Just a heads up! All my videos from February forward have subtitles fully edited and synched by me, so If anyone needs or wants them, they are here for you! I plan to keep that trend going in the future as well.
how's it not a hitman game ? it had more variety and creative ways to kill your target whereas in blood money you're either fiber wiring or pushing off the ledge
@@subhanmustehsanIn Hitman Blood money, you can carry your own poison by syringe and own bomb by aup mine, snipercase at all times. Hitman Absolution does have some mission. But they are like a select few among many other linear and chase missions.
@@subhanmustehsan if the only way you killed your targets was fibre wire and pushing people from ledges the problem was with you. You lack creativity with all the tools the game provided
Bro, me too. It was a really good beginning game, and really got me into the franchise, but there’s some aspects that were a lil bit mid, especially the very linear levels.
the narrative was fine but it's the broken stealth and systems from the older games they removed or changed that hurt it even the new games pale in comparison.... old: you get detailed info on the target, pictures and everything, reasons and what the target is doing, arms dealer, mad bomber, murderer...whatever then on site you see evidence of their crimes, 47 killed evil people! new: little detail, kill who we tell you to kill, sandbox levels with 1000 options and no clear goal or optimal path and make the levels repeatable, no evidence of what targets do, it's all superficial and boring who is 47 even killing now? I'm willing to believe that the elite are greedy, dirty and corrupt but without anything in game saying X needs to be killed cus he runs a front of being a real estate guy he's really trafficking in S slaves* then when you get there oh yeah you really see the proof.... now a couple missions in the classic series were obvious like meatking's party, you're there to kill the meatking and his brother which the brother is blamed for kidnapping some girl but we're too late so we have to recover proof of death, her arm we frag both targets and get out job done, it was very straight forward and clear from the start the targets were evil, who holds a rave at a slaughterhouse?? A WOKING SLAUGHTERHOUSE! yeah the older games were edgier in the best ways, the new are too sanitized, too pretty...too lifeless! also the team behind the new games are all new, the original team left or were fired by Square I think even before absolution was greenlit
it was also my first hitman game. But only after playing the older and new games a few years later made me realize how much my beloved game was mid af. A shame too because I legitimately loved absolution when I first played it, but now I look at it the same way I look at Starfield. Not a bad game perse but not great. Definitely mid.
@@Explodinevan37just started playing absolution. I'm tired of sneaking. This game is just mainly sneaking. And I know removing the barcode is symbolic of turning against the agency. But now, you have a f*cking bigass bandaid over there. If it wasn't apparent before, it certainly is now. I like certain aspects of the game, but it just feels so slow Edit: So I have played more of the game. It's weird, this game is so much more fun if you go on a rampage, since the combat system is better than the previous games. But the game incentivise you to go stealth. It's a pretty serious story, but the villains are a complete joke. They are so cartoony and over the top. This game is giving me a tonal whiplash. Edit 2: So I played a bit more. The combat is really fluid. Don't like QTE though. My main gripe is that, they made Hitman a joke. He is getting captured quite a bit and for someone described as a ghost, he sure as hell get identified a lot. The saints had no issue tracking him either. The villains are loony tunes and they are getting the better of him for most part of the story. They really butchered his persona
Absolution is my first Hitman game ever. So i played with a fresh, unbiased mind. Then i watched youtube on how people play and stumbled upon a channel that, you can say, changed my entire perspectives and approaches on how to play stealth games. SA SO No KO, Fibre Wire, All Evidence, Purist. That influences me to play other stealth games in similar way, and tragically also makes me turn off quickly to any "stealth" games that don't offer similar approaches. Hitman Absolution and later, trilogy, offers that exact same philosophy and that's why i love them so much. Trilogy, while they have too many guns (most likely to appeal to FPS mass that want to taste some stealth), gives me obsession and i find it hard to find any other game with similar mechanics. I mostly turn off when youtube videos don't play in Master difficulty, though i gradually learn to accept them, purely for new movement routes and some quirks
I really like the focus on narrative and some gameplay mechanics (q-point shooting). It was pretty fun but once I played the later hitman games, I can say that it's pretty weak in comparison.
it's the same suit we saw in the originals... this is the dumbest thing i've seen all week....clearly you know nothing about the franchise 47 always wears a tailored black suit, black shoes, black pants, white shirt, black jacket and red tie, every single game this is how he's seen....or his default attire!
Dude, why don't you ask him to explain himself to know where he is coming from. It could probably be the visual s that he is referring to at that time, it might not just be the suit itself.
@judgedrekk2981 you're right however. The suit in absolution was phenomenal especially in the last mission. Specially the Ear piece and the tie clip. You should go and compare then signature suit with the absolution suit. They are not the same.
completely agree. absolution played like an over the should shooter with quick time events scripted cutscenes and a hollywood action story with some stealth mechanics slapped on top . nothing adds up. you even said that the animations for some actions like hiding corpses are too slow for the fast pace of the game. in the old games you were an assassin trying to assassinate someone in a social setting which is more grounded so it matched the slow movement of agent 47 and the puzzle like approach and nature of levels. it was classy and immersive while in absolution you were like a super soldier doing invasions on full on alerted miliary bases and and killing cartoony supervillains in comocbook like laboatories .. hitman was a niche genre but absolution chased the trends and almost killed the franchise . it was the representation of the shift that games took in the 2010s.
I bought Absolution as a die hard hardcore Hitman fan (obsessed with the series lol). I remember playing it for 2 hours and being so pissed about the changes that I waited like 7 years before I picked it back up. I ended up actually liking it lol, especially Contracts Mode, loved it. I was almost retired from playing Videogames but ended up buying a PS4 just to get the new Hitman games, avoiding doing so before because of how much I originally hated Absolution. GLAD I GAVE IT A SECOND CHANCE!!
