This is a really nice video, but i wish youd mention Anisotropy, as it relates to making grinding patterns on metal surfaces, like you see on machined/lathed metals. The directional noise map you made could be connected to the anisotropy rotation map to good effect and could be used to bend light perpendicular to the brushing direction.
This is a really nice video, but i wish youd mention Anisotropy, as it relates to making grinding patterns on metal surfaces, like you see on machined/lathed metals. The directional noise map you made could be connected to the anisotropy rotation map to good effect and could be used to bend light perpendicular to the brushing direction.
@@EthanFilms Yes! That is how I did the render but for this part I wanted to keep it simple for next one we will get more into those details!