Bifröst 2.1.1.0 Visual Programming for Artists

Поделиться
HTML-код
  • Опубликовано: 5 фев 2025

Комментарии • 37

  • @losimple
    @losimple 4 года назад +5

    Thank you guys. This is exactly what users are looking for, more and more content about this fantastic tool.

  • @daveandrewsmith1
    @daveandrewsmith1 4 года назад +6

    I love it when Arnie teaches me Bifrost! Excellent tutorial though, it's a stamp of quality when Roland makes a tutorial

  • @adriangraham77
    @adriangraham77 4 года назад

    Super-cool, Roland! Well paced, great use-case, and flawless delivery! Great to hear your voice again!

    • @RolandReyer
      @RolandReyer  4 года назад

      Hey Adrian, great to hear from you. Thank you for your comment 🙂

  • @klaudioladavac
    @klaudioladavac 4 года назад

    Best tutorial on Bifrost basics! Please if possible do more tutorials like this about basics, it is very helpful.

  • @robertkopf7289
    @robertkopf7289 4 года назад +1

    Thanks a lot for the tutorial, Roland. Clear and detailed explanations, as always :)

  • @OscarTorresWork
    @OscarTorresWork 2 года назад

    Please make a series very well done.

  • @MayaGuytutorials
    @MayaGuytutorials 4 года назад +3

    This was a very good tutorial indeed !!!

  • @leecaste
    @leecaste 4 года назад +1

    Very well explainded, more please!

  • @TheIcemanModdeler
    @TheIcemanModdeler 4 года назад +7

    Very cool, hope to see more videos like these on more complex examples. I've wanted a while ago to create an effect where a lightsaber cuts through a door and the effect melts the door near where the lightsaber is, not sure if Bifrost can do this now but if it can would also be cool to see how to achieve this on a textured model.

  • @visualscriptr1111
    @visualscriptr1111 4 года назад

    This is absolutely brilliant, I love it. Great work.

  • @jschleifer
    @jschleifer 4 года назад +2

    very cool, Roland!

    • @RolandReyer
      @RolandReyer  4 года назад

      Hey Jason, long time no see! Thank you 😊

  • @grahambell9316
    @grahambell9316 4 года назад

    Nice Job Roland

  • @aliiraq9655
    @aliiraq9655 4 года назад +3

    Thank you ..

  • @ericsantiago2199
    @ericsantiago2199 3 года назад

    Thanks for the Rebel Pack tip. Now, where is the extrude option? It's not on the list or in the Rebel Pack set.

  • @TechartWolf
    @TechartWolf 4 года назад +1

    i cant miss to give love...great

  • @olmedo.herrera
    @olmedo.herrera 3 года назад +1

    Great video, at the end when you use the disconnect_mesh_faces I noticed that I'm missing that, are those your own custom compounds or I'm I missing something? Thank you!

    • @RolandReyer
      @RolandReyer  3 года назад +1

      Hi, the node disconnect_mesh_faces is part of the "Rebel Pack", a collection of extra nodes, that you can download for free: area.autodesk.com/downloads/rebel-pack-041/

    • @olmedo.herrera
      @olmedo.herrera 3 года назад

      @@RolandReyer awesome! thank you, just installed Maya 2022 and can't wait to play around

    • @aleklazarov846
      @aleklazarov846 3 года назад

      @@RolandReyer I can't find the extrude node either, is that a part of some other pack we need?

    • @RolandReyer
      @RolandReyer  3 года назад

      @@aleklazarov846 Yes, it disappeared somehow. Here's my copy: myshare.autodesk.com/:u:/g/personal/roland_reyer_autodesk_com/EX9Zn2NVSTpPmFxfHuC6R8oBgE1a0SrAvlgLevahrd76vw?e=BXb2jK
      Put this in %HOME%/Autodesk/Bifrost/Compounds (create the folder if its not there)

  • @MoodSwingZX
    @MoodSwingZX 4 года назад +3

    Nice :)

  • @andrewsilke1
    @andrewsilke1 4 года назад +2

    Thanks great

  • @bidyutjyotidutta7589
    @bidyutjyotidutta7589 3 года назад

    Thank you Soo much...

  • @herculesmare4209
    @herculesmare4209 4 года назад +3

    Some more liek these please.

  • @EDVVRD
    @EDVVRD 4 года назад +1

    Big thanks

  • @spider853
    @spider853 4 года назад

    reminds me Houdini where you have Geo node as a root transformation handler, then your local (initial world space) modifications inside

  • @Cryunreal
    @Cryunreal 4 года назад +3

    where did you get 2.1.1.0 version?

    • @AWOUB
      @AWOUB 4 года назад

      0:32 its a dev relese, he is a tester

  • @serjgalimulin4516
    @serjgalimulin4516 3 года назад

    Please can u make study course of bifrost !?? or share link, where i can find good course. Right now it looks like i have greate visual programming system in maya, but i can't find where i can learn it, its makes me so sad! like it impossible learn Bifrost without mentors and use only short random videos on toutube. Pls help me, and thank you in advance !

  • @MoodSwingZX
    @MoodSwingZX 4 года назад +1

    hmm ther emust have been an updatet on Bifrost in maya 2020?

    • @RolandReyer
      @RolandReyer  4 года назад

      You can download Bifrost 2.1 here: area.autodesk.com/bifrost/downloads/
      Also, make sure that you have installed the latest versions of “Rebel Pack” and “MJCG Compounds”.

  • @julysha6295
    @julysha6295 4 года назад

    latest version 2.1.0 - area.autodesk.com/bifrost/downloads/
    Where can I get 2.1.1?

  • @f0rl
    @f0rl 3 года назад +1

    Okay, I'm just going to throw my 2 cents here about the Bifrost graph:
    1. You broke the first rule in the book of the UI and UX design: Never, ever, ever let a programmer design a user interface. This feels like it is exactly what happened.
    2. You made something by programmers for programmers only, not the target audience that primarily uses Maya, which are artistic in nature and aren't very good with rigid logic.
    3. You assume the user has the same knowledge or background that the people who coded this have.
    4. This thing has so many gotchas in it it's not even funny any more.
    5. When someone in the tutorial actually says: "We have to guess a little bit.." it's a complete fail of the devs to implement a descriptive objective structure for the end user. Not a good sign and again you assume knowledge in the end user that they actually know what to search for.
    6. Node naming is in many instances adapted to service only one type of user - the programmer. This is continued in the arrays, floats, integers etc... Usually people don't know what these mean or what are they used for. It's something from the programming world and it should stay there. You need to find more descriptive names like "Value list" or "Decimals", "X Y Z", etc...
    7. Build actual tools. Don't give me nodes to build the most basic of tools. I just want a Translate node that does scaling, moving and rotating and gives me these options in the parameters tab. That's it. Don't give me everything in pieces and expect me to assemble it the way you envisioned it should work.
    Look, I like Bifrost, I think it's a good and valuable addition to Maya, but damn, it's confusing as hell. I've seen a lot of software making the same mistake. You can have the most advanced piece of equipment on the planet, but if nobody knows how to use it, what good is it then?

    • @RolandReyer
      @RolandReyer  3 года назад

      @f0rl Thank you for your comment.
      To reach our programmers and program managers, it would be better if you post this comment in the Bifrost forum on Autodesk Knowledge Network.
      forums.autodesk.com/t5/bifrost-forum/bd-p/6060

    • @f0rl
      @f0rl 3 года назад +1

      @@RolandReyer You want to cancel my licence? :D (just a joke :))
      Added to the forums.