I enjoyed Absolution a lot myself when it released. But one thing I did before that, was read the book Hitman: Damnation which is a prequel to the story of Absolution. For anybody that hasn't played the game yet, I highly recommend reading the book first, as it will certainly add to the story of the game, as well as help you understand how and why events in the game take place and also fill out some other character's back stories such as Birdie.
Hitman Absolution and DMC are actually my favorite games in thier respective franchises. I understand his complaints, but the dark and gritty atmosphere of Absolution was cool.
I actually really enjoyed Absolution. I didn't watch any game play or trailers, or read any information about the game prior to playing it, so I went into it without any expectations. I actually think this is the best way to approach any media (music, movies, shows, games, etc.)
Dude what you described is also exactly what happened to Twisted Metal in 2012. In trying to appeal to the mainstream CoD/casual audience the game suffered horribly.
What a shit way to end the original franchise. "Yeah, let's not use anything we learned from making Blood Money and just make a linear cover simulator"
That is because the devs decided that Absolution never happened. To support this I will tell you the following: During the H3 Mendoza mission Tamara asks Diana if Blake Dexter was hers and 47's job - Diana responds: "parralel universe".
Yeah and Diana never died because as the person below has mentioned the Devs would just wish Absolution never happened but in their defense this was a solid game just nothing to do with what Hitman is all about.
@mr.koolkarni4357 Diana survives in Absolution. It's revealed at the end of the game when she is seen talking to Victoria and congratulating 47 over a mic on a successful mission. She was the client the entire time. She faked her death because 47 shot her in a nonvital area.
@@mr.koolkarni4357 i remember vividly at the end of Absolution, it was revealed that 47 never killed Diana even though we literally saw him kill her through the shower. Game made no sense lmao.
@mediumplayer1 I'm not sure dude, one of hitman absolution targets appeared in the legacy cutscene. I hate this game, but looks like that this thing is canon
*I see Absolution as an experiment and tech demo for the 2016 Trilogy. it had smaller maps but was actually a very good action game with some neat mechanics* 👍
I remember the 1st gameplay video released & they changed 47’s voice actor. IIRC The devs apparently said they didn’t think Bateson would be interested so never bothered contacting him! it was only after the backlash from the demo they hired him.
Something even worse about the checkpoint system was that it didn't even work. You'd lose items, enemy routes would be reset and any progress would disappear regardless of when you saved.
The franchise doesn't consider it canon either. There's literally a line in the WOA trilogy where Diana refers to the events as an "alternative timeline."
@@blazefiredragonz5252 It sucks though, cause I would've really loved to see what happened to Victoria. I guess it's better to just believe she's safe and sound though.
@@jpz2009 Would've loved to see her too but I think it defeats the purpose of Absolution. You spend the entire game making sure Victoria is safe and as far away from any assassin lifestyle as possible because it was what Diana wanted. Then again the devs are treating it as if it didn't exist so I don't even know anymore.
Absolution was my first Hitman game ever, and I put maaany hours into it, finding all the special kills and items you could get, and to me it felt incredibly varied and replayable. Thing is, I still think it is, but after I got around to play the new trilogy and some of the older titles, going back to it felt incredibly underwhelming and linear. It is still a fun game, in my opinion, but it also feels more akin to a James Bond movie than a Hitman game.
Nah, Kane&Lynch was a successor of Freedom Fighters. You seem to forget that IP. It included some elements from the Hitman games (namely the crowd mechanics), but most of it was FF with a Tarantinoesque twist on it.
As fan of the game I was fully aware that it was nowhere near to the original Hitman gameplay but I can say it has it's fair share of fun elements. Like you and AngryJoe had mentioned the voice acting was simply fantastic and a pretty much solid story to experience. Having said that it was still not Hitman but something else that will be forgotten quickly. Thankfully IOI did the right thing with the new Hitman series.
This game weirdly started the trope that we are so used to now of the aging or older man looks after or protects a younger child that you see everywhere in The Last Of Us, Logan, The Mandalorian, you name it, it’s all over the place now.
Your outfit is great! Good review. One thing I'd add: Play absolution not for Silent Assassin, but with guns blazing, and you'll have an enjoyable experience.
My initial take on this game the first time I played through the entire story mode was that it was my least favorite Hitman game. But there were things about it that I really enjoyed and still remember and look back on positively. In my opinion, this game would probably have a been better received if it was released alongside an actual sequel to Blood Money (or instead they waited till the 2016 reboot + trilogy) and released it as a side game to that sequel (or the trilogy) while marketing it to the fans as a different style game that lets them explore the Hitman Universe in a new way. Kind of like how they made the sniper assassin mode for Hitman 2, they should have made Absolution a companion Hitman game to go alongside the 2016 reboot + trilogy with the sole purpose of using the game as a way to expand the Hitman universe, expand on the lore, and flesh out more of 47's backstory or the history of his career that we didn't already know. While ensuring it was marketed as such to the fans, so it's clear that it was intended to be a linear RPG style game that is primarily story focused. Not a standard Hitman game. I think if they would have done that, then more people would have liked this game. Especially hardcore Hitman fans who want to learn and know more about our favorite cold-blooded bald-headed assassin that we've followed all these years. That's just my take.
