too much content"

    • @reitairue2073
      @reitairue2073 Месяц назад

      @@ChristoffRevan who hurt you, lmao. fr man. this is just sad

  • @flogozgeik1898
    @flogozgeik1898 Месяц назад

    Didn't they try to sell us these features for 4.0?
    Soooo does this mean 4.0 gets delayed...AGAIN?
    (Remember, dumb Chris said 4.0 would come out back in 2018) 😏

  • @OldManGamin_OMG
    @OldManGamin_OMG Месяц назад

    The time wasted on tattoos and piercings when so many other things need attention just baffles me. The management of this game is laughable.

    • @mopojopo2
      @mopojopo2 Месяц назад +1

      it's almost like different people work on different things :o mind blowing I know

    • @OldManGamin_OMG
      @OldManGamin_OMG Месяц назад

      @@mopojopo2 it's almost like they're wasting money and resources on irrelevant things when core gameplay features are neglected. I can't tell if you're in denial or just completely ignorant. But you're probably just someone that dumped too much money into the game and now feel personally attacked anytime someone critiques anything.

    • @mopojopo2
      @mopojopo2 Месяц назад

      @@OldManGamin_OMG Calm down buddy I understand the frustration but there's literally no reason to attack. I have spent under 30€ in this game and yes I do love it and the critique is fine :D yeah the studio which is responsible for the character creation probably should be assigned to i dont know fixing bugs or something so you're not wrong.. but they are implementing new gameplay mechanics left and right, the bugs are getting fixed quite rapidly and server meshing is almost complete so they are actually accomplishing very big things in core gameplay too. I dont think they are wasting money but their ambition is far too great imo.