Looks great, except when i add the Object info in geometry nodes and connect the group info to object, then connect the Object info geometry to the mesh input on mesh to volume, I lose the electricity completely. Any clue why?
Did you select the same object with the electricity effect applied in the Object Info node? If so, try duplicating your object, removing the electricity effect from the duplicated one, and then selecting the duplicate in the Object Info node. Hope this helps!
just what i was looking for. Very simple but effective
Edit: You just earned a sub
Thank uuuu ❤❤
Thanks for the file ❤
I am subscribing 👍
Ahh thank you so much 🫶
looks cool !
thank you so much!✨
This is so cool man !
can i make the same shader in unity
ok👌
@@clam3d NOO haha as a beginner game artist, i was trying to ask if its possible the creating same shaders in unity as well
Looks great, except when i add the Object info in geometry nodes and connect the group info to object, then connect the Object info geometry to the mesh input on mesh to volume, I lose the electricity completely. Any clue why?
Did you select the same object with the electricity effect applied in the Object Info node? If so, try duplicating your object, removing the electricity effect from the duplicated one, and then selecting the duplicate in the Object Info node. Hope this helps!
It's great but when I put the render option in Cycles the geometry is lost and it looks like a cloak. I hope you can give me a solution.
Thanks for reporting this🙌 I’ve just uploaded an updated version on Gumroad and ko-fi. Feel free to download it!
too fast!