I think they did what was the trend at the time , the fast 3rd person shooter , wich is fine . But they manage to do an incredible reboot with the same mechanics as the originals ones
I remember playing this game in the early- mid 2010s on ps3 when I was like 10 , it was my first hitman game. Seeing RUclipsrs playing it led to me to getting it for my birthday and it becoming one of my favorite game series ever . It’s always had a fond place in my heart being the first game I played in the series. But the main things I found annoying replaying on ps4 back during middle school to now high school on ps5 is that the hotel , Chinatown , and the library were some of the most annoying levels for me getting back into the game due to design of the levels, because by the time of when I played the newest hit man games a few years ago hitman 1 , hitman 2 I became used to the game play of those games. But sometime in 2021 or 2022 when I got hitman 3 I had saw a sale for hitman absolution and blood money and I can definitely say I’d rank the newer games mainly hitman 3 first and then 2 and 1 and then blood money and then absolution as , I haven’t got a chance to play the very first hitman games that come before blood money. These games have just all together furthered my loyalty to the franchise but I can agree hitman absolution’s instinct system was very annoying when trying to complete levels , but I think when I was younger playing on ps3 I didn’t think about that but now being in 11th I’ve started realize how Past games I might’ve loved when I was younger all the flaws those games came with.
What if they made the original games and their stories on the modern Hitman engine? Idk how it would work but replaying and having those levels from old into the new engine I think would have been cool. Tho sucks that they are mostly busy on other projects :(
To be honest, Absolution felt like the developers forgot what made Hitman special in the first place, instead opting to create an Uncharted/Gears of War styled game. My two main issues with the game are the segmented levels and the objectively poorly designed disguise system; the focus meter being tied directly to disguises was such a terrible idea
I don't agree, I've played all the hitman games. starting with codename 47. and when I played absolution, it was a new freshness compared to the old ones and the game is still incredible.
I forgot how little assassination there actually was in that game. I'll always remeber hitman blood money as one of my favourite games of all time, but this one, I can barely remember at all
I really enjoyed Absolution. Hitman had been my favorite franchise at the time, but I was being drawn to more stealth/action type games like Splinter Cell and the like. Absolution scratched that itch, while maintaining most of the elements that I enjoyed about the original formula.
Soundtrack was good, but I still wanted Jesper Kyd on newer hitmans. Hitman 2 and 4 had sick background music, not just songs for cutscenes. It would trigger when you're sneaking or caught. Absolution had good songs, but the background music during missions were generic cinematic scores. For me, Hitman 2 and 4 are the first games I noticed and appreciated the soundtrack.
i tried absolution and all i remember is being confused why i had to kill diana and then quitting once i realised i wasnt actually doing any hits, just hiding from people
Absolution was my first entry into the Hitman Series and ironically I don't like the other Hitman games as much as Absolution lmao It really comes down to what you get to know first. What I dislike about the other Hitman games is the lesser focus on the story. Sure there is a story but it always feels more like a superficial reason to send you from assassin job to assassin job. 47 as a character hardly sees any work. He's the quiet perfect assassin. Other characters are more fleshed out but they never really appear in your missions. They are more part of the story told between missions but the missions themselves feel more like sandboxes where you always do some random assassination that is superficially justified. Absolution is different. 47 is shown as a person in a cotinuous and consistent story that is told between missions but also in the missions. The people he hunts and kills actually have character (except for the "King of Chinatown" that was random af but whatever). They feel more fleshed out and you feel like there's a real reason why you're doing your thing.
I'm glad the devs went back to form in the newer Hitman games, I still much prefer the classic ones. In regards to Absolution, it was a massive let down in every department, with 47 character change was the biggest offense, he went from this cold, stoic and intimidating individual to a loving, caring dad, felt way to off seeing 47 in that way.
Bro Hitman Absolution Is Goated Idk Why People Hate It, It Literally Has A Storyline And Cool Characters Along The Way Great Ways To Kill Your Targets Something The Other Hitman Games Cant Accomplish And Lets Talk About The Graphics The Graphics Looks Realistic And Agent 47 Looks More Scary So People Need To Stop Hating On A Hard Working Game Hitman Absolution Was Literally My Childhood Ive Always Wanted To Play It But I Couldnt
Hitman Absolution is not as good as Blood Money or WOA, but it has its moments and a great story. Graphics have held up well too. When Absolution came out in 2012 I was in the process of relocating to Latin America and I remember sitting in the Miami airport playing it on my Alienware laptop while waiting for my flight. So I will always associated this game with that period in my life. It is also the toughest Hitman game IMO.
Because they wanted more of the same. However, how can you top Blood Money with the previous formula? Contracts tried that and couldn't even touch Silent Assassin's greatness. I loved Absolution. Story was immersive and flew very nicely, gameplay improved and you were becoming the character of your disguise(ring fighter, judge etc.), instead of just wearing and taking it off. The reboot took that to another level.
Absolution would have definitely killed the franchise if fans didn’t protest the voice actor change and if Square Enix didn’t eventually agree to change it back. Can’t believe they even considered getting rid of David Bateson’s legendary voice and replacing it with such a generic and forgettable voice.
