Bifrost 2.1.1 - Spatial Queries - check for geometry intersection

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  • Опубликовано: 26 окт 2024

Комментарии • 28

  • @pontosinterligados
    @pontosinterligados 2 года назад +1

    This video is super well done in order to explain the syntax and usage of important nodes. Although I’m not necessarily a beginner at this point, there is still a lot to learn about it in order to successfully outcome something I had in mind

  • @leecaste
    @leecaste 3 года назад +1

    You explain everything very well and make it look very easy, thank you very much and please make more of these with different complexity. 👍

  • @roguePolygons
    @roguePolygons Год назад

    Also in 2.7 there are two "Find all x in array" nodes. If you use the default one you need to check the "invert" checkbox. The "point_scope" changed as well somewhat. You need to set the color to red then select the "Coloring Mode" dropdown and pick "Color".

    • @RolandReyer
      @RolandReyer  Год назад

      Thank you for pointing that out.

  • @roguePolygons
    @roguePolygons Год назад

    The demonstration of the "sample property" node in this video no longer works the same in Bifrost 2.7. You can not change the type inside the parameters window. Steps to fix I believe are connect the locations and torus geo to the sample property node. It will error. To fix, right click on the "default" input nub in the graph. Navigate to "Value types", and pick float3.

  • @archivradio
    @archivradio 3 года назад +1

    real excellent!

  • @Benjamin-vx2ot
    @Benjamin-vx2ot Год назад

    i was wondering if you could use those nodes in a plugin? nice content btw

    • @RolandReyer
      @RolandReyer  Год назад +1

      Oh, that's a good question. I'll check if I can find an answer.

    • @RolandReyer
      @RolandReyer  Год назад

      If you need to access the spatial queries in a C++ plugin then the answer is „no“.

  • @9SquareMeter
    @9SquareMeter 3 года назад +1

    thanks for great tutorial.
    Is it can check geometry self intersection??

    • @RolandReyer
      @RolandReyer  3 года назад +2

      Self intersection is a bit different, as you need to filter points from being checked against themselves.
      Also, the intersection is more like a "points inside the other object", rather that a real intersection with edges.

    • @woodyrulesok
      @woodyrulesok 5 месяцев назад

      @@RolandReyer I'm trying to find out how to do a self intersection graph, is this something you could show?

    • @RolandReyer
      @RolandReyer  5 месяцев назад +1

      @@woodyrulesok Please find my reply on Discord "Bifrost Addicts": discord.com/channels/872260298508222534/1244537111063822356/1244537111063822356

  • @MegaMitrandir
    @MegaMitrandir 3 года назад

    please make something on the retargeting process aspect and HIK - is it possible to use a control rig with retargeting in HIK and so on. There is very hard to find good info on retargeting, and some workflows are not so obvious. Now is the age of mocaps so such tutorial would be great! Thx

  • @niroumand
    @niroumand 2 года назад

    I couldn't change the default value of sample property node, so I just attach a float 3 value to it, in version 2.5

  • @stnikou
    @stnikou 2 года назад

    Very nice tutorial.
    But if you want to check all intersections between multiple selected objects (not between a static and many selected) how do you proceed?

    • @RolandReyer
      @RolandReyer  2 года назад

      You could of course check all objects against each other and collect the points.
      Bifrost helps by auto-processing arrays (of objects) and feedback ports can store the points for each iteration.

    • @stnikou
      @stnikou 2 года назад

      @@RolandReyer so basically i will have to select all objects and drag them into bif graph editor and then connect the input to a merge mesh node?
      Ideally i want all the object penetrations to be visible at once

    • @RolandReyer
      @RolandReyer  2 года назад +1

      Yes, if you drag all objects at once you get an array of objects.
      But then you need loops to check the first object against all others, then the second against all remaining and so on.
      Please ask the question in our Bifrost forum as I’m currently away from my computer.

    • @stnikou
      @stnikou 2 года назад

      @@RolandReyer Thank you i will post the question in the forum

  • @serjgalimulin4516
    @serjgalimulin4516 3 года назад

    Please can u make study course of bifrost !?? or share link, where i can find good course. Right now it looks like i have greate visual programming system in maya, but i can't find where i can learn it, its makes me so sad! like it impossible learn Bifrost without mentors and use only short random videos on toutube. Pls help me, and thank you in advance !

  • @MoodSwingZX
    @MoodSwingZX 3 года назад +1

    I since which version of maya Raycast node is available?

    • @RolandReyer
      @RolandReyer  3 года назад +3

      The Raycast node is part of Bifrost 2.1 that you can download here: area.autodesk.com/bifrost/downloads/
      You should also get the latest version of the “Rebel Pack” and the “MJCG Compounds”.

    • @MoodSwingZX
      @MoodSwingZX 3 года назад

      Thanks

  • @anilm716
    @anilm716 3 года назад

    Thank you, it is very usfull. Is it possible to explain how to write with pen like "paul potter" i could write paul but dont know how to write with same pen in continuation potter or else.
    Is it also possible to do with node editor.
    I would be very grateful.
    Thank you.

    • @RolandReyer
      @RolandReyer  3 года назад

      Hi Anil, sorry I don't understand your question.
      Can you explain or send a link to images that show what you're trying to achieve?

    • @anilm716
      @anilm716 3 года назад

      @@RolandReyer kindly see this 10 sec. Video in which am having truble and if possible please guide me.
      ruclips.net/video/H_YRegOKY68/видео.html

  • @serjgalimulin4516
    @serjgalimulin4516 3 года назад

    Please can u make study course of bifrost !?? or share link, where i can find good course. Right now it looks like i have greate visual programming system in maya, but i can't find where i can learn it, its makes me so sad! like it impossible learn Bifrost without mentors and use only short random videos on toutube. Pls help me, and thank you in advance !