I think if this game just released as like a spin off or its own game people would have loved it Some of the scenes are just stupid cool like the assassin nuns were just fun yeah its not a hitman game, but it could have been its own thing
Absolution is a game with both terrible ideas (completely neutering the point of disguises) and great ideas that were poorly implemented (thw whole instict system), yet despite how flawed it was, there still were moments of brilliance in it, the Chinatown level for example is definitely one of my favorite levels in the series and in general, the maps where it sticked to the formula of the series like the Strip Club or the backwater town were genuinely really good. Absolution still was a game that was needed for the series in the long run in retrospect as it breathed new ideas into it and allowed to see what did not work at all and what needed refining, which lead us to the reboot trilogy, and I don't need to explain how good these games are
I didn't... I still play it today; In fact, I play all the hitman games. I don't understand the critique of Hitman Absolutely. Some say its too story-driven, but really, then they haven't paid attention to the story in Hitman 2: Silent Assassin or Hitman Blood Money, because those games are VERY story driven, so much so that there are multitude of references to especially Hitman Blood Money in Hitman Absolutely, if you bother to turn on the radio whenever you come across one. Hitman Contracts is a remake of the original Hitman game, but, and in Hitman Blood Money, The Opera mission, is a reference to how Hitman Contracts ends. There is plenty of story in Hitman Absolution. I think the criticism was more born out of the fact that it was a game by Square Enix, that people expected something else, and the fact that Jesper Kyd didn't make the music. The music is ALWAYS half of the experience! The original 2006 Hitman Blood Money was published by Eidos Interactive, which was British before it got picked up.
i hate that the fact we can't use different loadout and weapons...i was hoping that maybe the first few level was just tutorial levels and I'll be able to choose my equipment later..but i was wrong lol...and i bought the deluxe version and dlc or whatever, but i can't use it on story mode..sucks
I played absolution after playing Hitman 2016 and Hitman 2 for about 2 years. I have to say it was like going to a country with a diffrent religion. It was so hard to play the game stealthly. Even doe I loved the action and the movie feeling it gave me it still wasn't as good as the newer ones. (BTW i have never played blood money, I might play it soon.)
i recently bought the hd collection i got really into bloodmoney but couldnt stand to play absolution longer then 30 minutes at a time it lacks alot of the freedom i love from the series
I loved Absolution, but its biggest problem was being a Hitman game. It should have been a spin-off focusing on a different assassin, or even an original IP instead.
To enjoy Absolution to its most potential you have to play on Purist. I quite enjoyed the story even if it was a little silly. It humanized 47 a tiny bit more and you could see he was an old 47. It was almost like a father daughter type of thing just like The Last of Us even tho you dont get to bond so much with victoria. I also liked the clash of the 47's dark grim world and dexter's psychopathic /fun/ life. And the more small town vibes. Anyway I uploaded an entire walkthrough 8 years ago of the game on my channel, check it out
Just a heads up! All my videos from February forward have subtitles fully edited and synched by me, so If anyone needs or wants them, they are here for you! I plan to keep that trend going in the future as well.
Awesome 👏
thanks brother
I like to have subtitles on, no matter what I am watching, in my native language or not. They are always nice to have, so thank you!
Thanks bro
Thanks G!
I liked absolution. It's not a hitman hitman game but I still found it fun as I went into it knowing it was a linear story game.
how's it not a hitman game ? it had more variety and creative ways to kill your target whereas in blood money you're either fiber wiring or pushing off the ledge
@@subhanmustehsanIn Hitman Blood money, you can carry your own poison by syringe and own bomb by aup mine, snipercase at all times. Hitman Absolution does have some mission. But they are like a select few among many other linear and chase missions.
Let's say absolution has more creative ways to kill your target. But in blood money, you can ENTIRELY ESTABLISH a new way to kill the target.
Me too
@@subhanmustehsan if the only way you killed your targets was fibre wire and pushing people from ledges the problem was with you. You lack creativity with all the tools the game provided
Absolution was the first Hitman game I played, I liked it but I felt like it focused more on narrative than Gameplay (or a mix of the two)
Bro, me too. It was a really good beginning game, and really got me into the franchise, but there’s some aspects that were a lil bit mid, especially the very linear levels.
the narrative was fine but it's the broken stealth and systems from the older games they removed or changed that hurt it
even the new games pale in comparison....
old: you get detailed info on the target, pictures and everything, reasons and what the target is doing, arms dealer, mad bomber, murderer...whatever then on site you see evidence of their crimes, 47 killed evil people!
new: little detail, kill who we tell you to kill, sandbox levels with 1000 options and no clear goal or optimal path and make the levels repeatable, no evidence of what targets do, it's all superficial and boring who is 47 even killing now?
I'm willing to believe that the elite are greedy, dirty and corrupt but without anything in game saying X needs to be killed cus he runs a front of being a real estate guy he's really trafficking in S slaves* then when you get there oh yeah you really see the proof....
now a couple missions in the classic series were obvious like meatking's party, you're there to kill the meatking and his brother which the brother is blamed for kidnapping some girl but we're too late so we have to recover proof of death, her arm we frag both targets and get out job done, it was very straight forward and clear from the start the targets were evil, who holds a rave at a slaughterhouse?? A WOKING SLAUGHTERHOUSE! yeah
the older games were edgier in the best ways, the new are too sanitized, too pretty...too lifeless!
also the team behind the new games are all new, the original team left or were fired by Square I think even before absolution was greenlit
it was also my first hitman game. But only after playing the older and new games a few years later made me realize how much my beloved game was mid af. A shame too because I legitimately loved absolution when I first played it, but now I look at it the same way I look at Starfield. Not a bad game perse but not great. Definitely mid.
@@Explodinevan37just started playing absolution. I'm tired of sneaking. This game is just mainly sneaking. And I know removing the barcode is symbolic of turning against the agency. But now, you have a f*cking bigass bandaid over there. If it wasn't apparent before, it certainly is now. I like certain aspects of the game, but it just feels so slow
Edit: So I have played more of the game. It's weird, this game is so much more fun if you go on a rampage, since the combat system is better than the previous games. But the game incentivise you to go stealth. It's a pretty serious story, but the villains are a complete joke. They are so cartoony and over the top. This game is giving me a tonal whiplash.
Edit 2: So I played a bit more. The combat is really fluid. Don't like QTE though. My main gripe is that, they made Hitman a joke. He is getting captured quite a bit and for someone described as a ghost, he sure as hell get identified a lot. The saints had no issue tracking him either. The villains are loony tunes and they are getting the better of him for most part of the story. They really butchered his persona
Same
Absolution is my first Hitman game ever. So i played with a fresh, unbiased mind. Then i watched youtube on how people play and stumbled upon a channel that, you can say, changed my entire perspectives and approaches on how to play stealth games. SA SO No KO, Fibre Wire, All Evidence, Purist. That influences me to play other stealth games in similar way, and tragically also makes me turn off quickly to any "stealth" games that don't offer similar approaches. Hitman Absolution and later, trilogy, offers that exact same philosophy and that's why i love them so much. Trilogy, while they have too many guns (most likely to appeal to FPS mass that want to taste some stealth), gives me obsession and i find it hard to find any other game with similar mechanics. I mostly turn off when youtube videos don't play in Master difficulty, though i gradually learn to accept them, purely for new movement routes and some quirks
As a Blood Money fan I've enjoyed Absolution a lot.
Kane and Lynch casually being in Absolution is so weird. I just spoke to a Hippo in Hitman 3 btw
Wait what
it was my first hitman ever, i love Absolution so much 😭
Absolution was fun aint nothing wrong with enjoying a game lol
I really like the focus on narrative and some gameplay mechanics (q-point shooting). It was pretty fun but once I played the later hitman games, I can say that it's pretty weak in comparison.
@@frosttbite great point
Best thing to come out of Absolution is the suit. Best one in the franchise tbh.
big facts
it's the same suit we saw in the originals... this is the dumbest thing i've seen all week....clearly you know nothing about the franchise
47 always wears a tailored black suit, black shoes, black pants, white shirt, black jacket and red tie, every single game this is how he's seen....or his default attire!
Dude, why don't you ask him to explain himself to know where he is coming from. It could probably be the visual s that he is referring to at that time, it might not just be the suit itself.
@judgedrekk2981 you're right however. The suit in absolution was phenomenal especially in the last mission. Specially the Ear piece and the tie clip. You should go and compare then signature suit with the absolution suit. They are not the same.
Absolution is the hitman movie we should have gotten
You damn right there. It was a decent story IMO
absolution is a pretty cool game, the point-shoot mechanic felt like a John Wick movie
Also thanks for the 182 likes, thats more then my vids lol
To me, it felt more like dead eye then anything else
@@justsomerandomgamer2102 yeah, RD2 took some notes lol
It was a cool game but not a cool hitman game
@@muffled505Didn’t Dead Eye come from RDR1 tho?
ohh yeah@@LetMeInvade
completely agree. absolution played like an over the should shooter with quick time events scripted cutscenes and a hollywood action story with some stealth mechanics slapped on top . nothing adds up. you even said that the animations for some actions like hiding corpses are too slow for the fast pace of the game. in the old games you were an assassin trying to assassinate someone in a social setting which is more grounded so it matched the slow movement of agent 47 and the puzzle like approach and nature of levels. it was classy and immersive while in absolution you were like a super soldier doing invasions on full on alerted miliary bases and and killing cartoony supervillains in comocbook like laboatories .. hitman was a niche genre but absolution chased the trends and almost killed the franchise . it was the representation of the shift that games took in the 2010s.
I bought Absolution as a die hard hardcore Hitman fan (obsessed with the series lol). I remember playing it for 2 hours and being so pissed about the changes that I waited like 7 years before I picked it back up. I ended up actually liking it lol, especially Contracts Mode, loved it. I was almost retired from playing Videogames but ended up buying a PS4 just to get the new Hitman games, avoiding doing so before because of how much I originally hated Absolution. GLAD I GAVE IT A SECOND CHANCE!!
Yup that's the case with most of us buddy.
Surprising that my first experience of the whole Hitman Franchise was an Absolution
Hot take, this is a better third person shooter than a stealth game, unironically the combat is more fun than stealthing in this one
I enjoyed Absolution a lot myself when it released. But one thing I did before that, was read the book Hitman: Damnation which is a prequel to the story of Absolution. For anybody that hasn't played the game yet, I highly recommend reading the book first, as it will certainly add to the story of the game, as well as help you understand how and why events in the game take place and also fill out some other character's back stories such as Birdie.
The contracts mode actually turns the game into the hitman everybody wanted
Hitman Absolution and DMC are actually my favorite games in thier respective franchises.
I understand his complaints, but the dark and gritty atmosphere of Absolution was cool.
The Saints made my fiber wire hard
☠☠☠☠☠
😂
Can’t tell you how many times I replayed that mission when I was 16 😂
I honestly miss the fetish stuff from the older games. I wish WoA had moments of this again. The dark and gritty made Hitman so good
It wasn't a bad game , it was just a bad hitman game
It was my most favorite game ❤
Fair comment
I actually really enjoyed Absolution. I didn't watch any game play or trailers, or read any information about the game prior to playing it, so I went into it without any expectations. I actually think this is the best way to approach any media (music, movies, shows, games, etc.)
Reloading from a checkpoint respawns all the people that you pacified or killed on the map too
That was the WORST part of the game - made no sense at all
Dude what you described is also exactly what happened to Twisted Metal in 2012. In trying to appeal to the mainstream CoD/casual audience the game suffered horribly.
Hitman absolution was pretty good. I remember nothing except the ridiculous nurses 💀
Absolution was highly underrated. And it wasn't a reboot it was the end of the original franchise.
What a shit way to end the original franchise. "Yeah, let's not use anything we learned from making Blood Money and just make a linear cover simulator"
The thing about the story is that the girl the game revolves around is never mentioned again in the series.
That is because the devs decided that Absolution never happened. To support this I will tell you the following: During the H3 Mendoza mission Tamara asks Diana if Blake Dexter was hers and 47's job - Diana responds: "parralel universe".
Yeah and Diana never died because as the person below has mentioned the Devs would just wish Absolution never happened but in their defense this was a solid game just nothing to do with what Hitman is all about.
@mr.koolkarni4357 Diana survives in Absolution. It's revealed at the end of the game when she is seen talking to Victoria and congratulating 47 over a mic on a successful mission. She was the client the entire time. She faked her death because 47 shot her in a nonvital area.
@@mr.koolkarni4357 i remember vividly at the end of Absolution, it was revealed that 47 never killed Diana even though we literally saw him kill her through the shower. Game made no sense lmao.
@mediumplayer1 I'm not sure dude, one of hitman absolution targets appeared in the legacy cutscene. I hate this game, but looks like that this thing is canon
The only thing I liked about it was that it had more of a story then hitman 1
Absolution's Assassin Nuns trailer is still one of my favorite trailers till today.
*I see Absolution as an experiment and tech demo for the 2016 Trilogy. it had smaller maps but was actually a very good action game with some neat mechanics* 👍
I remember the 1st gameplay video released & they changed 47’s voice actor. IIRC The devs apparently said they didn’t think Bateson would be interested so never bothered contacting him! it was only after the backlash from the demo they hired him.
Something even worse about the checkpoint system was that it didn't even work. You'd lose items, enemy routes would be reset and any progress would disappear regardless of when you saved.
I love your videos dude, please never stop.
Absolution was dope to me and I played all the other ones before then but was a cool change. Made 47 feel way more deadly as a gun slinger
tbh I loved absolution, however I did not really consider it canon.... it still confuses me
The franchise doesn't consider it canon either. There's literally a line in the WOA trilogy where Diana refers to the events as an "alternative timeline."
@@jpz2009 oh ok that makes more sense xD
@@blazefiredragonz5252 It sucks though, cause I would've really loved to see what happened to Victoria. I guess it's better to just believe she's safe and sound though.
@@jpz2009 Would've loved to see her too but I think it defeats the purpose of Absolution. You spend the entire game making sure Victoria is safe and as far away from any assassin lifestyle as possible because it was what Diana wanted. Then again the devs are treating it as if it didn't exist so I don't even know anymore.
@@jpz2009Explain the legacy trailer then
Absolution was my first Hitman game ever, and I put maaany hours into it, finding all the special kills and items you could get, and to me it felt incredibly varied and replayable.
Thing is, I still think it is, but after I got around to play the new trilogy and some of the older titles, going back to it felt incredibly underwhelming and linear. It is still a fun game, in my opinion, but it also feels more akin to a James Bond movie than a Hitman game.
Nah, Kane&Lynch was a successor of Freedom Fighters. You seem to forget that IP. It included some elements from the Hitman games (namely the crowd mechanics), but most of it was FF with a Tarantinoesque twist on it.
As fan of the game I was fully aware that it was nowhere near to the original Hitman gameplay but I can say it has it's fair share of fun elements. Like you and AngryJoe had mentioned the voice acting was simply fantastic and a pretty much solid story to experience. Having said that it was still not Hitman but something else that will be forgotten quickly. Thankfully IOI did the right thing with the new Hitman series.
love the new style of videos
Me to
This game weirdly started the trope that we are so used to now of the aging or older man looks after or protects a younger child that you see everywhere in The Last Of Us, Logan, The Mandalorian, you name it, it’s all over the place now.
Your outfit is great! Good review.
One thing I'd add: Play absolution not for Silent Assassin, but with guns blazing, and you'll have an enjoyable experience.
You are way to underrated. You make some great videos man
i wish they kept point shooting maybe with some limitations
I've played all the Hitman games and my most favourite till date is Hitman absolution. Want that story driven style to come back.
So how do rewards work in the new Hitman trilogy? Also, can you make more Hitman videos? I love the game.
My initial take on this game the first time I played through the entire story mode was that it was my least favorite Hitman game. But there were things about it that I really enjoyed and still remember and look back on positively.
In my opinion, this game would probably have a been better received if it was released alongside an actual sequel to Blood Money (or instead they waited till the 2016 reboot + trilogy) and released it as a side game to that sequel (or the trilogy) while marketing it to the fans as a different style game that lets them explore the Hitman Universe in a new way.
Kind of like how they made the sniper assassin mode for Hitman 2, they should have made Absolution a companion Hitman game to go alongside the 2016 reboot + trilogy with the sole purpose of using the game as a way to expand the Hitman universe, expand on the lore, and flesh out more of 47's backstory or the history of his career that we didn't already know. While ensuring it was marketed as such to the fans, so it's clear that it was intended to be a linear RPG style game that is primarily story focused. Not a standard Hitman game.
I think if they would have done that, then more people would have liked this game. Especially hardcore Hitman fans who want to learn and know more about our favorite cold-blooded bald-headed assassin that we've followed all these years. That's just my take.
I think they did what was the trend at the time , the fast 3rd person shooter , wich is fine . But they manage to do an incredible reboot with the same mechanics as the originals ones
So its like the splinter cell conviction of hitman?
Yep, I do think Conviction was even a huge inspiration, they even planned an interrogation system just like Conviction, but the idea got scrapped
I remember playing this game in the early- mid 2010s on ps3 when I was like 10 , it was my first hitman game. Seeing RUclipsrs playing it led to me to getting it for my birthday and it becoming one of my favorite game series ever . It’s always had a fond place in my heart being the first game I played in the series. But the main things I found annoying replaying on ps4 back during middle school to now high school on ps5 is that the hotel , Chinatown , and the library were some of the most annoying levels for me getting back into the game due to design of the levels, because by the time of when I played the newest hit man games a few years ago hitman 1 , hitman 2 I became used to the game play of those games. But sometime in 2021 or 2022 when I got hitman 3 I had saw a sale for hitman absolution and blood money and I can definitely say I’d rank the newer games mainly hitman 3 first and then 2 and 1 and then blood money and then absolution as , I haven’t got a chance to play the very first hitman games that come before blood money. These games have just all together furthered my loyalty to the franchise but I can agree hitman absolution’s instinct system was very annoying when trying to complete levels , but I think when I was younger playing on ps3 I didn’t think about that but now being in 11th I’ve started realize how Past games I might’ve loved when I was younger all the flaws those games came with.
My first Hitman game lol
Must have been a good experience considering what the video says
I liked to sweep Penthouse a lot. Mostly because it's the only level which includes silenced rifles and amazing arena-like geometry.
What if they made the original games and their stories on the modern Hitman engine? Idk how it would work but replaying and having those levels from old into the new engine I think would have been cool. Tho sucks that they are mostly busy on other projects :(
To be honest, Absolution felt like the developers forgot what made Hitman special in the first place, instead opting to create an Uncharted/Gears of War styled game. My two main issues with the game are the segmented levels and the objectively poorly designed disguise system; the focus meter being tied directly to disguises was such a terrible idea
I don't agree, I've played all the hitman games. starting with codename 47. and when I played absolution, it was a new freshness compared to the old ones and the game is still incredible.
I love it, some of the levels are too small, wish they could be larger, but not as large as WOA's. The atmosphere is perfect in absolution.
Hitman: Absolution walked so GTA 5 and Hitman: World Of Assassination could run...
Blood Money walked so WAO could run tf. The only thing they took from Absolution was the cover mechanic. And GTA 5 took nothing from Absolution
@@akuisbestgirl2448 GTA 5's graphics and cover systen are very similar to Absolution's.
@@reynaokeofficial_ph Absolution didn't invent good graphics, and the cover system was taken from GTA 4.
@@akuisbestgirl2448 So it was GTA 4 who walked for Absolution and GTA 5 to run... sorry.
''He still looks like Hitman'' He looks like voldemort if he had a nose
I forgot how little assassination there actually was in that game. I'll always remeber hitman blood money as one of my favourite games of all time, but this one, I can barely remember at all
I really enjoyed Absolution. Hitman had been my favorite franchise at the time, but I was being drawn to more stealth/action type games like Splinter Cell and the like. Absolution scratched that itch, while maintaining most of the elements that I enjoyed about the original formula.
While Absolution was a crap Hitman game, I liked it for what it was.
Fair, it was a bit of fun going around killing people lol
Soundtrack was good, but I still wanted Jesper Kyd on newer hitmans. Hitman 2 and 4 had sick background music, not just songs for cutscenes. It would trigger when you're sneaking or caught. Absolution had good songs, but the background music during missions were generic cinematic scores. For me, Hitman 2 and 4 are the first games I noticed and appreciated the soundtrack.
Saints row and hit man absolution are some of my favorite games. I love what everyone hates not even on purpose the games are just good to me
I still liked the game. I also think it was the best Hitman plot-wise and side characters.
i found it to be the best beside blood money loved the point system and how the game went
i tried absolution and all i remember is being confused why i had to kill diana and then quitting once i realised i wasnt actually doing any hits, just hiding from people
Absolution was my first entry into the Hitman Series and ironically I don't like the other Hitman games as much as Absolution lmao
It really comes down to what you get to know first. What I dislike about the other Hitman games is the lesser focus on the story. Sure there is a story but it always feels more like a superficial reason to send you from assassin job to assassin job. 47 as a character hardly sees any work. He's the quiet perfect assassin. Other characters are more fleshed out but they never really appear in your missions. They are more part of the story told between missions but the missions themselves feel more like sandboxes where you always do some random assassination that is superficially justified. Absolution is different. 47 is shown as a person in a cotinuous and consistent story that is told between missions but also in the missions. The people he hunts and kills actually have character (except for the "King of Chinatown" that was random af but whatever). They feel more fleshed out and you feel like there's a real reason why you're doing your thing.
Hitman absolution is a great game from the best in my life as my first hitman game it was a fantastic experience
I'm glad the devs went back to form in the newer Hitman games, I still much prefer the classic ones.
In regards to Absolution, it was a massive let down in every department, with 47 character change was the biggest offense, he went from this cold, stoic and intimidating individual to a loving, caring dad, felt way to off seeing 47 in that way.
Absolution is a great game, with amazing voice acting! It might not be Blood Money, but it's still a really fun stealth game!
Bro Hitman Absolution Is Goated Idk Why People Hate It, It Literally Has A Storyline And Cool Characters Along The Way Great Ways To Kill Your Targets Something The Other Hitman Games Cant Accomplish And Lets Talk About The Graphics The Graphics Looks Realistic And Agent 47 Looks More Scary
So People Need To Stop Hating On A Hard Working Game Hitman Absolution Was Literally My Childhood Ive Always Wanted To Play It But I Couldnt
Hitman Absolution is not as good as Blood Money or WOA, but it has its moments and a great story. Graphics have held up well too. When Absolution came out in 2012 I was in the process of relocating to Latin America and I remember sitting in the Miami airport playing it on my Alienware laptop while waiting for my flight. So I will always associated this game with that period in my life. It is also the toughest Hitman game IMO.
Absolution was actually my first hitman game i played it in a friend's house then went and bought it for myself
Because they wanted more of the same. However, how can you top Blood Money with the previous formula? Contracts tried that and couldn't even touch Silent Assassin's greatness.
I loved Absolution. Story was immersive and flew very nicely, gameplay improved and you were becoming the character of your disguise(ring fighter, judge etc.), instead of just wearing and taking it off. The reboot took that to another level.
Absolution would have definitely killed the franchise if fans didn’t protest the voice actor change and if Square Enix didn’t eventually agree to change it back.
Can’t believe they even considered getting rid of David Bateson’s legendary voice and replacing it with such a generic and forgettable voice.
I think if this game just released as like a spin off or its own game people would have loved it
Some of the scenes are just stupid cool like the assassin nuns were just fun
yeah its not a hitman game, but it could have been its own thing
Always finding more ways to be creative! Excellent intro and video
Absolution is a game with both terrible ideas (completely neutering the point of disguises) and great ideas that were poorly implemented (thw whole instict system), yet despite how flawed it was, there still were moments of brilliance in it, the Chinatown level for example is definitely one of my favorite levels in the series and in general, the maps where it sticked to the formula of the series like the Strip Club or the backwater town were genuinely really good.
Absolution still was a game that was needed for the series in the long run in retrospect as it breathed new ideas into it and allowed to see what did not work at all and what needed refining, which lead us to the reboot trilogy, and I don't need to explain how good these games are
I didn't... I still play it today; In fact, I play all the hitman games. I don't understand the critique of Hitman Absolutely. Some say its too story-driven, but really, then they haven't paid attention to the story in Hitman 2: Silent Assassin or Hitman Blood Money, because those games are VERY story driven, so much so that there are multitude of references to especially Hitman Blood Money in Hitman Absolutely, if you bother to turn on the radio whenever you come across one.
Hitman Contracts is a remake of the original Hitman game, but, and in Hitman Blood Money, The Opera mission, is a reference to how Hitman Contracts ends.
There is plenty of story in Hitman Absolution.
I think the criticism was more born out of the fact that it was a game by Square Enix, that people expected something else, and the fact that Jesper Kyd didn't make the music. The music is ALWAYS half of the experience!
The original 2006 Hitman Blood Money was published by Eidos Interactive, which was British before it got picked up.
Браво за видеото, много е добро!
I loved the stealth as Absolution was my first Hitman Game.
It was smooth and tense
I love this game so much. Usually I play when I want something more relaxed and casual.
Absolution was one of the first games I can remember playing, my favourite hitman game by a mile
3 banger videos in a row, fantastic! Keep it up!
Absolution is like the Hitman Movies, they wanted to give Hitman a Jhon Wick style, it's a decent game but it doesn't feels like Hitman
i hate that the fact we can't use different loadout and weapons...i was hoping that maybe the first few level was just tutorial levels and I'll be able to choose my equipment later..but i was wrong lol...and i bought the deluxe version and dlc or whatever, but i can't use it on story mode..sucks
And the online servers are shut down, so unless IO remasters Absolution on current hardware, there's no way to get into the loadouts or customization
@@smithwesson1896 yep, after that i never buy hitman series again, it's all stopped after absolution, it was frustrating idk..
I played absolution after playing Hitman 2016 and Hitman 2 for about 2 years. I have to say it was like going to a country with a diffrent religion. It was so hard to play the game stealthly. Even doe I loved the action and the movie feeling it gave me it still wasn't as good as the newer ones. (BTW i have never played blood money, I might play it soon.)
Hitman absolution was my favourite hitman game, but the assassination trilogy was amazing aswell
i recently bought the hd collection i got really into bloodmoney but couldnt stand to play absolution longer then 30 minutes at a time it lacks alot of the freedom i love from the series
hitman absolution is 100% my favorit hitman game. I like how its different from the others, very similar to metal gear and splinter cell
I loved Absolution, but its biggest problem was being a Hitman game. It should have been a spin-off focusing on a different assassin, or even an original IP instead.
Was my first hitman game on the Xbox 360. It was great in my opinion, the story was nice. Gameplay as well.
Everyone hated Hitman Absolution??? What? I had no idea about that.
Great video mate
Loved this game after Blood Money, even got the one with a stunning game artbook.
To enjoy Absolution to its most potential you have to play on Purist. I quite enjoyed the story even if it was a little silly. It humanized 47 a tiny bit more and you could see he was an old 47. It was almost like a father daughter type of thing just like The Last of Us even tho you dont get to bond so much with victoria. I also liked the clash of the 47's dark grim world and dexter's psychopathic /fun/ life. And the more small town vibes.
Anyway I uploaded an entire walkthrough 8 years ago of the game on my channel, check it out
Hitman Absolution had a cool story and made Agent 47 a badass
I loved absolution, by far one of my favorite games, I liked the focus on narrative and the gameplay was fun
Great video, as always! What do you think about making list of "top final missions in hitman series" ?
Unpopular opinion but I actually liked this game when it came out, I know it didn’t stick to its roots but I just loved 47 as a character
I think this video is mostly nostalgia talking. HItman Absolutely is an absolutely incredible game and I love the direction they took with it.
I just wish we got a mini Ninjas 2, it is still one of my favourite games